Remove SI imports/exports remnants.

This commit is contained in:
George Sapountzis 2007-04-05 19:01:51 +03:00
parent aa1c79eaea
commit 487f7a73cb
6 changed files with 1 additions and 100 deletions

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@ -27,10 +27,6 @@
#define MANGLE(x) mgl##x
#endif /*MANGLE*/
/* Internal symbols which may collide with other OpenGL implementations. */
#define __glCoreCreateContext __mglCoreCreateContext
#define __glCoreNopDispatch __mglCoreNopDispatch
/*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */
#define glAccum MANGLE(Accum)

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@ -38,17 +38,11 @@
#include <sys/types.h>
#ifdef CAPI
#undef CAPI
#endif
#define CAPI
#define GL_CORE_SGI 1
#define GL_CORE_MESA 2
#define GL_CORE_APPLE 4
typedef struct __GLcontextRec __GLcontext;
typedef struct __GLinterfaceRec __GLinterface;
/*
** This file defines the interface between the GL core and the surrounding
@ -186,81 +180,4 @@ typedef struct __GLcontextModesRec {
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
/************************************************************************/
/*
** Procedures which are imported by the GL from the surrounding
** "operating system". Math functions are not considered part of the
** "operating system".
*/
typedef struct __GLimportsRec {
/* Memory management */
void * (*malloc)(__GLcontext *gc, size_t size);
void *(*calloc)(__GLcontext *gc, size_t numElem, size_t elemSize);
void *(*realloc)(__GLcontext *gc, void *oldAddr, size_t newSize);
void (*free)(__GLcontext *gc, void *addr);
/* Error handling */
void (*warning)(__GLcontext *gc, char *fmt);
void (*fatal)(__GLcontext *gc, char *fmt);
/* other system calls */
char *(CAPI *getenv)(__GLcontext *gc, const char *var);
int (CAPI *atoi)(__GLcontext *gc, const char *str);
int (CAPI *sprintf)(__GLcontext *gc, char *str, const char *fmt, ...);
void *(CAPI *fopen)(__GLcontext *gc, const char *path, const char *mode);
int (CAPI *fclose)(__GLcontext *gc, void *stream);
int (CAPI *fprintf)(__GLcontext *gc, void *stream, const char *fmt, ...);
/* Drawing surface management */
void *(*getDrawablePrivate)(__GLcontext *gc);
void *(*getReadablePrivate)(__GLcontext *gc);
/* Operating system dependent data goes here */
void *other;
} __GLimports;
/************************************************************************/
/*
** Procedures which are exported by the GL to the surrounding "operating
** system" so that it can manage multiple GL context's.
*/
typedef struct __GLexportsRec {
/* Context management (return GL_FALSE on failure) */
GLboolean (*destroyContext)(__GLcontext *gc);
GLboolean (*loseCurrent)(__GLcontext *gc);
/* oldglPriv isn't used anymore, kept for backwards compatibility */
GLboolean (*makeCurrent)(__GLcontext *gc);
GLboolean (*shareContext)(__GLcontext *gc, __GLcontext *gcShare);
GLboolean (*copyContext)(__GLcontext *dst, const __GLcontext *src, GLuint mask);
GLboolean (*forceCurrent)(__GLcontext *gc);
/* Drawing surface notification callbacks */
GLboolean (*notifyResize)(__GLcontext *gc);
void (*notifyDestroy)(__GLcontext *gc);
void (*notifySwapBuffers)(__GLcontext *gc);
/* Dispatch table override control for external agents like libGLS */
struct __GLdispatchStateRec* (*dispatchExec)(__GLcontext *gc);
void (*beginDispatchOverride)(__GLcontext *gc);
void (*endDispatchOverride)(__GLcontext *gc);
} __GLexports;
/************************************************************************/
/*
** This must be the first member of a __GLcontext structure. This is the
** only part of a context that is exposed to the outside world; everything
** else is opaque.
*/
struct __GLinterfaceRec {
__GLimports imports;
__GLexports exports;
};
extern __GLcontext *__glCoreCreateContext(__GLimports *, __GLcontextModes *);
extern void __glCoreNopDispatch(void);
#endif /* __gl_core_h_ */

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@ -47,8 +47,6 @@
#ifndef _driver_H_
#define _driver_H_
#define CAPI /* XXX this should be globally defined somewhere */
#include "GL/gl.h"
#include "GL/internal/glcore.h"

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@ -49,8 +49,6 @@
#ifndef _DRI_UTIL_H_
#define _DRI_UTIL_H_
#define CAPI /* XXX this should be globally defined somewhere */
#include <GL/gl.h>
#include "drm.h"
#include "drm_sarea.h"

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@ -12,14 +12,6 @@
*
* Eventually, I want to move roll the glheader.h file into this.
*
* The OpenGL SI's __GLimports structure allows per-context specification of
* replacements for the standard C lib functions. In practice that's probably
* never needed; compile-time replacements are far more likely.
*
* The _mesa_*() functions defined here don't in general take a context
* parameter. I guess we can change that someday, if need be.
* So for now, the __GLimports stuff really isn't used.
*
* \todo Functions still needed:
* - scanf
* - qsort

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@ -36,7 +36,7 @@
#include "glheader.h"
#include <GL/internal/glcore.h> /* GLimports/GLexports/GLcontextModes */
#include <GL/internal/glcore.h> /* __GLcontextModes (GLvisual) */
#include "config.h" /* Hardwired parameters */
#include "glapitable.h"
#include "glthread.h"