radeonsi: fix FBFETCH with 2D MSAA arrays
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This commit is contained in:
parent
e5e57c3a5e
commit
47a57a709d
|
@ -1865,7 +1865,8 @@ static void si_llvm_emit_fbfetch(const struct lp_build_tgsi_action *action,
|
|||
fmask = ac_build_load_to_sgpr(&ctx->ac, ptr,
|
||||
LLVMConstInt(ctx->i32, SI_PS_IMAGE_COLORBUF0_FMASK / 2, 0));
|
||||
|
||||
ac_apply_fmask_to_sample(&ctx->ac, fmask, args.coords, false);
|
||||
ac_apply_fmask_to_sample(&ctx->ac, fmask, args.coords,
|
||||
ctx->shader->key.mono.u.ps.fbfetch_layered);
|
||||
}
|
||||
|
||||
args.opcode = ac_image_load;
|
||||
|
|
Loading…
Reference in New Issue