gallium: add an api to retrieve pipe offsets

This is needed to implement the vulkan transform feedback pause
resume functionality

Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7981>
This commit is contained in:
Dave Airlie 2020-12-08 15:06:17 +10:00 committed by Marge Bot
parent 3df7c9bf54
commit 46734a02fc
2 changed files with 6 additions and 0 deletions

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@ -251,6 +251,10 @@ discussed above.
for the purposes of the draw_auto stage. -1 means the buffer should
be appended to, and everything else sets the internal offset.
* ``stream_output_target_offset`` Retrieve the internal stream offset from
an streamout target. This is used to implement Vulkan pause/resume support
which needs to pass the internal offset to the API.
NOTE: The currently-bound vertex or geometry shader must be compiled with
the properly-filled-in structure pipe_stream_output_info describing which
outputs should be written to buffers and how. The structure is part of

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@ -517,6 +517,8 @@ struct pipe_context {
struct pipe_stream_output_target **targets,
const unsigned *offsets);
uint32_t (*stream_output_target_offset)(struct pipe_stream_output_target *target);
/*@}*/