docs: update GL3 status
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@ -65,7 +65,7 @@ BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
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Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
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Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
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Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
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Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
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Provoking vertex (GL_ARB_provoking_vertex) DONE
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Provoking vertex (GL_ARB_provoking_vertex) DONE
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Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
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Seamless cubemaps (GL_ARB_seamless_cube_map) DONE
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Multisample textures (GL_ARB_texture_multisample) not started
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Multisample textures (GL_ARB_texture_multisample) not started
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Frag depth clamp (GL_ARB_depth_clamp) DONE
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Frag depth clamp (GL_ARB_depth_clamp) DONE
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Fence objects (GL_ARB_sync) DONE
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Fence objects (GL_ARB_sync) DONE
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