radeon: use _mesa_is_winsys/user_fbo() helpers
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "main/colormac.h"
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#include "main/light.h"
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#include "main/framebuffer.h"
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#include "main/fbobject.h"
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#include "swrast/swrast.h"
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#include "vbo/vbo.h"
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@ -536,7 +537,7 @@ static void r200FrontFace( struct gl_context *ctx, GLenum mode )
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rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_CULL_FRONT_IS_CCW;
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/* Winding is inverted when rendering to FBO */
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if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
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if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer))
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mode = (mode == GL_CW) ? GL_CCW : GL_CW;
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switch ( mode ) {
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@ -1547,7 +1548,7 @@ void r200UpdateWindow( struct gl_context *ctx )
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GLfloat xoffset = 0;
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GLfloat yoffset = dPriv ? (GLfloat) dPriv->h : 0;
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const GLfloat *v = ctx->Viewport._WindowMap.m;
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const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0);
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const GLboolean render_to_fbo = (ctx->DrawBuffer ? _mesa_is_user_fbo(ctx->DrawBuffer) : 0);
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const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
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GLfloat y_scale, y_bias;
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@ -46,6 +46,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "main/imports.h"
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#include "main/context.h"
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#include "main/enums.h"
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#include "main/fbobject.h"
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#include "main/framebuffer.h"
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#include "main/renderbuffer.h"
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#include "drivers/common/meta.h"
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@ -168,7 +169,7 @@ void radeonUpdateScissor( struct gl_context *ctx )
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max_x = ctx->DrawBuffer->Width - 1;
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max_y = ctx->DrawBuffer->Height - 1;
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if ( !ctx->DrawBuffer->Name ) {
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if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
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x1 = x;
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y1 = ctx->DrawBuffer->Height - (y + h);
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x2 = x + w - 1;
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@ -407,7 +408,7 @@ void radeonDrawBuffer( struct gl_context *ctx, GLenum mode )
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fprintf(stderr, "%s %s\n", __FUNCTION__,
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_mesa_lookup_enum_by_nr( mode ));
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if (ctx->DrawBuffer->Name == 0) {
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if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
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radeonContextPtr radeon = RADEON_CONTEXT(ctx);
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const GLboolean was_front_buffer_rendering =
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@ -430,7 +431,7 @@ void radeonDrawBuffer( struct gl_context *ctx, GLenum mode )
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void radeonReadBuffer( struct gl_context *ctx, GLenum mode )
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{
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if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
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if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
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struct radeon_context *const rmesa = RADEON_CONTEXT(ctx);
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const GLboolean was_front_buffer_reading = rmesa->is_front_buffer_reading;
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rmesa->is_front_buffer_reading = (mode == GL_FRONT_LEFT)
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@ -465,7 +466,7 @@ void radeon_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GL
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void (*old_viewport)(struct gl_context *ctx, GLint x, GLint y,
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GLsizei w, GLsizei h);
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if (ctx->DrawBuffer->Name == 0) {
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if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
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if (radeon->is_front_buffer_rendering) {
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ctx->Driver.Flush(ctx);
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}
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@ -656,7 +657,7 @@ void radeonFlush(struct gl_context *ctx)
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rcommonFlushCmdBuf(radeon, __FUNCTION__);
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flush_front:
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if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) {
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if (_mesa_is_winsys_fbo(ctx->DrawBuffer) && radeon->front_buffer_dirty) {
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__DRIscreen *const screen = radeon->radeonScreen->driScreen;
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if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
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@ -28,6 +28,7 @@
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#include "stdint.h"
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#include "main/bufferobj.h"
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#include "main/enums.h"
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#include "main/fbobject.h"
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#include "main/image.h"
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#include "main/readpix.h"
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#include "main/state.h"
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@ -148,7 +149,7 @@ do_blit_readpixels(struct gl_context * ctx,
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}
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/* Disable source Y flipping for FBOs */
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flip_y = (ctx->ReadBuffer->Name == 0);
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flip_y = _mesa_is_winsys_fbo(ctx->ReadBuffer);
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if (pack->Invert) {
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y = rrb->base.Base.Height - height - y;
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flip_y = !flip_y;
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@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "main/light.h"
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#include "main/context.h"
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#include "main/framebuffer.h"
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#include "main/fbobject.h"
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#include "main/simple_list.h"
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#include "main/state.h"
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@ -444,7 +445,7 @@ static void radeonFrontFace( struct gl_context *ctx, GLenum mode )
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rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~RADEON_CULL_FRONT_IS_CCW;
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/* Winding is inverted when rendering to FBO */
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if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
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if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer))
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mode = (mode == GL_CW) ? GL_CCW : GL_CW;
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switch ( mode ) {
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@ -1354,7 +1355,7 @@ void radeonUpdateWindow( struct gl_context *ctx )
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GLfloat xoffset = 0.0;
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GLfloat yoffset = dPriv ? (GLfloat) dPriv->h : 0;
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const GLfloat *v = ctx->Viewport._WindowMap.m;
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const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0);
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const GLboolean render_to_fbo = (ctx->DrawBuffer ? _mesa_is_user_fbo(ctx->DrawBuffer) : 0);
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const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
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GLfloat y_scale, y_bias;
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