anv/gen7: Clean up the dummy PS case
Fix whitespace and remove dead comments
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@ -323,27 +323,21 @@ genX(graphics_pipeline_create)(
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}
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if (pipeline->ps_ksp0 == NO_KERNEL) {
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anv_finishme("disabling ps");
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE));
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/* FIXME: generated header doesn't emit attr swizzle fields */
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE));
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/* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM),
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.StatisticsEnable = true,
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.ThreadDispatchEnable = false,
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.LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */
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.LineAntialiasingRegionWidth = 1, /* 1.0 pixels */
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.EarlyDepthStencilControl = EDSC_NORMAL,
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.PointRasterizationRule = RASTRULE_UPPER_RIGHT);
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/* Even if no fragments are ever dispatched, the hardware hangs if we
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* don't at least set the maximum number of threads.
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*/
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
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.MaximumNumberofThreads = device->info.max_wm_threads - 1);
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM),
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.StatisticsEnable = true,
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.ThreadDispatchEnable = false,
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.LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */
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.LineAntialiasingRegionWidth = 1, /* 1.0 pixels */
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.EarlyDepthStencilControl = EDSC_NORMAL,
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.PointRasterizationRule = RASTRULE_UPPER_RIGHT);
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/* Even if no fragments are ever dispatched, the hardware hangs if we
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* don't at least set the maximum number of threads.
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*/
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anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
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.MaximumNumberofThreads = device->info.max_wm_threads - 1);
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} else {
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const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
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if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
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