broadcom/vc5: Don't allocate simulator BOs at offset 0.

The kernel won't return us BOs at offset 0 (because things like OQs
wouldn't work there), so we shouldn't in the simulator either.
This commit is contained in:
Eric Anholt 2018-04-12 15:19:42 -07:00
parent 82cdb801fd
commit 482f2e24b5
1 changed files with 5 additions and 1 deletions

View File

@ -594,7 +594,11 @@ vc5_simulator_init_global(const struct v3d_device_info *devinfo)
v3d_hw_get_mem(sim_state.v3d, &sim_state.mem_size,
&sim_state.mem);
sim_state.heap = u_mmInit(0, sim_state.mem_size);
/* Allocate from anywhere from 4096 up. We don't allocate at 0,
* because for OQs and some other addresses in the HW, 0 means
* disabled.
*/
sim_state.heap = u_mmInit(4096, sim_state.mem_size - 4096);
/* Make a block of 0xd0 at address 0 to make sure we don't screw up
* and land there.