diff --git a/Makefile b/Makefile index 59f0a07a480..a77825e8f9a 100644 --- a/Makefile +++ b/Makefile @@ -37,6 +37,9 @@ realclean: clean -name depend -o -name depend.bak ')' -exec rm -f '{}' ';' +distclean: realclean + + install: @for dir in $(SUBDIRS) ; do \ if [ -d $$dir ] ; then \ @@ -45,7 +48,7 @@ install: done -.PHONY: default doxygen clean realclean install linux-directfb-install +.PHONY: default doxygen clean realclean distclean install linux-directfb-install # If there's no current configuration file $(TOP)/configs/current: diff --git a/configs/linux-dri b/configs/linux-dri index c5e30d30608..0998ba8549d 100644 --- a/configs/linux-dri +++ b/configs/linux-dri @@ -64,4 +64,4 @@ GALLIUM_WINSYS_DRM_DIRS = intel GALLIUM_STATE_TRACKERS_DIRS = egl DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \ - savage sis tdfx trident unichrome ffb + savage sis tdfx trident unichrome ffb swrast diff --git a/configure.ac b/configure.ac index 0a0889c314f..231b7e98a70 100644 --- a/configure.ac +++ b/configure.ac @@ -389,7 +389,7 @@ linux*) ;; *freebsd* | dragonfly*) case "$host_cpu" in - i*86|x86_64) default_driver="dri";; + i*86|x86_64|powerpc*|sparc*) default_driver="dri";; esac ;; esac @@ -417,19 +417,20 @@ WINDOW_SYSTEM="" GALLIUM_DIRS="auxiliary drivers state_trackers" GALLIUM_WINSYS_DIRS="" GALLIUM_WINSYS_DRM_DIRS="" -GALLIUM_AUXILIARY_DIRS="draw translate cso_cache pipebuffer tgsi sct rtasm util" +GALLIUM_AUXILIARY_DIRS="draw translate cso_cache pipebuffer tgsi sct rtasm util indices" GALLIUM_DRIVERS_DIRS="softpipe failover trace" GALLIUM_STATE_TRACKERS_DIRS="" case "$mesa_driver" in xlib) DRIVER_DIRS="x11" + GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS xlib" ;; dri) SRC_DIRS="glx/x11 $SRC_DIRS" DRIVER_DIRS="dri" WINDOW_SYSTEM="dri" - GALLIUM_WINSYS_DIRS="drm $GALLIUM_WINSYS_DIRS" + GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS drm" ;; osmesa) DRIVER_DIRS="osmesa" @@ -1116,6 +1117,9 @@ no) yes) # look at what else is built case "$mesa_driver" in + xlib) + GALLIUM_STATE_TRACKERS_DIRS=glx + ;; dri) GALLIUM_STATE_TRACKERS_DIRS=egl ;; diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index 3c822da863b..bfeea3f433a 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -58,6 +58,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
  • GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers)
  • GL_EXT_texture_swizzle extension (software drivers, i965 driver)
  • Updated SPARC assembly optimizations (David S. Miller) +
  • Initial support for separate compilation units in GLSL compiler. @@ -71,6 +72,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h index a83602bfd87..335bf62a801 100644 --- a/include/GL/internal/dri_interface.h +++ b/include/GL/internal/dri_interface.h @@ -659,7 +659,7 @@ struct __DRIbufferRec { }; #define __DRI_DRI2_LOADER "DRI_DRI2Loader" -#define __DRI_DRI2_LOADER_VERSION 1 +#define __DRI_DRI2_LOADER_VERSION 2 struct __DRIdri2LoaderExtensionRec { __DRIextension base; @@ -667,6 +667,19 @@ struct __DRIdri2LoaderExtensionRec { int *width, int *height, unsigned int *attachments, int count, int *out_count, void *loaderPrivate); + + /** + * Flush pending front-buffer rendering + * + * Any rendering that has been performed to the + * \c __DRI_BUFFER_FAKE_FRONT_LEFT will be flushed to the + * \c __DRI_BUFFER_FRONT_LEFT. + * + * \param driDrawable Drawable whose front-buffer is to be flushed + * \param loaderPrivate Loader's private data that was previously passed + * into __DRIdri2ExtensionRec::createNewDrawable + */ + void (*flushFrontBuffer)(__DRIdrawable *driDrawable, void *loaderPrivate); }; /** diff --git a/include/GL/mesa_wgl.h b/include/GL/mesa_wgl.h index 57147232b7f..ca2e1b875e3 100644 --- a/include/GL/mesa_wgl.h +++ b/include/GL/mesa_wgl.h @@ -108,13 +108,6 @@ WGLAPI int GLAPIENTRY GetPixelFormat(HDC); WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *); #endif -#ifndef WGL_ARB_extensions_string -#define WGL_ARB_extensions_string 1 - -WGLAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc); - -#endif /* WGL_ARB_extensions_string */ - #ifdef _MSC_VER # pragma warning( pop ) diff --git a/progs/demos/.gitignore b/progs/demos/.gitignore index d59d1752124..f3c7091bcc2 100644 --- a/progs/demos/.gitignore +++ b/progs/demos/.gitignore @@ -5,10 +5,12 @@ bounce clearspd copypix cubemap +dinoshade drawpix engine extfuncs.h fbo_firecube +fbotexture fire fogcoord fplight @@ -27,11 +29,9 @@ isosurf lodbias morph3d multiarb -occlude -osdemo paltex -pixeltex pointblast +projtex rain ray readpix @@ -61,4 +61,5 @@ trispd tunnel tunnel2 vao_demo +Windows winpos diff --git a/progs/demos/Makefile b/progs/demos/Makefile index 32c60721232..c17595ec794 100644 --- a/progs/demos/Makefile +++ b/progs/demos/Makefile @@ -19,9 +19,11 @@ PROGS = \ clearspd \ copypix \ cubemap \ + dinoshade \ drawpix \ engine \ fbo_firecube \ + fbotexture \ fire \ fogcoord \ fplight \ @@ -32,9 +34,7 @@ PROGS = \ geartrain \ glinfo \ gloss \ - glslnoise \ gltestperf \ - glutfx \ isosurf \ ipers \ lodbias \ @@ -42,6 +42,7 @@ PROGS = \ multiarb \ paltex \ pointblast \ + projtex \ rain \ ray \ readpix \ @@ -49,7 +50,6 @@ PROGS = \ renormal \ shadowtex \ singlebuffer \ - streaming_rect \ spectex \ spriteblast \ stex3d \ @@ -57,9 +57,7 @@ PROGS = \ terrain \ tessdemo \ texcyl \ - texdown \ texenv \ - texobj \ textures \ trispd \ tunnel \ diff --git a/progs/demos/SConscript b/progs/demos/SConscript index bc166dd7895..f851870bcf3 100644 --- a/progs/demos/SConscript +++ b/progs/demos/SConscript @@ -39,11 +39,9 @@ progs = [ 'geartrain', 'glinfo', 'gloss', - 'glslnoise', 'gltestperf', - 'glutfx', - 'isosurf', 'ipers', + 'isosurf', 'lodbias', 'morph3d', 'multiarb', @@ -55,7 +53,6 @@ progs = [ 'renormal', 'shadowtex', 'singlebuffer', - 'streaming_rect', 'spectex', 'spriteblast', 'stex3d', @@ -63,15 +60,16 @@ progs = [ 'terrain', 'tessdemo', 'texcyl', - 'texdown', 'texenv', - 'texobj', 'textures', 'trispd', 'tunnel', 'tunnel2', 'vao_demo', 'winpos', + 'dinoshade', + 'fbotexture', + 'projtex', ] for prog in progs: diff --git a/progs/tests/dinoshade.c b/progs/demos/dinoshade.c similarity index 99% rename from progs/tests/dinoshade.c rename to progs/demos/dinoshade.c index fb7c3f4535c..451da2ec895 100644 --- a/progs/tests/dinoshade.c +++ b/progs/demos/dinoshade.c @@ -165,7 +165,7 @@ enum { }; /* Create a matrix that will project the desired shadow. */ -void +static void shadowMatrix(GLfloat shadowMat[4][4], GLfloat groundplane[4], GLfloat lightpos[4]) @@ -201,7 +201,7 @@ shadowMatrix(GLfloat shadowMat[4][4], } /* Find the plane equation given 3 points. */ -void +static void findPlane(GLfloat plane[4], GLfloat v0[3], GLfloat v1[3], GLfloat v2[3]) { @@ -224,7 +224,7 @@ findPlane(GLfloat plane[4], plane[D] = -(plane[A] * v0[X] + plane[B] * v0[Y] + plane[C] * v0[Z]); } -void +static void extrudeSolidFromPolygon(GLfloat data[][2], unsigned int dataSize, GLdouble thickness, GLuint side, GLuint edge, GLuint whole) { diff --git a/progs/tests/fbotexture.c b/progs/demos/fbotexture.c similarity index 100% rename from progs/tests/fbotexture.c rename to progs/demos/fbotexture.c diff --git a/progs/tests/projtex.c b/progs/demos/projtex.c similarity index 98% rename from progs/tests/projtex.c rename to progs/demos/projtex.c index 800d81ecd67..99154d7bdc8 100644 --- a/progs/tests/projtex.c +++ b/progs/demos/projtex.c @@ -20,11 +20,7 @@ #include #include #include -#if 0 -#include "texture.h" -#else -#include "../util/readtex.c" -#endif +#include "readtex.h" /* Some files do not define M_PI... */ @@ -67,14 +63,15 @@ GLfloat zoomFactor = 1.0; /*****************************************************************/ -void ActiveTexture(int i) +static void +ActiveTexture(int i) { glActiveTextureARB(i); } /* matrix = identity */ -void +static void matrixIdentity(GLfloat matrix[16]) { matrix[0] = 1.0; @@ -96,7 +93,7 @@ matrixIdentity(GLfloat matrix[16]) } /* matrix2 = transpose(matrix1) */ -void +static void matrixTranspose(GLfloat matrix2[16], GLfloat matrix1[16]) { matrix2[0] = matrix1[0]; @@ -167,7 +164,7 @@ imgLoad(char *filenameIn, int borderIn, GLfloat borderColorIn[4], /*****************************************************************/ /* Load the image file specified on the command line as the current texture */ -void +static void loadImageTextures(void) { GLfloat borderColor[4] = @@ -252,7 +249,7 @@ loadImageTextures(void) } /* Create a simple spotlight pattern and make it the current texture */ -void +static void loadSpotlightTexture(void) { static int texWidth = 64, texHeight = 64; @@ -302,7 +299,7 @@ loadSpotlightTexture(void) /*****************************************************************/ -void +static void checkErrors(void) { GLenum error; @@ -311,7 +308,7 @@ checkErrors(void) } } -void +static void drawCube(void) { glBegin(GL_QUADS); @@ -360,7 +357,7 @@ drawCube(void) glEnd(); } -void +static void drawDodecahedron(void) { #define A (0.5 * 1.61803) /* (sqrt(5) + 1) / 2 */ @@ -446,7 +443,7 @@ drawDodecahedron(void) } } -void +static void drawSphere(void) { int numMajor = 24; @@ -573,7 +570,7 @@ drawTextureProjection(void) /*****************************************************************/ -void +static void initialize(void) { GLfloat light0Pos[4] = @@ -670,7 +667,7 @@ initialize(void) } } -void +static void display(void) { int i; @@ -755,10 +752,10 @@ display(void) /*****************************************************************/ /* simple trackball-like motion control */ -float lastPos[3]; -int lastTime; +static float lastPos[3]; +static int lastTime; -void +static void ptov(int x, int y, int width, int height, float v[3]) { float d, a; @@ -774,7 +771,7 @@ ptov(int x, int y, int width, int height, float v[3]) v[2] *= a; } -void +static void startMotion(int x, int y, int but, int time) { if (but == GLUT_LEFT_BUTTON) { @@ -789,13 +786,13 @@ startMotion(int x, int y, int but, int time) ptov(x, y, winWidth, winHeight, lastPos); } -void +static void animate(void) { glutPostRedisplay(); } -void +static void vis(int visible) { if (visible == GLUT_VISIBLE) { @@ -807,7 +804,7 @@ vis(int visible) } } -void +static void stopMotion(int but, int time) { if ((but == GLUT_LEFT_BUTTON && mode == MoveView) || @@ -829,7 +826,7 @@ stopMotion(int but, int time) } } -void +static void trackMotion(int x, int y) { float curPos[3], dx, dy, dz; @@ -854,7 +851,7 @@ trackMotion(int x, int y) /*****************************************************************/ -void +static void object(void) { static int object; @@ -881,7 +878,7 @@ nop(void) { } -void +static void texture(void) { static int texture = 0; @@ -912,7 +909,7 @@ texture(void) } } -void +static void help(void) { printf("'h' - help\n"); @@ -927,7 +924,7 @@ help(void) } /* ARGSUSED1 */ -void +static void key(unsigned char key, int x, int y) { switch (key) { @@ -966,7 +963,7 @@ key(unsigned char key, int x, int y) glutPostRedisplay(); } -void +static void mouse(int button, int state, int x, int y) { if (state == GLUT_DOWN) @@ -976,7 +973,7 @@ mouse(int button, int state, int x, int y) glutPostRedisplay(); } -void +static void reshape(int w, int h) { winWidth = w; @@ -985,7 +982,7 @@ reshape(int w, int h) } -void +static void menu(int selection) { if (selection == 666) { @@ -1005,6 +1002,7 @@ main(int argc, char **argv) assert(NumTextures <= MAX_TEX); glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE); + glutInitWindowSize(500,500); (void) glutCreateWindow("projtex"); glewInit(); diff --git a/progs/fp/swz3.txt b/progs/fp/swz3.txt new file mode 100644 index 00000000000..382f5880d3c --- /dev/null +++ b/progs/fp/swz3.txt @@ -0,0 +1,5 @@ +!!ARBfp1.0 +TEMP R0, R1; +MOV R0, -fragment.color; +SWZ result.color, R0, -y, -x, z, 1; +END diff --git a/progs/glsl/.gitignore b/progs/glsl/.gitignore index d3e31163d8e..39d90c23ac5 100644 --- a/progs/glsl/.gitignore +++ b/progs/glsl/.gitignore @@ -1,3 +1,4 @@ +array bitmap brick bump @@ -11,6 +12,7 @@ mandelbrot multinoise multitex noise +noise2 pointcoord points readtex.c @@ -21,6 +23,7 @@ shaderutil.c shaderutil.h shadow_sampler skinning +texaaline texdemo1 toyball trirast diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 0f1a299570f..71db895d1d9 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -5,46 +5,69 @@ include $(TOP)/configs/current INCDIR = $(TOP)/include -LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) +LIB_DEP = \ + $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) \ + $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \ + $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS) -PROGS = \ - bitmap \ - brick \ - bump \ - convolutions \ - deriv \ - identity \ - fragcoord \ - linktest \ - mandelbrot \ - multinoise \ - multitex \ - noise \ - points \ - pointcoord \ - samplers \ - samplers_array \ - shadow_sampler \ - skinning \ - texdemo1 \ - toyball \ - twoside \ - trirast \ - vert-or-frag-only \ - vert-tex +INCLUDE_DIRS = -I$(TOP)/progs/util + +DEMO_SOURCES = \ + array.c \ + bitmap.c \ + brick.c \ + bump.c \ + convolutions.c \ + deriv.c \ + fragcoord.c \ + identity.c \ + linktest.c \ + mandelbrot.c \ + multinoise.c \ + multitex.c \ + noise.c \ + noise2.c \ + pointcoord.c \ + points.c \ + samplers.c \ + shadow_sampler.c \ + skinning.c \ + texaaline.c \ + texdemo1.c \ + toyball.c \ + trirast.c \ + twoside.c \ + vert-or-frag-only.c \ + vert-tex.c + +UTIL_HEADERS = \ + extfuncs.h \ + shaderutil.h \ + readtex.h + +UTIL_SOURCES = \ + shaderutil.c \ + readtex.c + +UTIL_OBJS = $(UTIL_SOURCES:.c=.o) + + +PROGS = $(DEMO_SOURCES:%.c=%) + ##### RULES ##### -.SUFFIXES: -.SUFFIXES: .c +# make .o file from .c file: +.c.o: + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) $< -o $@ -# make executable from .c file: -.c: $(LIB_DEP) - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@ +# make executable from .o files +.o: + $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(UTIL_OBJS) $(LIBS) -o $@ ##### TARGETS ##### @@ -52,188 +75,163 @@ PROGS = \ default: $(PROGS) - -##### Extra dependencies - -extfuncs.h: $(TOP)/progs/util/extfuncs.h - cp $< . - - -readtex.c: $(TOP)/progs/util/readtex.c - cp $< . - -readtex.h: $(TOP)/progs/util/readtex.h - cp $< . - -readtex.o: readtex.c readtex.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) readtex.c - - -shaderutil.c: $(TOP)/progs/util/shaderutil.c - cp $< . - -shaderutil.h: $(TOP)/progs/util/shaderutil.h - cp $< . - -shaderutil.o: shaderutil.c shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c - - - -bitmap.o: bitmap.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) bitmap.c - -bitmap: bitmap.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bitmap.o shaderutil.o $(LIBS) -o $@ - - -brick.o: brick.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) brick.c - -brick: brick.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) brick.o shaderutil.o $(LIBS) -o $@ - - -bump.o: bump.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) bump.c - -bump: bump.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) bump.o shaderutil.o $(LIBS) -o $@ - - -convolutions.o: convolutions.c readtex.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) convolutions.c - -convolutions: convolutions.o readtex.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) convolutions.o readtex.o $(LIBS) -o $@ - - -deriv.o: deriv.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) deriv.c - -deriv: deriv.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) deriv.o shaderutil.o $(LIBS) -o $@ - - -identity.o: identity.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) identity.c - -identity: identity.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) identity.o shaderutil.o $(LIBS) -o $@ - - -fragcoord.o: fragcoord.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) fragcoord.c - -fragcoord: fragcoord.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) fragcoord.o shaderutil.o $(LIBS) -o $@ - - -linktest.o: linktest.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) linktest.c - -linktest: linktest.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) linktest.o shaderutil.o $(LIBS) -o $@ - -mandelbrot.o: mandelbrot.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) mandelbrot.c - -mandelbrot: mandelbrot.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) mandelbrot.o shaderutil.o $(LIBS) -o $@ - -multitex.o: multitex.c extfuncs.h readtex.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) multitex.c - -multitex: multitex.o readtex.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) multitex.o readtex.o shaderutil.o $(LIBS) -o $@ - - -noise.o: noise.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) noise.c - -noise: noise.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) noise.o shaderutil.o $(LIBS) -o $@ - - -points.o: points.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) points.c - -points: points.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) points.o shaderutil.o $(LIBS) -o $@ - - -pointcoord.o: pointcoord.c readtex.h extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) pointcoord.c - -pointcoord: pointcoord.o readtex.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) pointcoord.o readtex.o shaderutil.o $(LIBS) -o $@ - - -samplers.o: samplers.c readtex.h extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) samplers.c - -samplers: samplers.o readtex.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) samplers.o readtex.o shaderutil.o $(LIBS) -o $@ - -samplers_array.o: samplers.c readtex.h extfuncs.h shaderutil.h - $(APP_CC) -c -DSAMPLERS_ARRAY -I$(INCDIR) $(CFLAGS) samplers.c -o samplers_array.o - -samplers_array: samplers_array.o readtex.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) samplers_array.o readtex.o shaderutil.o $(LIBS) -o $@ - -skinning.o: skinning.c readtex.h extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) skinning.c - -skinning: skinning.o readtex.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) skinning.o readtex.o shaderutil.o $(LIBS) -o $@ - - -texdemo1.o: texdemo1.c readtex.h extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c - -texdemo1: texdemo1.o readtex.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o shaderutil.o $(LIBS) -o $@ - - -toyball.o: toyball.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) toyball.c - -toyball: toyball.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) toyball.o shaderutil.o $(LIBS) -o $@ - - -twoside.o: twoside.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) twoside.c - -twoside: twoside.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) twoside.o shaderutil.o $(LIBS) -o $@ - - -trirast.o: trirast.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) trirast.c - -trirast: trirast.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) trirast.o shaderutil.o $(LIBS) -o $@ - - -vert-or-frag-only.o: vert-or-frag-only.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) vert-or-frag-only.c - -vert-or-frag-only: vert-or-frag-only.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-or-frag-only.o shaderutil.o $(LIBS) -o $@ - - -vert-tex.o: vert-tex.c extfuncs.h shaderutil.h - $(APP_CC) -c -I$(INCDIR) $(CFLAGS) vert-tex.c - -vert-tex: vert-tex.o shaderutil.o - $(APP_CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) vert-tex.o shaderutil.o $(LIBS) -o $@ - - - - clean: -rm -f $(PROGS) -rm -f *.o *~ -rm -f extfuncs.h -rm -f shaderutil.* + + + +##### Extra dependencies + +extfuncs.h: + cp $(TOP)/progs/util/extfuncs.h . + +readtex.c: + cp $(TOP)/progs/util/readtex.c . + +readtex.h: + cp $(TOP)/progs/util/readtex.h . + +shaderutil.c: + cp $(TOP)/progs/util/shaderutil.c . + +shaderutil.h: + cp $(TOP)/progs/util/shaderutil.h . + + + +array.o: $(UTIL_HEADERS) + +array: array.o $(UTIL_OBJS) + + +bitmap.o: $(UTIL_HEADERS) + +bitmap: bitmap.o $(UTIL_OBJS) + + +brick.o: $(UTIL_HEADERS) + +brick: brick.o $(UTIL_OBJS) + + +bump.o: $(UTIL_HEADERS) + +bump: bump.o $(UTIL_OBJS) + + +convolutions.o: $(UTIL_HEADERS) + +convolutions: convolutions.o $(UTIL_OBJS) + + +deriv.o: deriv.c $(UTIL_HEADERS) + +deriv: deriv.o $(UTIL_OBJS) + + +identity.o: $(UTIL_HEADERS) + +identity: identity.o $(UTIL_OBJS) + + +fragcoord.o: $(UTIL_HEADERS) + +fragcoord: fragcoord.o $(UTIL_OBJS) + + +linktest.o: $(UTIL_HEADERS) + +linktest: linktest.o $(UTIL_OBJS) + + +mandelbrot.o: $(UTIL_HEADERS) + +mandelbrot: mandelbrot.o $(UTIL_OBJS) + + +multinoise.o: $(UTIL_HEADERS) + +multinoise: multinoise.o $(UTIL_OBJS) + + +multitex.o: $(UTIL_HEADERS) + +multitex: multitex.o $(UTIL_OBJS) + + +noise.o: $(UTIL_HEADERS) + +noise: noise.o $(UTIL_OBJS) + + +noise2.o: $(UTIL_HEADERS) + +noise2: noise2.o $(UTIL_OBJS) + + +points.o: $(UTIL_HEADERS) + +points: points.o $(UTIL_OBJS) + + +pointcoord.o: $(UTIL_HEADERS) + +pointcoord: pointcoord.o $(UTIL_OBJS) + + +samplers.o: $(UTIL_HEADERS) + +samplers: samplers.o $(UTIL_OBJS) + + +samplers_array.o: $(UTIL_HEADERS) + +samplers_array: samplers_array.o $(UTIL_OBJS) + + +shadow_sampler.o: $(UTIL_HEADERS) + +shadow_sampler: shadow_sampler.o $(UTIL_OBJS) + + +skinning.o: $(UTIL_HEADERS) + +skinning: skinning.o $(UTIL_OBJS) + + +texaaline.o: $(UTIL_HEADERS) + +texaaline: texaaline.o $(UTIL_OBJS) + + +texdemo1.o: $(UTIL_HEADERS) + +texdemo1: texdemo1.o $(UTIL_OBJS) + + +toyball.o: $(UTIL_HEADERS) + +toyball: toyball.o $(UTIL_OBJS) + + +twoside.o: $(UTIL_HEADERS) + +twoside: twoside.o $(UTIL_OBJS) + + +trirast.o: $(UTIL_HEADERS) + +trirast: trirast.o $(UTIL_OBJS) + + +vert-or-frag-only.o: $(UTIL_HEADERS) + +vert-or-frag-only: vert-or-frag-only.o $(UTIL_OBJS) + + +vert-tex.o: $(UTIL_HEADERS) + +vert-tex: vert-tex.o $(UTIL_OBJS) diff --git a/progs/glsl/array.c b/progs/glsl/array.c new file mode 100644 index 00000000000..46ef8043bcf --- /dev/null +++ b/progs/glsl/array.c @@ -0,0 +1,261 @@ +/** + * Test variable array indexing in a vertex shader. + * Brian Paul + * 17 April 2009 + */ + +#include +#include +#include +#include +#include +#include +#include +#include +#include "extfuncs.h" +#include "shaderutil.h" + + +/** + * The vertex position.z is used as a (variable) index into an + * array which returns a new Z value. + */ +static const char *VertShaderText = + "uniform sampler2D tex1; \n" + "uniform float HeightArray[20]; \n" + "void main() \n" + "{ \n" + " vec4 pos = gl_Vertex; \n" + " int i = int(pos.z * 9.5); \n" + " pos.z = HeightArray[i]; \n" + " gl_Position = gl_ModelViewProjectionMatrix * pos; \n" + " gl_FrontColor = pos; \n" + "} \n"; + +static const char *FragShaderText = + "void main() \n" + "{ \n" + " gl_FragColor = gl_Color; \n" + "} \n"; + + +static GLuint fragShader; +static GLuint vertShader; +static GLuint program; + +static GLint win = 0; +static GLboolean Anim = GL_TRUE; +static GLboolean WireFrame = GL_TRUE; +static GLfloat xRot = -70.0f, yRot = 0.0f, zRot = 0.0f; + + +static void +Idle(void) +{ + zRot = 90 + glutGet(GLUT_ELAPSED_TIME) * 0.05; + glutPostRedisplay(); +} + + +/** z=f(x,y) */ +static float +fz(float x, float y) +{ + return fabs(cos(1.5*x) + cos(1.5*y)); +} + + +static void +DrawMesh(void) +{ + GLfloat xmin = -2.0, xmax = 2.0; + GLfloat ymin = -2.0, ymax = 2.0; + GLuint xdivs = 20, ydivs = 20; + GLfloat dx = (xmax - xmin) / xdivs; + GLfloat dy = (ymax - ymin) / ydivs; + GLfloat ds = 1.0 / xdivs, dt = 1.0 / ydivs; + GLfloat x, y, s, t; + GLuint i, j; + + y = ymin; + t = 0.0; + for (i = 0; i < ydivs; i++) { + x = xmin; + s = 0.0; + glBegin(GL_QUAD_STRIP); + for (j = 0; j < xdivs; j++) { + float z0 = fz(x, y), z1 = fz(x, y + dy); + + glTexCoord2f(s, t); + glVertex3f(x, y, z0); + + glTexCoord2f(s, t + dt); + glVertex3f(x, y + dy, z1); + x += dx; + s += ds; + } + glEnd(); + y += dy; + t += dt; + } +} + + +static void +Redisplay(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + if (WireFrame) + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + else + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + + glPushMatrix(); + glRotatef(xRot, 1.0f, 0.0f, 0.0f); + glRotatef(yRot, 0.0f, 1.0f, 0.0f); + glRotatef(zRot, 0.0f, 0.0f, 1.0f); + + glPushMatrix(); + DrawMesh(); + glPopMatrix(); + + glPopMatrix(); + + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, -15.0f); +} + + +static void +CleanUp(void) +{ + glDeleteShader_func(fragShader); + glDeleteShader_func(vertShader); + glDeleteProgram_func(program); + glutDestroyWindow(win); +} + + +static void +Key(unsigned char key, int x, int y) +{ + const GLfloat step = 2.0; + (void) x; + (void) y; + + switch(key) { + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 'w': + WireFrame = !WireFrame; + break; + case 'z': + zRot += step; + break; + case 'Z': + zRot -= step; + break; + case 27: + CleanUp(); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 2.0; + + (void) x; + (void) y; + + switch(key) { + case GLUT_KEY_UP: + xRot += step; + break; + case GLUT_KEY_DOWN: + xRot -= step; + break; + case GLUT_KEY_LEFT: + yRot -= step; + break; + case GLUT_KEY_RIGHT: + yRot += step; + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ + GLfloat HeightArray[20]; + GLint u, i; + + if (!ShadersSupported()) + exit(1); + + GetExtensionFuncs(); + + vertShader = CompileShaderText(GL_VERTEX_SHADER, VertShaderText); + fragShader = CompileShaderText(GL_FRAGMENT_SHADER, FragShaderText); + program = LinkShaders(vertShader, fragShader); + + glUseProgram_func(program); + + /* Setup the HeightArray[] uniform */ + for (i = 0; i < 20; i++) + HeightArray[i] = i / 20.0; + u = glGetUniformLocation_func(program, "HeightArray"); + glUniform1fv_func(u, 20, HeightArray); + + assert(glGetError() == 0); + + glClearColor(0.4f, 0.4f, 0.8f, 0.0f); + glEnable(GL_DEPTH_TEST); + glColor3f(1, 1, 1); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowSize(500, 500); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Redisplay); + Init(); + if (Anim) + glutIdleFunc(Idle); + glutMainLoop(); + return 0; +} + diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c index b93ab44b5b9..0ea1f8331ff 100644 --- a/progs/glsl/bump.c +++ b/progs/glsl/bump.c @@ -150,10 +150,11 @@ Redisplay(void) static void Reshape(int width, int height) { + float ar = (float) width / (float) height; glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef(0.0f, 0.0f, -15.0f); diff --git a/progs/glsl/linktest.c b/progs/glsl/linktest.c index 601b24e893e..988d0823418 100644 --- a/progs/glsl/linktest.c +++ b/progs/glsl/linktest.c @@ -242,7 +242,7 @@ int main(int argc, char *argv[]) { glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); + glutInitWindowSize(300, 300); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); Win = glutCreateWindow(argv[0]); glutReshapeFunc(Reshape); diff --git a/progs/demos/glslnoise.c b/progs/glsl/noise2.c similarity index 100% rename from progs/demos/glslnoise.c rename to progs/glsl/noise2.c diff --git a/progs/glsl/texaaline.c b/progs/glsl/texaaline.c new file mode 100644 index 00000000000..0b3cc849586 --- /dev/null +++ b/progs/glsl/texaaline.c @@ -0,0 +1,369 @@ +/** + * AA lines with texture mapped quads + * + * Brian Paul + * 9 Feb 2008 + */ + + +#include +#include +#include +#include +#include +#include +#include +#include +#include "extfuncs.h" + + +static GLint WinWidth = 300, WinHeight = 300; +static GLint win = 0; +static GLfloat Width = 8.; + +/* + * Quad strip for line from v0 to v1: + * + 1 3 5 7 + +---+---------------------+---+ + | | + | *v0 v1* | + | | + +---+---------------------+---+ + 0 2 4 6 + */ +static void +QuadLine(const GLfloat *v0, const GLfloat *v1, GLfloat width) +{ + GLfloat dx = v1[0] - v0[0]; + GLfloat dy = v1[1] - v0[1]; + GLfloat len = sqrt(dx*dx + dy*dy); + float dx0, dx1, dx2, dx3, dx4, dx5, dx6, dx7; + float dy0, dy1, dy2, dy3, dy4, dy5, dy6, dy7; + + dx /= len; + dy /= len; + + width *= 0.5; /* half width */ + dx = dx * (width + 0.0); + dy = dy * (width + 0.0); + + dx0 = -dx+dy; dy0 = -dy-dx; + dx1 = -dx-dy; dy1 = -dy+dx; + + dx2 = 0+dy; dy2 = -dx+0; + dx3 = 0-dy; dy3 = +dx+0; + + dx4 = 0+dy; dy4 = -dx+0; + dx5 = 0-dy; dy5 = +dx+0; + + dx6 = dx+dy; dy6 = dy-dx; + dx7 = dx-dy; dy7 = dy+dx; + + /* + printf("dx, dy = %g, %g\n", dx, dy); + printf(" dx0, dy0: %g, %g\n", dx0, dy0); + printf(" dx1, dy1: %g, %g\n", dx1, dy1); + printf(" dx2, dy2: %g, %g\n", dx2, dy2); + printf(" dx3, dy3: %g, %g\n", dx3, dy3); + */ + + glBegin(GL_QUAD_STRIP); + glTexCoord2f(0, 0); + glVertex2f(v0[0] + dx0, v0[1] + dy0); + glTexCoord2f(0, 1); + glVertex2f(v0[0] + dx1, v0[1] + dy1); + + glTexCoord2f(0.5, 0); + glVertex2f(v0[0] + dx2, v0[1] + dy2); + glTexCoord2f(0.5, 1); + glVertex2f(v0[0] + dx3, v0[1] + dy3); + + glTexCoord2f(0.5, 0); + glVertex2f(v1[0] + dx2, v1[1] + dy2); + glTexCoord2f(0.5, 1); + glVertex2f(v1[0] + dx3, v1[1] + dy3); + + glTexCoord2f(1, 0); + glVertex2f(v1[0] + dx6, v1[1] + dy6); + glTexCoord2f(1, 1); + glVertex2f(v1[0] + dx7, v1[1] + dy7); + glEnd(); +} + + +static float Cos(float a) +{ + return cos(a * M_PI / 180.); +} + +static float Sin(float a) +{ + return sin(a * M_PI / 180.); +} + +static void +Redisplay(void) +{ + int i; + + glClear(GL_COLOR_BUFFER_BIT); + + glColor3f(1, 1, 1); + + glEnable(GL_BLEND); + glEnable(GL_TEXTURE_2D); + + for (i = 0; i < 360; i+=5) { + float v0[2], v1[2]; + v0[0] = 150 + 40 * Cos(i); + v0[1] = 150 + 40 * Sin(i); + v1[0] = 150 + 130 * Cos(i); + v1[1] = 150 + 130 * Sin(i); + QuadLine(v0, v1, Width); + } + + { + float v0[2], v1[2], x; + for (x = 0; x < 1.0; x += 0.2) { + v0[0] = 150 + x; + v0[1] = 150 + x * 40 - 20; + v1[0] = 150 + x + 5.0; + v1[1] = 150 + x * 40 - 20; + QuadLine(v0, v1, Width); + } + } + + glDisable(GL_BLEND); + glDisable(GL_TEXTURE_2D); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, width, 0, height, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +static void +CleanUp(void) +{ + glutDestroyWindow(win); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + + switch(key) { + case 'w': + Width -= 0.5; + break; + case 'W': + Width += 0.5; + break; + case 27: + CleanUp(); + exit(0); + break; + } +#if 0 + if (Width < 3) + Width = 3; +#endif + printf("Width = %g\n", Width); + glutPostRedisplay(); +} + + +static float +ramp4(GLint i, GLint size) +{ + float d; + if (i < 4 ) { + d = i / 4.0; + } + else if (i >= size - 5) { + d = 1.0 - (i - (size - 5)) / 4.0; + } + else { + d = 1.0; + } + return d; +} + +static float +ramp2(GLint i, GLint size) +{ + float d; + if (i < 2 ) { + d = i / 2.0; + } + else if (i >= size - 3) { + d = 1.0 - (i - (size - 3)) / 2.0; + } + else { + d = 1.0; + } + return d; +} + +static float +ramp1(GLint i, GLint size) +{ + float d; + if (i == 0 || i == size-1) { + d = 0.0; + } + else { + d = 1.0; + } + return d; +} + + +/** + * Make an alpha texture for antialiasing lines. + * Just a linear fall-off ramp for now. + * Should have a number of different textures for different line widths. + * Could try a bell-like-curve.... + */ +static void +MakeTexture(void) +{ +#define SZ 8 + GLfloat tex[SZ][SZ]; /* alpha tex */ + int i, j; + for (i = 0; i < SZ; i++) { + for (j = 0; j < SZ; j++) { +#if 0 + float k = (SZ-1) / 2.0; + float dx = fabs(i - k) / k; + float dy = fabs(j - k) / k; + float d; + + dx = 1.0 - dx; + dy = 1.0 - dy; + d = dx * dy; + +#else + float d = ramp1(i, SZ) * ramp1(j, SZ); + printf("%d, %d: %g\n", i, j, d); +#endif + tex[i][j] = d; + } + } + + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, SZ, SZ, 0, GL_ALPHA, GL_FLOAT, tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); +#undef SZ +} + + +static void +MakeMipmap(void) +{ +#define SZ 64 + GLfloat tex[SZ][SZ]; /* alpha tex */ + int level; + + glPixelStorei(GL_UNPACK_ROW_LENGTH, SZ); + for (level = 0; level < 7; level++) { + int sz = 1 << (6 - level); + int i, j; + for (i = 0; i < sz; i++) { + for (j = 0; j < sz; j++) { + if (level == 6) + tex[i][j] = 1.0; + else if (level == 5) + tex[i][j] = 0.5; + else + tex[i][j] = ramp1(i, sz) * ramp1(j, sz); + } + } + + glTexImage2D(GL_TEXTURE_2D, level, GL_ALPHA, + sz, sz, 0, GL_ALPHA, GL_FLOAT, tex); + } + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4); + ////glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5); + + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); +#undef SZ +} + + +static void +Init(void) +{ + const char *version; + + (void) MakeTexture; + (void) ramp4; + (void) ramp2; + + version = (const char *) glGetString(GL_VERSION); + if (version[0] != '2' || version[1] != '.') { + printf("This program requires OpenGL 2.x, found %s\n", version); + exit(1); + } + + GetExtensionFuncs(); + + glClearColor(0.3f, 0.3f, 0.3f, 0.0f); + + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); + + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); +#if 0 + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); +#elif 0 + MakeTexture(); +#else + MakeMipmap(); +#endif +} + + +static void +ParseOptions(int argc, char *argv[]) +{ +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition( 0, 0); + glutInitWindowSize(WinWidth, WinHeight); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Redisplay); + ParseOptions(argc, argv); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/samples/blendeq.c b/progs/samples/blendeq.c index cd0474c5cea..037d06fa528 100644 --- a/progs/samples/blendeq.c +++ b/progs/samples/blendeq.c @@ -100,7 +100,7 @@ static void PrintColorStrings( void ) { GLubyte ubbuf[3]; int i, xleft, xright; - char colorString[18]; + char colorString[100]; xleft = 5 + windW/4; xright = 5 + windW/2; diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 58ea5690df6..f5fbf374f7a 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -37,19 +37,18 @@ SOURCES = \ copypixrate.c \ crossbar.c \ cva.c \ - dinoshade.c \ drawbuffers.c \ exactrast.c \ floattex.c \ fbotest1.c \ fbotest2.c \ - fbotexture.c \ fillrate.c \ fog.c \ fogcoord.c \ fptest1.c \ fptexture.c \ getprocaddress.c \ + glutfx \ interleave.c \ invert.c \ jkrahntest.c \ @@ -66,7 +65,6 @@ SOURCES = \ packedpixels.c \ pbo.c \ prog_parameter.c \ - projtex.c \ quads.c \ random.c \ readrate.c \ @@ -77,12 +75,15 @@ SOURCES = \ stencil_twoside.c \ stencilwrap.c \ stencil_wrap.c \ + streaming_rect \ subtex \ subtexrate.c \ tex1d.c \ texcompress2.c \ + texdown \ texfilt.c \ texline.c \ + texobj.c \ texobjshare.c \ texrect.c \ texwrap.c \ @@ -201,10 +202,10 @@ fillrate.o: fillrate.c readtex.h floattex: floattex.o readtex.o shaderutil.o - $(CC) $(CFLAGS) $(LDFLAGS) floattex.o readtex.o shaderutil.o $(LIBS) -o $@ + $(APP_CC) $(CFLAGS) $(LDFLAGS) floattex.o readtex.o shaderutil.o $(LIBS) -o $@ floattex.o: floattex.c readtex.h shaderutil.h - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) floattex.c -o $@ + $(APP_CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) floattex.c -o $@ readtex.o: readtex.c @@ -230,7 +231,7 @@ shaderutil.h: $(TOP)/progs/util/shaderutil.h cp $< . shaderutil.o: shaderutil.c shaderutil.h - $(CC) -c -I$(INCDIR) $(CFLAGS) shaderutil.c + $(APP_CC) -c -I$(INCDIR) $(INCLUDES) $(CFLAGS) shaderutil.c diff --git a/progs/tests/SConscript b/progs/tests/SConscript index bf1e7f8a7d8..4f22ca735c1 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -42,8 +42,8 @@ progs = [ 'arbfptest1', 'arbfptexture', 'arbfptrig', - 'arbnpot-mipmap', 'arbnpot', + 'arbnpot-mipmap', 'arbvptest1', 'arbvptest3', 'arbvptorus', @@ -61,19 +61,18 @@ progs = [ 'copypixrate', 'crossbar', 'cva', - 'dinoshade', 'drawbuffers', 'exactrast', 'ext422square', 'fbotest1', 'fbotest2', - 'fbotexture', 'fillrate', 'floattex', 'fog', 'fogcoord', 'fptest1', 'fptexture', + 'glutfx', 'interleave', 'invert', 'lineclip', @@ -91,7 +90,6 @@ progs = [ 'packedpixels', 'pbo', 'prog_parameter', - 'projtex', 'quads', 'random', 'readrate', @@ -101,14 +99,17 @@ progs = [ 'stencil_twoside', 'stencil_wrap', 'stencilwrap', + 'streaming_rect', 'subtex', 'subtexrate', 'tex1d', 'texcmp', 'texcompress2', + 'texdown', 'texfilt', 'texgenmix', 'texline', + 'texobj', 'texrect', 'texwrap', 'unfilledclip', diff --git a/progs/tests/afsmultiarb.c b/progs/tests/afsmultiarb.c index 162ab19493c..ca25a4d75bf 100644 --- a/progs/tests/afsmultiarb.c +++ b/progs/tests/afsmultiarb.c @@ -442,8 +442,8 @@ int main( int argc, char *argv[] ) glutInitWindowSize( 300, 300 ); glutInitWindowPosition( 0, 0 ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glewInit(); glutCreateWindow(argv[0] ); + glewInit(); Init( argc, argv ); diff --git a/progs/demos/glutfx.c b/progs/tests/glutfx.c similarity index 100% rename from progs/demos/glutfx.c rename to progs/tests/glutfx.c diff --git a/progs/tests/jkrahntest.c b/progs/tests/jkrahntest.c index 08660b8932e..3fef105fc2c 100644 --- a/progs/tests/jkrahntest.c +++ b/progs/tests/jkrahntest.c @@ -45,7 +45,7 @@ int main(int argc, char **argv) if (argc < 2) { fprintf(stderr, "This program tests GLX context switching.