anv/apply_pipeline_layout: Stomp texture array size to 1
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@ -203,6 +203,11 @@ lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
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lower_tex_deref(tex, tex->sampler, &tex->sampler_index,
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nir_tex_src_sampler_offset, state);
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/* The backend only ever uses this to mark used surfaces. We don't care
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* about that little optimization so it just needs to be non-zero.
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*/
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tex->texture_array_size = 1;
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if (tex->texture)
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cleanup_tex_deref(tex, tex->texture);
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cleanup_tex_deref(tex, tex->sampler);
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