freedreno: don't ignore src/dst level

Don't ignore src/dst_level in pipe_copy_region.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark 2014-08-22 18:33:15 -04:00
parent 8d8a5eb792
commit 478a08ebd2
1 changed files with 63 additions and 39 deletions

View File

@ -304,7 +304,36 @@ fail:
return NULL;
}
static bool render_blit(struct pipe_context *pctx, struct pipe_blit_info *info);
static void fd_blitter_pipe_begin(struct fd_context *ctx);
static void fd_blitter_pipe_end(struct fd_context *ctx);
/**
* _copy_region using pipe (3d engine)
*/
static bool
fd_blitter_pipe_copy_region(struct fd_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
unsigned src_level,
const struct pipe_box *src_box)
{
/* not until we allow rendertargets to be buffers */
if (dst->target == PIPE_BUFFER || src->target == PIPE_BUFFER)
return false;
if (!util_blitter_is_copy_supported(ctx->blitter, dst, src))
return false;
fd_blitter_pipe_begin(ctx);
util_blitter_copy_texture(ctx->blitter,
dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
fd_blitter_pipe_end(ctx);
return true;
}
/**
* Copy a block of pixels from one resource to another.
@ -320,40 +349,33 @@ fd_resource_copy_region(struct pipe_context *pctx,
unsigned src_level,
const struct pipe_box *src_box)
{
struct fd_context *ctx = fd_context(pctx);
/* TODO if we have 2d core, or other DMA engine that could be used
* for simple copies and reasonably easily synchronized with the 3d
* core, this is where we'd plug it in..
*/
struct pipe_blit_info info = {
.dst = {
.resource = dst,
.box = {
.x = dstx,
.y = dsty,
.z = dstz,
.width = src_box->width,
.height = src_box->height,
.depth = src_box->depth,
},
.format = util_format_linear(dst->format),
},
.src = {
.resource = src,
.box = *src_box,
.format = util_format_linear(src->format),
},
.mask = PIPE_MASK_RGBA,
.filter = PIPE_TEX_FILTER_NEAREST,
};
render_blit(pctx, &info);
/* try blit on 3d pipe: */
if (fd_blitter_pipe_copy_region(ctx,
dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box))
return;
/* else fallback to pure sw: */
util_resource_copy_region(pctx,
dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
}
/* Optimal hardware path for blitting pixels.
/**
* Optimal hardware path for blitting pixels.
* Scaling, format conversion, up- and downsampling (resolve) are allowed.
*/
static void
fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
{
struct fd_context *ctx = fd_context(pctx);
struct pipe_blit_info info = *blit_info;
if (info.src.resource->nr_samples > 1 &&
@ -373,21 +395,21 @@ fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
info.mask &= ~PIPE_MASK_S;
}
render_blit(pctx, &info);
}
static bool
render_blit(struct pipe_context *pctx, struct pipe_blit_info *info)
{
struct fd_context *ctx = fd_context(pctx);
if (!util_blitter_is_blit_supported(ctx->blitter, info)) {
if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
DBG("blit unsupported %s -> %s",
util_format_short_name(info->src.resource->format),
util_format_short_name(info->dst.resource->format));
return false;
util_format_short_name(info.src.resource->format),
util_format_short_name(info.dst.resource->format));
return;
}
fd_blitter_pipe_begin(ctx);
util_blitter_blit(ctx->blitter, &info);
fd_blitter_pipe_end(ctx);
}
static void
fd_blitter_pipe_begin(struct fd_context *ctx)
{
util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertexbuf.vb);
util_blitter_save_vertex_elements(ctx->blitter, ctx->vtx);
util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vp);
@ -407,10 +429,12 @@ render_blit(struct pipe_context *pctx, struct pipe_blit_info *info)
ctx->fragtex.num_textures, ctx->fragtex.textures);
fd_hw_query_set_stage(ctx, ctx->ring, FD_STAGE_BLIT);
util_blitter_blit(ctx->blitter, info);
fd_hw_query_set_stage(ctx, ctx->ring, FD_STAGE_NULL);
}
return true;
static void
fd_blitter_pipe_end(struct fd_context *ctx)
{
fd_hw_query_set_stage(ctx, ctx->ring, FD_STAGE_NULL);
}
static void