\n"); - fprintf(stderr, "Usage: cxbug \n"); + fprintf(stderr, "Usage: jkrahntest \n"); fprintf(stderr, "Where n is:\n"); fprintf(stderr, "\t1) Use two contexts and swap only when the context is current (typical case).\n"); fprintf(stderr, "\t2) Use two contexts and swap at the same time.\n"); diff --git a/progs/tests/mipmap_view.c b/progs/tests/mipmap_view.c index 16f3584f703..85fc67ac79f 100644 --- a/progs/tests/mipmap_view.c +++ b/progs/tests/mipmap_view.c @@ -22,6 +22,7 @@ static int TexWidth = 256, TexHeight = 256; static int WinWidth = 1044, WinHeight = 900; static GLfloat Bias = 0.0; static GLboolean ScaleQuads = GL_FALSE; +static GLboolean Linear = GL_FALSE; static GLint Win = 0; @@ -53,6 +54,15 @@ Display(void) glColor3f(1,1,1); + if (Linear) { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + } + else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + } + y = WinHeight - 300; x = 4; @@ -132,6 +142,9 @@ Key(unsigned char key, int x, int y) case 'B': Bias += 10; break; + case 'l': + Linear = !Linear; + break; case '0': case '1': case '2': @@ -222,8 +235,6 @@ Init(void) /* mipmapping required for this extension */ - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS_EXT, &maxBias); diff --git a/progs/demos/occlude.c b/progs/tests/occlude.c similarity index 100% rename from progs/demos/occlude.c rename to progs/tests/occlude.c diff --git a/progs/tests/shader_api.c b/progs/tests/shader_api.c index a513ca6ba1f..6453856345c 100644 --- a/progs/tests/shader_api.c +++ b/progs/tests/shader_api.c @@ -321,10 +321,18 @@ static void run_test(const char *name, void (*callback)(void)) int main(int argc, char **argv) { + const char *version; + glutInit(&argc, argv); glutCreateWindow("Mesa bug demo"); glewInit(); + version = (const char *) glGetString(GL_VERSION); + if (version[0] == '1') { + printf("Sorry, this test requires OpenGL 2.x GLSL support\n"); + exit(0); + } + RUN_TEST(test_uniform_size_type); RUN_TEST(test_attrib_size_type); RUN_TEST(test_uniform_array_overflow); diff --git a/progs/demos/streaming_rect.c b/progs/tests/streaming_rect.c similarity index 100% rename from progs/demos/streaming_rect.c rename to progs/tests/streaming_rect.c diff --git a/progs/tests/texcompress2.c b/progs/tests/texcompress2.c index cbb8f1d3a22..b95aca9fb98 100644 --- a/progs/tests/texcompress2.c +++ b/progs/tests/texcompress2.c @@ -51,7 +51,6 @@ TestSubTex(void) GLboolean all = 0*GL_TRUE; GLubyte *buffer; GLint size, fmt; - int i; glGetTexLevelParameteriv(Target, 0, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, &size); @@ -82,6 +81,23 @@ TestSubTex(void) } +static void +TestGetTex(void) +{ + GLubyte *buffer; + + buffer = (GLubyte *) malloc(3 * ImgWidth * ImgHeight); + + glGetTexImage(GL_TEXTURE_2D, + 0, + GL_RGB, + GL_UNSIGNED_BYTE, + buffer); + + free(buffer); +} + + static void LoadCompressedImage(const char *file) { @@ -146,7 +162,10 @@ LoadCompressedImage(const char *file) glTexParameteri(Target, GL_TEXTURE_MIN_FILTER, filter); glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, filter); - TestSubTex(); + if (0) + TestSubTex(); + else + TestGetTex(); } diff --git a/progs/demos/texdown.c b/progs/tests/texdown.c similarity index 100% rename from progs/demos/texdown.c rename to progs/tests/texdown.c diff --git a/progs/demos/texobj.c b/progs/tests/texobj.c similarity index 100% rename from progs/demos/texobj.c rename to progs/tests/texobj.c diff --git a/progs/tests/vparray.c b/progs/tests/vparray.c index 9c2fad97d9d..af9b62d33e6 100644 --- a/progs/tests/vparray.c +++ b/progs/tests/vparray.c @@ -280,9 +280,9 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize(400, 400); if (glutCreateWindow("Isosurface") <= 0) { - glewInit(); exit(0); } + glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutSpecialFunc(SpecialKey); diff --git a/progs/tests/vptest1.c b/progs/tests/vptest1.c index 51629192923..6e32b033468 100644 --- a/progs/tests/vptest1.c +++ b/progs/tests/vptest1.c @@ -128,7 +128,7 @@ static void Init( void ) glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, strlen(prog1), (const GLubyte *) prog1); - assert(!glIsProgramNV(1)); + assert(glIsProgramNV(1)); glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 2, strlen(prog2), diff --git a/progs/trivial/tri-viewport.c b/progs/trivial/tri-viewport.c index 8e5f155c7dd..3e52449b470 100644 --- a/progs/trivial/tri-viewport.c +++ b/progs/trivial/tri-viewport.c @@ -29,6 +29,20 @@ GLenum doubleBuffer = 1; int win; +static float tx = 0; +static float ty = 0; +static float tw = 0; +static float th = 0; +static float z = -5; + + +static float win_width = 250; +static float win_height = 250; +static enum { + ORTHO, + FRUSTUM, + MODE_MAX +} mode = ORTHO; static void Init(void) { @@ -37,44 +51,195 @@ static void Init(void) fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); fflush(stderr); - glClearColor(0.3, 0.1, 0.3, 0.0); + glClearColor(0, 0, 0, 0.0); } static void Reshape(int width, int height) { - glViewport(width / -2.0, height / -2.0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); + win_width = width; + win_height = height; + glutPostRedisplay(); } + static void Key(unsigned char key, int x, int y) { switch (key) { - case 27: - exit(0); - default: - glutPostRedisplay(); - return; + case 27: + exit(0); + case 'w': + tw += 1.0; + break; + case 'W': + tw -= 1.0; + break; + case 'h': + th += 1.0; + break; + case 'H': + th -= 1.0; + break; + + case 'z': + z += 1.0; + break; + case 'Z': + z -= 1.0; + break; + case 'm': + mode++; + mode %= MODE_MAX; + break; + case ' ': + tw = th = tx = ty = 0; + z = -5; + mode = ORTHO; + break; + default: + break; } + glutPostRedisplay(); } + static void Draw(void) { + int i; + float w = tw + win_width; + float h = th + win_height; + + fprintf(stderr, "glViewport(%f %f %f %f)\n", tx, ty, w, h); + fprintf(stderr, "mode: %s\n", mode == FRUSTUM ? "FRUSTUM" : "ORTHO"); + fprintf(stderr, "z: %f\n", z); + fflush(stderr); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + + switch (mode) { + case FRUSTUM: + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + break; + case ORTHO: + default: + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + break; + } + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glClear(GL_COLOR_BUFFER_BIT); - glBegin(GL_TRIANGLES); - glColor3f(.8,0,0); - glVertex3f(-0.9, 0.9, -30.0); - glColor3f(0,.9,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,0,.7); - glVertex3f( 0.0, -0.9, -30.0); + + /*********************************************************************** + * Should be clipped to be no larger than the triangles: + */ + glViewport(tx, ty, w, h); + + glBegin(GL_POLYGON); + glColor3f(1,1,0); + glVertex3f(-100, -100, z); + glVertex3f(-100, 100, z); + glVertex3f(100, 100, z); + glVertex3f(100, -100, z); glEnd(); + glBegin(GL_POLYGON); + glColor3f(0,1,1); + glVertex3f(-10, -10, z); + glVertex3f(-10, 10, z); + glVertex3f(10, 10, z); + glVertex3f(10, -10, z); + glEnd(); + + glBegin(GL_POLYGON); + glColor3f(1,0,0); + glVertex3f(-2, -2, z); + glVertex3f(-2, 2, z); + glVertex3f(2, 2, z); + glVertex3f(2, -2, z); + glEnd(); + + + glBegin(GL_POLYGON); + glColor3f(.5,.5,1); + glVertex3f(-1, -1, z); + glVertex3f(-1, 1, z); + glVertex3f(1, 1, z); + glVertex3f(1, -1, z); + glEnd(); + + /*********************************************************************** + */ + glViewport(0, 0, win_width, win_height); + glBegin(GL_LINES); + glColor3f(1,1,0); + glVertex3f(-1, 0, z); + glVertex3f(1, 0, z); + + glVertex3f(0, -1, z); + glVertex3f(0, 1, z); + glEnd(); + + + /*********************************************************************** + */ + glViewport(tx, ty, w, h); + glBegin(GL_TRIANGLES); + glColor3f(1,0,0); + glVertex3f(-1, -1, z); + glVertex3f(0, -1, z); + glVertex3f(-.5, -.5, z); + + glColor3f(1,1,1); + glVertex3f(0, -1, z); + glVertex3f(1, -1, z); + glVertex3f(.5, -.5, z); + + glVertex3f(-.5, -.5, z); + glVertex3f(.5, -.5, z); + glVertex3f(0, 0, z); + + + glColor3f(0,1,0); + glVertex3f(1, 1, z); + glVertex3f(0, 1, z); + glVertex3f(.5, .5, z); + + glColor3f(1,1,1); + glVertex3f(0, 1, z); + glVertex3f(-1, 1, z); + glVertex3f(-.5, .5, z); + + glVertex3f(.5, .5, z); + glVertex3f(-.5, .5, z); + glVertex3f( 0, 0, z); + + glEnd(); + + + glViewport(0, 0, win_width, win_height); + + glBegin(GL_LINES); + glColor3f(.5,.5,0); + for (i = -10; i < 10; i++) { + float f = i / 10.0; + + if (i == 0) + continue; + + glVertex3f(-1, f, z); + glVertex3f(1, f, z); + + glVertex3f(f, -1, z); + glVertex3f(f, 1, z); + } + glEnd(); + + + glFlush(); if (doubleBuffer) { @@ -86,6 +251,13 @@ static GLenum Args(int argc, char **argv) { GLint i; + if (getenv("VPX")) + tx = atof(getenv("VPX")); + + if (getenv("VPY")) + ty = atof(getenv("VPY")); + + for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-sb") == 0) { doubleBuffer = GL_FALSE; @@ -99,6 +271,30 @@ static GLenum Args(int argc, char **argv) return GL_TRUE; } + +static void +special(int k, int x, int y) +{ + switch (k) { + case GLUT_KEY_UP: + ty += 1.0; + break; + case GLUT_KEY_DOWN: + ty -= 1.0; + break; + case GLUT_KEY_LEFT: + tx -= 1.0; + break; + case GLUT_KEY_RIGHT: + tx += 1.0; + break; + default: + break; + } + glutPostRedisplay(); +} + + int main(int argc, char **argv) { GLenum type; @@ -123,7 +319,8 @@ int main(int argc, char **argv) Init(); glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); + glutKeyboardFunc(Key); + glutSpecialFunc(special); glutDisplayFunc(Draw); glutMainLoop(); return 0; diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript index b7cf35b7fce..31f61676dec 100644 --- a/progs/wgl/SConscript +++ b/progs/wgl/SConscript @@ -21,3 +21,5 @@ for prog in progs: target = prog, source = prog + '/' + prog + '.c', ) + +env.Program('wglinfo', ['wglinfo.c']) diff --git a/progs/wgl/wglinfo.c b/progs/wgl/wglinfo.c new file mode 100644 index 00000000000..881d35b297d --- /dev/null +++ b/progs/wgl/wglinfo.c @@ -0,0 +1,737 @@ +/* + * Copyright (C) 2009 VMware, Inc. + * Copyright (C) 1999-2006 Brian Paul + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * This program is a work-alike of the GLX glxinfo program. + * Command line options: + * -t print wide table + * -v print verbose information + * -b only print ID of "best" visual on screen 0 + * -l print interesting OpenGL limits (added 5 Sep 2002) + */ + +#include + +#include +#include +#include +#include +#include +#include + + +typedef enum +{ + Normal, + Wide, + Verbose +} InfoMode; + + +/* + * Print a list of extensions, with word-wrapping. + */ +static void +print_extension_list(const char *ext) +{ + const char *indentString = " "; + const int indent = 4; + const int max = 79; + int width, i, j; + + if (!ext || !ext[0]) + return; + + width = indent; + printf(indentString); + i = j = 0; + while (1) { + if (ext[j] == ' ' || ext[j] == 0) { + /* found end of an extension name */ + const int len = j - i; + if (width + len > max) { + /* start a new line */ + printf("\n"); + width = indent; + printf(indentString); + } + /* print the extension name between ext[i] and ext[j] */ + while (i < j) { + printf("%c", ext[i]); + i++; + } + /* either we're all done, or we'll continue with next extension */ + width += len + 1; + if (ext[j] == 0) { + break; + } + else { + i++; + j++; + if (ext[j] == 0) + break; + printf(", "); + width += 2; + } + } + j++; + } + printf("\n"); +} + + +/** + * Print interesting limits for vertex/fragment programs. + */ +static void +print_program_limits(GLenum target) +{ +#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program) + struct token_name { + GLenum token; + const char *name; + }; + static const struct token_name limits[] = { + { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" }, + { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" }, + { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" }, + { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" }, + { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" }, + { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" }, + { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" }, + { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" }, + { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" }, + { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" }, + { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" }, + { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" }, + { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" }, + { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" }, + { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" }, + { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" }, + { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" }, + { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" }, + { (GLenum) 0, NULL } + }; + PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC) + wglGetProcAddress("glGetProgramivARB"); + GLint max[1]; + int i; + + if (target == GL_VERTEX_PROGRAM_ARB) { + printf(" GL_VERTEX_PROGRAM_ARB:\n"); + } + else if (target == GL_FRAGMENT_PROGRAM_ARB) { + printf(" GL_FRAGMENT_PROGRAM_ARB:\n"); + } + else { + return; /* something's wrong */ + } + + for (i = 0; limits[i].token; i++) { + GetProgramivARB_func(target, limits[i].token, max); + if (glGetError() == GL_NO_ERROR) { + printf(" %s = %d\n", limits[i].name, max[0]); + } + } +#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */ +} + + +/** + * Print interesting limits for vertex/fragment shaders. + */ +static void +print_shader_limits(GLenum target) +{ + struct token_name { + GLenum token; + const char *name; + }; +#if defined(GL_ARB_vertex_shader) + static const struct token_name vertex_limits[] = { + { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" }, + { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" }, + { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" }, + { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, + { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" }, + { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" }, + { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, + { (GLenum) 0, NULL } + }; +#endif +#if defined(GL_ARB_fragment_shader) + static const struct token_name fragment_limits[] = { + { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" }, + { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, + { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, + { (GLenum) 0, NULL } + }; +#endif + GLint max[1]; + int i; + +#if defined(GL_ARB_vertex_shader) + if (target == GL_VERTEX_SHADER_ARB) { + printf(" GL_VERTEX_SHADER_ARB:\n"); + for (i = 0; vertex_limits[i].token; i++) { + glGetIntegerv(vertex_limits[i].token, max); + if (glGetError() == GL_NO_ERROR) { + printf(" %s = %d\n", vertex_limits[i].name, max[0]); + } + } + } +#endif +#if defined(GL_ARB_fragment_shader) + if (target == GL_FRAGMENT_SHADER_ARB) { + printf(" GL_FRAGMENT_SHADER_ARB:\n"); + for (i = 0; fragment_limits[i].token; i++) { + glGetIntegerv(fragment_limits[i].token, max); + if (glGetError() == GL_NO_ERROR) { + printf(" %s = %d\n", fragment_limits[i].name, max[0]); + } + } + } +#endif +} + + +/** + * Print interesting OpenGL implementation limits. + */ +static void +print_limits(const char *extensions) +{ + struct token_name { + GLuint count; + GLenum token; + const char *name; + }; + static const struct token_name limits[] = { + { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" }, + { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" }, + { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" }, + { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" }, + { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" }, + { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" }, + { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" }, + { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" }, + { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" }, + { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" }, + { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" }, + { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" }, + { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" }, + { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" }, + { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" }, + { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" }, + { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" }, + { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" }, + { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" }, + { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" }, + { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" }, +#if defined(GL_ARB_texture_cube_map) + { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" }, +#endif +#if defined(GLX_NV_texture_rectangle) + { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" }, +#endif +#if defined(GL_ARB_texture_compression) + { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" }, +#endif +#if defined(GL_ARB_multitexture) + { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" }, +#endif +#if defined(GL_EXT_texture_lod_bias) + { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" }, +#endif +#if defined(GL_EXT_texture_filter_anisotropic) + { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" }, +#endif +#if defined(GL_ARB_draw_buffers) + { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" }, +#endif + { 0, (GLenum) 0, NULL } + }; + GLint i, max[2]; + + printf("OpenGL limits:\n"); + for (i = 0; limits[i].count; i++) { + glGetIntegerv(limits[i].token, max); + if (glGetError() == GL_NO_ERROR) { + if (limits[i].count == 1) + printf(" %s = %d\n", limits[i].name, max[0]); + else /* XXX fix if we ever query something with more than 2 values */ + printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]); + } + } + +#if defined(GL_EXT_convolution) + { + PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glGetConvolutionParameterivEXT_func = + (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)wglGetProcAddress("glGetConvolutionParameterivEXT"); + if(glGetConvolutionParameterivEXT_func) { + /* these don't fit into the above mechanism, unfortunately */ + glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max); + glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1); + if (glGetError() == GL_NONE) { + printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]); + } + } + } +#endif + +#if defined(GL_ARB_vertex_program) + if (strstr(extensions, "GL_ARB_vertex_program")) { + print_program_limits(GL_VERTEX_PROGRAM_ARB); + } +#endif +#if defined(GL_ARB_fragment_program) + if (strstr(extensions, "GL_ARB_fragment_program")) { + print_program_limits(GL_FRAGMENT_PROGRAM_ARB); + } +#endif +#if defined(GL_ARB_vertex_shader) + if (strstr(extensions, "GL_ARB_vertex_shader")) { + print_shader_limits(GL_VERTEX_SHADER_ARB); + } +#endif +#if defined(GL_ARB_fragment_shader) + if (strstr(extensions, "GL_ARB_fragment_shader")) { + print_shader_limits(GL_FRAGMENT_SHADER_ARB); + } +#endif +} + + +static LRESULT CALLBACK +WndProc(HWND hWnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam ) +{ + switch (uMsg) { + case WM_DESTROY: + PostQuitMessage(0); + break; + default: + return DefWindowProc(hWnd, uMsg, wParam, lParam); + } + + return 0; +} + + +static void +print_screen_info(HDC _hdc, GLboolean limits) +{ + WNDCLASS wc; + HWND win; + HGLRC ctx; + int visinfo; + int width = 100, height = 100; + HDC hdc; + PIXELFORMATDESCRIPTOR pfd; + + memset(&wc, 0, sizeof wc); + wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1); + wc.hCursor = LoadCursor(NULL, IDC_ARROW); + wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); + wc.lpfnWndProc = WndProc; + wc.lpszClassName = "wglinfo"; + wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; + RegisterClass(&wc); + + win = CreateWindowEx(0, + wc.lpszClassName, + "wglinfo", + WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, + CW_USEDEFAULT, + CW_USEDEFAULT, + width, + height, + NULL, + NULL, + wc.hInstance, + NULL); + if (!win) { + fprintf(stderr, "Couldn't create window"); + exit(1); + } + + hdc = GetDC(win); + if (!hdc) { + fprintf(stderr, "Couldn't obtain HDC"); + return; + } + + pfd.cColorBits = 3; + pfd.cRedBits = 1; + pfd.cGreenBits = 1; + pfd.cBlueBits = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + pfd.iLayerType = PFD_MAIN_PLANE; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.nSize = sizeof(pfd); + pfd.nVersion = 1; + + visinfo = ChoosePixelFormat(hdc, &pfd); + if (!visinfo) { + pfd.dwFlags |= PFD_DOUBLEBUFFER; + visinfo = ChoosePixelFormat(hdc, &pfd); + } + + if (!visinfo) { + fprintf(stderr, "Error: couldn't find RGB WGL visual\n"); + return; + } + + SetPixelFormat(hdc, visinfo, &pfd); + ctx = wglCreateContext(hdc); + if (!ctx) { + fprintf(stderr, "Error: wglCreateContext failed\n"); + return; + } + + if (wglMakeCurrent(hdc, ctx)) { +#if defined(WGL_ARB_extensions_string) + PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB_func = + (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); +#endif + const char *glVendor = (const char *) glGetString(GL_VENDOR); + const char *glRenderer = (const char *) glGetString(GL_RENDERER); + const char *glVersion = (const char *) glGetString(GL_VERSION); + const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS); + +#if defined(WGL_ARB_extensions_string) + if(wglGetExtensionsStringARB_func) { + const char *wglExtensions = wglGetExtensionsStringARB_func(hdc); + if(wglExtensions) { + printf("WGL extensions:\n"); + print_extension_list(wglExtensions); + } + } +#endif + printf("OpenGL vendor string: %s\n", glVendor); + printf("OpenGL renderer string: %s\n", glRenderer); + printf("OpenGL version string: %s\n", glVersion); +#ifdef GL_VERSION_2_0 + if (glVersion[0] >= '2' && glVersion[1] == '.') { + char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION); + printf("OpenGL shading language version string: %s\n", v); + } +#endif + + printf("OpenGL extensions:\n"); + print_extension_list(glExtensions); + if (limits) + print_limits(glExtensions); + } + else { + fprintf(stderr, "Error: wglMakeCurrent failed\n"); + } + + DestroyWindow(win); +} + + +static const char * +visual_render_type_name(BYTE iPixelType) +{ + switch (iPixelType) { + case PFD_TYPE_RGBA: + return "rgba"; + case PFD_TYPE_COLORINDEX: + return "ci"; + default: + return ""; + } +} + +static void +print_visual_attribs_verbose(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd) +{ + printf("Visual ID: %x generic=%d native=%d\n", + iPixelFormat, + ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0, + ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0); + printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n", + 0 /* ppfd->bufferSize */, 0 /* ppfd->level */, + visual_render_type_name(ppfd->dwFlags), + ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0, + ppfd->dwFlags & PFD_STEREO ? 1 : 0); + printf(" rgba: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n", + ppfd->cRedBits, ppfd->cGreenBits, + ppfd->cBlueBits, ppfd->cAlphaBits); + printf(" cAuxBuffers=%d cDepthBits=%d cStencilBits=%d\n", + ppfd->cAuxBuffers, ppfd->cDepthBits, ppfd->cStencilBits); + printf(" accum: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n", + ppfd->cAccumRedBits, ppfd->cAccumGreenBits, + ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits); + printf(" multiSample=%d multiSampleBuffers=%d\n", + 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */); +} + + +static void +print_visual_attribs_short_header(void) +{ + printf(" visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n"); + printf(" id gen nat sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n"); + printf("-----------------------------------------------------------------------\n"); +} + + +static void +print_visual_attribs_short(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd) +{ + char *caveat = "None"; + + printf("0x%02x %2d %2d %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d", + iPixelFormat, + ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0, + ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0, + 0, + 0 /* ppfd->bufferSize */, + 0 /* ppfd->level */, + ppfd->iPixelType == PFD_TYPE_RGBA ? 'r' : ' ', + ppfd->iPixelType == PFD_TYPE_COLORINDEX ? 'c' : ' ', + ppfd->dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.', + ppfd->dwFlags & PFD_STEREO ? 'y' : '.', + ppfd->cRedBits, ppfd->cGreenBits, + ppfd->cBlueBits, ppfd->cAlphaBits, + ppfd->cAuxBuffers, + ppfd->cDepthBits, + ppfd->cStencilBits + ); + + printf(" %2d %2d %2d %2d %2d %1d %s\n", + ppfd->cAccumRedBits, ppfd->cAccumGreenBits, + ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits, + 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */, + caveat + ); +} + + +static void +print_visual_attribs_long_header(void) +{ + printf("Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n"); + printf(" ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs\n"); + printf("----------------------------------------------------------------------------------------------------\n"); +} + + +static void +print_visual_attribs_long(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd) +{ + printf("0x%2x %2d %11d %2d %2d %2d %4s %3d %3d %3d %3d %3d %3d", + iPixelFormat, + ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0, + ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0, + 0, + 0 /* ppfd->bufferSize */, + 0 /* ppfd->level */, + visual_render_type_name(ppfd->iPixelType), + ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0, + ppfd->dwFlags & PFD_STEREO ? 1 : 0, + ppfd->cRedBits, ppfd->cGreenBits, + ppfd->cBlueBits, ppfd->cAlphaBits + ); + + printf(" %3d %4d %2d %3d %3d %3d %3d %2d %2d\n", + ppfd->cAuxBuffers, + ppfd->cDepthBits, + ppfd->cStencilBits, + ppfd->cAccumRedBits, ppfd->cAccumGreenBits, + ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits, + 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */ + ); +} + + +static void +print_visual_info(HDC hdc, InfoMode mode) +{ + PIXELFORMATDESCRIPTOR pfd; + int numVisuals, numWglVisuals; + int i; + + numVisuals = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL); + if (numVisuals == 0) + return; + + numWglVisuals = 0; + for (i = 0; i < numVisuals; i++) { + if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) + continue; + + //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL)) + // continue; + + ++numWglVisuals; + } + + printf("%d WGL Visuals\n", numWglVisuals); + + if (mode == Normal) + print_visual_attribs_short_header(); + else if (mode == Wide) + print_visual_attribs_long_header(); + + for (i = 0; i < numVisuals; i++) { + if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) + continue; + + //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL)) + // continue; + + if (mode == Verbose) + print_visual_attribs_verbose(i, &pfd); + else if (mode == Normal) + print_visual_attribs_short(i, &pfd); + else if (mode == Wide) + print_visual_attribs_long(i, &pfd); + } + printf("\n"); +} + + +/* + * Examine all visuals to find the so-called best one. + * We prefer deepest RGBA buffer with depth, stencil and accum + * that has no caveats. + */ +static int +find_best_visual(HDC hdc) +{ +#if 0 + XVisualInfo theTemplate; + XVisualInfo *visuals; + int numVisuals; + long mask; + int i; + struct visual_attribs bestVis; + + /* get list of all visuals on this screen */ + theTemplate.screen = scrnum; + mask = VisualScreenMask; + visuals = XGetVisualInfo(hdc, mask, &theTemplate, &numVisuals); + + /* init bestVis with first visual info */ + get_visual_attribs(hdc, &visuals[0], &bestVis); + + /* try to find a "better" visual */ + for (i = 1; i < numVisuals; i++) { + struct visual_attribs vis; + + get_visual_attribs(hdc, &visuals[i], &vis); + + /* always skip visuals with caveats */ + if (vis.visualCaveat != GLX_NONE_EXT) + continue; + + /* see if this vis is better than bestVis */ + if ((!bestVis.supportsGL && vis.supportsGL) || + (bestVis.visualCaveat != GLX_NONE_EXT) || + (bestVis.iPixelType != vis.iPixelType) || + (!bestVis.doubleBuffer && vis.doubleBuffer) || + (bestVis.cRedBits < vis.cRedBits) || + (bestVis.cGreenBits < vis.cGreenBits) || + (bestVis.cBlueBits < vis.cBlueBits) || + (bestVis.cAlphaBits < vis.cAlphaBits) || + (bestVis.cDepthBits < vis.cDepthBits) || + (bestVis.cStencilBits < vis.cStencilBits) || + (bestVis.cAccumRedBits < vis.cAccumRedBits)) { + /* found a better visual */ + bestVis = vis; + } + } + + return bestVis.id; +#else + return 0; +#endif +} + + +static void +usage(void) +{ + printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display ]\n"); + printf("\t-v: Print visuals info in verbose form.\n"); + printf("\t-t: Print verbose table.\n"); + printf("\t-h: This information.\n"); + printf("\t-b: Find the 'best' visual and print it's number.\n"); + printf("\t-l: Print interesting OpenGL limits.\n"); +} + + +int +main(int argc, char *argv[]) +{ + HDC hdc; + InfoMode mode = Normal; + GLboolean findBest = GL_FALSE; + GLboolean limits = GL_FALSE; + int i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-t") == 0) { + mode = Wide; + } + else if (strcmp(argv[i], "-v") == 0) { + mode = Verbose; + } + else if (strcmp(argv[i], "-b") == 0) { + findBest = GL_TRUE; + } + else if (strcmp(argv[i], "-l") == 0) { + limits = GL_TRUE; + } + else if (strcmp(argv[i], "-h") == 0) { + usage(); + return 0; + } + else { + printf("Unknown option `%s'\n", argv[i]); + usage(); + return 0; + } + } + + hdc = CreateDC(TEXT("DISPLAY"), NULL, NULL, NULL); + + if (findBest) { + int b; + b = find_best_visual(hdc); + printf("%d\n", b); + } + else { + print_screen_info(hdc, limits); + printf("\n"); + print_visual_info(hdc, mode); + } + + return 0; +} diff --git a/scons/gallium.py b/scons/gallium.py index e2cd0546c1e..696ddd025ff 100644 --- a/scons/gallium.py +++ b/scons/gallium.py @@ -252,21 +252,24 @@ def generate(env): # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx, 'WIN32_LEAN_AND_MEAN', ] - if msvc: + if msvc and env['toolchain'] != 'winddk': cppdefines += [ 'VC_EXTRALEAN', '_CRT_SECURE_NO_DEPRECATE', ] if debug: cppdefines += ['_DEBUG'] - if platform == 'winddk': + if env['toolchain'] == 'winddk': # Mimic WINDDK's builtin flags. See also: # - WINDDK's bin/makefile.new i386mk.inc for more info. # - buildchk_wxp_x86.log files, generated by the WINDDK's build # - http://alter.org.ua/docs/nt_kernel/vc8_proj/ + if machine == 'x86': + cppdefines += ['_X86_', 'i386'] + if machine == 'x86_64': + cppdefines += ['_AMD64_', 'AMD64'] + if platform == 'winddk': cppdefines += [ - ('_X86_', '1'), - ('i386', '1'), 'STD_CALL', ('CONDITION_HANDLING', '1'), ('NT_INST', '0'), @@ -309,15 +312,6 @@ def generate(env): cppdefines += ['PIPE_SUBSYSTEM_WINDOWS_CE_OGL'] env.Append(CPPDEFINES = cppdefines) - # C preprocessor includes - if platform == 'winddk': - env.Append(CPPPATH = [ - env['SDK_INC_PATH'], - env['DDK_INC_PATH'], - env['WDM_INC_PATH'], - env['CRT_INC_PATH'], - ]) - # C compiler options cflags = [] if gcc: diff --git a/scons/mslib_sa.py b/scons/mslib_sa.py index da51c574b62..50d47ee37bd 100644 --- a/scons/mslib_sa.py +++ b/scons/mslib_sa.py @@ -29,21 +29,105 @@ Based on SCons.Tool.mslib, without the MSVC detection. # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. # +import os +import tempfile +import string + import SCons.Defaults import SCons.Tool import SCons.Util +import SCons.Errors + +class TempFileMunge: + """Same as SCons.Platform.TempFileMunge, but preserves LINK /LIB + together.""" + + def __init__(self, cmd): + self.cmd = cmd + + def __call__(self, target, source, env, for_signature): + if for_signature: + return self.cmd + cmd = env.subst_list(self.cmd, 0, target, source)[0] + try: + maxline = int(env.subst('$MAXLINELENGTH')) + except ValueError: + maxline = 2048 + + if (reduce(lambda x, y: x + len(y), cmd, 0) + len(cmd)) <= maxline: + return self.cmd + + # We do a normpath because mktemp() has what appears to be + # a bug in Windows that will use a forward slash as a path + # delimiter. Windows's link mistakes that for a command line + # switch and barfs. + # + # We use the .lnk suffix for the benefit of the Phar Lap + # linkloc linker, which likes to append an .lnk suffix if + # none is given. + tmp = os.path.normpath(tempfile.mktemp('.lnk')) + native_tmp = SCons.Util.get_native_path(tmp) + + if env['SHELL'] and env['SHELL'] == 'sh': + # The sh shell will try to escape the backslashes in the + # path, so unescape them. + native_tmp = string.replace(native_tmp, '\\', r'\\\\') + # In Cygwin, we want to use rm to delete the temporary + # file, because del does not exist in the sh shell. + rm = env.Detect('rm') or 'del' + else: + # Don't use 'rm' if the shell is not sh, because rm won't + # work with the Windows shells (cmd.exe or command.com) or + # Windows path names. + rm = 'del' + + prefix = env.subst('$TEMPFILEPREFIX') + if not prefix: + prefix = '@' + + if cmd[0:2] == ['link', '/lib']: + split = 2 + else: + split = 1 + + args = map(SCons.Subst.quote_spaces, cmd[split:]) + open(tmp, 'w').write(string.join(args, " ") + "\n") + # XXX Using the SCons.Action.print_actions value directly + # like this is bogus, but expedient. This class should + # really be rewritten as an Action that defines the + # __call__() and strfunction() methods and lets the + # normal action-execution logic handle whether or not to + # print/execute the action. The problem, though, is all + # of that is decided before we execute this method as + # part of expanding the $TEMPFILE construction variable. + # Consequently, refactoring this will have to wait until + # we get more flexible with allowing Actions to exist + # independently and get strung together arbitrarily like + # Ant tasks. In the meantime, it's going to be more + # user-friendly to not let obsession with architectural + # purity get in the way of just being helpful, so we'll + # reach into SCons.Action directly. + if SCons.Action.print_actions: + print("Using tempfile "+native_tmp+" for command line:\n"+ + " ".join(map(str,cmd))) + return cmd[:split] + [ prefix + native_tmp + '\n' + rm, native_tmp ] def generate(env): """Add Builders and construction variables for lib to an Environment.""" SCons.Tool.createStaticLibBuilder(env) - env['AR'] = 'lib' + if env.Detect('lib'): + env['AR'] = 'lib' + else: + # Recent WINDDK versions do not ship with lib. + env['AR'] = 'link /lib' + env['TEMPFILE'] = TempFileMunge env['ARFLAGS'] = SCons.Util.CLVar('/nologo') env['ARCOM'] = "${TEMPFILE('$AR $ARFLAGS /OUT:$TARGET $SOURCES')}" env['LIBPREFIX'] = '' env['LIBSUFFIX'] = '.lib' def exists(env): - return env.Detect('lib') + return env.Detect('lib') or env.Detect('link') # vim:set ts=4 sw=4 et: diff --git a/scons/winddk.py b/scons/winddk.py index 6a99b83a835..afcea9909a6 100644 --- a/scons/winddk.py +++ b/scons/winddk.py @@ -44,87 +44,90 @@ import msvc_sa import mslib_sa import mslink_sa -def get_winddk_root(env): - try: - return os.environ['BASEDIR'] - except KeyError: - pass +versions = [ + '6001.18002', + '3790.1830', +] - version = "3790.1830" - - if SCons.Util.can_read_reg: - key = r'SOFTWARE\Microsoft\WINDDK\%s\LFNDirectory' % version - try: - path, t = SCons.Util.RegGetValue(SCons.Util.HKEY_LOCAL_MACHINE, key) - except SCons.Util.RegError: - pass - else: - return path +def cpu_bin(target_cpu): + if target_cpu == 'i386': + return 'x86' + else: + return target_cpu +def get_winddk_root(env, version): default_path = os.path.join(r'C:\WINDDK', version) if os.path.exists(default_path): return default_path - return None -def get_winddk_paths(env): - """Return a 3-tuple of (INCLUDE, LIB, PATH) as the values - of those three environment variables that should be set - in order to execute the MSVC tools properly.""" +def get_winddk_paths(env, version, root): + version_major, version_minor = map(int, version.split('.')) - WINDDKdir = None - exe_paths = [] - lib_paths = [] - include_paths = [] + if version_major >= 6000: + target_os = 'wlh' + else: + target_os = 'wxp' - WINDDKdir = get_winddk_root(env) - if WINDDKdir is None: - raise SCons.Errors.InternalError, "WINDDK not found" + if env['machine'] in ('generic', 'x86'): + target_cpu = 'i386' + elif env['machine'] == 'x86_64': + target_cpu = 'amd64' + else: + raise SCons.Errors.InternalError, "Unsupported target machine" - exe_paths.append( os.path.join(WINDDKdir, 'bin') ) - exe_paths.append( os.path.join(WINDDKdir, 'bin', 'x86') ) - include_paths.append( os.path.join(WINDDKdir, 'inc', 'wxp') ) - lib_paths.append( os.path.join(WINDDKdir, 'lib') ) + if