pan/bi: Simplfy BLEND emit
We don't need to collect anything, now that Valhall handles this case correctly. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16585>
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@ -751,17 +751,13 @@ bi_emit_blend_op(bi_builder *b, bi_index rgba, nir_alu_type T,
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} else if (b->shader->inputs->is_blend) {
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uint64_t blend_desc = b->shader->inputs->blend.bifrost_blend_desc;
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bi_index desc =
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bi_collect_v2i32(b, bi_imm_u32(blend_desc),
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bi_imm_u32(blend_desc >> 32));
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/* Blend descriptor comes from the compile inputs */
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/* Put the result in r0 */
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bi_blend_to(b, bifrost ? bi_register(0) : bi_null(), rgba,
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bi_register(60),
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bi_word(desc, 0),
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bi_word(desc, 1),
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bi_imm_u32(blend_desc),
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bi_imm_u32(blend_desc >> 32),
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bi_null(), regfmt, sr_count, 0);
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} else {
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/* Blend descriptor comes from the FAU RAM. By convention, the
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