softpipe: raise number of bits used for X coordinate texture lookup

With buffers the addressing is done on a per byte basis and we with
a maximal block size of 16 byte we have to take into acount four more
bits. For simplicity just remove the TEX_TILE_SIZE_LOG2, which is 5 bit.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Gert Wollny 2019-04-07 08:33:34 +02:00 committed by Gert Wollny
parent 11f219a5ee
commit 47dd7c4054
2 changed files with 6 additions and 7 deletions

View File

@ -50,7 +50,7 @@ sp_create_tex_tile_cache( struct pipe_context *pipe )
uint pos;
/* make sure max texture size works */
assert((TEX_TILE_SIZE << TEX_ADDR_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1)));
assert((TEX_TILE_SIZE << TEX_Y_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1)));
tc = CALLOC_STRUCT( softpipe_tex_tile_cache );
if (tc) {

View File

@ -43,18 +43,17 @@ struct softpipe_tex_tile_cache;
#define TEX_TILE_SIZE_LOG2 5
#define TEX_TILE_SIZE (1 << TEX_TILE_SIZE_LOG2)
#define TEX_ADDR_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1 - TEX_TILE_SIZE_LOG2)
#define TEX_Z_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1)
#define TEX_ADDR_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1)
#define TEX_Y_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1 - TEX_TILE_SIZE_LOG2)
/**
* Texture tile address as a union for fast compares.
*/
union tex_tile_address {
struct {
unsigned x:TEX_ADDR_BITS; /* 16K / TILE_SIZE */
unsigned y:TEX_ADDR_BITS; /* 16K / TILE_SIZE */
unsigned z:TEX_Z_BITS; /* 16K -- z not tiled */
unsigned x:TEX_ADDR_BITS; /* 16K -- need extra bits for texture buffers */
unsigned y:TEX_Y_BITS; /* 16K / TILE_SIZE */
unsigned z:TEX_ADDR_BITS; /* 16K -- z not tiled */
unsigned level:4;
unsigned invalid:1;
} bits;