version_major >= 6000: + # TODO: take in consideration the host cpu + bin_dir = os.path.join(root, 'bin', 'x86', cpu_bin(target_cpu)) + else: + if target_cpu == 'i386': + bin_dir = os.path.join(root, 'bin', 'x86') + else: + # TODO: take in consideration the host cpu + bin_dir = os.path.join(root, 'bin', 'win64', 'x86', cpu_bin(target_cpu)) - target_os = 'wxp' - target_cpu = 'i386' + env.PrependENVPath('PATH', [bin_dir]) - env['SDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', target_os) - env['CRT_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'crt') - env['DDK_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', target_os) - env['WDM_INC_PATH'] = os.path.join(WINDDKdir, 'inc', 'ddk', 'wdm', target_os) + crt_inc_dir = os.path.join(root, 'inc', 'crt') + if version_major >= 6000: + sdk_inc_dir = os.path.join(root, 'inc', 'api') + ddk_inc_dir = os.path.join(root, 'inc', 'ddk') + wdm_inc_dir = os.path.join(root, 'inc', 'ddk') + else: + ddk_inc_dir = os.path.join(root, 'inc', 'ddk', target_os) + sdk_inc_dir = os.path.join(root, 'inc', target_os) + wdm_inc_dir = os.path.join(root, 'inc', 'ddk', 'wdm', target_os) - env['SDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) - env['CRT_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', 'crt', target_cpu) - env['DDK_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) - env['WDM_LIB_PATH'] = os.path.join(WINDDKdir, 'lib', target_os, target_cpu) - - include_path = string.join( include_paths, os.pathsep ) - lib_path = string.join(lib_paths, os.pathsep ) - exe_path = string.join(exe_paths, os.pathsep ) - return (include_path, lib_path, exe_path) + env.PrependENVPath('INCLUDE', [ + wdm_inc_dir, + ddk_inc_dir, + crt_inc_dir, + sdk_inc_dir, + ]) + + env.PrependENVPath('LIB', [ + os.path.join(root, 'lib', 'crt', target_cpu), + os.path.join(root, 'lib', target_os, target_cpu), + ]) def generate(env): + if not env.has_key('ENV'): + env['ENV'] = {} + + for version in versions: + root = get_winddk_root(env, version) + if root is not None: + get_winddk_paths(env, version, root) + break msvc_sa.generate(env) mslib_sa.generate(env) mslink_sa.generate(env) - if not env.has_key('ENV'): - env['ENV'] = {} - - try: - include_path, lib_path, exe_path = get_winddk_paths(env) - - # since other tools can set these, we just make sure that the - # relevant stuff from WINDDK is in there somewhere. - env.PrependENVPath('INCLUDE', include_path) - env.PrependENVPath('LIB', lib_path) - env.PrependENVPath('PATH', exe_path) - except (SCons.Util.RegError, SCons.Errors.InternalError): - pass - def exists(env): - return get_winddk_root(env) is not None + for version in versions: + if get_winddk_root(env, version) is not None: + return True + return False # vim:set ts=4 sw=4 et: diff --git a/scons/winsdk.py b/scons/winsdk.py index 255f9c5a654..7e874a507b8 100644 --- a/scons/winsdk.py +++ b/scons/winsdk.py @@ -77,13 +77,9 @@ def get_vc_paths(env): raise SCons.Errors.InternalError, "Unsupported target machine" include_dir = 'include' - exe_path = os.path.join(vc_root, bin_dir) - include_path = os.path.join(vc_root, include_dir) - lib_path = os.path.join(vc_root, lib_dir) - - env.PrependENVPath('INCLUDE', include_path) - env.PrependENVPath('LIB', lib_path) - env.PrependENVPath('PATH', exe_path) + env.PrependENVPath('PATH', os.path.join(vc_root, bin_dir)) + env.PrependENVPath('INCLUDE', os.path.join(vc_root, include_dir)) + env.PrependENVPath('LIB', os.path.join(vc_root, lib_dir)) def get_sdk_root(env): if SCons.Util.can_read_reg: @@ -108,18 +104,14 @@ def get_sdk_paths(env): if target_cpu in ('generic', 'x86'): lib_dir = 'Lib' elif target_cpu == 'x86_64': - lib_dir = 'Lib/x64' + lib_dir = r'Lib\x64' else: raise SCons.Errors.InternalError, "Unsupported target machine" include_dir = 'Include' - exe_path = os.path.join(sdk_root, bin_dir) - include_path = os.path.join(sdk_root, include_dir) - lib_path = os.path.join(sdk_root, lib_dir) - - env.PrependENVPath('INCLUDE', include_path) - env.PrependENVPath('LIB', lib_path) - env.PrependENVPath('PATH', exe_path) + env.PrependENVPath('PATH', os.path.join(sdk_root, bin_dir)) + env.PrependENVPath('INCLUDE', os.path.join(sdk_root, include_dir)) + env.PrependENVPath('LIB', os.path.join(sdk_root, lib_dir)) def generate(env): if not env.has_key('ENV'): diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index 5ee246dc3f5..8cfa25ca163 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -64,7 +64,7 @@ $(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS) -install $(TOP)/$(LIB_DIR) \ $(EGL_LIB_DEPS) $(OBJECTS) -install: +install: default $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) $(INSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR) diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c index 058caf7dcc3..505d32f2c32 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c @@ -114,7 +114,7 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch, fetch->translate = translate_cache_find(fetch->cache, &key); { - static struct vertex_header vh = { 0, 1, 0, 0xffff }; + static struct vertex_header vh = { 0, 1, 0, UNDEFINED_VERTEX_ID, { .0f, .0f, .0f, .0f } }; fetch->translate->set_buffer(fetch->translate, draw->pt.nr_vertex_buffers, &vh, diff --git a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h index 55a8e6521dc..010c7a18a7c 100644 --- a/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h +++ b/src/gallium/auxiliary/draw/draw_pt_varray_tmp_linear.h @@ -9,7 +9,7 @@ static void FUNC(struct draw_pt_front_end *frontend, unsigned count) { struct varray_frontend *varray = (struct varray_frontend *)frontend; - unsigned start = (unsigned)elts; + unsigned start = (unsigned) ((char *) elts - (char *) NULL); unsigned j; unsigned first, incr; diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c index b358bd2df47..3240e3745dd 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos_machine.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos_machine.c @@ -74,7 +74,7 @@ void PIPE_CDECL aos_do_lit( struct aos_machine *machine, { result[0] = 1.0F; result[1] = in[0]; - result[2] = 1.0; + result[2] = 0.0F; result[3] = 1.0F; } else @@ -108,7 +108,7 @@ static void PIPE_CDECL do_lit_lut( struct aos_machine *machine, { result[0] = 1.0F; result[1] = in[0]; - result[2] = 1.0; + result[2] = 0.0F; result[3] = 1.0F; return; } diff --git a/src/gallium/auxiliary/rtasm/rtasm_cpu.c b/src/gallium/auxiliary/rtasm/rtasm_cpu.c index 03bdd472386..2e15751e508 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_cpu.c +++ b/src/gallium/auxiliary/rtasm/rtasm_cpu.c @@ -30,6 +30,7 @@ #include "rtasm_cpu.h" +#if defined(PIPE_ARCH_X86) static boolean rtasm_sse_enabled(void) { static boolean firsttime = 1; @@ -43,6 +44,7 @@ static boolean rtasm_sse_enabled(void) } return enabled; } +#endif int rtasm_cpu_has_sse(void) { diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index d70bcd03c5c..4b4e34b29eb 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -1477,6 +1477,7 @@ emit_instruction( case TGSI_OPCODE_ARL: FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( func, *inst, 0, 0, chan_index ); + emit_flr(func, 0, 0); emit_f2it( func, 0 ); STORE( func, *inst, 0, 0, chan_index ); } @@ -1553,7 +1554,7 @@ emit_instruction( func, make_xmm( 2 ), make_xmm( 0 ), - cc_LessThanEqual ); + cc_LessThan ); sse_andps( func, make_xmm( 2 ), @@ -2177,32 +2178,83 @@ emit_instruction( /* 3 or 4-component normalization */ { uint dims = (inst->Instruction.Opcode == TGSI_OPCODE_NRM) ? 3 : 4; - /* note: cannot use xmm regs 2/3 here (see emit_rsqrt() above) */ - FETCH( func, *inst, 4, 0, CHAN_X ); /* xmm4 = src[0].x */ - FETCH( func, *inst, 5, 0, CHAN_Y ); /* xmm5 = src[0].y */ - FETCH( func, *inst, 6, 0, CHAN_Z ); /* xmm6 = src[0].z */ - if (dims == 4) { - FETCH( func, *inst, 7, 0, CHAN_W ); /* xmm7 = src[0].w */ - } - emit_MOV( func, 0, 4 ); /* xmm0 = xmm3 */ - emit_mul( func, 0, 4 ); /* xmm0 *= xmm3 */ - emit_MOV( func, 1, 5 ); /* xmm1 = xmm4 */ - emit_mul( func, 1, 5 ); /* xmm1 *= xmm4 */ - emit_add( func, 0, 1 ); /* xmm0 += xmm1 */ - emit_MOV( func, 1, 6 ); /* xmm1 = xmm5 */ - emit_mul( func, 1, 6 ); /* xmm1 *= xmm5 */ - emit_add( func, 0, 1 ); /* xmm0 += xmm1 */ - if (dims == 4) { - emit_MOV( func, 1, 7 ); /* xmm1 = xmm7 */ - emit_mul( func, 1, 7 ); /* xmm1 *= xmm7 */ - emit_add( func, 0, 0 ); /* xmm0 += xmm1 */ - } - emit_rsqrt( func, 1, 0 ); /* xmm1 = 1/sqrt(xmm0) */ - FOR_EACH_DST0_ENABLED_CHANNEL( *inst, chan_index ) { - if (chan_index < dims) { - emit_mul( func, 4+chan_index, 1); /* xmm[4+ch] *= xmm1 */ - STORE( func, *inst, 4+chan_index, 0, chan_index ); + + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) || + IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y) || + IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z) || + (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W) && dims == 4)) { + + /* NOTE: Cannot use xmm regs 2/3 here (see emit_rsqrt() above). */ + + /* xmm4 = src.x */ + /* xmm0 = src.x * src.x */ + FETCH(func, *inst, 0, 0, CHAN_X); + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) { + emit_MOV(func, 4, 0); } + emit_mul(func, 0, 0); + + /* xmm5 = src.y */ + /* xmm0 = xmm0 + src.y * src.y */ + FETCH(func, *inst, 1, 0, CHAN_Y); + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) { + emit_MOV(func, 5, 1); + } + emit_mul(func, 1, 1); + emit_add(func, 0, 1); + + /* xmm6 = src.z */ + /* xmm0 = xmm0 + src.z * src.z */ + FETCH(func, *inst, 1, 0, CHAN_Z); + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { + emit_MOV(func, 6, 1); + } + emit_mul(func, 1, 1); + emit_add(func, 0, 1); + + if (dims == 4) { + /* xmm7 = src.w */ + /* xmm0 = xmm0 + src.w * src.w */ + FETCH(func, *inst, 1, 0, CHAN_W); + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W)) { + emit_MOV(func, 7, 1); + } + emit_mul(func, 1, 1); + emit_add(func, 0, 1); + } + + /* xmm1 = 1 / sqrt(xmm0) */ + emit_rsqrt(func, 1, 0); + + /* dst.x = xmm1 * src.x */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X)) { + emit_mul(func, 4, 1); + STORE(func, *inst, 4, 0, CHAN_X); + } + + /* dst.y = xmm1 * src.y */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Y)) { + emit_mul(func, 5, 1); + STORE(func, *inst, 5, 0, CHAN_Y); + } + + /* dst.z = xmm1 * src.z */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_Z)) { + emit_mul(func, 6, 1); + STORE(func, *inst, 6, 0, CHAN_Z); + } + + /* dst.w = xmm1 * src.w */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_X) && dims == 4) { + emit_mul(func, 7, 1); + STORE(func, *inst, 7, 0, CHAN_W); + } + } + + /* dst0.w = 1.0 */ + if (IS_DST0_CHANNEL_ENABLED(*inst, CHAN_W) && dims == 3) { + emit_tempf(func, 0, TEMP_ONE_I, TEMP_ONE_C); + STORE(func, *inst, 0, 0, CHAN_W); } } break; diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile index 5035e9cc133..2995aba1b91 100644 --- a/src/gallium/auxiliary/util/Makefile +++ b/src/gallium/auxiliary/util/Makefile @@ -23,6 +23,7 @@ C_SOURCES = \ u_snprintf.c \ u_stream_stdc.c \ u_stream_wd.c \ + u_surface.c \ u_tile.c \ u_time.c \ u_timed_winsys.c \ diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript index 8317263bb8b..d3ac7f747fd 100644 --- a/src/gallium/auxiliary/util/SConscript +++ b/src/gallium/auxiliary/util/SConscript @@ -24,6 +24,7 @@ util = env.ConvenienceLibrary( 'u_snprintf.c', 'u_stream_stdc.c', 'u_stream_wd.c', + 'u_surface.c', 'u_tile.c', 'u_time.c', 'u_timed_winsys.c', diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index deb68c43a6c..414cf910254 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -89,10 +89,6 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) /* disabled blending/masking */ memset(&ctx->blend, 0, sizeof(ctx->blend)); - ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; - ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; - ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; ctx->blend.colormask = PIPE_MASK_RGBA; /* no-op depth/stencil/alpha */ @@ -337,7 +333,6 @@ util_blit_pixels(struct blit_state *ctx, texTemp.width[0] = srcW; texTemp.height[0] = srcH; texTemp.depth[0] = 1; - texTemp.compressed = 0; pf_get_block(src->format, &texTemp.block); tex = screen->texture_create(screen, &texTemp); diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c index 96a2222f9b6..ae47a274a69 100644 --- a/src/gallium/auxiliary/util/u_debug.c +++ b/src/gallium/auxiliary/util/u_debug.c @@ -109,6 +109,7 @@ void _debug_vprintf(const char *format, va_list ap) } if(GetConsoleWindow() && !IsDebuggerPresent()) { + fflush(stdout); vfprintf(stderr, format, ap); fflush(stderr); } @@ -145,6 +146,7 @@ void _debug_vprintf(const char *format, va_list ap) /* TODO */ #else /* !PIPE_SUBSYSTEM_WINDOWS */ #ifdef DEBUG + fflush(stdout); vfprintf(stderr, format, ap); #endif #endif diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index b32ad1cbe98..690412ae7d3 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -1278,10 +1278,6 @@ util_create_gen_mipmap(struct pipe_context *pipe, /* disabled blending/masking */ memset(&ctx->blend, 0, sizeof(ctx->blend)); - ctx->blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; - ctx->blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; - ctx->blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; - ctx->blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; ctx->blend.colormask = PIPE_MASK_RGBA; /* no-op depth/stencil/alpha */ diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c new file mode 100644 index 00000000000..85e443204e3 --- /dev/null +++ b/src/gallium/auxiliary/util/u_surface.c @@ -0,0 +1,113 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Surface utility functions. + * + * @author Brian Paul + */ + + +#include "pipe/p_screen.h" +#include "pipe/p_state.h" +#include "pipe/p_defines.h" + +#include "util/u_surface.h" + + +/** + * Helper to quickly create an RGBA rendering surface of a certain size. + * \param textureOut returns the new texture + * \param surfaceOut returns the new surface + * \return TRUE for success, FALSE if failure + */ +boolean +util_create_rgba_surface(struct pipe_screen *screen, + uint width, uint height, + struct pipe_texture **textureOut, + struct pipe_surface **surfaceOut) +{ + static const enum pipe_format rgbaFormats[] = { + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_NONE + }; + const uint target = PIPE_TEXTURE_2D; + const uint usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + enum pipe_format format = PIPE_FORMAT_NONE; + struct pipe_texture templ; + uint i; + + /* Choose surface format */ + for (i = 0; rgbaFormats[i]; i++) { + if (screen->is_format_supported(screen, rgbaFormats[i], + target, usage, 0)) { + format = rgbaFormats[i]; + break; + } + } + if (format == PIPE_FORMAT_NONE) + return FALSE; /* unable to get an rgba format!?! */ + + /* create texture */ + memset(&templ, 0, sizeof(templ)); + templ.target = target; + templ.format = format; + templ.last_level = 0; + templ.width[0] = width; + templ.height[0] = height; + templ.depth[0] = 1; + pf_get_block(format, &templ.block); + templ.tex_usage = usage; + + *textureOut = screen->texture_create(screen, &templ); + if (!*textureOut) + return FALSE; + + /* create surface / view into texture */ + *surfaceOut = screen->get_tex_surface(screen, *textureOut, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); + if (!*surfaceOut) { + pipe_texture_reference(textureOut, NULL); + return FALSE; + } + + return TRUE; +} + + +/** + * Release the surface and texture from util_create_rgba_surface(). + */ +void +util_destroy_rgba_surface(struct pipe_texture *texture, + struct pipe_surface *surface) +{ + pipe_surface_reference(&surface, NULL); + pipe_texture_reference(&texture, NULL); +} + diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h b/src/gallium/auxiliary/util/u_surface.h similarity index 64% rename from src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h rename to src/gallium/auxiliary/util/u_surface.h index a0e4c5d98e8..a5b73cfc20a 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.h +++ b/src/gallium/auxiliary/util/u_surface.h @@ -1,8 +1,7 @@ /************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * + * + * Copyright 2009 VMware, Inc. All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,26 +9,44 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef WGL_ARBEXTENSIONSSTRING_H -#define WGL_ARBEXTENSIONSSTRING_H -WINGDIAPI const char * APIENTRY -wglGetExtensionsStringARB( - HDC hdc ); +#ifndef U_SURFACE_H +#define U_SURFACE_H -#endif /* WGL_ARBEXTENSIONSSTRING_H */ + +#include "pipe/p_compiler.h" + + +struct pipe_screen; +struct pipe_texture; +struct pipe_surface; + + +extern boolean +util_create_rgba_surface(struct pipe_screen *screen, + uint width, uint height, + struct pipe_texture **textureOut, + struct pipe_surface **surfaceOut); + + +extern void +util_destroy_rgba_surface(struct pipe_texture *texture, + struct pipe_surface *surface); + + +#endif /* U_SURFACE_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index 808be589bd9..ebb7a7acc44 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -99,6 +99,28 @@ static const struct debug_named_value cell_debug_flags[] = { {NULL, 0} }; +static unsigned int +cell_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +cell_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} struct pipe_context * cell_create_context(struct pipe_screen *screen, @@ -122,6 +144,9 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.clear = cell_clear; cell->pipe.flush = cell_flush; + cell->pipe.is_texture_referenced = cell_is_texture_referenced; + cell->pipe.is_buffer_referenced = cell_is_buffer_referenced; + #if 0 cell->pipe.begin_query = cell_begin_query; cell->pipe.end_query = cell_end_query; diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index fcad717cf83..37184eac7b1 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -105,7 +105,28 @@ static boolean failover_draw_arrays( struct pipe_context *pipe, return failover_draw_elements(pipe, NULL, 0, prim, start, count); } +static unsigned int +failover_is_texture_referenced( struct pipe_context *_pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + struct failover_context *failover = failover_context( _pipe ); + struct pipe_context *pipe = (failover->mode == FO_HW) ? + failover->hw : failover->sw; + return pipe->is_texture_referenced(pipe, texture, face, level); +} + +static unsigned int +failover_is_buffer_referenced( struct pipe_context *_pipe, + struct pipe_buffer *buf) +{ + struct failover_context *failover = failover_context( _pipe ); + struct pipe_context *pipe = (failover->mode == FO_HW) ? + failover->hw : failover->sw; + + return pipe->is_buffer_referenced(pipe, buf); +} struct pipe_context *failover_create( struct pipe_context *hw, struct pipe_context *sw ) @@ -151,6 +172,8 @@ struct pipe_context *failover_create( struct pipe_context *hw, #endif failover->pipe.flush = hw->flush; + failover->pipe.is_texture_referenced = failover_is_texture_referenced; + failover->pipe.is_buffer_referenced = failover_is_buffer_referenced; failover->dirty = 0; diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c index 3e3a5968849..ccf9bb31fb0 100644 --- a/src/gallium/drivers/i915simple/i915_context.c +++ b/src/gallium/drivers/i915simple/i915_context.c @@ -136,6 +136,29 @@ static boolean i915_draw_arrays( struct pipe_context *pipe, } +static unsigned int +i915_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +i915_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + struct pipe_context *i915_create_context( struct pipe_screen *screen, struct pipe_winsys *pipe_winsys, @@ -160,6 +183,9 @@ struct pipe_context *i915_create_context( struct pipe_screen *screen, i915->pipe.draw_elements = i915_draw_elements; i915->pipe.draw_range_elements = i915_draw_range_elements; + i915->pipe.is_texture_referenced = i915_is_texture_referenced; + i915->pipe.is_buffer_referenced = i915_is_buffer_referenced; + /* * Create drawing context and plug our rendering stage into it. */ diff --git a/src/gallium/drivers/i965simple/brw_context.c b/src/gallium/drivers/i965simple/brw_context.c index c74cbf8d73e..9b33285bc73 100644 --- a/src/gallium/drivers/i965simple/brw_context.c +++ b/src/gallium/drivers/i965simple/brw_context.c @@ -73,6 +73,28 @@ static void brw_clear(struct pipe_context *pipe, struct pipe_surface *ps, pipe->surface_fill(pipe, ps, x, y, w, h, clearValue); } +static unsigned int +brw_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +brw_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} struct pipe_context *brw_create(struct pipe_screen *screen, struct brw_winsys *brw_winsys, @@ -94,6 +116,9 @@ struct pipe_context *brw_create(struct pipe_screen *screen, brw->pipe.destroy = brw_destroy; brw->pipe.clear = brw_clear; + brw->pipe.is_texture_referenced = brw_is_texture_referenced; + brw->pipe.is_buffer_referenced = brw_is_buffer_referenced; + brw_init_surface_functions(brw); brw_init_texture_functions(brw); brw_init_state_functions(brw); diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c index f44bd17451b..8aea8c05581 100644 --- a/src/gallium/drivers/i965simple/brw_tex_layout.c +++ b/src/gallium/drivers/i965simple/brw_tex_layout.c @@ -240,7 +240,7 @@ static boolean brw_miptree_layout(struct brw_texture *tex) nblocksx = pf_get_nblocksx(&pt->block, width); nblocksy = pf_get_nblocksy(&pt->block, height); - if (pt->compressed) { + if (pf_is_compressed(pt->format)) { pack_y_pitch = (height + 3) / 4; if (pack_x_pitch > align(width, align_w)) { diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index d6710cd8924..17166c9f51d 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -64,6 +64,30 @@ nv04_init_hwctx(struct nv04_context *nv04) return TRUE; } +static unsigned int +nv04_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +nv04_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + + struct pipe_context * nv04_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -89,6 +113,9 @@ nv04_create(struct pipe_screen *pscreen, unsigned pctx_id) nv04->pipe.clear = nv04_clear; nv04->pipe.flush = nv04_flush; + nv04->pipe.is_texture_referenced = nv04_is_texture_referenced; + nv04->pipe.is_buffer_referenced = nv04_is_buffer_referenced; + nv04_init_surface_functions(nv04); nv04_init_state_functions(nv04); diff --git a/src/gallium/drivers/nv04/nv04_transfer.c b/src/gallium/drivers/nv04/nv04_transfer.c index e925a44e298..854b855d64a 100644 --- a/src/gallium/drivers/nv04/nv04_transfer.c +++ b/src/gallium/drivers/nv04/nv04_transfer.c @@ -43,7 +43,6 @@ nv04_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; - template->compressed = pt->compressed; template->nr_samples = pt->nr_samples; template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c index ef2c0c5d9fd..3da8d2f568f 100644 --- a/src/gallium/drivers/nv10/nv10_context.c +++ b/src/gallium/drivers/nv10/nv10_context.c @@ -257,6 +257,29 @@ nv10_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) { } +static unsigned int +nv10_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +nv10_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + struct pipe_context * nv10_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -282,6 +305,9 @@ nv10_create(struct pipe_screen *pscreen, unsigned pctx_id) nv10->pipe.clear = nv10_clear; nv10->pipe.flush = nv10_flush; + nv10->pipe.is_texture_referenced = nv10_is_texture_referenced; + nv10->pipe.is_buffer_referenced = nv10_is_buffer_referenced; + nv10_init_surface_functions(nv10); nv10_init_state_functions(nv10); diff --git a/src/gallium/drivers/nv10/nv10_transfer.c b/src/gallium/drivers/nv10/nv10_transfer.c index 5a99225409c..c06b8d34c72 100644 --- a/src/gallium/drivers/nv10/nv10_transfer.c +++ b/src/gallium/drivers/nv10/nv10_transfer.c @@ -43,7 +43,6 @@ nv10_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; - template->compressed = pt->compressed; template->nr_samples = pt->nr_samples; template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c index 1659aec8fab..cbc41707d54 100644 --- a/src/gallium/drivers/nv20/nv20_context.c +++ b/src/gallium/drivers/nv20/nv20_context.c @@ -380,6 +380,30 @@ nv20_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) { } + +static unsigned int +nv20_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +nv20_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + struct pipe_context * nv20_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -405,6 +429,9 @@ nv20_create(struct pipe_screen *pscreen, unsigned pctx_id) nv20->pipe.clear = nv20_clear; nv20->pipe.flush = nv20_flush; + nv20->pipe.is_texture_referenced = nv20_is_texture_referenced; + nv20->pipe.is_buffer_referenced = nv20_is_buffer_referenced; + nv20_init_surface_functions(nv20); nv20_init_state_functions(nv20); diff --git a/src/gallium/drivers/nv20/nv20_transfer.c b/src/gallium/drivers/nv20/nv20_transfer.c index e5255296aae..5018995596c 100644 --- a/src/gallium/drivers/nv20/nv20_transfer.c +++ b/src/gallium/drivers/nv20/nv20_transfer.c @@ -43,7 +43,6 @@ nv20_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; - template->compressed = pt->compressed; template->nr_samples = pt->nr_samples; template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index 61654f8756a..f827bdc78b1 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -31,6 +31,29 @@ nv30_destroy(struct pipe_context *pipe) FREE(nv30); } +static unsigned int +nv30_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +nv30_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + struct pipe_context * nv30_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -55,6 +78,9 @@ nv30_create(struct pipe_screen *pscreen, unsigned pctx_id) nv30->pipe.clear = nv30_clear; nv30->pipe.flush = nv30_flush; + nv30->pipe.is_texture_referenced = nv30_is_texture_referenced; + nv30->pipe.is_buffer_referenced = nv30_is_buffer_referenced; + nv30_init_query_functions(nv30); nv30_init_surface_functions(nv30); nv30_init_state_functions(nv30); diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 8b915b35bd4..23675718781 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -43,7 +43,6 @@ nv30_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; - template->compressed = pt->compressed; template->nr_samples = pt->nr_samples; template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c index 5d325f5067f..8eba6a43ef9 100644 --- a/src/gallium/drivers/nv40/nv40_context.c +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -31,6 +31,29 @@ nv40_destroy(struct pipe_context *pipe) FREE(nv40); } +static unsigned int +nv40_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +nv40_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + struct pipe_context * nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -55,6 +78,9 @@ nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) nv40->pipe.clear = nv40_clear; nv40->pipe.flush = nv40_flush; + nv40->pipe.is_texture_referenced = nv40_is_texture_referenced; + nv40->pipe.is_buffer_referenced = nv40_is_buffer_referenced; + nv40_init_query_functions(nv40); nv40_init_surface_functions(nv40); nv40_init_state_functions(nv40); diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index 728e8b56745..ce45055fe82 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -43,7 +43,6 @@ nv40_compatible_transfer_tex(struct pipe_texture *pt, unsigned level, template->nblocksx[0] = pt->nblocksx[level]; template->nblocksy[0] = pt->nblocksx[level]; template->last_level = 0; - template->compressed = pt->compressed; template->nr_samples = pt->nr_samples; template->tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC | diff --git a/src/gallium/drivers/nv50/nv50_clear.c b/src/gallium/drivers/nv50/nv50_clear.c index db44a9da0e3..33427a15a56 100644 --- a/src/gallium/drivers/nv50/nv50_clear.c +++ b/src/gallium/drivers/nv50/nv50_clear.c @@ -27,64 +27,42 @@ #include "nv50_context.h" void -nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps, - unsigned clearValue) +nv50_clear(struct pipe_context *pipe, unsigned buffers, + const float *rgba, double depth, unsigned stencil) { struct nv50_context *nv50 = nv50_context(pipe); struct nouveau_channel *chan = nv50->screen->nvws->channel; struct nouveau_grobj *tesla = nv50->screen->tesla; - struct pipe_framebuffer_state fb, s_fb = nv50->framebuffer; - struct pipe_scissor_state sc, s_sc = nv50->scissor; - unsigned dirty = nv50->dirty; + struct pipe_framebuffer_state *fb = &nv50->framebuffer; + unsigned mode = 0, i; - nv50->dirty = 0; + if (!nv50_state_validate(nv50)) + return; - if (ps->format == PIPE_FORMAT_Z24S8_UNORM || - ps->format == PIPE_FORMAT_Z16_UNORM) { - fb.nr_cbufs = 0; - fb.zsbuf = ps; - } else { - fb.nr_cbufs = 1; - fb.cbufs[0] = ps; - fb.zsbuf = NULL; - } - fb.width = ps->width; - fb.height = ps->height; - pipe->set_framebuffer_state(pipe, &fb); - - sc.minx = sc.miny = 0; - sc.maxx = fb.width; - sc.maxy = fb.height; - pipe->set_scissor_state(pipe, &sc); - - nv50_state_validate(nv50); - - switch (ps->format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - BEGIN_RING(chan, tesla, 0x0d80, 4); - OUT_RINGf (chan, ubyte_to_float((clearValue >> 16) & 0xff)); - OUT_RINGf (chan, ubyte_to_float((clearValue >> 8) & 0xff)); - OUT_RINGf (chan, ubyte_to_float((clearValue >> 0) & 0xff)); - OUT_RINGf (chan, ubyte_to_float((clearValue >> 24) & 0xff)); - BEGIN_RING(chan, tesla, 0x19d0, 1); - OUT_RING (chan, 0x3c); - break; - case PIPE_FORMAT_Z24S8_UNORM: - BEGIN_RING(chan, tesla, 0x0d90, 1); - OUT_RINGf (chan, (float)(clearValue >> 8) * (1.0 / 16777215.0)); - BEGIN_RING(chan, tesla, 0x0da0, 1); - OUT_RING (chan, clearValue & 0xff); - BEGIN_RING(chan, tesla, 0x19d0, 1); - OUT_RING (chan, 0x03); - break; - default: - pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, - clearValue); - break; + if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_COLOR(0), 4); + OUT_RING (chan, fui(rgba[0])); + OUT_RING (chan, fui(rgba[1])); + OUT_RING (chan, fui(rgba[2])); + OUT_RING (chan, fui(rgba[3])); + mode |= 0x3c; } - pipe->set_framebuffer_state(pipe, &s_fb); - pipe->set_scissor_state(pipe, &s_sc); - nv50->dirty |= dirty; + if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_DEPTH, 1); + OUT_RING (chan, fui(depth)); + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_STENCIL, 1); + OUT_RING (chan, stencil & 0xff); + + mode |= 0x03; + } + + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1); + OUT_RING (chan, mode); + + for (i = 1; i < fb->nr_cbufs; i++) { + BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1); + OUT_RING (chan, (i << 6) | 0x3c); + } } diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 565a5da668c..a511f655c19 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -51,6 +51,29 @@ nv50_set_edgeflags(struct pipe_context *pipe, const unsigned *bitfield) { } +static unsigned int +nv50_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +nv50_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + struct pipe_context * nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) { @@ -76,6 +99,9 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id) nv50->pipe.flush = nv50_flush; + nv50->pipe.is_texture_referenced = nv50_is_texture_referenced; + nv50->pipe.is_buffer_referenced = nv50_is_buffer_referenced; + nv50_init_surface_functions(nv50); nv50_init_state_functions(nv50); nv50_init_query_functions(nv50); diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 31efe914171..6bdf544a05c 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -102,6 +102,29 @@ static void r300_destroy_context(struct pipe_context* context) { FREE(r300); } +static unsigned int +r300_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +r300_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + /** + * FIXME: Optimize. + */ + + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + struct pipe_context* r300_create_context(struct pipe_screen* screen, struct r300_winsys* r300_winsys) { @@ -124,6 +147,9 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->context.draw_elements = r300_draw_elements; r300->context.draw_range_elements = r300_draw_range_elements; + r300->context.is_texture_referenced = r300_is_texture_referenced; + r300->context.is_buffer_referenced = r300_is_buffer_referenced; + r300->draw = draw_create(); draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300)); diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index fec2bad5461..4c695c1195a 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -60,7 +60,7 @@ struct r300_dsa_state { }; struct r300_rs_state { - /* XXX icky as fucking hell */ + /* Draw-specific rasterizer state */ struct pipe_rasterizer_state rs; uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ @@ -225,10 +225,11 @@ struct r300_vertex_format { uint32_t vap_prog_stream_cntl[8]; /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ uint32_t vap_prog_stream_cntl_ext[8]; - /* This is a map of VAP/SW TCL outputs into the GA/RS. - * tab[i] is the location of input i in GA/RS input memory. - * Named tab for historical reasons. */ - int tab[16]; + /* Map of vertex attributes into PVS memory for HW TCL, + * or GA memory for SW TCL. */ + int vs_tab[16]; + /* Map of rasterizer attributes from GB through RS to US. */ + int fs_tab[16]; }; struct r300_vertex_shader { diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index a3d83376b66..417d5f6307d 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -340,7 +340,11 @@ void r300_emit_vertex_shader(struct r300_context* r300, return; } - BEGIN_CS(13 + (vs->instruction_count * 4) + (constants->count * 4)); + if (constants->count) { + BEGIN_CS(16 + (vs->instruction_count * 4) + (constants->count * 4)); + } else { + BEGIN_CS(13 + (vs->instruction_count * 4) + (constants->count * 4)); + } OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) | R300_PVS_LAST_INST(vs->instruction_count - 1)); diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index b7ee8fb8a94..cbd84d7c569 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -234,6 +234,8 @@ static void r300_render_draw(struct vbuf_render* render, struct pipe_screen* screen = r300->context.screen; struct pipe_buffer* index_buffer; void* index_map; + int i; + uint32_t index; CS_LOCALS(r300); @@ -252,14 +254,24 @@ static void r300_render_draw(struct vbuf_render* render, pipe_buffer_unmap(screen, index_buffer); debug_printf("r300: Doing indexbuf render, count %d\n", count); - - BEGIN_CS(6); +/* + BEGIN_CS(8); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0); OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | r300render->hwprim); OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2); OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2)); OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0); + END_CS; */ + + BEGIN_CS(2 + count); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, count); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | + r300render->hwprim | R300_VAP_VF_CNTL__INDEX_SIZE_32bit); + for (i = 0; i < count; i++) { + index = indices[i]; + OUT_CS(index); + } END_CS; } diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 2a77fd17390..c9507ae1937 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -555,25 +555,41 @@ static void r300_set_viewport_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300->viewport_state->xscale = state->scale[0]; - r300->viewport_state->yscale = state->scale[1]; - r300->viewport_state->zscale = state->scale[2]; - - r300->viewport_state->xoffset = state->translate[0]; - r300->viewport_state->yoffset = state->translate[1]; - r300->viewport_state->zoffset = state->translate[2]; - - r300->viewport_state->vte_control = 0; if (r300_screen(r300->context.screen)->caps->has_tcl) { /* Do the transform in HW. */ - r300->viewport_state->vte_control |= - R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA | - R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA | - R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA; + r300->viewport_state->vte_control = R300_VTX_W0_FMT; + + if (state->scale[0] != 1.0f) { + r300->viewport_state->xscale = state->scale[0]; + r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; + } + if (state->scale[1] != 1.0f) { + r300->viewport_state->yscale = state->scale[1]; + r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; + } + if (state->scale[2] != 1.0f) { + r300->viewport_state->zscale = state->scale[2]; + r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; + } + if (state->translate[0] != 0.0f) { + r300->viewport_state->xoffset = state->translate[0]; + r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA; + } + if (state->translate[1] != 0.0f) { + r300->viewport_state->yoffset = state->translate[1]; + r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA; + } + if (state->translate[2] != 0.0f) { + r300->viewport_state->zoffset = state->translate[2]; + r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA; + } } else { + r300->viewport_state->vte_control = 0; /* Have Draw do the actual transform. */ draw_set_viewport_state(r300->draw, state); } + + r300->dirty_state |= R300_NEW_VIEWPORT; } static void r300_set_vertex_buffers(struct pipe_context* pipe, diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index f1feafbcf91..c4c9784a00c 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -25,60 +25,82 @@ /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ -/* Update the vertex_info struct in our r300_context. - * - * The vertex_info struct describes the post-TCL format of vertices. It is - * required for Draw when doing SW TCL, and also for describing the - * dreaded RS block on R300 chipsets. */ -static void r300_update_vertex_layout(struct r300_context* r300) +/* Set up the vs_tab and routes. */ +static void r300_vs_tab_routes(struct r300_context* r300, + struct r300_vertex_format* vformat) { struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct r300_vertex_format vformat; - struct vertex_info vinfo; + struct vertex_info* vinfo = &vformat->vinfo; + int* tab = vformat->vs_tab; boolean pos = FALSE, psize = FALSE, fog = FALSE; int i, texs = 0, cols = 0; - int tab[16]; + struct tgsi_shader_info* info; - struct tgsi_shader_info* info = &r300->fs->info; - - memset(&vinfo, 0, sizeof(vinfo)); - for (i = 0; i < 16; i++) { - tab[i] = -1; + if (r300screen->caps->has_tcl) { + /* Use vertex shader to determine required routes. */ + info = &r300->vs->info; + } else { + /* Use fragment shader to determine required routes. */ + info = &r300->fs->info; } assert(info->num_inputs <= 16); - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - tab[i] = 0; - break; - case TGSI_SEMANTIC_COLOR: - tab[i] = 2 + cols++; - break; - case TGSI_SEMANTIC_PSIZE: - psize = TRUE; - tab[i] = 1; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - /* Fall through... */ - case TGSI_SEMANTIC_GENERIC: - tab[i] = 6 + texs++; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } - } - if (r300screen->caps->has_tcl) { + /* Just copy vert attribs over as-is. */ for (i = 0; i < info->num_inputs; i++) { - /* XXX should probably do real lookup with vert shader */ tab[i] = i; } + for (i = 0; i < info->num_outputs; i++) { + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = TRUE; + break; + case TGSI_SEMANTIC_COLOR: + cols++; + break; + case TGSI_SEMANTIC_PSIZE: + psize = TRUE; + break; + case TGSI_SEMANTIC_FOG: + fog = TRUE; + case TGSI_SEMANTIC_GENERIC: + texs++; + break; + default: + debug_printf("r300: Unknown vertex output %d\n", + info->output_semantic_name[i]); + break; + } + } + } else { + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = TRUE; + tab[i] = 0; + break; + case TGSI_SEMANTIC_COLOR: + tab[i] = 2 + cols; + cols++; + break; + case TGSI_SEMANTIC_PSIZE: + psize = TRUE; + tab[i] = 15; + break; + case TGSI_SEMANTIC_FOG: + fog = TRUE; + /* Fall through */ + case TGSI_SEMANTIC_GENERIC: + tab[i] = 6 + texs; + texs++; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } } /* Do the actual vertex_info setup. @@ -89,7 +111,7 @@ static void r300_update_vertex_layout(struct r300_context* r300) * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ - vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ + vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ if (!pos) { debug_printf("r300: Forcing vertex position attribute emit...\n"); @@ -99,109 +121,199 @@ static void r300_update_vertex_layout(struct r300_context* r300) tab[i] = tab[i-1]; } tab[0] = 0; - - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); - } else { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); } - vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS; - vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS; + vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; if (psize) { - draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS, + draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); - vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; } for (i = 0; i < cols; i++) { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); - vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR; - vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); + vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR; + vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); } for (i = 0; i < texs; i++) { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); - vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo.hwfmt[3] |= (4 << (3 * i)); + vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); + vinfo->hwfmt[3] |= (4 << (3 * i)); } if (fog) { i++; - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); - vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo.hwfmt[3] |= (4 << (3 * i)); + vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); + vinfo->hwfmt[3] |= (4 << (3 * i)); } - draw_compute_vertex_size(&vinfo); + draw_compute_vertex_size(vinfo); +} - if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) { - uint32_t temp; - debug_printf("attrib count: %d, fp input count: %d\n", - vinfo.num_attribs, info->num_inputs); - for (i = 0; i < vinfo.num_attribs; i++) { - debug_printf("attrib: offset %d, interp %d, size %d," - " tab %d\n", vinfo.attrib[i].src_index, - vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit, - tab[i]); +/* Update the PSC tables. */ +static void r300_vertex_psc(struct r300_context* r300, + struct r300_vertex_format* vformat) +{ + struct vertex_info* vinfo = &vformat->vinfo; + int* tab = vformat->vs_tab; + uint32_t temp; + int i; + + debug_printf("r300: attrib count: %d\n", vinfo->num_attribs); + for (i = 0; i < vinfo->num_attribs; i++) { + debug_printf("r300: attrib: offset %d, interp %d, size %d," + " tab %d\n", vinfo->attrib[i].src_index, + vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, + tab[i]); + } + + for (i = 0; i < vinfo->num_attribs; i++) { + /* Make sure we have a proper destination for our attribute */ + assert(tab[i] != -1); + + /* Add the attribute to the PSC table. */ + temp = translate_vertex_data_type(vinfo->attrib[i].emit) | + (tab[i] << R300_DST_VEC_LOC_SHIFT); + if (i & 1) { + vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; + vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16; + + vformat->vap_prog_stream_cntl_ext[i >> 1] |= + (R300_VAP_SWIZZLE_XYZW << 16); + } else { + vformat->vap_prog_stream_cntl[i >> 1] &= 0xffff0000; + vformat->vap_prog_stream_cntl[i >> 1] |= temp << 0; + + vformat->vap_prog_stream_cntl_ext[i >> 1] |= + (R300_VAP_SWIZZLE_XYZW << 0); } + } - for (i = 0; i < vinfo.num_attribs; i++) { - /* Make sure we have a proper destination for our attribute */ - assert(tab[i] != -1); + /* Set the last vector in the PSC. */ + i--; + vformat->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); +} - temp = translate_vertex_data_type(vinfo.attrib[i].emit) | - (tab[i] << R300_DST_VEC_LOC_SHIFT); - if (i & 1) { - r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16; - } else { - r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp; - } +/* Update the vertex format. */ +static void r300_update_vertex_format(struct r300_context* r300) +{ + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct r300_vertex_format vformat; + int i; - r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |= - (R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0)); - } - /* Set the last vector. */ - i--; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << - (i & 1 ? 16 : 0)); + memset(&vformat, 0, sizeof(struct r300_vertex_format)); + for (i = 0; i < 16; i++) { + vformat.vs_tab[i] = -1; + vformat.fs_tab[i] = -1; + } - memcpy(r300->vertex_info.tab, tab, sizeof(tab)); - memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info)); + r300_vs_tab_routes(r300, &vformat); + + r300_vertex_psc(r300, &vformat); + + if (memcmp(&r300->vertex_info, &vformat, + sizeof(struct r300_vertex_format))) { + memcpy(&r300->vertex_info, &vformat, + sizeof(struct r300_vertex_format)); r300->dirty_state |= R300_NEW_VERTEX_FORMAT; } } +/* Set up the mappings from GB to US, for RS block. */ +static void r300_update_fs_tab(struct r300_context* r300) +{ + struct r300_vertex_format* vformat = &r300->vertex_info; + struct tgsi_shader_info* info = &r300->fs->info; + int i, cols = 0, texs = 0, cols_emitted = 0; + int* tab = vformat->fs_tab; + + for (i = 0; i < 16; i++) { + tab[i] = -1; + } + + assert(info->num_inputs <= 16); + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + tab[i] = INTERP_LINEAR; + cols++; + break; + case TGSI_SEMANTIC_POSITION: + case TGSI_SEMANTIC_PSIZE: + debug_printf("r300: Implementation error: Can't use " + "pos attribs in fragshader yet!\n"); + /* Pass through for now */ + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + tab[i] = INTERP_PERSPECTIVE; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } + + /* Now that we know where everything is... */ + debug_printf("r300: fp input count: %d\n", info->num_inputs); + for (i = 0; i < info->num_inputs; i++) { + switch (tab[i]) { + case INTERP_LINEAR: + debug_printf("r300: attrib: " + "stack offset %d, color, tab %d\n", + i, cols_emitted); + tab[i] = cols_emitted; + cols_emitted++; + break; + case INTERP_PERSPECTIVE: + debug_printf("r300: attrib: " + "stack offset %d, texcoord, tab %d\n", + i, cols + texs); + tab[i] = cols + texs; + texs++; + break; + case -1: + debug_printf("r300: Implementation error: Bad fp interp!\n"); + default: + break; + } + } + +} + /* Set up the RS block. This is the part of the chipset that actually does * the rasterization of vertices into fragments. This is also the part of the * chipset that locks up if any part of it is even slightly wrong. */ static void r300_update_rs_block(struct r300_context* r300) { struct r300_rs_block* rs = r300->rs_block; - struct vertex_info* vinfo = &r300->vertex_info.vinfo; - int* tab = r300->vertex_info.tab; + struct tgsi_shader_info* info = &r300->fs->info; + int* tab = r300->vertex_info.fs_tab; int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0; memset(rs, 0, sizeof(struct r300_rs_block)); if (r300_screen(r300->context.screen)->caps->is_r500) { - for (i = 0; i < vinfo->num_attribs; i++) { - assert(tab[vinfo->attrib[i].src_index] != -1); - memory_pos = tab[vinfo->attrib[i].src_index] * 4; - switch (vinfo->attrib[i].interp_mode) { - case INTERP_LINEAR: + for (i = 0; i < info->num_inputs; i++) { + assert(tab[i] != -1); + memory_pos = tab[i] * 4; + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: rs->ip[col_count] |= R500_RS_COL_PTR(memory_pos) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; - case INTERP_PERSPECTIVE: + case TGSI_SEMANTIC_GENERIC: rs->ip[tex_count] |= R500_RS_SEL_S(memory_pos) | R500_RS_SEL_T(memory_pos + 1) | @@ -243,17 +355,17 @@ static void r300_update_rs_block(struct r300_context* r300) fp_offset++; } } else { - for (i = 0; i < vinfo->num_attribs; i++) { - memory_pos = tab[vinfo->attrib[i].src_index] * 4; - assert(tab[vinfo->attrib[i].src_index] != -1); - switch (vinfo->attrib[i].interp_mode) { - case INTERP_LINEAR: + for (i = 0; i < info->num_inputs; i++) { + assert(tab[i] != -1); + memory_pos = tab[i] * 4; + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: rs->ip[col_count] |= R300_RS_COL_PTR(memory_pos) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; - case INTERP_PERSPECTIVE: + case TGSI_SEMANTIC_GENERIC: rs->ip[tex_count] |= R300_RS_TEX_PTR(memory_pos) | R300_RS_SEL_S(R300_RS_SEL_C0) | @@ -307,10 +419,11 @@ void r300_update_derived_state(struct r300_context* r300) { if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) { - r300_update_vertex_layout(r300); + r300_update_vertex_format(r300); } if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { + r300_update_fs_tab(r300); r300_update_rs_block(r300); } } diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c index 47d6c6dfcdf..bb96e2ad67f 100644 --- a/src/gallium/drivers/r300/r300_state_tcl.c +++ b/src/gallium/drivers/r300/r300_state_tcl.c @@ -40,6 +40,9 @@ static void r300_vs_declare(struct r300_vs_asm* assembler, /* XXX multiple? */ assembler->tab[decl->DeclarationRange.First] = 6; break; + case TGSI_SEMANTIC_PSIZE: + assembler->tab[decl->DeclarationRange.First] = 15; + break; default: debug_printf("r300: vs: Bad semantic declaration %d\n", decl->Semantic.SemanticName); @@ -117,6 +120,9 @@ static INLINE unsigned r300_vs_dst(struct r300_vs_asm* assembler, static uint32_t r300_vs_op(unsigned op) { switch (op) { + case TGSI_OPCODE_DP3: + case TGSI_OPCODE_DP4: + return R300_VE_DOT_PRODUCT; case TGSI_OPCODE_MUL: return R300_VE_MULTIPLY; case TGSI_OPCODE_ADD: @@ -195,6 +201,36 @@ static void r300_vs_instruction(struct r300_vertex_shader* vs, &inst->FullDstRegisters[0], inst->Instruction.Opcode, 2); break; + case TGSI_OPCODE_DP3: + /* Set alpha swizzle to zero for src0 and src1 */ + if (!inst->FullSrcRegisters[0].SrcRegister.Extended) { + inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX = + inst->FullSrcRegisters[0].SrcRegister.SwizzleX; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY = + inst->FullSrcRegisters[0].SrcRegister.SwizzleY; + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ = + inst->FullSrcRegisters[0].SrcRegister.SwizzleZ; + } + inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW = + TGSI_EXTSWIZZLE_ZERO; + if (!inst->FullSrcRegisters[1].SrcRegister.Extended) { + inst->FullSrcRegisters[1].SrcRegister.Extended = TRUE; + inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleX = + inst->FullSrcRegisters[1].SrcRegister.SwizzleX; + inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleY = + inst->FullSrcRegisters[1].SrcRegister.SwizzleY; + inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleZ = + inst->FullSrcRegisters[1].SrcRegister.SwizzleZ; + } + inst->FullSrcRegisters[1].SrcRegisterExtSwz.ExtSwizzleW = + TGSI_EXTSWIZZLE_ZERO; + /* Fall through */ + case TGSI_OPCODE_DP4: + r300_vs_emit_inst(vs, assembler, inst->FullSrcRegisters, + &inst->FullDstRegisters[0], inst->Instruction.Opcode, + 2); + break; case TGSI_OPCODE_MOV: case TGSI_OPCODE_SWZ: inst->FullSrcRegisters[1] = r300_constant_zero; diff --git a/src/gallium/drivers/r300/r300_state_tcl.h b/src/gallium/drivers/r300/r300_state_tcl.h index 3d10e248e15..de944028baa 100644 --- a/src/gallium/drivers/r300/r300_state_tcl.h +++ b/src/gallium/drivers/r300/r300_state_tcl.h @@ -32,6 +32,7 @@ /* XXX get these to r300_reg */ #define R300_PVS_DST_OPCODE(x) ((x) << 0) +# define R300_VE_DOT_PRODUCT 1 # define R300_VE_MULTIPLY 2 # define R300_VE_ADD 3 #define R300_PVS_DST_MACRO_INST (1 << 7) diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 06ace27d14b..11aff814791 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -121,11 +121,23 @@ static void softpipe_destroy( struct pipe_context *pipe ) FREE( softpipe ); } +static unsigned int +softpipe_is_texture_referenced( struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level) +{ + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} + +static unsigned int +softpipe_is_buffer_referenced( struct pipe_context *pipe, + struct pipe_buffer *buf) +{ + return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; +} struct pipe_context * -softpipe_create( struct pipe_screen *screen, - struct pipe_winsys *pipe_winsys, - void *unused ) +softpipe_create( struct pipe_screen *screen ) { struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); uint i; @@ -140,7 +152,7 @@ softpipe_create( struct pipe_screen *screen, softpipe->dump_fs = debug_get_bool_option( "GALLIUM_DUMP_FS", FALSE ); - softpipe->pipe.winsys = pipe_winsys; + softpipe->pipe.winsys = screen->winsys; softpipe->pipe.screen = screen; softpipe->pipe.destroy = softpipe_destroy; @@ -190,6 +202,9 @@ softpipe_create( struct pipe_screen *screen, softpipe->pipe.clear = softpipe_clear; softpipe->pipe.flush = softpipe_flush; + softpipe->pipe.is_texture_referenced = softpipe_is_texture_referenced; + softpipe->pipe.is_buffer_referenced = softpipe_is_buffer_referenced; + softpipe_init_query_funcs( softpipe ); softpipe_init_texture_funcs( softpipe ); diff --git a/src/gallium/drivers/softpipe/sp_winsys.h b/src/gallium/drivers/softpipe/sp_winsys.h index 4ab666486c4..cf91e7782bc 100644 --- a/src/gallium/drivers/softpipe/sp_winsys.h +++ b/src/gallium/drivers/softpipe/sp_winsys.h @@ -35,31 +35,17 @@ #define SP_WINSYS_H -#include "pipe/p_compiler.h" /* for boolean */ - - #ifdef __cplusplus extern "C" { #endif -enum pipe_format; - -struct softpipe_winsys { - /** test if the given format is supported for front/back color bufs */ - boolean (*is_format_supported)( struct softpipe_winsys *sws, - enum pipe_format format ); - -}; - struct pipe_screen; struct pipe_winsys; struct pipe_context; -struct pipe_context *softpipe_create( struct pipe_screen *, - struct pipe_winsys *, - void *unused ); +struct pipe_context *softpipe_create( struct pipe_screen * ); struct pipe_screen * diff --git a/src/gallium/drivers/trace/tr_buffer.c b/src/gallium/drivers/trace/tr_buffer.c index 6ffce1660ec..4f0eff6a5a4 100644 --- a/src/gallium/drivers/trace/tr_buffer.c +++ b/src/gallium/drivers/trace/tr_buffer.c @@ -27,10 +27,10 @@ #include "util/u_memory.h" +#include "util/u_simple_list.h" #include "tr_buffer.h" - struct pipe_buffer * trace_buffer_create(struct trace_screen *tr_scr, struct pipe_buffer *buffer) @@ -52,6 +52,8 @@ trace_buffer_create(struct trace_screen *tr_scr, tr_buf->base.screen = &tr_scr->base; tr_buf->buffer = buffer; + trace_screen_add_to_list(tr_scr, buffers, tr_buf); + return &tr_buf->base; error: @@ -64,7 +66,10 @@ void trace_buffer_destroy(struct trace_screen *tr_scr, struct pipe_buffer *buffer) { - struct trace_buffer *tr_buf = trace_buffer(tr_scr, buffer); + struct trace_buffer *tr_buf = trace_buffer(buffer); + + trace_screen_remove_from_list(tr_scr, buffers, tr_buf); + pipe_buffer_reference(&tr_buf->buffer, NULL); FREE(tr_buf); } diff --git a/src/gallium/drivers/trace/tr_buffer.h b/src/gallium/drivers/trace/tr_buffer.h index e9e4d354dad..1a2d0b9aeae 100644 --- a/src/gallium/drivers/trace/tr_buffer.h +++ b/src/gallium/drivers/trace/tr_buffer.h @@ -41,19 +41,19 @@ struct trace_buffer struct pipe_buffer *buffer; + struct tr_list list; + void *map; boolean range_flushed; }; static INLINE struct trace_buffer * -trace_buffer(struct trace_screen *tr_scr, - struct pipe_buffer *buffer) +trace_buffer(struct pipe_buffer *buffer) { if(!buffer) return NULL; - assert(tr_scr); - assert(buffer->screen == &tr_scr->base); + (void)trace_screen(buffer->screen); return (struct trace_buffer *)buffer; } diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index d8d5821a1d1..47280459a75 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -26,6 +26,8 @@ **************************************************************************/ #include "util/u_memory.h" +#include "util/u_simple_list.h" + #include "pipe/p_screen.h" #include "tr_dump.h" @@ -46,7 +48,7 @@ trace_buffer_unwrap(struct trace_context *tr_ctx, if(!buffer) return NULL; - tr_buf = trace_buffer(tr_scr, buffer); + tr_buf = trace_buffer(buffer); assert(tr_buf->buffer); assert(tr_buf->buffer->screen == tr_scr->screen); @@ -142,9 +144,8 @@ trace_context_draw_elements(struct pipe_context *_pipe, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - struct trace_screen *tr_scr = trace_screen(_pipe->screen); struct trace_context *tr_ctx = trace_context(_pipe); - struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer); + struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; boolean result; @@ -180,9 +181,8 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, unsigned start, unsigned count) { - struct trace_screen *tr_scr = trace_screen(_pipe->screen); struct trace_context *tr_ctx = trace_context(_pipe); - struct trace_buffer *tr_buf = trace_buffer(tr_scr, _indexBuffer); + struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; boolean result; @@ -1016,20 +1016,67 @@ trace_context_flush(struct pipe_context *_pipe, static INLINE void trace_context_destroy(struct pipe_context *_pipe) { + struct trace_screen *tr_scr = trace_screen(_pipe->screen); struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; trace_dump_call_begin("pipe_context", "destroy"); - trace_dump_arg(ptr, pipe); + trace_dump_call_end(); + + trace_screen_remove_from_list(tr_scr, contexts, tr_ctx); pipe->destroy(pipe); - trace_dump_call_end(); - FREE(tr_ctx); } +static unsigned int +trace_is_texture_referenced( struct pipe_context *_pipe, + struct pipe_texture *_texture, + unsigned face, unsigned level) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_texture *tr_tex = trace_texture(_texture); + struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_texture *texture = tr_tex->texture; + unsigned int referenced; + + trace_dump_call_begin("pipe_context", "is_texture_referenced"); + trace_dump_arg(ptr, pipe); + trace_dump_arg(ptr, texture); + trace_dump_arg(uint, face); + trace_dump_arg(uint, level); + + referenced = pipe->is_texture_referenced(pipe, texture, face, level); + + trace_dump_ret(uint, referenced); + trace_dump_call_end(); + + return referenced; +} + +static unsigned int +trace_is_buffer_referenced( struct pipe_context *_pipe, + struct pipe_buffer *_buf) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_buffer *tr_buf = trace_buffer(_buf); + struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_buffer *buf = tr_buf->buffer; + unsigned int referenced; + + trace_dump_call_begin("pipe_context", "is_buffer_referenced"); + trace_dump_arg(ptr, pipe); + trace_dump_arg(ptr, buf); + + referenced = pipe->is_buffer_referenced(pipe, buf); + + trace_dump_ret(uint, referenced); + trace_dump_call_end(); + + return referenced; +} struct pipe_context * trace_context_create(struct pipe_screen *_screen, @@ -1042,7 +1089,7 @@ trace_context_create(struct pipe_screen *_screen, if(!pipe) goto error1; - if(!trace_dump_enabled()) + if(!trace_dump_trace_enabled()) goto error1; tr_scr = trace_screen(_screen); @@ -1096,6 +1143,8 @@ trace_context_create(struct pipe_screen *_screen, tr_ctx->base.surface_fill = trace_context_surface_fill; tr_ctx->base.clear = trace_context_clear; tr_ctx->base.flush = trace_context_flush; + tr_ctx->base.is_texture_referenced = trace_is_texture_referenced; + tr_ctx->base.is_buffer_referenced = trace_is_buffer_referenced; tr_ctx->pipe = pipe; @@ -1104,6 +1153,8 @@ trace_context_create(struct pipe_screen *_screen, trace_dump_ret(ptr, pipe); trace_dump_call_end(); + trace_screen_add_to_list(tr_scr, contexts, tr_ctx); + return &tr_ctx->base; error1: diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h index d02b22a069b..2512a0a2328 100644 --- a/src/gallium/drivers/trace/tr_context.h +++ b/src/gallium/drivers/trace/tr_context.h @@ -44,6 +44,8 @@ struct trace_context struct pipe_context base; struct pipe_context *pipe; + + struct tr_list list; }; diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c index 2618883e70d..3a1409e95a7 100644 --- a/src/gallium/drivers/trace/tr_dump.c +++ b/src/gallium/drivers/trace/tr_dump.c @@ -61,6 +61,8 @@ static struct util_stream *stream = NULL; static unsigned refcount = 0; static pipe_mutex call_mutex; static long unsigned call_no = 0; +static boolean dumping = FALSE; +static boolean initialized = FALSE; static INLINE void @@ -226,10 +228,22 @@ trace_dump_trace_close(void) } } +void trace_dump_init() +{ + if (initialized) + return; + + pipe_mutex_init(call_mutex); + dumping = FALSE; + initialized = TRUE; +} + boolean trace_dump_trace_begin() { const char *filename; + assert(initialized); + filename = debug_get_option("GALLIUM_TRACE", NULL); if(!filename) return FALSE; @@ -240,8 +254,6 @@ boolean trace_dump_trace_begin() if(!stream) return FALSE; - pipe_mutex_init(call_mutex); - trace_dump_writes("\n"); trace_dump_writes("\n"); trace_dump_writes("\n"); @@ -258,7 +270,7 @@ boolean trace_dump_trace_begin() return TRUE; } -boolean trace_dump_enabled(void) +boolean trace_dump_trace_enabled(void) { return stream ? TRUE : FALSE; } @@ -270,9 +282,71 @@ void trace_dump_trace_end(void) trace_dump_trace_close(); } -void trace_dump_call_begin(const char *klass, const char *method) +/* + * Call lock + */ + +void trace_dump_call_lock(void) { pipe_mutex_lock(call_mutex); +} + +void trace_dump_call_unlock(void) +{ + pipe_mutex_unlock(call_mutex); +} + +/* + * Dumping control + */ + +void trace_dumping_start_locked(void) +{ + dumping = TRUE; +} + +void trace_dumping_stop_locked(void) +{ + dumping = FALSE; +} + +boolean trace_dumping_enabled_locked(void) +{ + return dumping; +} + +void trace_dumping_start(void) +{ + pipe_mutex_lock(call_mutex); + trace_dumping_start_locked(); + pipe_mutex_unlock(call_mutex); +} + +void trace_dumping_stop(void) +{ + pipe_mutex_lock(call_mutex); + trace_dumping_stop_locked(); + pipe_mutex_unlock(call_mutex); +} + +boolean trace_dumping_enabled(void) +{ + boolean ret; + pipe_mutex_lock(call_mutex); + ret = trace_dumping_enabled_locked(); + pipe_mutex_unlock(call_mutex); + return ret; +} + +/* + * Dump functions + */ + +void trace_dump_call_begin_locked(const char *klass, const char *method) +{ + if (!dumping) + return; + ++call_no; trace_dump_indent(1); trace_dump_writes("%c", value ? '1' : '0'); } void trace_dump_int(long long int value) { + if (!dumping) + return; + trace_dump_writef("%lli", value); } void trace_dump_uint(long long unsigned value) { + if (!dumping) + return; + trace_dump_writef("%llu", value); } void trace_dump_float(double value) { + if (!dumping) + return; + trace_dump_writef("%g", value); } @@ -344,6 +456,10 @@ void trace_dump_bytes(const void *data, static const char hex_table[16] = "0123456789ABCDEF"; const uint8_t *p = data; long unsigned i; + + if (!dumping) + return; + trace_dump_writes(""); for(i = 0; i < size; ++i) { uint8_t byte = *p++; @@ -357,6 +473,9 @@ void trace_dump_bytes(const void *data, void trace_dump_string(const char *str) { + if (!dumping) + return; + trace_dump_writes(""); trace_dump_escape(str); trace_dump_writes(""); @@ -364,6 +483,9 @@ void trace_dump_string(const char *str) void trace_dump_enum(const char *value) { + if (!dumping) + return; + trace_dump_writes(""); trace_dump_escape(value); trace_dump_writes(""); @@ -371,51 +493,81 @@ void trace_dump_enum(const char *value) void trace_dump_array_begin(void) { + if (!dumping) + return; + trace_dump_writes(""); } void trace_dump_array_end(void) { + if (!dumping) + return; + trace_dump_writes(""); } void trace_dump_elem_begin(void) { + if (!dumping) + return; + trace_dump_writes(""); } void trace_dump_elem_end(void) { + if (!dumping) + return; + trace_dump_writes(""); } void trace_dump_struct_begin(const char *name) { + if (!dumping) + return; + trace_dump_writef("", name); } void trace_dump_struct_end(void) { + if (!dumping) + return; + trace_dump_writes(""); } void trace_dump_member_begin(const char *name) { + if (!dumping) + return; + trace_dump_writef("", name); } void trace_dump_member_end(void) { + if (!dumping) + return; + trace_dump_writes(""); } void trace_dump_null(void) { + if (!dumping) + return; + trace_dump_writes(""); } void trace_dump_ptr(const void *value) { + if (!dumping) + return; + if(value) trace_dump_writef("0x%08lx", (unsigned long)(uintptr_t)value); else @@ -424,9 +576,11 @@ void trace_dump_ptr(const void *value) void trace_dump_buffer_ptr(struct pipe_buffer *_buffer) { + if (!dumping) + return; + if (_buffer) { - struct trace_screen *tr_scr = trace_screen(_buffer->screen); - struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct trace_buffer *tr_buf = trace_buffer(_buffer); trace_dump_ptr(tr_buf->buffer); } else { trace_dump_null(); @@ -435,6 +589,9 @@ void trace_dump_buffer_ptr(struct pipe_buffer *_buffer) void trace_dump_texture_ptr(struct pipe_texture *_texture) { + if (!dumping) + return; + if (_texture) { struct trace_texture *tr_tex = trace_texture(_texture); trace_dump_ptr(tr_tex->texture); @@ -445,6 +602,9 @@ void trace_dump_texture_ptr(struct pipe_texture *_texture) void trace_dump_surface_ptr(struct pipe_surface *_surface) { + if (!dumping) + return; + if (_surface) { struct trace_surface *tr_surf = trace_surface(_surface); trace_dump_ptr(tr_surf->surface); @@ -455,6 +615,9 @@ void trace_dump_surface_ptr(struct pipe_surface *_surface) void trace_dump_transfer_ptr(struct pipe_transfer *_transfer) { + if (!dumping) + return; + if (_transfer) { struct trace_transfer *tr_tran = trace_transfer(_transfer); trace_dump_ptr(tr_tran->transfer); diff --git a/src/gallium/drivers/trace/tr_dump.h b/src/gallium/drivers/trace/tr_dump.h index 26409f26c66..31ac70802f0 100644 --- a/src/gallium/drivers/trace/tr_dump.h +++ b/src/gallium/drivers/trace/tr_dump.h @@ -42,11 +42,47 @@ struct pipe_texture; struct pipe_surface; struct pipe_transfer; +/* + * Call before use. + */ +void trace_dump_init(void); + +/* + * Low level dumping controls. + * + * Opening the trace file and checking if that is opened. + */ boolean trace_dump_trace_begin(void); -boolean trace_dump_enabled(void); +boolean trace_dump_trace_enabled(void); void trace_dump_trace_end(void); + +/* + * Lock and unlock the call mutex. + * + * It used by the none locked version of dumping control + * and begin/end call dump functions. + * + * Begin takes the lock while end unlocks it. Use the _locked + * version to avoid locking/unlocking it. + */ +void trace_dump_call_lock(void); +void trace_dump_call_unlock(void); + +/* + * High level dumping control. + */ +void trace_dumping_start_locked(void); +void trace_dumping_stop_locked(void); +boolean trace_dumping_enabled_locked(void); +void trace_dumping_start(void); +void trace_dumping_stop(void); +boolean trace_dumping_enabled(void); + +void trace_dump_call_begin_locked(const char *klass, const char *method); +void trace_dump_call_end_locked(void); void trace_dump_call_begin(const char *klass, const char *method); void trace_dump_call_end(void); + void trace_dump_arg_begin(const char *name); void trace_dump_arg_end(void); void trace_dump_ret_begin(void); diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c index 67925053833..12a85353428 100644 --- a/src/gallium/drivers/trace/tr_screen.c +++ b/src/gallium/drivers/trace/tr_screen.c @@ -26,6 +26,7 @@ **************************************************************************/ #include "util/u_memory.h" +#include "util/u_simple_list.h" #include "tr_buffer.h" #include "tr_dump.h" @@ -603,7 +604,7 @@ trace_screen_buffer_map(struct pipe_screen *_screen, unsigned usage) { struct trace_screen *tr_scr = trace_screen(_screen); - struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct trace_buffer *tr_buf = trace_buffer(_buffer); struct pipe_screen *screen = tr_scr->screen; struct pipe_buffer *buffer = tr_buf->buffer; void *map; @@ -628,7 +629,7 @@ trace_screen_buffer_map_range(struct pipe_screen *_screen, unsigned usage) { struct trace_screen *tr_scr = trace_screen(_screen); - struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct trace_buffer *tr_buf = trace_buffer(_buffer); struct pipe_screen *screen = tr_scr->screen; struct pipe_buffer *buffer = tr_buf->buffer; void *map; @@ -680,7 +681,7 @@ trace_screen_buffer_flush_mapped_range(struct pipe_screen *_screen, unsigned length) { struct trace_screen *tr_scr = trace_screen(_screen); - struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct trace_buffer *tr_buf = trace_buffer(_buffer); struct pipe_screen *screen = tr_scr->screen; struct pipe_buffer *buffer = tr_buf->buffer; @@ -696,7 +697,7 @@ trace_screen_buffer_unmap(struct pipe_screen *_screen, struct pipe_buffer *_buffer) { struct trace_screen *tr_scr = trace_screen(_screen); - struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct trace_buffer *tr_buf = trace_buffer(_buffer); struct pipe_screen *screen = tr_scr->screen; struct pipe_buffer *buffer = tr_buf->buffer; @@ -712,7 +713,7 @@ static void trace_screen_buffer_destroy(struct pipe_buffer *_buffer) { struct trace_screen *tr_scr = trace_screen(_buffer->screen); - struct trace_buffer *tr_buf = trace_buffer(tr_scr, _buffer); + struct trace_buffer *tr_buf = trace_buffer(_buffer); struct pipe_screen *screen = tr_scr->screen; struct pipe_buffer *buffer = tr_buf->buffer; @@ -734,19 +735,23 @@ trace_screen_buffer_destroy(struct pipe_buffer *_buffer) static void trace_screen_fence_reference(struct pipe_screen *_screen, - struct pipe_fence_handle **dst, + struct pipe_fence_handle **pdst, struct pipe_fence_handle *src) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; + struct pipe_fence_handle *dst; + assert(pdst); + dst = *pdst; + trace_dump_call_begin("pipe_screen", "fence_reference"); trace_dump_arg(ptr, screen); trace_dump_arg(ptr, dst); trace_dump_arg(ptr, src); - screen->fence_reference(screen, dst, src); + screen->fence_reference(screen, pdst, src); trace_dump_call_end(); } @@ -755,7 +760,7 @@ trace_screen_fence_reference(struct pipe_screen *_screen, static int trace_screen_fence_signalled(struct pipe_screen *_screen, struct pipe_fence_handle *fence, - unsigned flag) + unsigned flags) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; @@ -765,9 +770,9 @@ trace_screen_fence_signalled(struct pipe_screen *_screen, trace_dump_arg(ptr, screen); trace_dump_arg(ptr, fence); - trace_dump_arg(uint, flag); + trace_dump_arg(uint, flags); - result = screen->fence_signalled(screen, fence, flag); + result = screen->fence_signalled(screen, fence, flags); trace_dump_ret(int, result); @@ -780,7 +785,7 @@ trace_screen_fence_signalled(struct pipe_screen *_screen, static int trace_screen_fence_finish(struct pipe_screen *_screen, struct pipe_fence_handle *fence, - unsigned flag) + unsigned flags) { struct trace_screen *tr_scr = trace_screen(_screen); struct pipe_screen *screen = tr_scr->screen; @@ -790,9 +795,9 @@ trace_screen_fence_finish(struct pipe_screen *_screen, trace_dump_arg(ptr, screen); trace_dump_arg(ptr, fence); - trace_dump_arg(uint, flag); + trace_dump_arg(uint, flags); - result = screen->fence_finish(screen, fence, flag); + result = screen->fence_finish(screen, fence, flags); trace_dump_ret(int, result); @@ -835,9 +840,13 @@ trace_screen_create(struct pipe_screen *screen) if(!screen) goto error1; + trace_dump_init(); + if(!trace_dump_trace_begin()) goto error1; + trace_dumping_start(); + trace_dump_call_begin("", "pipe_screen_create"); tr_scr = CALLOC_STRUCT(trace_screen); @@ -851,6 +860,12 @@ trace_screen_create(struct pipe_screen *screen) #else winsys = screen->winsys; #endif + pipe_mutex_init(tr_scr->list_mutex); + make_empty_list(&tr_scr->buffers); + make_empty_list(&tr_scr->contexts); + make_empty_list(&tr_scr->textures); + make_empty_list(&tr_scr->surfaces); + make_empty_list(&tr_scr->transfers); tr_scr->base.winsys = winsys; tr_scr->base.destroy = trace_screen_destroy; diff --git a/src/gallium/drivers/trace/tr_screen.h b/src/gallium/drivers/trace/tr_screen.h index 8c65516b509..59f254166d4 100644 --- a/src/gallium/drivers/trace/tr_screen.h +++ b/src/gallium/drivers/trace/tr_screen.h @@ -30,6 +30,7 @@ #include "pipe/p_screen.h" +#include "pipe/p_thread.h" #ifdef __cplusplus @@ -37,6 +38,11 @@ extern "C" { #endif +struct tr_list { + struct tr_list *next; + struct tr_list *prev; +}; + /** * It often happens that new data is written directly to the user buffers * without mapping/unmapping. This flag marks user buffers, so that their @@ -50,6 +56,18 @@ struct trace_screen struct pipe_screen base; struct pipe_screen *screen; + + pipe_mutex list_mutex; + int num_buffers; + int num_contexts; + int num_textures; + int num_surfaces; + int num_transfers; + struct tr_list buffers; + struct tr_list contexts; + struct tr_list textures; + struct tr_list surfaces; + struct tr_list transfers; }; @@ -65,6 +83,21 @@ void trace_screen_user_buffer_update(struct pipe_screen *screen, struct pipe_buffer *buffer); +#define trace_screen_add_to_list(tr_scr, name, obj) \ + do { \ + pipe_mutex_lock(tr_scr->list_mutex); \ + insert_at_head(&tr_scr->name, &obj->list); \ + tr_scr->num_##name++; \ + pipe_mutex_unlock(tr_scr->list_mutex); \ + } while (0) + +#define trace_screen_remove_from_list(tr_scr, name, obj) \ + do { \ + pipe_mutex_lock(tr_scr->list_mutex); \ + remove_from_list(&obj->list); \ + tr_scr->num_##name--; \ + pipe_mutex_unlock(tr_scr->list_mutex); \ + } while (0) #ifdef __cplusplus } diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c index f4e433792b1..1f25fe38d4c 100644 --- a/src/gallium/drivers/trace/tr_texture.c +++ b/src/gallium/drivers/trace/tr_texture.c @@ -27,6 +27,7 @@ #include "util/u_hash_table.h" #include "util/u_memory.h" +#include "util/u_simple_list.h" #include "tr_screen.h" #include "tr_texture.h" @@ -53,6 +54,8 @@ trace_texture_create(struct trace_screen *tr_scr, tr_tex->base.screen = &tr_scr->base; tr_tex->texture = texture; + trace_screen_add_to_list(tr_scr, textures, tr_tex); + return &tr_tex->base; error: @@ -64,6 +67,10 @@ error: void trace_texture_destroy(struct trace_texture *tr_tex) { + struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen); + + trace_screen_remove_from_list(tr_scr, textures, tr_tex); + pipe_texture_reference(&tr_tex->texture, NULL); FREE(tr_tex); } @@ -73,6 +80,7 @@ struct pipe_surface * trace_surface_create(struct trace_texture *tr_tex, struct pipe_surface *surface) { + struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen); struct trace_surface *tr_surf; if(!surface) @@ -91,6 +99,8 @@ trace_surface_create(struct trace_texture *tr_tex, pipe_texture_reference(&tr_surf->base.texture, &tr_tex->base); tr_surf->surface = surface; + trace_screen_add_to_list(tr_scr, surfaces, tr_surf); + return &tr_surf->base; error: @@ -102,6 +112,10 @@ error: void trace_surface_destroy(struct trace_surface *tr_surf) { + struct trace_screen *tr_scr = trace_screen(tr_surf->base.texture->screen); + + trace_screen_remove_from_list(tr_scr, surfaces, tr_surf); + pipe_texture_reference(&tr_surf->base.texture, NULL); pipe_surface_reference(&tr_surf->surface, NULL); FREE(tr_surf); @@ -112,6 +126,7 @@ struct pipe_transfer * trace_transfer_create(struct trace_texture *tr_tex, struct pipe_transfer *transfer) { + struct trace_screen *tr_scr = trace_screen(tr_tex->base.screen); struct trace_transfer *tr_trans; if(!transfer) @@ -130,6 +145,8 @@ trace_transfer_create(struct trace_texture *tr_tex, tr_trans->transfer = transfer; assert(tr_trans->base.texture == &tr_tex->base); + trace_screen_add_to_list(tr_scr, transfers, tr_trans); + return &tr_trans->base; error: @@ -141,7 +158,11 @@ error: void trace_transfer_destroy(struct trace_transfer *tr_trans) { + struct trace_screen *tr_scr = trace_screen(tr_trans->base.texture->screen); struct pipe_screen *screen = tr_trans->transfer->texture->screen; + + trace_screen_remove_from_list(tr_scr, transfers, tr_trans); + pipe_texture_reference(&tr_trans->base.texture, NULL); screen->tex_transfer_destroy(tr_trans->transfer); FREE(tr_trans); diff --git a/src/gallium/drivers/trace/tr_texture.h b/src/gallium/drivers/trace/tr_texture.h index 14dafd8b2c3..395e523e73a 100644 --- a/src/gallium/drivers/trace/tr_texture.h +++ b/src/gallium/drivers/trace/tr_texture.h @@ -40,6 +40,8 @@ struct trace_texture struct pipe_texture base; struct pipe_texture *texture; + + struct tr_list list; }; @@ -48,6 +50,8 @@ struct trace_surface struct pipe_surface base; struct pipe_surface *surface; + + struct tr_list list; }; @@ -57,6 +61,8 @@ struct trace_transfer struct pipe_transfer *transfer; + struct tr_list list; + void *map; }; diff --git a/src/gallium/include/pipe/p_atomic.h b/src/gallium/include/pipe/p_atomic.h index f2fe083efa7..0c3fbae428c 100644 --- a/src/gallium/include/pipe/p_atomic.h +++ b/src/gallium/include/pipe/p_atomic.h @@ -18,58 +18,29 @@ extern "C" { /* Favor OS-provided implementations. + * + * Where no OS-provided implementation is available, fall back to + * locally coded assembly, compiler intrinsic or ultimately a + * mutex-based implementation. */ -#define PIPE_ATOMIC_OS_UNLOCKED \ - (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \ - defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)) - -#define PIPE_ATOMIC_OS_MS_INTERLOCK \ - (!defined(PIPE_CC_GCC) && \ - !PIPE_ATOMIC_OS_UNLOCKED && \ - defined(PIPE_SUBSYSTEM_WINDOWS_USER)) - -#define PIPE_ATOMIC_OS_PROVIDED \ - (PIPE_ATOMIC_OS_UNLOCKED || \ - PIPE_ATOMIC_OS_MS_INTERLOCK) - -/* Where no OS-provided implementation is available, fall back to - * either locally coded assembly or ultimately a mutex-based - * implementation: - */ -#define PIPE_ATOMIC_ASM_GCC_X86 \ - (!PIPE_ATOMIC_OS_PROVIDED && \ - defined(PIPE_CC_GCC) && \ - defined(PIPE_ARCH_X86)) - -/* KW: this was originally used when x86 asm wasn't available. - * Maintain that logic here. - */ -#define PIPE_ATOMIC_GCC_INTRINISIC \ - (!PIPE_ATOMIC_OS_PROVIDED && \ - !PIPE_ATOMIC_ASM_GCC_X86 && \ - defined(PIPE_CC_GCC)) - -#define PIPE_ATOMIC_ASM_MSVC_X86 \ - (!PIPE_ATOMIC_OS_PROVIDED && \ - defined(PIPE_CC_MSVC) && \ - defined(PIPE_ARCH_X86)) - -#define PIPE_ATOMIC_ASM \ - (PIPE_ATOMIC_ASM_GCC_X86 || \ - PIPE_ATOMIC_ASM_GCC_INTRINSIC || \ - PIPE_ATOMIC_ASM_MSVC_X86) - - -/* Where no OS-provided or locally-coded assembly implemenation is - * available, use pipe_mutex: - */ -#define PIPE_ATOMIC_MUTEX \ - (!PIPE_ATOMIC_OS_PROVIDED && \ - !PIPE_ATOMIC_ASM) +#if (defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || \ + defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)) +#define PIPE_ATOMIC_OS_UNLOCKED +#elif (defined(PIPE_CC_MSVC) && defined(PIPE_SUBSYSTEM_WINDOWS_USER)) +#define PIPE_ATOMIC_OS_MS_INTERLOCK +#elif (defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)) +#define PIPE_ATOMIC_ASM_MSVC_X86 +#elif (defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)) +#define PIPE_ATOMIC_ASM_GCC_X86 +#elif defined(PIPE_CC_GCC) +#define PIPE_ATOMIC_GCC_INTRINSIC +#else +#define PIPE_ATOMIC_MUTEX +#endif -#if (PIPE_ATOMIC_ASM_GCC_X86) +#if defined(PIPE_ATOMIC_ASM_GCC_X86) #define PIPE_ATOMIC "GCC x86 assembly" @@ -115,7 +86,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) /* Implementation using GCC-provided synchronization intrinsics */ -#if (PIPE_ATOMIC_ASM_GCC_INTRINSIC) +#if defined(PIPE_ATOMIC_GCC_INTRINSIC) #define PIPE_ATOMIC "GCC Sync Intrinsics" @@ -157,7 +128,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) /* Unlocked version for single threaded environments, such as some * windows kernel modules. */ -#if (PIPE_ATOMIC_OS_UNLOCKED) +#if defined(PIPE_ATOMIC_OS_UNLOCKED) #define PIPE_ATOMIC "Unlocked" @@ -178,7 +149,7 @@ struct pipe_atomic /* Locally coded assembly for MSVC on x86: */ -#if (PIPE_ATOMIC_ASM_MSVC_X86) +#if defined(PIPE_ATOMIC_ASM_MSVC_X86) #define PIPE_ATOMIC "MSVC x86 assembly" @@ -246,7 +217,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) #endif -#if (PIPE_ATOMIC_OS_MS_INTERLOCK) +#if defined(PIPE_ATOMIC_OS_MS_INTERLOCK) #define PIPE_ATOMIC "MS userspace interlocks" @@ -254,7 +225,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) struct pipe_atomic { - long count; + volatile long count; }; #define p_atomic_set(_v, _i) ((_v)->count = (_i)) @@ -263,7 +234,7 @@ struct pipe_atomic static INLINE boolean p_atomic_dec_zero(struct pipe_atomic *v) { - return InterlockedDecrement(&v->count); + return InterlockedDecrement(&v->count) == 0; } static INLINE void @@ -288,7 +259,7 @@ p_atomic_cmpxchg(struct pipe_atomic *v, int32_t old, int32_t _new) -#if (PIPE_ATOMIC_MUTEX) +#if defined(PIPE_ATOMIC_MUTEX) #define PIPE_ATOMIC "mutex-based fallback" diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 29095dcdc3b..57e966ac3b0 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -42,7 +42,6 @@ struct pipe_state_cache; struct pipe_query; struct pipe_winsys; - /** * Gallium rendering context. Basically: * - state setting functions @@ -192,14 +191,21 @@ struct pipe_context { * Surface functions */ /*@{*/ + + /** + * Copy a block of pixels from one surface to another. + * The surfaces must be of the same format. + */ void (*surface_copy)(struct pipe_context *pipe, struct pipe_surface *dest, unsigned destx, unsigned desty, - struct pipe_surface *src, /* don't make this const - - need to map/unmap */ + struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height); + /** + * Fill a region of a surface with a constant value. + */ void (*surface_fill)(struct pipe_context *pipe, struct pipe_surface *dst, unsigned dstx, unsigned dsty, @@ -224,6 +230,34 @@ struct pipe_context { void (*flush)( struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence ); + + /** + * Check whether a texture is referenced by an unflushed hw command. + * The state-tracker uses this function to optimize away unnecessary + * flushes. It is safe (but wasteful) to always return. + * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. + * \param pipe The pipe context whose unflushed hw commands will be + * checked. + * \param level mipmap level. + * \param texture texture to check. + * \param face cubemap face. Use 0 for non-cubemap texture. + */ + + unsigned int (*is_texture_referenced) (struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, unsigned level); + /** + * Check whether a buffer is referenced by an unflushed hw command. + * The state-tracker uses this function to optimize away unnecessary + * flushes. It is safe (but wasteful) to always return + * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. + * \param pipe The pipe context whose unflushed hw commands will be + * checked. + * \param buf Buffer to check. + */ + + unsigned int (*is_buffer_referenced) (struct pipe_context *pipe, + struct pipe_buffer *buf); }; diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 81defa445bf..82e23c413c8 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -200,7 +200,7 @@ enum pipe_texture_target { enum pipe_transfer_usage { PIPE_TRANSFER_READ, PIPE_TRANSFER_WRITE, - PIPE_TRANSFER_READ_WRITE //< Read/modify/write + PIPE_TRANSFER_READ_WRITE /**< Read/modify/write */ }; @@ -312,6 +312,13 @@ enum pipe_transfer_usage { #define PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS 26 +/** + * Referenced query flags. + */ + +#define PIPE_UNREFERENCED 0 +#define PIPE_REFERENCED_FOR_READ (1 << 0) +#define PIPE_REFERENCED_FOR_WRITE (1 << 1) #ifdef __cplusplus } diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index ceac755e71e..b449522fac3 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -87,7 +87,7 @@ struct pipe_screen { * Check if the given pipe_format is supported as a texture or * drawing surface. * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_* - * \param flags bitmask of PIPE_TEXTURE_GEOM_* + * \param geom_flags bitmask of PIPE_TEXTURE_GEOM_* */ boolean (*is_format_supported)( struct pipe_screen *, enum pipe_format format, @@ -102,7 +102,7 @@ struct pipe_screen { const struct pipe_texture *templat); /** - * Create a new texture object, using the given template info, but on top of + * Create a new texture object, using the given template info, but on top of * existing memory. * * It is assumed that the buffer data is layed out according to the expected @@ -144,8 +144,10 @@ struct pipe_screen { /** - * Buffer management. Buffer attributes are mostly fixed over its lifetime. - * + * Create a new buffer. + * \param alignment buffer start address alignment in bytes + * \param usage bitmask of PIPE_BUFFER_USAGE_x + * \param size size in bytes */ struct pipe_buffer *(*buffer_create)( struct pipe_screen *screen, unsigned alignment, @@ -264,7 +266,7 @@ struct pipe_screen { */ int (*fence_signalled)( struct pipe_screen *screen, struct pipe_fence_handle *fence, - unsigned flag ); + unsigned flags ); /** * Wait for the fence to finish. @@ -273,7 +275,7 @@ struct pipe_screen { */ int (*fence_finish)( struct pipe_screen *screen, struct pipe_fence_handle *fence, - unsigned flag ); + unsigned flags ); }; diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 705ae68ec65..4b590bdc906 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -336,7 +336,6 @@ struct pipe_texture unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated height in blocks */ unsigned last_level:8; /**< Index of last mipmap level present/defined */ - unsigned compressed:1; unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */ diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index f41a95e6eb0..1d513abf3c7 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -426,7 +426,7 @@ struct st_surface if(!*STRING) return; - pipe_buffer_read(screen, $self, 0, $self->size, STRING); + pipe_buffer_read(screen, $self, 0, $self->size, *STRING); } %cstring_input_binary(const char *STRING, unsigned LENGTH); diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index 5ea07724a50..5d4d04498b2 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -32,7 +32,7 @@ import struct import gallium import model -import parser +import parse as parser try: diff --git a/src/gallium/state_trackers/python/retrace/parse.py b/src/gallium/state_trackers/python/retrace/parse.py new file mode 100755 index 00000000000..b0f3e8a432f --- /dev/null +++ b/src/gallium/state_trackers/python/retrace/parse.py @@ -0,0 +1,392 @@ +#!/usr/bin/env python +########################################################################## +# +# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################## + + +import sys +import xml.parsers.expat +import binascii +import optparse + +from model import * + + +ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4) + + +class XmlToken: + + def __init__(self, type, name_or_data, attrs = None, line = None, column = None): + assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF) + self.type = type + self.name_or_data = name_or_data + self.attrs = attrs + self.line = line + self.column = column + + def __str__(self): + if self.type == ELEMENT_START: + return '<' + self.name_or_data + ' ...>' + if self.type == ELEMENT_END: + return '' + if self.type == CHARACTER_DATA: + return self.name_or_data + if self.type == EOF: + return 'end of file' + assert 0 + + +class XmlTokenizer: + """Expat based XML tokenizer.""" + + def __init__(self, fp, skip_ws = True): + self.fp = fp + self.tokens = [] + self.index = 0 + self.final = False + self.skip_ws = skip_ws + + self.character_pos = 0, 0 + self.character_data = '' + + self.parser = xml.parsers.expat.ParserCreate() + self.parser.StartElementHandler = self.handle_element_start + self.parser.EndElementHandler = self.handle_element_end + self.parser.CharacterDataHandler = self.handle_character_data + + def handle_element_start(self, name, attributes): + self.finish_character_data() + line, column = self.pos() + token = XmlToken(ELEMENT_START, name, attributes, line, column) + self.tokens.append(token) + + def handle_element_end(self, name): + self.finish_character_data() + line, column = self.pos() + token = XmlToken(ELEMENT_END, name, None, line, column) + self.tokens.append(token) + + def handle_character_data(self, data): + if not self.character_data: + self.character_pos = self.pos() + self.character_data += data + + def finish_character_data(self): + if self.character_data: + if not self.skip_ws or not self.character_data.isspace(): + line, column = self.character_pos + token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column) + self.tokens.append(token) + self.character_data = '' + + def next(self): + size = 16*1024 + while self.index >= len(self.tokens) and not self.final: + self.tokens = [] + self.index = 0 + data = self.fp.read(size) + self.final = len(data) < size + data = data.rstrip('\0') + try: + self.parser.Parse(data, self.final) + except xml.parsers.expat.ExpatError, e: + #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS: + if e.code == 3: + pass + else: + raise e + if self.index >= len(self.tokens): + line, column = self.pos() + token = XmlToken(EOF, None, None, line, column) + else: + token = self.tokens[self.index] + self.index += 1 + return token + + def pos(self): + return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber + + +class TokenMismatch(Exception): + + def __init__(self, expected, found): + self.expected = expected + self.found = found + + def __str__(self): + return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found)) + + + +class XmlParser: + """Base XML document parser.""" + + def __init__(self, fp): + self.tokenizer = XmlTokenizer(fp) + self.consume() + + def consume(self): + self.token = self.tokenizer.next() + + def match_element_start(self, name): + return self.token.type == ELEMENT_START and self.token.name_or_data == name + + def match_element_end(self, name): + return self.token.type == ELEMENT_END and self.token.name_or_data == name + + def element_start(self, name): + while self.token.type == CHARACTER_DATA: + self.consume() + if self.token.type != ELEMENT_START: + raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token) + if self.token.name_or_data != name: + raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token) + attrs = self.token.attrs + self.consume() + return attrs + + def element_end(self, name): + while self.token.type == CHARACTER_DATA: + self.consume() + if self.token.type != ELEMENT_END: + raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token) + if self.token.name_or_data != name: + raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token) + self.consume() + + def character_data(self, strip = True): + data = '' + while self.token.type == CHARACTER_DATA: + data += self.token.name_or_data + self.consume() + if strip: + data = data.strip() + return data + + +class TraceParser(XmlParser): + + def __init__(self, fp): + XmlParser.__init__(self, fp) + self.last_call_no = 0 + + def parse(self): + self.element_start('trace') + while self.token.type not in (ELEMENT_END, EOF): + call = self.parse_call() + self.handle_call(call) + if self.token.type != EOF: + self.element_end('trace') + + def parse_call(self): + attrs = self.element_start('call') + try: + no = int(attrs['no']) + except KeyError: + self.last_call_no += 1 + no = self.last_call_no + else: + self.last_call_no = no + klass = attrs['class'] + method = attrs['method'] + args = [] + ret = None + while self.token.type == ELEMENT_START: + if self.token.name_or_data == 'arg': + arg = self.parse_arg() + args.append(arg) + elif self.token.name_or_data == 'ret': + ret = self.parse_ret() + elif self.token.name_or_data == 'call': + # ignore nested function calls + self.parse_call() + else: + raise TokenMismatch(" or ", self.token) + self.element_end('call') + + return Call(no, klass, method, args, ret) + + def parse_arg(self): + attrs = self.element_start('arg') + name = attrs['name'] + value = self.parse_value() + self.element_end('arg') + + return name, value + + def parse_ret(self): + attrs = self.element_start('ret') + value = self.parse_value() + self.element_end('ret') + + return value + + def parse_value(self): + expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes') + if self.token.type == ELEMENT_START: + if self.token.name_or_data in expected_tokens: + method = getattr(self, 'parse_' + self.token.name_or_data) + return method() + raise TokenMismatch(" or " .join(expected_tokens), self.token) + + def parse_null(self): + self.element_start('null') + self.element_end('null') + return Literal(None) + + def parse_bool(self): + self.element_start('bool') + value = int(self.character_data()) + self.element_end('bool') + return Literal(value) + + def parse_int(self): + self.element_start('int') + value = int(self.character_data()) + self.element_end('int') + return Literal(value) + + def parse_uint(self): + self.element_start('uint') + value = int(self.character_data()) + self.element_end('uint') + return Literal(value) + + def parse_float(self): + self.element_start('float') + value = float(self.character_data()) + self.element_end('float') + return Literal(value) + + def parse_enum(self): + self.element_start('enum') + name = self.character_data() + self.element_end('enum') + return NamedConstant(name) + + def parse_string(self): + self.element_start('string') + value = self.character_data() + self.element_end('string') + return Literal(value) + + def parse_bytes(self): + self.element_start('bytes') + value = binascii.a2b_hex(self.character_data()) + self.element_end('bytes') + return Literal(value) + + def parse_array(self): + self.element_start('array') + elems = [] + while self.token.type != ELEMENT_END: + elems.append(self.parse_elem()) + self.element_end('array') + return Array(elems) + + def parse_elem(self): + self.element_start('elem') + value = self.parse_value() + self.element_end('elem') + return value + + def parse_struct(self): + attrs = self.element_start('struct') + name = attrs['name'] + members = [] + while self.token.type != ELEMENT_END: + members.append(self.parse_member()) + self.element_end('struct') + return Struct(name, members) + + def parse_member(self): + attrs = self.element_start('member') + name = attrs['name'] + value = self.parse_value() + self.element_end('member') + + return name, value + + def parse_ptr(self): + self.element_start('ptr') + address = self.character_data() + self.element_end('ptr') + + return Pointer(address) + + def handle_call(self, call): + pass + + +class TraceDumper(TraceParser): + + def __init__(self, fp): + TraceParser.__init__(self, fp) + self.formatter = format.DefaultFormatter(sys.stdout) + self.pretty_printer = PrettyPrinter(self.formatter) + + def handle_call(self, call): + call.visit(self.pretty_printer) + self.formatter.newline() + + +class Main: + '''Common main class for all retrace command line utilities.''' + + def __init__(self): + pass + + def main(self): + optparser = self.get_optparser() + (options, args) = optparser.parse_args(sys.argv[1:]) + + if args: + for arg in args: + if arg.endswith('.gz'): + from gzip import GzipFile + stream = GzipFile(arg, 'rt') + elif arg.endswith('.bz2'): + from bz2 import BZ2File + stream = BZ2File(arg, 'rt') + else: + stream = open(arg, 'rt') + self.process_arg(stream, options) + else: + self.process_arg(stream, options) + + def get_optparser(self): + optparser = optparse.OptionParser( + usage="\n\t%prog [options] [traces] ...") + return optparser + + def process_arg(self, stream, options): + parser = TraceDumper(stream) + parser.parse() + + +if __name__ == '__main__': + Main().main() diff --git a/src/gallium/state_trackers/python/retrace/parser.py b/src/gallium/state_trackers/python/retrace/parser.py index b0f3e8a432f..bd47c9a6b06 100755 --- a/src/gallium/state_trackers/python/retrace/parser.py +++ b/src/gallium/state_trackers/python/retrace/parser.py @@ -27,365 +27,7 @@ ########################################################################## -import sys -import xml.parsers.expat -import binascii -import optparse - -from model import * - - -ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF = range(4) - - -class XmlToken: - - def __init__(self, type, name_or_data, attrs = None, line = None, column = None): - assert type in (ELEMENT_START, ELEMENT_END, CHARACTER_DATA, EOF) - self.type = type - self.name_or_data = name_or_data - self.attrs = attrs - self.line = line - self.column = column - - def __str__(self): - if self.type == ELEMENT_START: - return '<' + self.name_or_data + ' ...>' - if self.type == ELEMENT_END: - return '' - if self.type == CHARACTER_DATA: - return self.name_or_data - if self.type == EOF: - return 'end of file' - assert 0 - - -class XmlTokenizer: - """Expat based XML tokenizer.""" - - def __init__(self, fp, skip_ws = True): - self.fp = fp - self.tokens = [] - self.index = 0 - self.final = False - self.skip_ws = skip_ws - - self.character_pos = 0, 0 - self.character_data = '' - - self.parser = xml.parsers.expat.ParserCreate() - self.parser.StartElementHandler = self.handle_element_start - self.parser.EndElementHandler = self.handle_element_end - self.parser.CharacterDataHandler = self.handle_character_data - - def handle_element_start(self, name, attributes): - self.finish_character_data() - line, column = self.pos() - token = XmlToken(ELEMENT_START, name, attributes, line, column) - self.tokens.append(token) - - def handle_element_end(self, name): - self.finish_character_data() - line, column = self.pos() - token = XmlToken(ELEMENT_END, name, None, line, column) - self.tokens.append(token) - - def handle_character_data(self, data): - if not self.character_data: - self.character_pos = self.pos() - self.character_data += data - - def finish_character_data(self): - if self.character_data: - if not self.skip_ws or not self.character_data.isspace(): - line, column = self.character_pos - token = XmlToken(CHARACTER_DATA, self.character_data, None, line, column) - self.tokens.append(token) - self.character_data = '' - - def next(self): - size = 16*1024 - while self.index >= len(self.tokens) and not self.final: - self.tokens = [] - self.index = 0 - data = self.fp.read(size) - self.final = len(data) < size - data = data.rstrip('\0') - try: - self.parser.Parse(data, self.final) - except xml.parsers.expat.ExpatError, e: - #if e.code == xml.parsers.expat.errors.XML_ERROR_NO_ELEMENTS: - if e.code == 3: - pass - else: - raise e - if self.index >= len(self.tokens): - line, column = self.pos() - token = XmlToken(EOF, None, None, line, column) - else: - token = self.tokens[self.index] - self.index += 1 - return token - - def pos(self): - return self.parser.CurrentLineNumber, self.parser.CurrentColumnNumber - - -class TokenMismatch(Exception): - - def __init__(self, expected, found): - self.expected = expected - self.found = found - - def __str__(self): - return '%u:%u: %s expected, %s found' % (self.found.line, self.found.column, str(self.expected), str(self.found)) - - - -class XmlParser: - """Base XML document parser.""" - - def __init__(self, fp): - self.tokenizer = XmlTokenizer(fp) - self.consume() - - def consume(self): - self.token = self.tokenizer.next() - - def match_element_start(self, name): - return self.token.type == ELEMENT_START and self.token.name_or_data == name - - def match_element_end(self, name): - return self.token.type == ELEMENT_END and self.token.name_or_data == name - - def element_start(self, name): - while self.token.type == CHARACTER_DATA: - self.consume() - if self.token.type != ELEMENT_START: - raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token) - if self.token.name_or_data != name: - raise TokenMismatch(XmlToken(ELEMENT_START, name), self.token) - attrs = self.token.attrs - self.consume() - return attrs - - def element_end(self, name): - while self.token.type == CHARACTER_DATA: - self.consume() - if self.token.type != ELEMENT_END: - raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token) - if self.token.name_or_data != name: - raise TokenMismatch(XmlToken(ELEMENT_END, name), self.token) - self.consume() - - def character_data(self, strip = True): - data = '' - while self.token.type == CHARACTER_DATA: - data += self.token.name_or_data - self.consume() - if strip: - data = data.strip() - return data - - -class TraceParser(XmlParser): - - def __init__(self, fp): - XmlParser.__init__(self, fp) - self.last_call_no = 0 - - def parse(self): - self.element_start('trace') - while self.token.type not in (ELEMENT_END, EOF): - call = self.parse_call() - self.handle_call(call) - if self.token.type != EOF: - self.element_end('trace') - - def parse_call(self): - attrs = self.element_start('call') - try: - no = int(attrs['no']) - except KeyError: - self.last_call_no += 1 - no = self.last_call_no - else: - self.last_call_no = no - klass = attrs['class'] - method = attrs['method'] - args = [] - ret = None - while self.token.type == ELEMENT_START: - if self.token.name_or_data == 'arg': - arg = self.parse_arg() - args.append(arg) - elif self.token.name_or_data == 'ret': - ret = self.parse_ret() - elif self.token.name_or_data == 'call': - # ignore nested function calls - self.parse_call() - else: - raise TokenMismatch(" or ", self.token) - self.element_end('call') - - return Call(no, klass, method, args, ret) - - def parse_arg(self): - attrs = self.element_start('arg') - name = attrs['name'] - value = self.parse_value() - self.element_end('arg') - - return name, value - - def parse_ret(self): - attrs = self.element_start('ret') - value = self.parse_value() - self.element_end('ret') - - return value - - def parse_value(self): - expected_tokens = ('null', 'bool', 'int', 'uint', 'float', 'string', 'enum', 'array', 'struct', 'ptr', 'bytes') - if self.token.type == ELEMENT_START: - if self.token.name_or_data in expected_tokens: - method = getattr(self, 'parse_' + self.token.name_or_data) - return method() - raise TokenMismatch(" or " .join(expected_tokens), self.token) - - def parse_null(self): - self.element_start('null') - self.element_end('null') - return Literal(None) - - def parse_bool(self): - self.element_start('bool') - value = int(self.character_data()) - self.element_end('bool') - return Literal(value) - - def parse_int(self): - self.element_start('int') - value = int(self.character_data()) - self.element_end('int') - return Literal(value) - - def parse_uint(self): - self.element_start('uint') - value = int(self.character_data()) - self.element_end('uint') - return Literal(value) - - def parse_float(self): - self.element_start('float') - value = float(self.character_data()) - self.element_end('float') - return Literal(value) - - def parse_enum(self): - self.element_start('enum') - name = self.character_data() - self.element_end('enum') - return NamedConstant(name) - - def parse_string(self): - self.element_start('string') - value = self.character_data() - self.element_end('string') - return Literal(value) - - def parse_bytes(self): - self.element_start('bytes') - value = binascii.a2b_hex(self.character_data()) - self.element_end('bytes') - return Literal(value) - - def parse_array(self): - self.element_start('array') - elems = [] - while self.token.type != ELEMENT_END: - elems.append(self.parse_elem()) - self.element_end('array') - return Array(elems) - - def parse_elem(self): - self.element_start('elem') - value = self.parse_value() - self.element_end('elem') - return value - - def parse_struct(self): - attrs = self.element_start('struct') - name = attrs['name'] - members = [] - while self.token.type != ELEMENT_END: - members.append(self.parse_member()) - self.element_end('struct') - return Struct(name, members) - - def parse_member(self): - attrs = self.element_start('member') - name = attrs['name'] - value = self.parse_value() - self.element_end('member') - - return name, value - - def parse_ptr(self): - self.element_start('ptr') - address = self.character_data() - self.element_end('ptr') - - return Pointer(address) - - def handle_call(self, call): - pass - - -class TraceDumper(TraceParser): - - def __init__(self, fp): - TraceParser.__init__(self, fp) - self.formatter = format.DefaultFormatter(sys.stdout) - self.pretty_printer = PrettyPrinter(self.formatter) - - def handle_call(self, call): - call.visit(self.pretty_printer) - self.formatter.newline() - - -class Main: - '''Common main class for all retrace command line utilities.''' - - def __init__(self): - pass - - def main(self): - optparser = self.get_optparser() - (options, args) = optparser.parse_args(sys.argv[1:]) - - if args: - for arg in args: - if arg.endswith('.gz'): - from gzip import GzipFile - stream = GzipFile(arg, 'rt') - elif arg.endswith('.bz2'): - from bz2 import BZ2File - stream = BZ2File(arg, 'rt') - else: - stream = open(arg, 'rt') - self.process_arg(stream, options) - else: - self.process_arg(stream, options) - - def get_optparser(self): - optparser = optparse.OptionParser( - usage="\n\t%prog [options] [traces] ...") - return optparser - - def process_arg(self, stream, options): - parser = TraceDumper(stream) - parser.parse() +from parse import * if __name__ == '__main__': diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c index 41cdeaa6fdc..f0a4826a001 100644 --- a/src/gallium/state_trackers/python/st_softpipe_winsys.c +++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c @@ -260,7 +260,7 @@ st_softpipe_screen_create(void) static struct pipe_context * st_softpipe_context_create(struct pipe_screen *screen) { - return softpipe_create(screen, screen->winsys, NULL); + return softpipe_create(screen); } diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index 038a7a31b32..61fd8bfc0c8 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -26,7 +26,6 @@ if env['platform'] in ['windows']: 'shared/stw_device.c', 'shared/stw_framebuffer.c', 'shared/stw_pixelformat.c', - 'shared/stw_quirks.c', 'shared/stw_arbextensionsstring.c', 'shared/stw_getprocaddress.c', 'shared/stw_arbpixelformat.c', diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.h b/src/gallium/state_trackers/wgl/icd/stw_icd.h index 8e676fb5b74..cbc1a665481 100644 --- a/src/gallium/state_trackers/wgl/icd/stw_icd.h +++ b/src/gallium/state_trackers/wgl/icd/stw_icd.h @@ -25,8 +25,8 @@ * **************************************************************************/ -#ifndef DRV_H -#define DRV_H +#ifndef STW_ICD_H +#define STW_ICD_H #include @@ -486,4 +486,4 @@ BOOL APIENTRY DrvValidateVersion( ULONG ulVersion ); -#endif /* DRV_H */ +#endif /* STW_ICD_H */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c b/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c index b3934cb4643..cd9fe93eeec 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c +++ b/src/gallium/state_trackers/wgl/shared/stw_arbextensionsstring.c @@ -27,7 +27,11 @@ #include -#include "stw_arbextensionsstring.h" +#define WGL_WGLEXT_PROTOTYPES + +#include +#include + WINGDIAPI const char * APIENTRY wglGetExtensionsStringARB( diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c index f5636354202..0e2d4076993 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c +++ b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.c @@ -25,75 +25,30 @@ * **************************************************************************/ +/** + * @file + * + * WGL_ARB_pixel_format extension implementation. + * + * @sa http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt + */ + + #include +#define WGL_WGLEXT_PROTOTYPES + +#include +#include + #include "pipe/p_compiler.h" #include "util/u_memory.h" #include "stw_public.h" #include "stw_pixelformat.h" -#include "stw_arbpixelformat.h" - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 - -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 - -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A - -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C - -/* From arb_multisample: - */ -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 static boolean -query_attrib( +stw_query_attrib( int iPixelFormat, int iLayerPlane, int attrib, @@ -101,9 +56,9 @@ query_attrib( { uint count; uint index; - const struct pixelformat_info *pf; + const struct stw_pixelformat_info *pfi; - count = pixelformat_get_extended_count(); + count = stw_pixelformat_get_extended_count(); if (attrib == WGL_NUMBER_PIXEL_FORMATS_ARB) { *pvalue = (int) count; @@ -114,30 +69,27 @@ query_attrib( if (index >= count) return FALSE; - pf = pixelformat_get_info( index ); + pfi = stw_pixelformat_get_info( index ); switch (attrib) { case WGL_DRAW_TO_WINDOW_ARB: - *pvalue = TRUE; + *pvalue = pfi->pfd.dwFlags & PFD_DRAW_TO_WINDOW ? TRUE : FALSE; return TRUE; case WGL_DRAW_TO_BITMAP_ARB: - *pvalue = FALSE; + *pvalue = pfi->pfd.dwFlags & PFD_DRAW_TO_BITMAP ? TRUE : FALSE; return TRUE; case WGL_NEED_PALETTE_ARB: - *pvalue = FALSE; + *pvalue = pfi->pfd.dwFlags & PFD_NEED_PALETTE ? TRUE : FALSE; return TRUE; case WGL_NEED_SYSTEM_PALETTE_ARB: - *pvalue = FALSE; + *pvalue = pfi->pfd.dwFlags & PFD_NEED_SYSTEM_PALETTE ? TRUE : FALSE; return TRUE; case WGL_SWAP_METHOD_ARB: - if (pf->flags & PF_FLAG_DOUBLEBUFFER) - *pvalue = WGL_SWAP_COPY_ARB; - else - *pvalue = WGL_SWAP_UNDEFINED_ARB; + *pvalue = pfi->pfd.dwFlags & PFD_SWAP_COPY ? WGL_SWAP_COPY_ARB : WGL_SWAP_UNDEFINED_ARB; return TRUE; case WGL_SWAP_LAYER_BUFFERS_ARB: @@ -179,96 +131,108 @@ query_attrib( break; case WGL_SUPPORT_GDI_ARB: - *pvalue = FALSE; + *pvalue = pfi->pfd.dwFlags & PFD_SUPPORT_GDI ? TRUE : FALSE; break; case WGL_SUPPORT_OPENGL_ARB: - *pvalue = TRUE; + *pvalue = pfi->pfd.dwFlags & PFD_SUPPORT_OPENGL ? TRUE : FALSE; break; case WGL_DOUBLE_BUFFER_ARB: - if (pf->flags & PF_FLAG_DOUBLEBUFFER) - *pvalue = TRUE; - else - *pvalue = FALSE; + *pvalue = pfi->pfd.dwFlags & PFD_DOUBLEBUFFER ? TRUE : FALSE; break; case WGL_STEREO_ARB: - *pvalue = FALSE; + *pvalue = pfi->pfd.dwFlags & PFD_STEREO ? TRUE : FALSE; break; case WGL_PIXEL_TYPE_ARB: - *pvalue = WGL_TYPE_RGBA_ARB; + switch (pfi->pfd.iPixelType) { + case PFD_TYPE_RGBA: + *pvalue = WGL_TYPE_RGBA_ARB; + break; + case PFD_TYPE_COLORINDEX: + *pvalue = WGL_TYPE_COLORINDEX_ARB; + break; + default: + return FALSE; + } break; case WGL_COLOR_BITS_ARB: - *pvalue = (int) (pf->color.redbits + pf->color.greenbits + pf->color.bluebits); + *pvalue = pfi->pfd.cColorBits; break; case WGL_RED_BITS_ARB: - *pvalue = (int) pf->color.redbits; + *pvalue = pfi->pfd.cRedBits; break; case WGL_RED_SHIFT_ARB: - *pvalue = (int) pf->color.redshift; + *pvalue = pfi->pfd.cRedShift; break; case WGL_GREEN_BITS_ARB: - *pvalue = (int) pf->color.greenbits; + *pvalue = pfi->pfd.cGreenBits; break; case WGL_GREEN_SHIFT_ARB: - *pvalue = (int) pf->color.greenshift; + *pvalue = pfi->pfd.cGreenShift; break; case WGL_BLUE_BITS_ARB: - *pvalue = (int) pf->color.bluebits; + *pvalue = pfi->pfd.cBlueBits; break; case WGL_BLUE_SHIFT_ARB: - *pvalue = (int) pf->color.blueshift; + *pvalue = pfi->pfd.cBlueShift; break; case WGL_ALPHA_BITS_ARB: - *pvalue = (int) pf->alpha.alphabits; + *pvalue = pfi->pfd.cAlphaBits; break; case WGL_ALPHA_SHIFT_ARB: - *pvalue = (int) pf->alpha.alphashift; + *pvalue = pfi->pfd.cAlphaShift; break; case WGL_ACCUM_BITS_ARB: + *pvalue = pfi->pfd.cAccumBits; + break; + case WGL_ACCUM_RED_BITS_ARB: + *pvalue = pfi->pfd.cAccumRedBits; + break; + case WGL_ACCUM_GREEN_BITS_ARB: + *pvalue = pfi->pfd.cAccumGreenBits; + break; + case WGL_ACCUM_BLUE_BITS_ARB: + *pvalue = pfi->pfd.cAccumBlueBits; + break; + case WGL_ACCUM_ALPHA_BITS_ARB: - *pvalue = 0; + *pvalue = pfi->pfd.cAccumAlphaBits; break; case WGL_DEPTH_BITS_ARB: - *pvalue = (int) pf->depth.depthbits; + *pvalue = pfi->pfd.cDepthBits; break; case WGL_STENCIL_BITS_ARB: - *pvalue = (int) pf->depth.stencilbits; + *pvalue = pfi->pfd.cStencilBits; break; case WGL_AUX_BUFFERS_ARB: - *pvalue = 0; + *pvalue = pfi->pfd.cAuxBuffers; break; case WGL_SAMPLE_BUFFERS_ARB: - if (pf->flags & PF_FLAG_MULTISAMPLED) - *pvalue = stw_query_sample_buffers(); - else - *pvalue = 0; + *pvalue = pfi->numSampleBuffers; break; case WGL_SAMPLES_ARB: - if (pf->flags & PF_FLAG_MULTISAMPLED) - *pvalue = stw_query_samples(); - else - *pvalue = 0; + *pvalue = pfi->numSamples; break; default: @@ -285,7 +249,7 @@ struct attrib_match_info BOOL exact; }; -static struct attrib_match_info attrib_match[] = { +static const struct attrib_match_info attrib_match[] = { /* WGL_ARB_pixel_format */ { WGL_DRAW_TO_WINDOW_ARB, 0, TRUE }, @@ -324,7 +288,7 @@ static struct attrib_match_info attrib_match[] = { { WGL_SAMPLES_ARB, 2, FALSE } }; -struct pixelformat_score +struct stw_pixelformat_score { int points; uint index; @@ -332,13 +296,13 @@ struct pixelformat_score static BOOL score_pixelformats( - struct pixelformat_score *scores, + struct stw_pixelformat_score *scores, uint count, int attribute, int expected_value ) { uint i; - struct attrib_match_info *ami = NULL; + const struct attrib_match_info *ami = NULL; uint index; /* Find out if a given attribute should be considered for score calculation. @@ -358,7 +322,7 @@ score_pixelformats( for (index = 0; index < count; index++) { int actual_value; - if (!query_attrib( index + 1, 0, attribute, &actual_value )) + if (!stw_query_attrib( index + 1, 0, attribute, &actual_value )) return FALSE; if (ami->exact) { @@ -395,7 +359,7 @@ wglChoosePixelFormatARB( UINT *nNumFormats ) { uint count; - struct pixelformat_score *scores; + struct stw_pixelformat_score *scores; uint i; *nNumFormats = 0; @@ -405,8 +369,8 @@ wglChoosePixelFormatARB( * points for a mismatch when the match does not have to be exact. * Set a score to 0 if there is a mismatch for an exact match criteria. */ - count = pixelformat_get_extended_count(); - scores = (struct pixelformat_score *) MALLOC( count * sizeof( struct pixelformat_score ) ); + count = stw_pixelformat_get_extended_count(); + scores = (struct stw_pixelformat_score *) MALLOC( count * sizeof( struct stw_pixelformat_score ) ); if (scores == NULL) return FALSE; for (i = 0; i < count; i++) { @@ -446,7 +410,7 @@ wglChoosePixelFormatARB( swapped = FALSE; for (i = 1; i < n; i++) { if (scores[i - 1].points < scores[i].points) { - struct pixelformat_score score = scores[i - 1]; + struct stw_pixelformat_score score = scores[i - 1]; scores[i - 1] = scores[i]; scores[i] = score; @@ -489,7 +453,7 @@ wglGetPixelFormatAttribfvARB( for (i = 0; i < nAttributes; i++) { int value; - if (!query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &value )) + if (!stw_query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &value )) return FALSE; pfValues[i] = (FLOAT) value; } @@ -511,7 +475,7 @@ wglGetPixelFormatAttribivARB( (void) hdc; for (i = 0; i < nAttributes; i++) { - if (!query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &piValues[i] )) + if (!stw_query_attrib( iPixelFormat, iLayerPlane, piAttributes[i], &piValues[i] )) return FALSE; } diff --git a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h b/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h deleted file mode 100644 index a6c42599424..00000000000 --- a/src/gallium/state_trackers/wgl/shared/stw_arbpixelformat.h +++ /dev/null @@ -1,61 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef WGL_ARBPIXELFORMAT_H -#define WGL_ARBPIXELFORMAT_H - - -/* Extension functions for get_proc_address: - */ -WINGDIAPI BOOL APIENTRY -wglChoosePixelFormatARB( - HDC hdc, - const int *piAttribIList, - const FLOAT *pfAttribFList, - UINT nMaxFormats, - int *piFormats, - UINT *nNumFormats ); - -WINGDIAPI BOOL APIENTRY -wglGetPixelFormatAttribfvARB( - HDC hdc, - int iPixelFormat, - int iLayerPlane, - UINT nAttributes, - const int *piAttributes, - FLOAT *pfValues ); - -WINGDIAPI BOOL APIENTRY -wglGetPixelFormatAttribivARB( - HDC hdc, - int iPixelFormat, - int iLayerPlane, - UINT nAttributes, - const int *piAttributes, - int *piValues ); - -#endif /* WGL_ARBPIXELFORMAT_H */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.c b/src/gallium/state_trackers/wgl/shared/stw_context.c index f890225242a..f3c7af93f50 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_context.c +++ b/src/gallium/state_trackers/wgl/shared/stw_context.c @@ -59,8 +59,8 @@ stw_copy_context( pipe_mutex_lock( stw_dev->mutex ); - src = stw_lookup_context( hglrcSrc ); - dst = stw_lookup_context( hglrcDst ); + src = stw_lookup_context_locked( hglrcSrc ); + dst = stw_lookup_context_locked( hglrcDst ); if (src && dst) { /* FIXME */ @@ -80,7 +80,7 @@ stw_create_layer_context( int iLayerPlane ) { uint pfi; - const struct pixelformat_info *pf = NULL; + const struct stw_pixelformat_info *pf = NULL; struct stw_context *ctx = NULL; GLvisual *visual = NULL; struct pipe_screen *screen = NULL; @@ -97,7 +97,7 @@ stw_create_layer_context( if (pfi == 0) return 0; - pf = pixelformat_get_info( pfi - 1 ); + pf = stw_pixelformat_get_info( pfi - 1 ); ctx = CALLOC_STRUCT( stw_context ); if (ctx == NULL) @@ -109,21 +109,21 @@ stw_create_layer_context( /* Create visual based on flags */ visual = _mesa_create_visual( - GL_TRUE, - (pf->flags & PF_FLAG_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE, - GL_FALSE, - pf->color.redbits, - pf->color.greenbits, - pf->color.bluebits, - pf->alpha.alphabits, - 0, - pf->depth.depthbits, - pf->depth.stencilbits, - 0, - 0, - 0, - 0, - (pf->flags & PF_FLAG_MULTISAMPLED) ? stw_query_samples() : 0 ); + (pf->pfd.iPixelType == PFD_TYPE_RGBA) ? GL_TRUE : GL_FALSE, + (pf->pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE, + (pf->pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE, + pf->pfd.cRedBits, + pf->pfd.cGreenBits, + pf->pfd.cBlueBits, + pf->pfd.cAlphaBits, + (pf->pfd.iPixelType == PFD_TYPE_COLORINDEX) ? pf->pfd.cColorBits : 0, + pf->pfd.cDepthBits, + pf->pfd.cStencilBits, + pf->pfd.cAccumRedBits, + pf->pfd.cAccumGreenBits, + pf->pfd.cAccumBlueBits, + pf->pfd.cAccumAlphaBits, + pf->numSamples ); if (visual == NULL) goto fail; @@ -153,11 +153,10 @@ stw_create_layer_context( goto fail; ctx->st->ctx->DriverCtx = ctx; + ctx->pfi = pf; pipe_mutex_lock( stw_dev->mutex ); - { - hglrc = handle_table_add(stw_dev->ctx_table, ctx); - } + hglrc = handle_table_add(stw_dev->ctx_table, ctx); pipe_mutex_unlock( stw_dev->mutex ); /* Success? @@ -187,8 +186,10 @@ stw_delete_context( return FALSE; pipe_mutex_lock( stw_dev->mutex ); + ctx = stw_lookup_context_locked(hglrc); + handle_table_remove(stw_dev->ctx_table, hglrc); + pipe_mutex_unlock( stw_dev->mutex ); - ctx = stw_lookup_context(hglrc); if (ctx) { GLcontext *glctx = ctx->st->ctx; GET_CURRENT_CONTEXT( glcurctx ); @@ -199,26 +200,19 @@ stw_delete_context( if (glcurctx == glctx) st_make_current( NULL, NULL, NULL ); - fb = framebuffer_from_hdc( ctx->hdc ); + fb = stw_framebuffer_from_hdc( ctx->hdc ); if (fb) - framebuffer_destroy( fb ); + stw_framebuffer_destroy( fb ); if (WindowFromDC( ctx->hdc ) != NULL) ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc ); - pipe_mutex_lock(stw_dev->mutex); - { - st_destroy_context(ctx->st); - FREE(ctx); - handle_table_remove(stw_dev->ctx_table, hglrc); - } - pipe_mutex_unlock(stw_dev->mutex); + st_destroy_context(ctx->st); + FREE(ctx); ret = TRUE; } - pipe_mutex_unlock( stw_dev->mutex ); - return ret; } @@ -226,38 +220,40 @@ BOOL stw_release_context( UINT_PTR hglrc ) { - BOOL ret = FALSE; + struct stw_context *ctx; if (!stw_dev) - return ret; + return FALSE; pipe_mutex_lock( stw_dev->mutex ); - { - struct stw_context *ctx; - - /* XXX: The expectation is that ctx is the same context which is - * current for this thread. We should check that and return False - * if not the case. - */ - ctx = stw_lookup_context( hglrc ); - if (ctx == NULL) - goto done; - - if (stw_make_current( NULL, 0 ) == FALSE) - goto done; - - ret = TRUE; - } -done: + ctx = stw_lookup_context_locked( hglrc ); pipe_mutex_unlock( stw_dev->mutex ); - return ret; + if (!ctx) + return FALSE; + + /* The expectation is that ctx is the same context which is + * current for this thread. We should check that and return False + * if not the case. + */ + { + GLcontext *glctx = ctx->st->ctx; + GET_CURRENT_CONTEXT( glcurctx ); + + if (glcurctx != glctx) + return FALSE; + } + + if (stw_make_current( NULL, 0 ) == FALSE) + return FALSE; + + return TRUE; } /* Find the width and height of the window named by hdc. */ static void -get_window_size( HDC hdc, GLuint *width, GLuint *height ) +stw_get_window_size( HDC hdc, GLuint *width, GLuint *height ) { if (WindowFromDC( hdc )) { RECT rect; @@ -300,7 +296,7 @@ stw_make_current( return FALSE; pipe_mutex_lock( stw_dev->mutex ); - ctx = stw_lookup_context( hglrc ); + ctx = stw_lookup_context_locked( hglrc ); pipe_mutex_unlock( stw_dev->mutex ); stw_tls_get_data()->currentDC = hdc; @@ -325,24 +321,27 @@ stw_make_current( return TRUE; } - fb = framebuffer_from_hdc( hdc ); + fb = stw_framebuffer_from_hdc( hdc ); if (hdc != NULL) - get_window_size( hdc, &width, &height ); + stw_get_window_size( hdc, &width, &height ); - /* Lazy creation of framebuffers. + /* Lazy creation of stw_framebuffers. */ if (fb == NULL && ctx != NULL && hdc != NULL) { GLvisual *visual = &ctx->st->ctx->Visual; - fb = framebuffer_create( hdc, visual, width, height ); + fb = stw_framebuffer_create( hdc, visual, ctx->pfi, width, height ); if (fb == NULL) return FALSE; } if (ctx && fb) { + pipe_mutex_lock( fb->mutex ); st_make_current( ctx->st, fb->stfb, fb->stfb ); - framebuffer_resize( fb, width, height ); + st_resize_framebuffer( fb->stfb, width, height ); + pipe_mutex_unlock( fb->mutex ); + ctx->hdc = hdc; ctx->st->pipe->priv = hdc; } diff --git a/src/gallium/state_trackers/wgl/shared/stw_context.h b/src/gallium/state_trackers/wgl/shared/stw_context.h index b2896152724..bc3b1dc880d 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_context.h +++ b/src/gallium/state_trackers/wgl/shared/stw_context.h @@ -31,12 +31,14 @@ #include struct st_context; +struct stw_pixelformat_info; struct stw_context { struct st_context *st; HDC hdc; DWORD color_bits; + const struct stw_pixelformat_info *pfi; }; #endif /* STW_CONTEXT_H */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.c b/src/gallium/state_trackers/wgl/shared/stw_device.c index 51936c2bdd6..eef848988c0 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_device.c +++ b/src/gallium/state_trackers/wgl/shared/stw_device.c @@ -41,6 +41,7 @@ #include "shared/stw_pixelformat.h" #include "shared/stw_public.h" #include "shared/stw_tls.h" +#include "shared/stw_framebuffer.h" #ifdef WIN32_THREADS extern _glthread_Mutex OneTimeLock; @@ -75,7 +76,7 @@ st_flush_frontbuffer(struct pipe_screen *screen, boolean -st_init(const struct stw_winsys *stw_winsys) +stw_init(const struct stw_winsys *stw_winsys) { static struct stw_device stw_dev_storage; struct pipe_screen *screen; @@ -119,7 +120,7 @@ st_init(const struct stw_winsys *stw_winsys) goto error1; } - pixelformat_init(); + stw_pixelformat_init(); return TRUE; @@ -130,25 +131,28 @@ error1: boolean -st_init_thread(void) +stw_init_thread(void) { - if (!stw_tls_init_thread()) { + if (!stw_tls_init_thread()) + return FALSE; + + if (!stw_framebuffer_init_thread()) return FALSE; - } return TRUE; } void -st_cleanup_thread(void) +stw_cleanup_thread(void) { + stw_framebuffer_cleanup_thread(); stw_tls_cleanup_thread(); } void -st_cleanup(void) +stw_cleanup(void) { unsigned i; @@ -189,7 +193,7 @@ st_cleanup(void) struct stw_context * -stw_lookup_context( UINT_PTR dhglrc ) +stw_lookup_context_locked( UINT_PTR dhglrc ) { if (dhglrc == 0) return NULL; diff --git a/src/gallium/state_trackers/wgl/shared/stw_device.h b/src/gallium/state_trackers/wgl/shared/stw_device.h index 703cb670816..969e3843e76 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_device.h +++ b/src/gallium/state_trackers/wgl/shared/stw_device.h @@ -29,12 +29,19 @@ #define STW_DEVICE_H_ +#include + #include "pipe/p_compiler.h" #include "pipe/p_thread.h" #include "util/u_handle_table.h" +#include "stw_pixelformat.h" + + +#define STW_MAX_PIXELFORMATS 128 struct pipe_screen; +struct stw_framebuffer; struct stw_device { @@ -45,18 +52,24 @@ struct stw_device #ifdef DEBUG boolean trace_running; #endif - + + struct stw_pixelformat_info pixelformats[STW_MAX_PIXELFORMATS]; + unsigned pixelformat_count; + unsigned pixelformat_extended_count; + pipe_mutex mutex; struct handle_table *ctx_table; + struct stw_framebuffer *fb_head; + #ifdef DEBUG unsigned long memdbg_no; #endif }; struct stw_context * -stw_lookup_context( UINT_PTR hglrc ); +stw_lookup_context_locked( UINT_PTR hglrc ); extern struct stw_device *stw_dev; diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c index c96c4b8dfa8..4348b8f3262 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.c @@ -42,143 +42,94 @@ #include "stw_device.h" #include "stw_public.h" #include "stw_winsys.h" +#include "stw_tls.h" -void -framebuffer_resize( - struct stw_framebuffer *fb, - GLuint width, - GLuint height ) -{ - st_resize_framebuffer( fb->stfb, width, height ); -} - -static struct stw_framebuffer *fb_head = NULL; - +/** + * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx + * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx + */ static LRESULT CALLBACK -window_proc( - HWND hWnd, - UINT uMsg, +stw_call_window_proc( + int nCode, WPARAM wParam, LPARAM lParam ) { - struct stw_framebuffer *fb; + struct stw_tls_data *tls_data; + PCWPSTRUCT pParams = (PCWPSTRUCT)lParam; + + tls_data = stw_tls_get_data(); + if(!tls_data) + return 0; + + if (nCode < 0) + return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam); - for (fb = fb_head; fb != NULL; fb = fb->next) - if (fb->hWnd == hWnd) - break; - assert( fb != NULL ); + if (pParams->message == WM_SIZE && pParams->wParam != SIZE_MINIMIZED) { + struct stw_framebuffer *fb; - if (uMsg == WM_SIZE && wParam != SIZE_MINIMIZED) - framebuffer_resize( fb, LOWORD( lParam ), HIWORD( lParam ) ); + pipe_mutex_lock( stw_dev->mutex ); + for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next) + if (fb->hWnd == pParams->hwnd) + break; + pipe_mutex_unlock( stw_dev->mutex ); + + if(fb) { + unsigned width = LOWORD( pParams->lParam ); + unsigned height = HIWORD( pParams->lParam ); + + /* FIXME: The mesa statetracker makes the assumptions that only + * one context is using the framebuffer, and that that context is the + * current one. However neither holds true, as WGL allows more than + * one context to be bound to the same drawable, and this function can + * be called from any thread. + */ + pipe_mutex_lock( fb->mutex ); + st_resize_framebuffer( fb->stfb, width, height ); + pipe_mutex_unlock( fb->mutex ); + } + } - return CallWindowProc( fb->WndProc, hWnd, uMsg, wParam, lParam ); + return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam); } -static INLINE boolean -stw_is_supported_color(enum pipe_format format) -{ - struct pipe_screen *screen = stw_dev->screen; - return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_RENDER_TARGET, 0); -} - -static INLINE boolean -stw_is_supported_depth_stencil(enum pipe_format format) -{ - struct pipe_screen *screen = stw_dev->screen; - return screen->is_format_supported(screen, format, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); -} /* Create a new framebuffer object which will correspond to the given HDC. */ struct stw_framebuffer * -framebuffer_create( +stw_framebuffer_create( HDC hdc, GLvisual *visual, + const struct stw_pixelformat_info *pfi, GLuint width, GLuint height ) { - struct stw_framebuffer *fb; enum pipe_format colorFormat, depthFormat, stencilFormat; + struct stw_framebuffer *fb; - /* Determine PIPE_FORMATs for buffers. - */ + colorFormat = pfi->color_format; + + assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS ); - if(visual->alphaBits <= 0 && visual->redBits <= 5 && visual->blueBits <= 6 && visual->greenBits <= 5 && - stw_is_supported_color(PIPE_FORMAT_R5G6B5_UNORM)) { - colorFormat = PIPE_FORMAT_R5G6B5_UNORM; - } - else if(visual->alphaBits <= 0 && visual->redBits <= 8 && visual->blueBits <= 8 && visual->greenBits <= 8 && - stw_is_supported_color(PIPE_FORMAT_X8R8G8B8_UNORM)) { - colorFormat = PIPE_FORMAT_X8R8G8B8_UNORM; - } - else if(visual->alphaBits <= 1 && visual->redBits <= 5 && visual->blueBits <= 5 && visual->greenBits <= 5 && - stw_is_supported_color(PIPE_FORMAT_A1R5G5B5_UNORM)) { - colorFormat = PIPE_FORMAT_A1R5G5B5_UNORM; - } - else if(visual->alphaBits <= 4 && visual->redBits <= 4 && visual->blueBits <= 4 && visual->greenBits <= 4 && - stw_is_supported_color(PIPE_FORMAT_A4R4G4B4_UNORM)) { - colorFormat = PIPE_FORMAT_A4R4G4B4_UNORM; - } - else if(visual->alphaBits <= 8 && visual->redBits <= 8 && visual->blueBits <= 8 && visual->greenBits <= 8 && - stw_is_supported_color(PIPE_FORMAT_A8R8G8B8_UNORM)) { - colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM; - } - else { - assert(0); - return NULL; - } - - if (visual->depthBits == 0) + if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z )) + depthFormat = pfi->depth_stencil_format; + else depthFormat = PIPE_FORMAT_NONE; - else if (visual->depthBits <= 16 && - stw_is_supported_depth_stencil(PIPE_FORMAT_Z16_UNORM)) - depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (visual->depthBits <= 24 && visual->stencilBits != 8 && - stw_is_supported_depth_stencil(PIPE_FORMAT_X8Z24_UNORM)) { - depthFormat = PIPE_FORMAT_X8Z24_UNORM; - } - else if (visual->depthBits <= 24 && visual->stencilBits != 8 && - stw_is_supported_depth_stencil(PIPE_FORMAT_Z24X8_UNORM)) { - depthFormat = PIPE_FORMAT_Z24X8_UNORM; - } - else if (visual->depthBits <= 24 && visual->stencilBits == 8 && - stw_is_supported_depth_stencil(PIPE_FORMAT_S8Z24_UNORM)) { - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - } - else if (visual->depthBits <= 24 && visual->stencilBits == 8 && - stw_is_supported_depth_stencil(PIPE_FORMAT_Z24S8_UNORM)) { - depthFormat = PIPE_FORMAT_Z24S8_UNORM; - } - else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_UNORM)) { - depthFormat = PIPE_FORMAT_Z32_UNORM; - } - else if(stw_is_supported_depth_stencil(PIPE_FORMAT_Z32_FLOAT)) { - depthFormat = PIPE_FORMAT_Z32_FLOAT; - } - else { - assert(0); - depthFormat = PIPE_FORMAT_NONE; - } - if (depthFormat == PIPE_FORMAT_S8Z24_UNORM || - depthFormat == PIPE_FORMAT_Z24S8_UNORM) { - stencilFormat = depthFormat; - } - else if (visual->stencilBits == 8 && - stw_is_supported_depth_stencil(PIPE_FORMAT_S8_UNORM)) { - stencilFormat = PIPE_FORMAT_S8_UNORM; - } - else { + if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S )) + stencilFormat = pfi->depth_stencil_format; + else stencilFormat = PIPE_FORMAT_NONE; - } fb = CALLOC_STRUCT( stw_framebuffer ); if (fb == NULL) return NULL; + fb->hDC = hdc; + fb->hWnd = WindowFromDC( hdc ); + + pipe_mutex_init( fb->mutex ); + fb->stfb = st_create_framebuffer( visual, colorFormat, @@ -187,63 +138,60 @@ framebuffer_create( width, height, (void *) fb ); - - fb->cColorBits = GetDeviceCaps( hdc, BITSPIXEL ); - fb->hDC = hdc; - - /* Subclass a window associated with the device context. - */ - fb->hWnd = WindowFromDC( hdc ); - if (fb->hWnd != NULL) { - fb->WndProc = (WNDPROC) SetWindowLongPtr( - fb->hWnd, - GWLP_WNDPROC, - (LONG_PTR) window_proc ); + if(!fb->stfb) { + FREE(fb); + return NULL; } - fb->next = fb_head; - fb_head = fb; + pipe_mutex_lock( stw_dev->mutex ); + fb->next = stw_dev->fb_head; + stw_dev->fb_head = fb; + pipe_mutex_unlock( stw_dev->mutex ); + return fb; } void -framebuffer_destroy( +stw_framebuffer_destroy( struct stw_framebuffer *fb ) { - struct stw_framebuffer **link = &fb_head; - struct stw_framebuffer *pfb = fb_head; + struct stw_framebuffer **link; - while (pfb != NULL) { - if (pfb == fb) { - if (fb->hWnd != NULL) { - SetWindowLongPtr( - fb->hWnd, - GWLP_WNDPROC, - (LONG_PTR) fb->WndProc ); - } + pipe_mutex_lock( stw_dev->mutex ); - *link = fb->next; - FREE( fb ); - return; - } + link = &stw_dev->fb_head; + while (link && *link != fb) + link = &(*link)->next; + assert(*link); + if (link) + *link = fb->next; + fb->next = NULL; - link = &pfb->next; - pfb = pfb->next; - } + pipe_mutex_unlock( stw_dev->mutex ); + + st_unreference_framebuffer(fb->stfb); + + pipe_mutex_destroy( fb->mutex ); + + FREE( fb ); } -/* Given an hdc, return the corresponding stw_framebuffer. +/** + * Given an hdc, return the corresponding stw_framebuffer. */ struct stw_framebuffer * -framebuffer_from_hdc( +stw_framebuffer_from_hdc( HDC hdc ) { struct stw_framebuffer *fb; - for (fb = fb_head; fb != NULL; fb = fb->next) + pipe_mutex_lock( stw_dev->mutex ); + for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next) if (fb->hDC == hdc) - return fb; - return NULL; + break; + pipe_mutex_unlock( stw_dev->mutex ); + + return fb; } @@ -255,10 +203,12 @@ stw_swap_buffers( struct pipe_screen *screen; struct pipe_surface *surface; - fb = framebuffer_from_hdc( hdc ); + fb = stw_framebuffer_from_hdc( hdc ); if (fb == NULL) return FALSE; + pipe_mutex_lock( fb->mutex ); + /* If we're swapping the buffer associated with the current context * we have to flush any pending rendering commands first. */ @@ -266,9 +216,11 @@ stw_swap_buffers( screen = stw_dev->screen; - if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface )) + if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface )) { /* FIXME: this shouldn't happen, but does on glean */ + pipe_mutex_unlock( fb->mutex ); return FALSE; + } #ifdef DEBUG if(stw_dev->trace_running) { @@ -279,5 +231,42 @@ stw_swap_buffers( stw_dev->stw_winsys->flush_frontbuffer( screen, surface, hdc ); + pipe_mutex_unlock( fb->mutex ); + return TRUE; } + + +boolean +stw_framebuffer_init_thread(void) +{ + struct stw_tls_data *tls_data; + + tls_data = stw_tls_get_data(); + if(!tls_data) + return FALSE; + + tls_data->hCallWndProcHook = SetWindowsHookEx(WH_CALLWNDPROC, + stw_call_window_proc, + NULL, + GetCurrentThreadId()); + if(tls_data->hCallWndProcHook == NULL) + return FALSE; + + return TRUE; +} + +void +stw_framebuffer_cleanup_thread(void) +{ + struct stw_tls_data *tls_data; + + tls_data = stw_tls_get_data(); + if(!tls_data) + return; + + if(tls_data->hCallWndProcHook) { + UnhookWindowsHookEx(tls_data->hCallWndProcHook); + tls_data->hCallWndProcHook = NULL; + } +} diff --git a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h index 5abdf189970..f5b48db048c 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h +++ b/src/gallium/state_trackers/wgl/shared/stw_framebuffer.h @@ -28,39 +28,49 @@ #ifndef STW_FRAMEBUFFER_H #define STW_FRAMEBUFFER_H +#include + #include "main/mtypes.h" -/* Windows framebuffer, derived from gl_framebuffer. +#include "pipe/p_thread.h" + +struct stw_pixelformat_info; + +/** + * Windows framebuffer, derived from gl_framebuffer. */ struct stw_framebuffer { - struct st_framebuffer *stfb; HDC hDC; - BYTE cColorBits; HWND hWnd; - WNDPROC WndProc; + + pipe_mutex mutex; + struct st_framebuffer *stfb; + + /** This is protected by stw_device::mutex, not the mutex above */ struct stw_framebuffer *next; }; struct stw_framebuffer * -framebuffer_create( +stw_framebuffer_create( HDC hdc, GLvisual *visual, + const struct stw_pixelformat_info *pfi, GLuint width, GLuint height ); void -framebuffer_destroy( +stw_framebuffer_destroy( struct stw_framebuffer *fb ); -void -framebuffer_resize( - struct stw_framebuffer *fb, - GLuint width, - GLuint height ); - struct stw_framebuffer * -framebuffer_from_hdc( +stw_framebuffer_from_hdc( HDC hdc ); +boolean +stw_framebuffer_init_thread(void); + +void +stw_framebuffer_cleanup_thread(void); + #endif /* STW_FRAMEBUFFER_H */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c index ac2d6fc2605..aa43120955e 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c +++ b/src/gallium/state_trackers/wgl/shared/stw_getprocaddress.c @@ -27,28 +27,31 @@ #include +#define WGL_WGLEXT_PROTOTYPES + +#include +#include + #include "glapi/glapi.h" -#include "stw_arbextensionsstring.h" -#include "stw_arbpixelformat.h" #include "stw_public.h" -struct extension_entry +struct stw_extension_entry { const char *name; PROC proc; }; -#define EXTENTRY(P) { #P, (PROC) P } +#define STW_EXTENSION_ENTRY(P) { #P, (PROC) P } -static struct extension_entry extension_entries[] = { +static const struct stw_extension_entry stw_extension_entries[] = { /* WGL_ARB_extensions_string */ - EXTENTRY( wglGetExtensionsStringARB ), + STW_EXTENSION_ENTRY( wglGetExtensionsStringARB ), /* WGL_ARB_pixel_format */ - EXTENTRY( wglChoosePixelFormatARB ), - EXTENTRY( wglGetPixelFormatAttribfvARB ), - EXTENTRY( wglGetPixelFormatAttribivARB ), + STW_EXTENSION_ENTRY( wglChoosePixelFormatARB ), + STW_EXTENSION_ENTRY( wglGetPixelFormatAttribfvARB ), + STW_EXTENSION_ENTRY( wglGetPixelFormatAttribivARB ), { NULL, NULL } }; @@ -57,13 +60,13 @@ PROC stw_get_proc_address( LPCSTR lpszProc ) { - struct extension_entry *entry; + const struct stw_extension_entry *entry; - PROC p = (PROC) _glapi_get_proc_address( (const char *) lpszProc ); + PROC p = (PROC) _glapi_get_proc_address( lpszProc ); if (p) return p; - for (entry = extension_entries; entry->name; entry++) + for (entry = stw_extension_entries; entry->name; entry++) if (strcmp( lpszProc, entry->name ) == 0) return entry->proc; diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c index b216ca5c823..9e642cbdd48 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.c @@ -25,113 +25,237 @@ * **************************************************************************/ +#include "pipe/p_format.h" +#include "pipe/p_defines.h" +#include "pipe/p_screen.h" + #include "util/u_debug.h" +#include "util/u_memory.h" + +#include "stw_device.h" #include "stw_pixelformat.h" #include "stw_public.h" #include "stw_tls.h" -#define MAX_PIXELFORMATS 16 -static struct pixelformat_info pixelformats[MAX_PIXELFORMATS]; -static uint pixelformat_count = 0; -static uint pixelformat_extended_count = 0; +struct stw_pf_color_info +{ + enum pipe_format format; + struct { + unsigned char red; + unsigned char green; + unsigned char blue; + unsigned char alpha; + } bits; + struct { + unsigned char red; + unsigned char green; + unsigned char blue; + unsigned char alpha; + } shift; +}; + +struct stw_pf_depth_info +{ + enum pipe_format format; + struct { + unsigned char depth; + unsigned char stencil; + } bits; +}; + + +/* NOTE: order matters, since in otherwise equal circumstances the first + * format listed will get chosen */ + +static const struct stw_pf_color_info +stw_pf_color[] = { + /* no-alpha */ + { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} }, + { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} }, + { PIPE_FORMAT_R5G6B5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} }, + /* alpha */ + { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} }, + { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} }, +#if 0 + { PIPE_FORMAT_A2B10G10R10_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} }, +#endif + { PIPE_FORMAT_A1R5G5B5_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} }, + { PIPE_FORMAT_A4R4G4B4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} } +}; + + +static const struct stw_pf_depth_info +stw_pf_depth_stencil[] = { + /* pure depth */ + { PIPE_FORMAT_Z32_UNORM, {32, 0} }, + { PIPE_FORMAT_Z24X8_UNORM, {24, 0} }, + { PIPE_FORMAT_X8Z24_UNORM, {24, 0} }, + { PIPE_FORMAT_Z16_UNORM, {16, 0} }, + /* pure stencil */ + { PIPE_FORMAT_S8_UNORM, { 0, 8} }, + /* combined depth-stencil */ + { PIPE_FORMAT_S8Z24_UNORM, {24, 8} }, + { PIPE_FORMAT_Z24S8_UNORM, {24, 8} } +}; + + +static const boolean +stw_pf_doublebuffer[] = { + FALSE, + TRUE, +}; + + +const unsigned +stw_pf_multisample[] = { + 0, + 4 +}; static void -add_standard_pixelformats( - struct pixelformat_info **ppf, - uint flags ) +stw_pixelformat_add( + struct stw_device *stw_dev, + const struct stw_pf_color_info *color, + const struct stw_pf_depth_info *depth, + boolean doublebuffer, + unsigned samples ) { - struct pixelformat_info *pf = *ppf; - struct pixelformat_color_info color24 = { 8, 0, 8, 8, 8, 16 }; - struct pixelformat_alpha_info alpha8 = { 8, 24 }; - struct pixelformat_alpha_info noalpha = { 0, 0 }; - struct pixelformat_depth_info depth24s8 = { 24, 8 }; - struct pixelformat_depth_info depth16 = { 16, 0 }; + boolean extended = FALSE; + struct stw_pixelformat_info *pfi; + + assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS); + if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS) + return; - pf->flags = PF_FLAG_DOUBLEBUFFER | flags; - pf->color = color24; - pf->alpha = alpha8; - pf->depth = depth16; - pf++; + assert(pf_layout( color->format ) == PIPE_FORMAT_LAYOUT_RGBAZS ); + assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_R ) == color->bits.red ); + assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_G ) == color->bits.green ); + assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_B ) == color->bits.blue ); + assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_A ) == color->bits.alpha ); + assert(pf_layout( depth->format ) == PIPE_FORMAT_LAYOUT_RGBAZS ); + assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_Z ) == depth->bits.depth ); + assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_S ) == depth->bits.stencil ); + + pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count]; + + memset(pfi, 0, sizeof *pfi); + + pfi->color_format = color->format; + pfi->depth_stencil_format = depth->format; + + pfi->pfd.nSize = sizeof pfi->pfd; + pfi->pfd.nVersion = 1; - pf->flags = PF_FLAG_DOUBLEBUFFER | flags; - pf->color = color24; - pf->alpha = alpha8; - pf->depth = depth24s8; - pf++; + pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL; + + /* TODO: also support non-native pixel formats */ + pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW ; + + if (doublebuffer) + pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY; + + pfi->pfd.iPixelType = PFD_TYPE_RGBA; - pf->flags = PF_FLAG_DOUBLEBUFFER | flags; - pf->color = color24; - pf->alpha = noalpha; - pf->depth = depth16; - pf++; + pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue; + pfi->pfd.cRedBits = color->bits.red; + pfi->pfd.cRedShift = color->shift.red; + pfi->pfd.cGreenBits = color->bits.green; + pfi->pfd.cGreenShift = color->shift.green; + pfi->pfd.cBlueBits = color->bits.blue; + pfi->pfd.cBlueShift = color->shift.blue; + pfi->pfd.cAlphaBits = color->bits.alpha; + pfi->pfd.cAlphaShift = color->shift.alpha; + pfi->pfd.cAccumBits = 0; + pfi->pfd.cAccumRedBits = 0; + pfi->pfd.cAccumGreenBits = 0; + pfi->pfd.cAccumBlueBits = 0; + pfi->pfd.cAccumAlphaBits = 0; + pfi->pfd.cDepthBits = depth->bits.depth; + pfi->pfd.cStencilBits = depth->bits.stencil; + pfi->pfd.cAuxBuffers = 0; + pfi->pfd.iLayerType = 0; + pfi->pfd.bReserved = 0; + pfi->pfd.dwLayerMask = 0; + pfi->pfd.dwVisibleMask = 0; + pfi->pfd.dwDamageMask = 0; - pf->flags = PF_FLAG_DOUBLEBUFFER | flags; - pf->color = color24; - pf->alpha = noalpha; - pf->depth = depth24s8; - pf++; - - pf->flags = flags; - pf->color = color24; - pf->alpha = alpha8; - pf->depth = depth16; - pf++; - - pf->flags = flags; - pf->color = color24; - pf->alpha = alpha8; - pf->depth = depth24s8; - pf++; - - pf->flags = flags; - pf->color = color24; - pf->alpha = noalpha; - pf->depth = depth16; - pf++; - - pf->flags = flags; - pf->color = color24; - pf->alpha = noalpha; - pf->depth = depth24s8; - pf++; - - *ppf = pf; + if(samples) { + pfi->numSampleBuffers = 1; + pfi->numSamples = samples; + extended = TRUE; + } + + ++stw_dev->pixelformat_extended_count; + + if(!extended) { + ++stw_dev->pixelformat_count; + assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count); + } } void -pixelformat_init( void ) +stw_pixelformat_init( void ) { - struct pixelformat_info *pf = pixelformats; + struct pipe_screen *screen = stw_dev->screen; + unsigned i, j, k, l; + + assert( !stw_dev->pixelformat_count ); + assert( !stw_dev->pixelformat_extended_count ); - add_standard_pixelformats( &pf, 0 ); - pixelformat_count = pf - pixelformats; + for(i = 0; i < Elements(stw_pf_multisample); ++i) { + unsigned samples = stw_pf_multisample[i]; + + /* FIXME: re-enabled MSAA when we can query it */ + if(samples) + continue; - add_standard_pixelformats( &pf, PF_FLAG_MULTISAMPLED ); - pixelformat_extended_count = pf - pixelformats; + for(j = 0; j < Elements(stw_pf_color); ++j) { + const struct stw_pf_color_info *color = &stw_pf_color[j]; + + if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) + continue; + + for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) { + unsigned doublebuffer = stw_pf_doublebuffer[k]; + + for(l = 0; l < Elements(stw_pf_depth_stencil); ++l) { + const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l]; + + if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) + continue; - assert( pixelformat_extended_count <= MAX_PIXELFORMATS ); + stw_pixelformat_add( stw_dev, color, depth, doublebuffer, samples ); + } + } + } + } + + assert( stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count ); + assert( stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS ); } uint -pixelformat_get_count( void ) +stw_pixelformat_get_count( void ) { - return pixelformat_count; + return stw_dev->pixelformat_count; } uint -pixelformat_get_extended_count( void ) +stw_pixelformat_get_extended_count( void ) { - return pixelformat_extended_count; + return stw_dev->pixelformat_extended_count; } -const struct pixelformat_info * -pixelformat_get_info( uint index ) +const struct stw_pixelformat_info * +stw_pixelformat_get_info( uint index ) { - assert( index < pixelformat_extended_count ); + assert( index < stw_dev->pixelformat_extended_count ); - return &pixelformats[index]; + return &stw_dev->pixelformats[index]; } @@ -144,11 +268,11 @@ stw_pixelformat_describe( { uint count; uint index; - const struct pixelformat_info *pf; + const struct stw_pixelformat_info *pfi; (void) hdc; - count = pixelformat_get_extended_count(); + count = stw_pixelformat_get_extended_count(); index = (uint) iPixelFormat - 1; if (ppfd == NULL) @@ -156,36 +280,9 @@ stw_pixelformat_describe( if (index >= count || nBytes != sizeof( PIXELFORMATDESCRIPTOR )) return 0; - pf = pixelformat_get_info( index ); - - ppfd->nSize = sizeof( PIXELFORMATDESCRIPTOR ); - ppfd->nVersion = 1; - ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - if (pf->flags & PF_FLAG_DOUBLEBUFFER) - ppfd->dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY; - ppfd->iPixelType = PFD_TYPE_RGBA; - ppfd->cColorBits = pf->color.redbits + pf->color.greenbits + pf->color.bluebits; - ppfd->cRedBits = pf->color.redbits; - ppfd->cRedShift = pf->color.redshift; - ppfd->cGreenBits = pf->color.greenbits; - ppfd->cGreenShift = pf->color.greenshift; - ppfd->cBlueBits = pf->color.bluebits; - ppfd->cBlueShift = pf->color.blueshift; - ppfd->cAlphaBits = pf->alpha.alphabits; - ppfd->cAlphaShift = pf->alpha.alphashift; - ppfd->cAccumBits = 0; - ppfd->cAccumRedBits = 0; - ppfd->cAccumGreenBits = 0; - ppfd->cAccumBlueBits = 0; - ppfd->cAccumAlphaBits = 0; - ppfd->cDepthBits = pf->depth.depthbits; - ppfd->cStencilBits = pf->depth.stencilbits; - ppfd->cAuxBuffers = 0; - ppfd->iLayerType = 0; - ppfd->bReserved = 0; - ppfd->dwLayerMask = 0; - ppfd->dwVisibleMask = 0; - ppfd->dwDamageMask = 0; + pfi = stw_pixelformat_get_info( index ); + + memcpy(ppfd, &pfi->pfd, sizeof( PIXELFORMATDESCRIPTOR )); return count; } @@ -203,29 +300,30 @@ int stw_pixelformat_choose( HDC hdc, (void) hdc; - count = pixelformat_get_count(); + count = stw_pixelformat_get_count(); bestindex = count; - bestdelta = 0xffffffff; + bestdelta = ~0U; for (index = 0; index < count; index++) { uint delta = 0; - const struct pixelformat_info *pf = pixelformat_get_info( index ); + const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info( index ); if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) != - !!(pf->flags & PF_FLAG_DOUBLEBUFFER)) + !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) continue; - if (ppfd->cColorBits != pf->color.redbits + pf->color.greenbits + pf->color.bluebits) + /* FIXME: Take in account individual channel bits */ + if (ppfd->cColorBits != pfi->pfd.cColorBits) delta += 8; - if (ppfd->cDepthBits != pf->depth.depthbits) + if (ppfd->cDepthBits != pfi->pfd.cDepthBits) delta += 4; - if (ppfd->cStencilBits != pf->depth.stencilbits) + if (ppfd->cStencilBits != pfi->pfd.cStencilBits) delta += 2; - if (ppfd->cAlphaBits != pf->alpha.alphabits) + if (ppfd->cAlphaBits != pfi->pfd.cAlphaBits) delta++; if (delta < bestdelta) { @@ -262,7 +360,7 @@ stw_pixelformat_set( (void) hdc; index = (uint) iPixelFormat - 1; - count = pixelformat_get_extended_count(); + count = stw_pixelformat_get_extended_count(); if (index >= count) return FALSE; @@ -277,21 +375,3 @@ stw_pixelformat_set( return TRUE; } - - - -/* XXX: this needs to be turned into queries on pipe_screen or - * stw_winsys. - */ -int -stw_query_sample_buffers( void ) -{ - return 1; -} - -int -stw_query_samples( void ) -{ - return 4; -} - diff --git a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h index 7ca4194a2ae..34522ebef38 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h +++ b/src/gallium/state_trackers/wgl/shared/stw_pixelformat.h @@ -25,59 +25,36 @@ * **************************************************************************/ -#ifndef PIXELFORMAT_H -#define PIXELFORMAT_H +#ifndef STW_PIXELFORMAT_H +#define STW_PIXELFORMAT_H #include + #include "pipe/p_compiler.h" +#include "pipe/p_format.h" -#define PF_FLAG_DOUBLEBUFFER 0x00000001 -#define PF_FLAG_MULTISAMPLED 0x00000002 - -struct pixelformat_color_info +struct stw_pixelformat_info { - uint redbits; - uint redshift; - uint greenbits; - uint greenshift; - uint bluebits; - uint blueshift; -}; - -struct pixelformat_alpha_info -{ - uint alphabits; - uint alphashift; -}; - -struct pixelformat_depth_info -{ - uint depthbits; - uint stencilbits; -}; - -struct pixelformat_info -{ - uint flags; - struct pixelformat_color_info color; - struct pixelformat_alpha_info alpha; - struct pixelformat_depth_info depth; + enum pipe_format color_format; + enum pipe_format depth_stencil_format; + + PIXELFORMATDESCRIPTOR pfd; + + unsigned numSampleBuffers; + unsigned numSamples; }; void -pixelformat_init( void ); +stw_pixelformat_init( void ); uint -pixelformat_get_count( void ); +stw_pixelformat_get_count( void ); uint -pixelformat_get_extended_count( void ); +stw_pixelformat_get_extended_count( void ); -const struct pixelformat_info * -pixelformat_get_info( uint index ); - -int stw_query_sample_buffers( void ); -int stw_query_samples( void ); +const struct stw_pixelformat_info * +stw_pixelformat_get_info( uint index ); -#endif /* PIXELFORMAT_H */ +#endif /* STW_PIXELFORMAT_H */ diff --git a/src/gallium/state_trackers/wgl/shared/stw_quirks.c b/src/gallium/state_trackers/wgl/shared/stw_quirks.c deleted file mode 100644 index 2f7091a52c0..00000000000 --- a/src/gallium/state_trackers/wgl/shared/stw_quirks.c +++ /dev/null @@ -1,116 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * @file - * - * This is hopefully a temporary hack to define some needed dispatch - * table entries. Hopefully, I'll find a better solution. The - * dispatch table generation scripts ought to be making these dummy - * stubs as well. - */ - -void gl_dispatch_stub_543(void){} -void gl_dispatch_stub_544(void){} -void gl_dispatch_stub_545(void){} -void gl_dispatch_stub_546(void){} -void gl_dispatch_stub_547(void){} -void gl_dispatch_stub_548(void){} -void gl_dispatch_stub_549(void){} -void gl_dispatch_stub_550(void){} -void gl_dispatch_stub_551(void){} -void gl_dispatch_stub_552(void){} -void gl_dispatch_stub_553(void){} -void gl_dispatch_stub_554(void){} -void gl_dispatch_stub_555(void){} -void gl_dispatch_stub_556(void){} -void gl_dispatch_stub_557(void){} -void gl_dispatch_stub_558(void){} -void gl_dispatch_stub_559(void){} -void gl_dispatch_stub_560(void){} -void gl_dispatch_stub_561(void){} -void gl_dispatch_stub_565(void){} -void gl_dispatch_stub_566(void){} -void gl_dispatch_stub_570(void){} -void gl_dispatch_stub_577(void){} -void gl_dispatch_stub_578(void){} -void gl_dispatch_stub_582(void){} -void gl_dispatch_stub_603(void){} -void gl_dispatch_stub_607(void){} -void gl_dispatch_stub_645(void){} -void gl_dispatch_stub_646(void){} -void gl_dispatch_stub_647(void){} -void gl_dispatch_stub_648(void){} -void gl_dispatch_stub_649(void){} -void gl_dispatch_stub_650(void){} -void gl_dispatch_stub_651(void){} -void gl_dispatch_stub_652(void){} -void gl_dispatch_stub_653(void){} -void gl_dispatch_stub_657(void){} -void gl_dispatch_stub_733(void){} -void gl_dispatch_stub_734(void){} -void gl_dispatch_stub_735(void){} -void gl_dispatch_stub_736(void){} -void gl_dispatch_stub_737(void){} -void gl_dispatch_stub_738(void){} -void gl_dispatch_stub_744(void){} -void gl_dispatch_stub_745(void){} -void gl_dispatch_stub_746(void){} -void gl_dispatch_stub_760(void){} -void gl_dispatch_stub_761(void){} -void gl_dispatch_stub_763(void){} -void gl_dispatch_stub_764(void){} -void gl_dispatch_stub_765(void){} -void gl_dispatch_stub_766(void){} -void gl_dispatch_stub_767(void){} -void gl_dispatch_stub_768(void){} - -void gl_dispatch_stub_562(void){} -void gl_dispatch_stub_563(void){} -void gl_dispatch_stub_564(void){} -void gl_dispatch_stub_567(void){} -void gl_dispatch_stub_568(void){} -void gl_dispatch_stub_569(void){} -void gl_dispatch_stub_580(void){} -void gl_dispatch_stub_581(void){} -void gl_dispatch_stub_606(void){} -void gl_dispatch_stub_654(void){} -void gl_dispatch_stub_655(void){} -void gl_dispatch_stub_656(void){} -void gl_dispatch_stub_739(void){} -void gl_dispatch_stub_740(void){} -void gl_dispatch_stub_741(void){} -void gl_dispatch_stub_748(void){} -void gl_dispatch_stub_749(void){} -void gl_dispatch_stub_769(void){} -void gl_dispatch_stub_770(void){} -void gl_dispatch_stub_771(void){} -void gl_dispatch_stub_772(void){} -void gl_dispatch_stub_773(void){} -void gl_dispatch_stub_774(void){} -void gl_dispatch_stub_750(void){} -void gl_dispatch_stub_742(void){} diff --git a/src/gallium/state_trackers/wgl/shared/stw_tls.h b/src/gallium/state_trackers/wgl/shared/stw_tls.h index 23b61e68ff5..f5a6bdf4b1a 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_tls.h +++ b/src/gallium/state_trackers/wgl/shared/stw_tls.h @@ -28,11 +28,14 @@ #ifndef STW_TLS_H #define STW_TLS_H +#include + struct stw_tls_data { uint currentPixelFormat; HDC currentDC; UINT_PTR currentGLRC; + HHOOK hCallWndProcHook; }; boolean diff --git a/src/gallium/state_trackers/wgl/shared/stw_winsys.h b/src/gallium/state_trackers/wgl/shared/stw_winsys.h index e4a1d4f979f..c0bf82c9ed7 100644 --- a/src/gallium/state_trackers/wgl/shared/stw_winsys.h +++ b/src/gallium/state_trackers/wgl/shared/stw_winsys.h @@ -51,15 +51,15 @@ struct stw_winsys }; boolean -st_init(const struct stw_winsys *stw_winsys); +stw_init(const struct stw_winsys *stw_winsys); boolean -st_init_thread(void); +stw_init_thread(void); void -st_cleanup_thread(void); +stw_cleanup_thread(void); void -st_cleanup(void); +stw_cleanup(void); #endif /* STW_WINSYS_H */ diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c index 33f9ac15ab1..f038bfa40ef 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_winsys_softpipe.c @@ -31,42 +31,11 @@ #include "radeon_winsys_softpipe.h" -struct radeon_softpipe_winsys { - struct softpipe_winsys sp_winsys; - struct radeon_context *radeon_context; -}; - -/** - * Return list of surface formats supported by this driver. - */ -static boolean radeon_is_format_supported(struct softpipe_winsys *sws, - uint format) -{ - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_R5G6B5_UNORM: - case PIPE_FORMAT_Z24S8_UNORM: - return TRUE; - default: - break; - } - return FALSE; -} - struct pipe_context *radeon_create_softpipe(struct pipe_winsys* winsys) { - struct softpipe_winsys *sp_winsys; struct pipe_screen *pipe_screen; pipe_screen = softpipe_create_screen(winsys); - sp_winsys = CALLOC_STRUCT(softpipe_winsys); - if (sp_winsys == NULL) { - return NULL; - } - - sp_winsys->is_format_supported = radeon_is_format_supported; - return softpipe_create(pipe_screen, - winsys, - sp_winsys); + return softpipe_create(pipe_screen); } diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index 9ceb67d2ac7..b52f427e4a7 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -359,7 +359,7 @@ xlib_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, /* fall-through */ case EGL_OPENGL_API: /* create a softpipe context */ - ctx->pipe = softpipe_create(xdrv->screen, xdrv->winsys, NULL); + ctx->pipe = softpipe_create(xdrv->screen); /* Now do xlib / state tracker inits here */ _eglConfigToContextModesRec(conf, &visual); ctx->Context = st_create_context(ctx->pipe, &visual, share_ctx); @@ -388,6 +388,7 @@ xlib_eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx) /* API-dependent clean-up */ switch (context->Base.ClientAPI) { case EGL_OPENGL_ES_API: + case EGL_OPENVG_API: /* fall-through */ case EGL_OPENGL_API: st_destroy_context(context->Context); diff --git a/src/gallium/winsys/g3dvl/xsp_winsys.c b/src/gallium/winsys/g3dvl/xsp_winsys.c index 5b9fdb5c1f8..698c2856a4f 100644 --- a/src/gallium/winsys/g3dvl/xsp_winsys.c +++ b/src/gallium/winsys/g3dvl/xsp_winsys.c @@ -261,7 +261,7 @@ struct pipe_context* create_pipe_context(Display *display, int screen) } sp_screen = softpipe_create_screen((struct pipe_winsys*)xsp_winsys); - sp_pipe = softpipe_create(sp_screen, (struct pipe_winsys*)xsp_winsys, NULL); + sp_pipe = softpipe_create(sp_screen); xsp_context = calloc(1, sizeof(struct xsp_context)); xsp_context->display = display; diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c index d5d9431865c..33826524d7a 100644 --- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -263,7 +263,7 @@ gdi_softpipe_screen_create(void) static struct pipe_context * gdi_softpipe_context_create(struct pipe_screen *screen) { - return softpipe_create(screen, screen->winsys, NULL); + return softpipe_create(screen); } @@ -312,21 +312,21 @@ DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved) { switch (fdwReason) { case DLL_PROCESS_ATTACH: - if (!st_init(&stw_winsys)) { + if (!stw_init(&stw_winsys)) { return FALSE; } - return st_init_thread(); + return stw_init_thread(); case DLL_THREAD_ATTACH: - return st_init_thread(); + return stw_init_thread(); case DLL_THREAD_DETACH: - st_cleanup_thread(); + stw_cleanup_thread(); break; case DLL_PROCESS_DETACH: - st_cleanup_thread(); - st_cleanup(); + stw_cleanup_thread(); + stw_cleanup(); break; } return TRUE; diff --git a/src/gallium/winsys/xlib/xlib_softpipe.c b/src/gallium/winsys/xlib/xlib_softpipe.c index 762ebd98477..44b8464518a 100644 --- a/src/gallium/winsys/xlib/xlib_softpipe.c +++ b/src/gallium/winsys/xlib/xlib_softpipe.c @@ -482,7 +482,7 @@ xlib_create_softpipe_context( struct pipe_screen *screen, { struct pipe_context *pipe; - pipe = softpipe_create(screen, screen->winsys, NULL); + pipe = softpipe_create(screen); if (pipe == NULL) goto fail; diff --git a/src/gallium/winsys/xlib/xlib_trace.c b/src/gallium/winsys/xlib/xlib_trace.c index 37095c5d8ec..dbea655ab45 100644 --- a/src/gallium/winsys/xlib/xlib_trace.c +++ b/src/gallium/winsys/xlib/xlib_trace.c @@ -37,6 +37,7 @@ #include "trace/tr_screen.h" #include "trace/tr_context.h" +#include "trace/tr_texture.h" #include "pipe/p_screen.h" @@ -66,9 +67,11 @@ fail: } static struct pipe_context * -xlib_create_trace_context( struct pipe_screen *screen, +xlib_create_trace_context( struct pipe_screen *_screen, void *priv ) { + struct trace_screen *tr_scr = trace_screen( _screen ); + struct pipe_screen *screen = tr_scr->screen; struct pipe_context *pipe, *trace_pipe; pipe = xlib_softpipe_driver.create_pipe_context( screen, priv ); @@ -77,7 +80,7 @@ xlib_create_trace_context( struct pipe_screen *screen, /* Wrap it: */ - trace_pipe = trace_context_create(screen, pipe); + trace_pipe = trace_context_create(_screen, pipe); if (trace_pipe == NULL) goto fail; @@ -86,15 +89,18 @@ xlib_create_trace_context( struct pipe_screen *screen, return trace_pipe; fail: + if (pipe) + pipe->destroy( pipe ); return NULL; } static void xlib_trace_display_surface( struct xmesa_buffer *buffer, - struct pipe_surface *surf ) + struct pipe_surface *_surf ) { - /* ?? - */ + struct trace_surface *tr_surf = trace_surface( _surf ); + struct pipe_surface *surf = tr_surf->surface; + xlib_softpipe_driver.display_surface( buffer, surf ); } diff --git a/src/glx/x11/dri2_glx.c b/src/glx/x11/dri2_glx.c index 9c8f1101b9e..b6eeb913b66 100644 --- a/src/glx/x11/dri2_glx.c +++ b/src/glx/x11/dri2_glx.c @@ -74,7 +74,6 @@ struct __GLXDRIdrawablePrivateRec { int bufferCount; int width, height; int have_back; - int have_front; int have_fake_front; }; @@ -195,7 +194,7 @@ static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw, XserverRegion region; /* Check we have the right attachments */ - if (!(priv->have_front && priv->have_back)) + if (!priv->have_back) return; xrect.x = x; @@ -229,7 +228,7 @@ static void dri2WaitX(__GLXDRIdrawable *pdraw) XserverRegion region; /* Check we have the right attachments */ - if (!(priv->have_fake_front && priv->have_front)) + if (!priv->have_fake_front) return; xrect.x = 0; @@ -254,7 +253,7 @@ static void dri2WaitGL(__GLXDRIdrawable *pdraw) XRectangle xrect; XserverRegion region; - if (!(priv->have_fake_front && priv->have_front)) + if (!priv->have_fake_front) return; xrect.x = 0; @@ -273,6 +272,15 @@ static void dri2WaitGL(__GLXDRIdrawable *pdraw) XFixesDestroyRegion(pdraw->psc->dpy, region); } + +static void dri2FlushFrontBuffer(__DRIdrawable *driDrawable, + void *loaderPrivate) +{ + (void) driDrawable; + dri2WaitGL((__GLXDRIdrawable *) loaderPrivate); +} + + static void dri2DestroyScreen(__GLXscreenConfigs *psc) { /* Free the direct rendering per screen data */ @@ -299,7 +307,6 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->width = *width; pdraw->height = *height; pdraw->bufferCount = *out_count; - pdraw->have_front = 0; pdraw->have_fake_front = 0; pdraw->have_back = 0; @@ -311,8 +318,6 @@ dri2GetBuffers(__DRIdrawable *driDrawable, pdraw->buffers[i].pitch = buffers[i].pitch; pdraw->buffers[i].cpp = buffers[i].cpp; pdraw->buffers[i].flags = buffers[i].flags; - if (pdraw->buffers[i].attachment == __DRI_BUFFER_FRONT_LEFT) - pdraw->have_front = 1; if (pdraw->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) pdraw->have_fake_front = 1; if (pdraw->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) @@ -327,6 +332,7 @@ dri2GetBuffers(__DRIdrawable *driDrawable, static const __DRIdri2LoaderExtension dri2LoaderExtension = { { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, dri2GetBuffers, + dri2FlushFrontBuffer }; static const __DRIextension *loader_extensions[] = { diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 3089aa17285..87d62ad8468 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -40,6 +40,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "glxclient.h" #include "glcontextmodes.h" #include "xf86dri.h" +#include "dri2.h" #include "sarea.h" #include #include @@ -75,32 +76,45 @@ struct __GLXDRIcontextPrivateRec { */ static Bool driGetDriverName(Display *dpy, int scrNum, char **driverName) { - int directCapable; - Bool b; - int driverMajor, driverMinor, driverPatch; + int directCapable; + Bool b; + int event, error; + int driverMajor, driverMinor, driverPatch; - *driverName = NULL; + *driverName = NULL; - if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) { - ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n"); - return False; - } - if (!directCapable) { - ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n"); - return False; - } + if (XF86DRIQueryExtension(dpy, &event, &error)) { /* DRI1 */ + if (!XF86DRIQueryDirectRenderingCapable(dpy, scrNum, &directCapable)) { + ErrorMessageF("XF86DRIQueryDirectRenderingCapable failed\n"); + return False; + } + if (!directCapable) { + ErrorMessageF("XF86DRIQueryDirectRenderingCapable returned false\n"); + return False; + } - b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor, - &driverPatch, driverName); - if (!b) { - ErrorMessageF("Cannot determine driver name for screen %d\n", scrNum); - return False; - } + b = XF86DRIGetClientDriverName(dpy, scrNum, &driverMajor, &driverMinor, + &driverPatch, driverName); + if (!b) { + ErrorMessageF("Cannot determine driver name for screen %d\n", scrNum); + return False; + } - InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n", - driverMajor, driverMinor, driverPatch, *driverName, scrNum); + InfoMessageF("XF86DRIGetClientDriverName: %d.%d.%d %s (screen %d)\n", + driverMajor, driverMinor, driverPatch, *driverName, scrNum); - return True; + return True; + } else if (DRI2QueryExtension(dpy, &event, &error)) { /* DRI2 */ + char *dev; + Bool ret = DRI2Connect(dpy, RootWindow(dpy, scrNum), driverName, &dev); + + if (ret) + Xfree(dev); + + return ret; + } + + return False; } /* diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index e5c0db4c968..b9e0706d312 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -1702,7 +1702,8 @@ PUBLIC GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements) int i; *nelements = 0; - if ( (priv->screenConfigs != NULL) + if ( priv + && (priv->screenConfigs != NULL) && (screen >= 0) && (screen <= ScreenCount(dpy)) && (priv->screenConfigs[screen].configs != NULL) && (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE) ) { diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 2fa36bab3f9..5c01d233c13 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -72,10 +72,11 @@ $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \ - $(ASM_SOURCES) + @ echo "running $(MKDEP)" + @ rm -f depend + @ touch depend + @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \ + $(ASM_SOURCES) > /dev/null 2>/dev/null # Emacs tags diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 0ec4adc2325..ae0e61e515b 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -62,7 +62,7 @@ __driUtilMessage(const char *f, ...) va_list args; if (getenv("LIBGL_DEBUG")) { - fprintf(stderr, "libGL error: \n"); + fprintf(stderr, "libGL: "); va_start(args, f); vfprintf(stderr, f, args); va_end(args); @@ -314,12 +314,12 @@ static void driSwapBuffers(__DRIdrawable *dPriv) __DRIscreen *psp = dPriv->driScreenPriv; drm_clip_rect_t *rects; int i; - - if (!dPriv->numClipRects) - return; psp->DriverAPI.SwapBuffers(dPriv); + if (!dPriv->numClipRects) + return; + rects = _mesa_malloc(sizeof(*rects) * dPriv->numClipRects); if (!rects) diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index f2868cb58a6..89c815722f6 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -82,6 +82,71 @@ rgba[3] = 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 8) & 0xf) * 0x11; \ + rgba[1] = ((p >> 4) & 0xf) * 0x11; \ + rgba[2] = ((p >> 0) & 0xf) * 0x11; \ + rgba[3] = ((p >> 12) & 0xf) * 0x11; \ + } while (0) + + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5_REV) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) /** diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 954a7e2af1f..9f4bd1699f9 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -11,7 +11,6 @@ DRIVER_SOURCES = \ i830_metaops.c \ i830_state.c \ i830_texblend.c \ - i830_tex.c \ i830_texstate.c \ i830_vtbl.c \ intel_render.c \ @@ -36,7 +35,6 @@ DRIVER_SOURCES = \ intel_buffers.c \ intel_blit.c \ intel_swapbuffers.c \ - i915_tex.c \ i915_tex_layout.c \ i915_texstate.c \ i915_context.c \ diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 9c540cb2bb7..10b9bf371c3 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -47,7 +47,6 @@ i830InitDriverFunctions(struct dd_function_table *functions) { intelInitDriverFunctions(functions); i830InitStateFuncs(functions); - i830InitTextureFuncs(functions); } extern const struct tnl_pipeline_stage *intel_pipeline[]; diff --git a/src/mesa/drivers/dri/i915/i830_tex.c b/src/mesa/drivers/dri/i915/i830_tex.c deleted file mode 100644 index 34ac42a78e0..00000000000 --- a/src/mesa/drivers/dri/i915/i830_tex.c +++ /dev/null @@ -1,100 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/image.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "swrast/swrast.h" - -#include "texmem.h" - -#include "i830_context.h" -#include "i830_reg.h" - - - -static void -i830TexEnv(GLcontext * ctx, GLenum target, - GLenum pname, const GLfloat * param) -{ - - switch (pname) { - case GL_TEXTURE_ENV_COLOR: - case GL_TEXTURE_ENV_MODE: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_RGB_SCALE: - case GL_ALPHA_SCALE: - break; - - case GL_TEXTURE_LOD_BIAS:{ - struct i830_context *i830 = i830_context(ctx); - GLuint unit = ctx->Texture.CurrentUnit; - int b = (int) ((*param) * 16.0); - if (b > 63) - b = 63; - if (b < -64) - b = -64; - I830_STATECHANGE(i830, I830_UPLOAD_TEX(unit)); - i830->lodbias_tm0s3[unit] = - ((b << TM0S3_LOD_BIAS_SHIFT) & TM0S3_LOD_BIAS_MASK); - break; - } - - default: - break; - } -} - - - - -void -i830InitTextureFuncs(struct dd_function_table *functions) -{ -/* - functions->TexEnv = i830TexEnv; -*/ -} diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 1a949210789..3bf02de61f8 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -26,12 +26,14 @@ **************************************************************************/ #include "glapi/glapi.h" +#include "main/texformat.h" #include "i830_context.h" #include "i830_reg.h" #include "intel_batchbuffer.h" #include "intel_regions.h" #include "intel_tris.h" +#include "intel_fbo.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" @@ -614,6 +616,8 @@ i830_state_draw_region(struct intel_context *intel, { struct i830_context *i830 = i830_context(&intel->ctx); GLcontext *ctx = &intel->ctx; + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLuint value; ASSERT(state == &i830->state || state == &i830->meta); @@ -651,13 +655,27 @@ i830_state_draw_region(struct intel_context *intel, */ value = (DSTORG_HORT_BIAS(0x8) | /* .5 */ DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */ - - if (color_region && color_region->cpp == 4) { - value |= DV_PF_8888; - } - else { - value |= DV_PF_565; + + if (irb != NULL) { + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + value |= DV_PF_8888; + break; + case MESA_FORMAT_RGB565: + value |= DV_PF_565; + break; + case MESA_FORMAT_ARGB1555: + value |= DV_PF_1555; + break; + case MESA_FORMAT_ARGB4444: + value |= DV_PF_4444; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } } + if (depth_region && depth_region->cpp == 4) { value |= DEPTH_FRMT_24_FIXED_8_OTHER; } diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 7549029a1be..fdd2cf61096 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -83,7 +83,6 @@ i915InitDriverFunctions(struct dd_function_table *functions) { intelInitDriverFunctions(functions); i915InitStateFunctions(functions); - i915InitTextureFuncs(functions); i915InitFragProgFuncs(functions); functions->UpdateState = i915InvalidateState; } diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index 52f09a4b1b2..2db10c60e99 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -162,12 +162,12 @@ src_vector(struct i915_fragment_program *p, GET_SWZ(source->Swizzle, 1), GET_SWZ(source->Swizzle, 2), GET_SWZ(source->Swizzle, 3)); - if (source->NegateBase) + if (source->Negate) src = negate(src, - GET_BIT(source->NegateBase, 0), - GET_BIT(source->NegateBase, 1), - GET_BIT(source->NegateBase, 2), - GET_BIT(source->NegateBase, 3)); + GET_BIT(source->Negate, 0), + GET_BIT(source->Negate, 1), + GET_BIT(source->Negate, 2), + GET_BIT(source->Negate, 3)); return src; } @@ -323,7 +323,8 @@ upload_program(struct i915_fragment_program *p) p->ctx->FragmentProgram._Current; const struct prog_instruction *inst = program->Base.Instructions; -/* _mesa_debug_fp_inst(program->Base.NumInstructions, inst); */ + if (INTEL_DEBUG & DEBUG_WM) + _mesa_print_program(&program->Base); /* Is this a parse-failed program? Ensure a valid program is * loaded, as the flagging of an error isn't sufficient to stop @@ -1049,9 +1050,6 @@ i915ProgramStringNotify(GLcontext * ctx, _mesa_append_fog_code(ctx, &p->FragProg); p->FragProg.FogOption = GL_NONE; } - - if (INTEL_DEBUG & DEBUG_STATE) - _mesa_print_program(prog); } _tnl_program_string(ctx, target, prog); diff --git a/src/mesa/drivers/dri/i915/i915_tex.c b/src/mesa/drivers/dri/i915/i915_tex.c deleted file mode 100644 index e38d8fe79d1..00000000000 --- a/src/mesa/drivers/dri/i915/i915_tex.c +++ /dev/null @@ -1,78 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/image.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "swrast/swrast.h" - -#include "texmem.h" - -#include "i915_context.h" -#include "i915_reg.h" - - - -static void -i915TexEnv(GLcontext * ctx, GLenum target, - GLenum pname, const GLfloat * param) -{ - struct i915_context *i915 = I915_CONTEXT(ctx); - - switch (pname) { - case GL_TEXTURE_LOD_BIAS:{ - GLuint unit = ctx->Texture.CurrentUnit; - GLint b = (int) ((*param) * 16.0); - if (b > 255) - b = 255; - if (b < -256) - b = -256; - I915_STATECHANGE(i915, I915_UPLOAD_TEX(unit)); - i915->lodbias_ss2[unit] = - ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK); - break; - } - - default: - break; - } -} - - -void -i915InitTextureFuncs(struct dd_function_table *functions) -{ -/* - functions->TexEnv = i915TexEnv; -*/ -} diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 3f6d282d342..115004616ff 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -32,6 +32,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/colormac.h" +#include "main/texformat.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" @@ -40,6 +41,7 @@ #include "intel_tex.h" #include "intel_regions.h" #include "intel_tris.h" +#include "intel_fbo.h" #include "i915_reg.h" #include "i915_context.h" @@ -542,6 +544,8 @@ i915_state_draw_region(struct intel_context *intel, { struct i915_context *i915 = i915_context(&intel->ctx); GLcontext *ctx = &intel->ctx; + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLuint value; ASSERT(state == &i915->state || state == &i915->meta); @@ -580,12 +584,26 @@ i915_state_draw_region(struct intel_context *intel, value = (DSTORG_HORT_BIAS(0x8) | /* .5 */ DSTORG_VERT_BIAS(0x8) | /* .5 */ LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL); - if (color_region && color_region->cpp == 4) { - value |= DV_PF_8888; - } - else { - value |= (DITHER_FULL_ALWAYS | DV_PF_565); + if (irb != NULL) { + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + value |= DV_PF_8888; + break; + case MESA_FORMAT_RGB565: + value |= DV_PF_565 | DITHER_FULL_ALWAYS; + break; + case MESA_FORMAT_ARGB1555: + value |= DV_PF_1555 | DITHER_FULL_ALWAYS; + break; + case MESA_FORMAT_ARGB4444: + value |= DV_PF_4444 | DITHER_FULL_ALWAYS; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } } + if (depth_region && depth_region->cpp == 4) { value |= DEPTH_FRMT_24_FIXED_8_OTHER; } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 01e07c967fa..a0b3b06309f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -141,7 +141,8 @@ struct brw_context; #define BRW_NEW_BATCH 0x10000 /** brw->depth_region updated */ #define BRW_NEW_DEPTH_BUFFER 0x20000 -#define BRW_NEW_NR_SURFACES 0x40000 +#define BRW_NEW_NR_WM_SURFACES 0x40000 +#define BRW_NEW_NR_VS_SURFACES 0x80000 struct brw_state_flags { /** State update flags signalled by mesa internals */ @@ -159,6 +160,7 @@ struct brw_state_flags { struct brw_vertex_program { struct gl_vertex_program program; GLuint id; + dri_bo *const_buffer; /** Program constant buffer/surface */ }; @@ -168,8 +170,7 @@ struct brw_fragment_program { GLuint id; /**< serial no. to identify frag progs, never re-used */ GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ - /** Program constant buffer/surface */ - dri_bo *const_buffer; + dri_bo *const_buffer; /** Program constant buffer/surface */ }; @@ -186,7 +187,7 @@ struct brw_wm_prog_data { GLuint total_grf; GLuint total_scratch; - GLuint nr_params; + GLuint nr_params; /**< number of float params/constants */ GLboolean error; /* Pointer to tracked values (only valid once @@ -225,6 +226,7 @@ struct brw_vs_prog_data { GLuint urb_read_length; GLuint total_grf; GLuint outputs_written; + GLuint nr_params; /**< number of float params/constants */ GLuint inputs_read; @@ -245,12 +247,31 @@ struct brw_vs_ouput_sizes { #define BRW_MAX_TEX_UNIT 16 /** - * Size of our surface binding table. + * Size of our surface binding table for the WM. * This contains pointers to the drawing surfaces and current texture - * objects and shader constant buffer (+1). + * objects and shader constant buffers (+2). */ #define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) +/** + * Helpers to convert drawing buffers, textures and constant buffers + * to surface binding table indexes, for WM. + */ +#define SURF_INDEX_DRAW(d) (d) +#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS) +#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 1 + (t)) + +/** + * Size of surface binding table for the VS. + * Only one constant buffer for now. + */ +#define BRW_VS_MAX_SURF 1 + +/** + * Only a VS constant buffer + */ +#define SURF_INDEX_VERT_CONST_BUFFER 0 + enum brw_cache_id { BRW_CC_VP, @@ -557,6 +578,11 @@ struct brw_context dri_bo *prog_bo; dri_bo *state_bo; + + /** Binding table of pointers to surf_bo entries */ + dri_bo *bind_bo; + dri_bo *surf_bo[BRW_VS_MAX_SURF]; + GLuint nr_surfaces; } vs; struct { diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index a6bfb7507e7..18b187ed1dc 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -45,17 +45,21 @@ #include "brw_util.h" -/* Partition the CURBE between the various users of constant values: +/** + * Partition the CURBE between the various users of constant values: + * Note that vertex and fragment shaders can now fetch constants out + * of constant buffers. We no longer allocatea block of the GRF for + * constants. That greatly reduces the demand for space in the CURBE. + * Some of the comments within are dated... */ static void calculate_curbe_offsets( struct brw_context *brw ) { GLcontext *ctx = &brw->intel.ctx; /* CACHE_NEW_WM_PROG */ - GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16; + const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16; /* BRW_NEW_VERTEX_PROGRAM */ - const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program); - GLuint nr_vp_regs = (vp->program.Base.Parameters->NumParameters * 4 + 15) / 16; + const GLuint nr_vp_regs = (brw->vs.prog_data->nr_params + 15) / 16; GLuint nr_clip_regs = 0; GLuint total_regs; @@ -248,7 +252,7 @@ static void prepare_constant_buffer(struct brw_context *brw) /* vertex shader constants */ if (brw->curbe.vs_size) { GLuint offset = brw->curbe.vs_start * 16; - GLuint nr = vp->program.Base.Parameters->NumParameters; + GLuint nr = brw->vs.prog_data->nr_params / 4; _mesa_load_state_parameters(ctx, vp->program.Base.Parameters); @@ -333,28 +337,59 @@ static void prepare_constant_buffer(struct brw_context *brw) /** - * Vertex/fragment shader constants are stored in a pseudo 1D texture. - * This function updates the constants in that buffer. + * Copy Mesa program parameters into given constant buffer. */ static void -update_texture_constant_buffer(struct brw_context *brw) +update_constant_buffer(struct brw_context *brw, + const struct gl_program_parameter_list *params, + dri_bo *const_buffer) +{ + const int size = params->NumParameters * 4 * sizeof(GLfloat); + + /* copy Mesa program constants into the buffer */ + if (const_buffer && size > 0) { + GLubyte *map; + + assert(const_buffer); + assert(const_buffer->size >= size); + + dri_bo_map(const_buffer, GL_TRUE); + map = const_buffer->virtual; + memcpy(map, params->ParameterValues, size); + dri_bo_unmap(const_buffer); + + if (0) { + int i; + for (i = 0; i < params->NumParameters; i++) { + float *p = params->ParameterValues[i]; + printf("%d: %f %f %f %f\n", i, p[0], p[1], p[2], p[3]); + } + } + } +} + + +/** Copy current vertex program's parameters into the constant buffer */ +static void +update_vertex_constant_buffer(struct brw_context *brw) +{ + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + if (0) { + printf("update VS constants in buffer %p\n", vp->const_buffer); + printf("program %u\n", vp->program.Base.Id); + } + update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer); +} + + +/** Copy current fragment program's parameters into the constant buffer */ +static void +update_fragment_constant_buffer(struct brw_context *brw) { struct brw_fragment_program *fp = (struct brw_fragment_program *) brw->fragment_program; - const struct gl_program_parameter_list *params = fp->program.Base.Parameters; - const int size = params->NumParameters * 4 * sizeof(GLfloat); - - assert(fp->const_buffer); - assert(fp->const_buffer->size >= size); - - /* copy constants into the buffer */ - if (size > 0) { - GLubyte *map; - dri_bo_map(fp->const_buffer, GL_TRUE); - map = fp->const_buffer->virtual; - memcpy(map, params->ParameterValues, size); - dri_bo_unmap(fp->const_buffer); - } + update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer); } @@ -363,7 +398,8 @@ static void emit_constant_buffer(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - update_texture_constant_buffer(brw); + update_vertex_constant_buffer(brw); + update_fragment_constant_buffer(brw); BEGIN_BATCH(2, IGNORE_CLIPRECTS); if (sz == 0) { diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index d05f2e6c410..62c98bd8bb3 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -862,9 +862,17 @@ void brw_dp_READ_4( struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, GLboolean relAddr, - GLuint scratch_offset, + GLuint location, GLuint bind_table_index ); +void brw_dp_READ_4_vs( struct brw_compile *p, + struct brw_reg dest, + GLuint oword, + GLboolean relAddr, + struct brw_reg addrReg, + GLuint location, + GLuint bind_table_index ); + void brw_dp_WRITE_16( struct brw_compile *p, struct brw_reg src, GLuint msg_reg_nr, diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 21ce8369db4..60ea44f7a96 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -952,7 +952,7 @@ void brw_dp_READ_16( struct brw_compile *p, /** * Read a float[4] vector from the data port Data Cache (const buffer). - * Scratch offset should be a multiple of 16. + * Location (in buffer) should be a multiple of 16. * Used for fetching shader constants. * If relAddr is true, we'll do an indirect fetch using the address register. */ @@ -960,7 +960,7 @@ void brw_dp_READ_4( struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, GLboolean relAddr, - GLuint scratch_offset, + GLuint location, GLuint bind_table_index ) { { @@ -969,18 +969,20 @@ void brw_dp_READ_4( struct brw_compile *p, brw_set_mask_control(p, BRW_MASK_DISABLE); /* set message header global offset field (reg 0, element 2) */ + /* Note that grf[0] will be copied to mrf[1] implicitly by the SEND instr */ brw_MOV(p, retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD), - brw_imm_d(scratch_offset)); + brw_imm_d(location)); brw_pop_insn_state(p); } { struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - insn->header.predicate_control = 0; /* XXX */ + insn->header.predicate_control = BRW_PREDICATE_NONE; insn->header.compression_control = BRW_COMPRESSION_NONE; insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; /* cast dest to a uword[8] vector */ dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW); @@ -989,7 +991,7 @@ void brw_dp_READ_4( struct brw_compile *p, brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); brw_set_dp_read_message(insn, - bind_table_index, /* binding table index (255=stateless) */ + bind_table_index, 0, /* msg_control (0 means 1 Oword) */ BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ 0, /* source cache = data cache */ @@ -1000,6 +1002,78 @@ void brw_dp_READ_4( struct brw_compile *p, } +/** + * Read float[4] constant(s) from VS constant buffer. + * For relative addressing, two float[4] constants will be read into 'dest'. + * Otherwise, one float[4] constant will be read into the lower half of 'dest'. + */ +void brw_dp_READ_4_vs(struct brw_compile *p, + struct brw_reg dest, + GLuint oword, + GLboolean relAddr, + struct brw_reg addrReg, + GLuint location, + GLuint bind_table_index) +{ + GLuint msg_reg_nr = 1; + + assert(oword < 2); + /* + printf("vs const read msg, location %u, msg_reg_nr %d\n", + location, msg_reg_nr); + */ + + /* Setup MRF[1] with location/offset into const buffer */ + { + struct brw_reg b; + + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + /*brw_set_access_mode(p, BRW_ALIGN_16);*/ + + /* XXX I think we're setting all the dwords of MRF[1] to 'location'. + * when the docs say only dword[2] should be set. Hmmm. But it works. + */ + b = brw_message_reg(msg_reg_nr); + b = retype(b, BRW_REGISTER_TYPE_UD); + /*b = get_element_ud(b, 2);*/ + if (relAddr) { + brw_ADD(p, b, addrReg, brw_imm_ud(location)); + } + else { + brw_MOV(p, b, brw_imm_ud(location)); + } + + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = BRW_PREDICATE_NONE; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditonalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; + /*insn->header.access_mode = BRW_ALIGN_16;*/ + + brw_set_dest(insn, dest); + brw_set_src0(insn, brw_null_reg()); + + brw_set_dp_read_message(insn, + bind_table_index, + oword, /* 0 = lower Oword, 1 = upper Oword */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 0, /* source cache = data cache */ + 1, /* msg_length */ + 1, /* response_length (1 Oword) */ + 0); /* eot */ + } +} + + + void brw_fb_WRITE(struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 5c94a49f60a..9bc5c35139c 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -101,6 +101,7 @@ const struct brw_tracked_state brw_drawing_rect = { static void prepare_binding_table_pointers(struct brw_context *brw) { + brw_add_validated_bo(brw, brw->vs.bind_bo); brw_add_validated_bo(brw, brw->wm.bind_bo); } @@ -117,13 +118,11 @@ static void upload_binding_table_pointers(struct brw_context *brw) BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); - OUT_BATCH(0); /* vs */ + OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ OUT_BATCH(0); /* gs */ OUT_BATCH(0); /* clip */ OUT_BATCH(0); /* sf */ - OUT_RELOC(brw->wm.bind_bo, - I915_GEM_DOMAIN_SAMPLER, 0, - 0); + OUT_RELOC(brw->wm.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* wm/ps */ ADVANCE_BATCH(); } diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 457bc2fc7f4..bac69187c19 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -95,6 +95,12 @@ static struct gl_program *brwNewProgram( GLcontext *ctx, static void brwDeleteProgram( GLcontext *ctx, struct gl_program *prog ) { + if (prog->Target == GL_FRAGMENT_PROGRAM_ARB) { + struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; + struct brw_fragment_program *brw_fprog = brw_fragment_program(fprog); + dri_bo_unreference(brw_fprog->const_buffer); + } + _mesa_delete_program( ctx, prog ); } @@ -111,7 +117,6 @@ static void brwProgramStringNotify( GLcontext *ctx, struct gl_program *prog ) { struct brw_context *brw = brw_context(ctx); - struct intel_context *intel = &brw->intel; if (target == GL_FRAGMENT_PROGRAM_ARB) { struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; @@ -128,24 +133,6 @@ static void brwProgramStringNotify( GLcontext *ctx, brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; newFP->id = brw->program_id++; newFP->isGLSL = brw_wm_is_glsl(fprog); - - /* alloc constant buffer/surface */ - { - const struct gl_program_parameter_list *params = prog->Parameters; - const int size = params->NumParameters * 4 * sizeof(GLfloat); - - /* free old const buffer if too small */ - if (newFP->const_buffer && newFP->const_buffer->size < size) { - dri_bo_unreference(newFP->const_buffer); - newFP->const_buffer = NULL; - } - - if (!newFP->const_buffer) { - newFP->const_buffer = drm_intel_bo_alloc(intel->bufmgr, - "fp_const_buffer", - size, 64); - } - } } else if (target == GL_VERTEX_PROGRAM_ARB) { struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog; diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c index 5d332d010c2..a7132622696 100644 --- a/src/mesa/drivers/dri/i965/brw_state_dump.c +++ b/src/mesa/drivers/dri/i965/brw_state_dump.c @@ -84,6 +84,19 @@ get_965_surfacetype(unsigned int surfacetype) } } +static const char * +get_965_surface_format(unsigned int surface_format) +{ + switch (surface_format) { + case 0x000: return "r32g32b32a32_float"; + case 0x0c1: return "b8g8r8a8_unorm"; + case 0x100: return "b5g6r5_unorm"; + case 0x102: return "b5g5r5a1_unorm"; + case 0x104: return "b4g4r4a4_unorm"; + default: return "unknown"; + } +} + static void dump_wm_surface_state(struct brw_context *brw) { int i; @@ -95,7 +108,7 @@ static void dump_wm_surface_state(struct brw_context *brw) char name[20]; if (surf_bo == NULL) { - fprintf(stderr, "WM SS%d: NULL\n", i); + fprintf(stderr, " WM SS%d: NULL\n", i); continue; } dri_bo_map(surf_bo, GL_FALSE); @@ -103,8 +116,9 @@ static void dump_wm_surface_state(struct brw_context *brw) surf = (struct brw_surface_state *)(surf_bo->virtual); sprintf(name, "WM SS%d", i); - state_out(name, surf, surfoff, 0, "%s\n", - get_965_surfacetype(surf->ss0.surface_type)); + state_out(name, surf, surfoff, 0, "%s %s\n", + get_965_surfacetype(surf->ss0.surface_type), + get_965_surface_format(surf->ss0.surface_format)); state_out(name, surf, surfoff, 1, "offset\n"); state_out(name, surf, surfoff, 2, "%dx%d size, %d mips\n", surf->ss2.width + 1, surf->ss2.height + 1, surf->ss2.mip_count); diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 99d0e937226..d20cf78b8af 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -75,6 +75,13 @@ struct brw_vs_compile { struct brw_reg userplane[6]; + /** using a real constant buffer? */ + GLboolean use_const_buffer; + /** we may need up to 3 constants per instruction (if use_const_buffer) */ + struct { + GLint index; + struct brw_reg reg; + } current_const[3]; }; void brw_vs_emit( struct brw_vs_compile *c ); diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c index d29eb17f8cf..2637344b482 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_constval.c +++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c @@ -96,7 +96,7 @@ static GLubyte get_active( struct tracker *t, struct prog_src_register src ) { GLuint i; - GLubyte active = src.NegateBase; /* NOTE! */ + GLubyte active = src.Negate; /* NOTE! */ if (src.RelAddr) return 0xf; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 0d6c6ab9a8a..524f1211cee 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -38,14 +38,44 @@ #include "brw_vs.h" +static struct brw_reg get_tmp( struct brw_vs_compile *c ) +{ + struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0); -/* Do things as simply as possible. Allocate and populate all regs + if (++c->last_tmp > c->prog_data.total_grf) + c->prog_data.total_grf = c->last_tmp; + + return tmp; +} + +static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp ) +{ + if (tmp.nr == c->last_tmp-1) + c->last_tmp--; +} + +static void release_tmps( struct brw_vs_compile *c ) +{ + c->last_tmp = c->first_tmp; +} + + +/** + * Preallocate GRF register before code emit. + * Do things as simply as possible. Allocate and populate all regs * ahead of time. */ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) { GLuint i, reg = 0, mrf; - GLuint nr_params; + +#if 0 + if (c->vp->program.Base.Parameters->NumParameters >= 6) + c->use_const_buffer = 1; + else +#endif + c->use_const_buffer = GL_FALSE; + /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/ /* r0 -- reserved as usual */ @@ -66,13 +96,22 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* Vertex program parameters from curbe: */ - nr_params = c->vp->program.Base.Parameters->NumParameters; - for (i = 0; i < nr_params; i++) { - c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1); - } - reg += (nr_params + 1) / 2; + if (c->use_const_buffer) { + /* get constants from a real constant buffer */ + c->prog_data.curb_read_length = 0; + c->prog_data.nr_params = 4; /* XXX 0 causes a bug elsewhere... */ + } + else { + /* use a section of the GRF for constants */ + GLuint nr_params = c->vp->program.Base.Parameters->NumParameters; + for (i = 0; i < nr_params; i++) { + c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1); + } + reg += (nr_params + 1) / 2; + c->prog_data.curb_read_length = reg - 1; - c->prog_data.curb_read_length = reg - 1; + c->prog_data.nr_params = nr_params * 4; + } /* Allocate input regs: */ @@ -133,6 +172,14 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) reg++; } + if (c->use_const_buffer) { + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = brw_vec8_grf(reg, 0); + reg++; + } + } + for (i = 0; i < 128; i++) { if (c->output_regs[i].used_in_src) { c->output_regs[i].reg = brw_vec8_grf(reg, 0); @@ -165,28 +212,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) } -static struct brw_reg get_tmp( struct brw_vs_compile *c ) -{ - struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0); - - if (++c->last_tmp > c->prog_data.total_grf) - c->prog_data.total_grf = c->last_tmp; - - return tmp; -} - -static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp ) -{ - if (tmp.nr == c->last_tmp-1) - c->last_tmp--; -} - -static void release_tmps( struct brw_vs_compile *c ) -{ - c->last_tmp = c->first_tmp; -} - - /** * If an instruction uses a temp reg both as a src and the dest, we * sometimes need to allocate an intermediate temporary. @@ -633,6 +658,8 @@ static void emit_lit_noalias( struct brw_vs_compile *c, } brw_ENDIF(p, if_insn); + + release_tmp(c, tmp); } static void emit_lrp_noalias(struct brw_vs_compile *c, @@ -673,13 +700,83 @@ static void emit_nrm( struct brw_vs_compile *c, } +static struct brw_reg +get_constant(struct brw_vs_compile *c, + const struct prog_instruction *inst, + GLuint argIndex) +{ + const struct prog_src_register *src = &inst->SrcReg[argIndex]; + struct brw_compile *p = &c->func; + struct brw_reg const_reg; + struct brw_reg const2_reg; + + assert(argIndex < 3); + + if (c->current_const[argIndex].index != src->Index || src->RelAddr) { + struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0]; + + c->current_const[argIndex].index = src->Index; + +#if 0 + printf(" fetch const[%d] for arg %d into reg %d\n", + src->Index, argIndex, c->current_const[argIndex].reg.nr); +#endif + /* need to fetch the constant now */ + brw_dp_READ_4_vs(p, + c->current_const[argIndex].reg,/* writeback dest */ + 0, /* oword */ + src->RelAddr, /* relative indexing? */ + addrReg, /* address register */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ + ); + + if (src->RelAddr) { + /* second read */ + const2_reg = get_tmp(c); + + /* use upper half of address reg for second read */ + addrReg = stride(addrReg, 0, 4, 0); + addrReg.subnr = 16; + + brw_dp_READ_4_vs(p, + const2_reg, /* writeback dest */ + 1, /* oword */ + src->RelAddr, /* relative indexing? */ + addrReg, /* address register */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER + ); + } + } + + const_reg = c->current_const[argIndex].reg; + + if (src->RelAddr) { + /* merge the two Owords into the constant register */ + /* const_reg[7..4] = const2_reg[7..4] */ + brw_MOV(p, + suboffset(stride(const_reg, 0, 4, 1), 4), + suboffset(stride(const2_reg, 0, 4, 1), 4)); + release_tmp(c, const2_reg); + } + else { + /* replicate lower four floats into upper half (to get XYZWXYZW) */ + const_reg = stride(const_reg, 0, 4, 0); + const_reg.subnr = 0; + } + + return const_reg; +} + + + /* TODO: relative addressing! */ static struct brw_reg get_reg( struct brw_vs_compile *c, gl_register_file file, GLuint index ) { - switch (file) { case PROGRAM_TEMPORARY: case PROGRAM_INPUT: @@ -708,13 +805,17 @@ static struct brw_reg get_reg( struct brw_vs_compile *c, } +/** + * Indirect addressing: get reg[[arg] + offset]. + */ static struct brw_reg deref( struct brw_vs_compile *c, struct brw_reg arg, GLint offset) { struct brw_compile *p = &c->func; struct brw_reg tmp = vec4(get_tmp(c)); - struct brw_reg vp_address = retype(vec1(get_reg(c, PROGRAM_ADDRESS, 0)), BRW_REGISTER_TYPE_UW); + struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0]; + struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW); GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16; struct brw_reg indirect = brw_vec4_indirect(0,0); @@ -735,10 +836,67 @@ static struct brw_reg deref( struct brw_vs_compile *c, brw_pop_insn_state(p); } + /* NOTE: tmp not released */ return vec8(tmp); } +/** + * Get brw reg corresponding to the instruction's [argIndex] src reg. + * TODO: relative addressing! + */ +static struct brw_reg +get_src_reg( struct brw_vs_compile *c, + const struct prog_instruction *inst, + GLuint argIndex ) +{ + const GLuint file = inst->SrcReg[argIndex].File; + const GLint index = inst->SrcReg[argIndex].Index; + const GLboolean relAddr = inst->SrcReg[argIndex].RelAddr; + + switch (file) { + case PROGRAM_TEMPORARY: + case PROGRAM_INPUT: + case PROGRAM_OUTPUT: + if (relAddr) { + return deref(c, c->regs[file][0], index); + } + else { + assert(c->regs[file][index].nr != 0); + return c->regs[file][index]; + } + + case PROGRAM_STATE_VAR: + case PROGRAM_CONSTANT: + case PROGRAM_UNIFORM: + if (c->use_const_buffer) { + return get_constant(c, inst, argIndex); + } + else if (relAddr) { + return deref(c, c->regs[PROGRAM_STATE_VAR][0], index); + } + else { + assert(c->regs[PROGRAM_STATE_VAR][index].nr != 0); + return c->regs[PROGRAM_STATE_VAR][index]; + } + case PROGRAM_ADDRESS: + assert(index == 0); + return c->regs[file][index]; + + case PROGRAM_UNDEFINED: + /* this is a normal case since we loop over all three src args */ + return brw_null_reg(); + + case PROGRAM_LOCAL_PARAM: + case PROGRAM_ENV_PARAM: + case PROGRAM_WRITE_ONLY: + default: + assert(0); + return brw_null_reg(); + } +} + + static void emit_arl( struct brw_vs_compile *c, struct brw_reg dst, struct brw_reg arg0 ) @@ -750,30 +908,31 @@ static void emit_arl( struct brw_vs_compile *c, if (need_tmp) tmp = get_tmp(c); - brw_RNDD(p, tmp, arg0); - brw_MUL(p, dst, tmp, brw_imm_d(16)); + brw_RNDD(p, tmp, arg0); /* tmp = round(arg0) */ + brw_MUL(p, dst, tmp, brw_imm_d(16)); /* dst = tmp * 16 */ if (need_tmp) release_tmp(c, tmp); } -/* Will return mangled results for SWZ op. The emit_swz() function +/** + * Return the brw reg for the given instruction's src argument. + * Will return mangled results for SWZ op. The emit_swz() function * ignores this result and recalculates taking extended swizzles into * account. */ static struct brw_reg get_arg( struct brw_vs_compile *c, - struct prog_src_register *src ) + const struct prog_instruction *inst, + GLuint argIndex ) { + const struct prog_src_register *src = &inst->SrcReg[argIndex]; struct brw_reg reg; if (src->File == PROGRAM_UNDEFINED) return brw_null_reg(); - if (src->RelAddr) - reg = deref(c, c->regs[PROGRAM_STATE_VAR][0], src->Index); - else - reg = get_reg(c, src->File, src->Index); + reg = get_src_reg(c, inst, argIndex); /* Convert 3-bit swizzle to 2-bit. */ @@ -784,16 +943,38 @@ static struct brw_reg get_arg( struct brw_vs_compile *c, /* Note this is ok for non-swizzle instructions: */ - reg.negate = src->NegateBase ? 1 : 0; + reg.negate = src->Negate ? 1 : 0; return reg; } +/** + * Get brw register for the given program dest register. + */ static struct brw_reg get_dst( struct brw_vs_compile *c, struct prog_dst_register dst ) { - struct brw_reg reg = get_reg(c, dst.File, dst.Index); + struct brw_reg reg; + + switch (dst.File) { + case PROGRAM_TEMPORARY: + case PROGRAM_OUTPUT: + assert(c->regs[dst.File][dst.Index].nr != 0); + reg = c->regs[dst.File][dst.Index]; + break; + case PROGRAM_ADDRESS: + assert(dst.Index == 0); + reg = c->regs[dst.File][dst.Index]; + break; + case PROGRAM_UNDEFINED: + /* we may hit this for OPCODE_END, OPCODE_KIL, etc */ + reg = brw_null_reg(); + break; + default: + assert(0); + reg = brw_null_reg(); + } reg.dw1.bits.writemask = dst.WriteMask; @@ -803,14 +984,16 @@ static struct brw_reg get_dst( struct brw_vs_compile *c, static void emit_swz( struct brw_vs_compile *c, struct brw_reg dst, - struct prog_src_register src ) + const struct prog_instruction *inst) { + const GLuint argIndex = 0; + const struct prog_src_register src = inst->SrcReg[argIndex]; struct brw_compile *p = &c->func; GLuint zeros_mask = 0; GLuint ones_mask = 0; GLuint src_mask = 0; GLubyte src_swz[4]; - GLboolean need_tmp = (src.NegateBase && + GLboolean need_tmp = (src.Negate && dst.file != BRW_GENERAL_REGISTER_FILE); struct brw_reg tmp = dst; GLuint i; @@ -844,10 +1027,7 @@ static void emit_swz( struct brw_vs_compile *c, if (src_mask) { struct brw_reg arg0; - if (src.RelAddr) - arg0 = deref(c, c->regs[PROGRAM_STATE_VAR][0], src.Index); - else - arg0 = get_reg(c, src.File, src.Index); + arg0 = get_src_reg(c, inst, argIndex); arg0 = brw_swizzle(arg0, src_swz[0], src_swz[1], @@ -862,8 +1042,8 @@ static void emit_swz( struct brw_vs_compile *c, if (ones_mask) brw_MOV(p, brw_writemask(tmp, ones_mask), brw_imm_f(1)); - if (src.NegateBase) - brw_MOV(p, brw_writemask(tmp, src.NegateBase), negate(tmp)); + if (src.Negate) + brw_MOV(p, brw_writemask(tmp, src.Negate), negate(tmp)); if (need_tmp) { brw_MOV(p, dst, tmp); @@ -1043,6 +1223,11 @@ void brw_vs_emit(struct brw_vs_compile *c ) struct brw_reg args[3], dst; GLuint i; +#if 0 + printf("%d: ", insn); + _mesa_print_instruction(inst); +#endif + /* Get argument regs. SWZ is special and does this itself. */ if (inst->Opcode != OPCODE_SWZ) @@ -1053,7 +1238,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) if (file == PROGRAM_OUTPUT && c->output_regs[index].used_in_src) args[i] = c->output_regs[index].reg; else - args[i] = get_arg(c, src); + args[i] = get_arg(c, inst, i); } /* Get dest regs. Note that it is possible for a reg to be both @@ -1181,7 +1366,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) /* The args[0] value can't be used here as it won't have * correctly encoded the full swizzle: */ - emit_swz(c, dst, inst->SrcReg[0] ); + emit_swz(c, dst, inst); break; case OPCODE_TRUNC: /* round toward zero */ diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index 1a63766ea1f..3d295388437 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -44,6 +44,8 @@ struct brw_vs_unit_key { unsigned int curbe_offset; unsigned int nr_urb_entries, urb_size; + + unsigned int nr_surfaces; }; static void @@ -62,6 +64,9 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key) key->nr_urb_entries = brw->urb.nr_vs_entries; key->urb_size = brw->urb.vsize; + /* BRW_NEW_NR_VS_SURFACES */ + key->nr_surfaces = brw->vs.nr_surfaces; + /* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM */ if (ctx->Transform.ClipPlanesEnabled) { /* Note that we read in the userclip planes as well, hence @@ -92,6 +97,8 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) * brw_urb_WRITE() results. */ vs.thread1.single_program_flow = 0; + vs.thread1.binding_table_entry_count = key->nr_surfaces; + vs.thread3.urb_entry_read_length = key->urb_entry_read_length; vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length; vs.thread3.dispatch_grf_start_reg = 1; @@ -158,6 +165,7 @@ const struct brw_tracked_state brw_vs_unit = { .dirty = { .mesa = _NEW_TRANSFORM, .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_NR_VS_SURFACES | BRW_NEW_URB_FENCE), .cache = CACHE_NEW_VS_PROG }, diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 960bbb311e3..ba03afd6c13 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -79,6 +79,7 @@ static void brw_destroy_context( struct intel_context *intel ) dri_bo_release(&brw->curbe.curbe_bo); dri_bo_release(&brw->vs.prog_bo); dri_bo_release(&brw->vs.state_bo); + dri_bo_release(&brw->vs.bind_bo); dri_bo_release(&brw->gs.prog_bo); dri_bo_release(&brw->gs.state_bo); dri_bo_release(&brw->clip.prog_bo); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index d65b1332c61..72fc21d2eba 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -742,7 +742,7 @@ static void emit_tex( struct brw_wm_compile *c, retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), 1, retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */ + SURF_INDEX_TEXTURE(inst->tex_unit), inst->tex_unit, /* sampler */ inst->writemask, (inst->tex_shadow ? @@ -791,7 +791,7 @@ static void emit_txb( struct brw_wm_compile *c, retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), 1, retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - inst->tex_unit + MAX_DRAW_BUFFERS, /* surface */ + SURF_INDEX_TEXTURE(inst->tex_unit), inst->tex_unit, /* sampler */ inst->writemask, BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS, diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index a7f5f1b9a28..1798d842c79 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -80,9 +80,8 @@ static struct prog_src_register src_reg(GLuint file, GLuint idx) reg.Index = idx; reg.Swizzle = SWIZZLE_NOOP; reg.RelAddr = 0; - reg.NegateBase = 0; + reg.Negate = NEGATE_NONE; reg.Abs = 0; - reg.NegateAbs = 0; return reg; } @@ -569,7 +568,7 @@ static void precalc_dst( struct brw_wm_compile *c, src_undef(), src_undef()); /* Avoid letting negation flag of src0 affect our 1 constant. */ - swz->SrcReg[0].NegateBase &= ~NEGATE_X; + swz->SrcReg[0].Negate &= ~NEGATE_X; } if (dst.WriteMask & WRITEMASK_W) { /* dst.w = mov src1.w @@ -604,7 +603,7 @@ static void precalc_lit( struct brw_wm_compile *c, src_undef(), src_undef()); /* Avoid letting the negation flag of src0 affect our 1 constant. */ - swz->SrcReg[0].NegateBase = 0; + swz->SrcReg[0].Negate = NEGATE_NONE; } if (dst.WriteMask & WRITEMASK_YZ) { @@ -651,7 +650,7 @@ static void precalc_tex( struct brw_wm_compile *c, src0, src_undef(), src_undef()); - out->SrcReg[0].NegateBase = 0; + out->SrcReg[0].Negate = NEGATE_NONE; out->SrcReg[0].Abs = 1; /* tmp0 = MAX(coord.X, coord.Y) */ @@ -1050,14 +1049,14 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) case OPCODE_ABS: out = emit_insn(c, inst); out->Opcode = OPCODE_MOV; - out->SrcReg[0].NegateBase = 0; + out->SrcReg[0].Negate = NEGATE_NONE; out->SrcReg[0].Abs = 1; break; case OPCODE_SUB: out = emit_insn(c, inst); out->Opcode = OPCODE_ADD; - out->SrcReg[1].NegateBase ^= 0xf; + out->SrcReg[1].Negate ^= NEGATE_XYZW; break; case OPCODE_SCS: diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 575cd45d572..22e17622c6d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -56,7 +56,7 @@ static void set_reg(struct brw_wm_compile *c, int file, int index, * Examine instruction's write mask to find index of first component * enabled for writing. */ -static int get_scalar_dst_index(struct prog_instruction *inst) +static int get_scalar_dst_index(const struct prog_instruction *inst) { int i; for (i = 0; i < 4; i++) @@ -254,14 +254,15 @@ static void prealloc_reg(struct brw_wm_compile *c) * XXX alloc these on demand! */ if (c->use_const_buffer) { - c->current_const[0].reg = alloc_tmp(c); - c->current_const[1].reg = alloc_tmp(c); - c->current_const[2].reg = alloc_tmp(c); + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = alloc_tmp(c); + } } - /* +#if 0 printf("USE CONST BUFFER? %d\n", c->use_const_buffer); printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index); - */ +#endif } @@ -283,14 +284,12 @@ static void fetch_constants(struct brw_wm_compile *c, src->File == PROGRAM_CONSTANT || src->File == PROGRAM_UNIFORM) { if (c->current_const[i].index != src->Index) { - c->current_const[i].index = src->Index; - /*c->current_const[i].reg = alloc_tmp(c);*/ - /* +#if 0 printf(" fetch const[%d] for arg %d into reg %d\n", src->Index, i, c->current_const[i].reg.nr); - */ +#endif /* need to fetch the constant now */ brw_dp_READ_4(p, @@ -298,28 +297,8 @@ static void fetch_constants(struct brw_wm_compile *c, 1, /* msg_reg */ src->RelAddr, /* relative indexing? */ 16 * src->Index, /* byte offset */ - BRW_WM_MAX_SURF - 1 /* binding table index */ + SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */ ); - -#if 0 - /* dependency stall */ - { - int response_length = 1; - int mark = mark_tmps( c ); - struct brw_reg src = c->current_const[i].reg; - struct brw_reg tmp = alloc_tmp(c); - - /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 } - */ - brw_push_insn_state(p); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - brw_MOV(p, tmp, src); - brw_MOV(p, src, tmp); - brw_pop_insn_state(p); - - release_tmps( c, mark ); - } -#endif } } } @@ -361,18 +340,18 @@ get_src_reg_const(struct brw_wm_compile *c, const_reg = stride(const_reg, 0, 1, 0); const_reg.subnr = component * 4; - if (src->NegateBase) + if (src->Negate & (1 << component)) const_reg = negate(const_reg); if (src->Abs) const_reg = brw_abs(const_reg); - /* - printf(" form const[%d] for arg %d, comp %d, reg %d\n", +#if 0 + printf(" form const[%d].%d for arg %d, reg %d\n", c->current_const[srcRegIndex].index, - srcRegIndex, component, + srcRegIndex, const_reg.nr); - */ +#endif return const_reg; } @@ -398,7 +377,7 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, else { /* other type of source register */ return get_reg(c, src->File, src->Index, component, nr, - src->NegateBase, src->Abs); + src->Negate, src->Abs); } } @@ -423,11 +402,13 @@ static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, const GLfloat *param = c->fp->program.Base.Parameters->ParameterValues[src->Index]; GLfloat value = param[component]; - if (src->NegateBase) + if (src->Negate & (1 << channel)) value = -value; if (src->Abs) value = FABSF(value); - /*printf(" form imm reg %f\n", value);*/ +#if 0 + printf(" form immed value %f for chan %d\n", value, channel); +#endif return brw_imm_f(value); } else { @@ -501,7 +482,7 @@ static void invoke_subroutine( struct brw_wm_compile *c, } static void emit_abs( struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { int i; struct brw_compile *p = &c->func; @@ -518,7 +499,7 @@ static void emit_abs( struct brw_wm_compile *c, } static void emit_trunc( struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { int i; struct brw_compile *p = &c->func; @@ -536,7 +517,7 @@ static void emit_trunc( struct brw_wm_compile *c, } static void emit_mov( struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { int i; struct brw_compile *p = &c->func; @@ -546,7 +527,9 @@ static void emit_mov( struct brw_wm_compile *c, if (mask & (1<func; int nr = 2; @@ -713,7 +696,7 @@ static void emit_fb_write(struct brw_wm_compile *c, } static void emit_pixel_w( struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -743,7 +726,7 @@ static void emit_pixel_w( struct brw_wm_compile *c, } static void emit_linterp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -772,7 +755,7 @@ static void emit_linterp(struct brw_wm_compile *c, } static void emit_cinterp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -798,7 +781,7 @@ static void emit_cinterp(struct brw_wm_compile *c, } static void emit_pinterp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -832,7 +815,7 @@ static void emit_pinterp(struct brw_wm_compile *c, /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ static void emit_frontfacing(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); @@ -861,7 +844,7 @@ static void emit_frontfacing(struct brw_wm_compile *c, } static void emit_xpd(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { int i; struct brw_compile *p = &c->func; @@ -886,7 +869,7 @@ static void emit_xpd(struct brw_wm_compile *c, } static void emit_dp3(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_reg src0[3], src1[3], dst; int i; @@ -905,7 +888,7 @@ static void emit_dp3(struct brw_wm_compile *c, } static void emit_dp4(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_reg src0[4], src1[4], dst; int i; @@ -924,7 +907,7 @@ static void emit_dp4(struct brw_wm_compile *c, } static void emit_dph(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_reg src0[4], src1[4], dst; int i; @@ -948,7 +931,7 @@ static void emit_dph(struct brw_wm_compile *c, * register's X, Y, Z and W channels (subject to writemasking of course). */ static void emit_math1(struct brw_wm_compile *c, - struct prog_instruction *inst, GLuint func) + const struct prog_instruction *inst, GLuint func) { struct brw_compile *p = &c->func; struct brw_reg src0, dst, tmp; @@ -985,43 +968,43 @@ static void emit_math1(struct brw_wm_compile *c, } static void emit_rcp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_INV); } static void emit_rsq(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ); } static void emit_sin(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_SIN); } static void emit_cos(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_COS); } static void emit_ex2(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_EXP); } static void emit_lg2(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_math1(c, inst, BRW_MATH_FUNCTION_LOG); } static void emit_add(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, dst; @@ -1040,7 +1023,7 @@ static void emit_add(struct brw_wm_compile *c, } static void emit_arl(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, addr_reg; @@ -1053,7 +1036,7 @@ static void emit_arl(struct brw_wm_compile *c, } static void emit_sub(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, dst; @@ -1072,7 +1055,7 @@ static void emit_sub(struct brw_wm_compile *c, } static void emit_mul(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, dst; @@ -1091,7 +1074,7 @@ static void emit_mul(struct brw_wm_compile *c, } static void emit_frc(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, dst; @@ -1110,7 +1093,7 @@ static void emit_frc(struct brw_wm_compile *c, } static void emit_flr(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg src0, dst; @@ -1177,7 +1160,7 @@ static void emit_min_max(struct brw_wm_compile *c, } static void emit_pow(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg dst, src0, src1; @@ -1199,7 +1182,7 @@ static void emit_pow(struct brw_wm_compile *c, } static void emit_lrp(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1252,7 +1235,7 @@ static void emit_kil(struct brw_wm_compile *c) } static void emit_mad(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1275,7 +1258,7 @@ static void emit_mad(struct brw_wm_compile *c, } static void emit_sop(struct brw_wm_compile *c, - struct prog_instruction *inst, GLuint cond) + const struct prog_instruction *inst, GLuint cond) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1299,43 +1282,43 @@ static void emit_sop(struct brw_wm_compile *c, } static void emit_slt(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_L); } static void emit_sle(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_LE); } static void emit_sgt(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_G); } static void emit_sge(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_GE); } static void emit_seq(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_EQ); } static void emit_sne(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { emit_sop(c, inst, BRW_CONDITIONAL_NEQ); } static void emit_ddx(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1362,7 +1345,7 @@ static void emit_ddx(struct brw_wm_compile *c, } static void emit_ddy(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -1505,7 +1488,7 @@ static void noise1_sub( struct brw_wm_compile *c ) { } static void emit_noise1( struct brw_wm_compile *c, - struct prog_instruction *inst ) + const struct prog_instruction *inst ) { struct brw_compile *p = &c->func; struct brw_reg src, param, dst; @@ -1675,7 +1658,7 @@ static void noise2_sub( struct brw_wm_compile *c ) { } static void emit_noise2( struct brw_wm_compile *c, - struct prog_instruction *inst ) + const struct prog_instruction *inst ) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, param0, param1, dst; @@ -1978,7 +1961,7 @@ static void noise3_sub( struct brw_wm_compile *c ) { } static void emit_noise3( struct brw_wm_compile *c, - struct prog_instruction *inst ) + const struct prog_instruction *inst ) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, src2, param0, param1, param2, dst; @@ -2401,7 +2384,7 @@ static void noise4_sub( struct brw_wm_compile *c ) } static void emit_noise4( struct brw_wm_compile *c, - struct prog_instruction *inst ) + const struct prog_instruction *inst ) { struct brw_compile *p = &c->func; struct brw_reg src0, src1, src2, src3, param0, param1, param2, param3, dst; @@ -2443,7 +2426,7 @@ static void emit_noise4( struct brw_wm_compile *c, } static void emit_wpos_xy(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; GLuint mask = inst->DstReg.WriteMask; @@ -2479,7 +2462,7 @@ static void emit_wpos_xy(struct brw_wm_compile *c, BIAS on SIMD8 not working yet... */ static void emit_txb(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg dst[4], src[4], payload_reg; @@ -2517,7 +2500,7 @@ static void emit_txb(struct brw_wm_compile *c, retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ 1, /* msg_reg_nr */ retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - unit + MAX_DRAW_BUFFERS, /* surface */ + SURF_INDEX_TEXTURE(unit), unit, /* sampler */ inst->DstReg.WriteMask, /* writemask */ BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS, /* msg_type */ @@ -2528,7 +2511,7 @@ static void emit_txb(struct brw_wm_compile *c, static void emit_tex(struct brw_wm_compile *c, - struct prog_instruction *inst) + const struct prog_instruction *inst) { struct brw_compile *p = &c->func; struct brw_reg dst[4], src[4], payload_reg; @@ -2581,7 +2564,7 @@ static void emit_tex(struct brw_wm_compile *c, retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ 1, /* msg_reg_nr */ retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - unit + MAX_DRAW_BUFFERS, /* surface */ + SURF_INDEX_TEXTURE(unit), unit, /* sampler */ inst->DstReg.WriteMask, /* writemask */ BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE, /* msg_type */ @@ -2618,22 +2601,22 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); for (i = 0; i < c->nr_fp_insns; i++) { - struct prog_instruction *inst = &c->prog_instructions[i]; + const struct prog_instruction *inst = &c->prog_instructions[i]; + +#if 0 + _mesa_printf("Inst %d: ", i); + _mesa_print_instruction(inst); +#endif + + /* fetch any constants that this instruction needs */ + if (c->use_const_buffer) + fetch_constants(c, inst); if (inst->CondUpdate) brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); else brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); - /* - _mesa_printf("Inst %d: ", i); - _mesa_print_instruction(inst); - */ - - /* fetch any constants that this instruction needs */ - if (c->use_const_buffer) - fetch_constants(c, inst); - switch (inst->Opcode) { case WM_PIXELXY: emit_pixel_xy(c, inst); @@ -2819,6 +2802,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) break; case OPCODE_BGNLOOP: + /* XXX may need to invalidate the current_constant regs */ loop_inst[loop_insn++] = brw_DO(p, BRW_EXECUTE_8); break; case OPCODE_BRK: diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 2debd0678a5..92142764f5d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -322,7 +322,7 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c, newref->value->lastuse = newref; } - if (src.NegateBase & (1<hw_reg.negate ^= 1; if (src.Abs) { diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 58fa6aaf8f9..67b41173fb2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -290,7 +290,7 @@ const struct brw_tracked_state brw_wm_unit = { .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_CURBE_OFFSETS | - BRW_NEW_NR_SURFACES), + BRW_NEW_NR_WM_SURFACES), .cache = (CACHE_NEW_WM_PROG | CACHE_NEW_SAMPLER) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index e7d55d5dbd1..71840d1e4e8 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -38,7 +38,7 @@ #include "intel_mipmap_tree.h" #include "intel_batchbuffer.h" #include "intel_tex.h" - +#include "intel_fbo.h" #include "brw_context.h" #include "brw_state.h" @@ -176,7 +176,11 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, } } -struct brw_wm_surface_key { + +/** + * Use same key for WM and VS surfaces. + */ +struct brw_surface_key { GLenum target, depthmode; dri_bo *bo; GLint format, internal_format; @@ -187,6 +191,7 @@ struct brw_wm_surface_key { GLuint offset; }; + static void brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling) { @@ -208,7 +213,7 @@ brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling) static dri_bo * brw_create_texture_surface( struct brw_context *brw, - struct brw_wm_surface_key *key ) + struct brw_surface_key *key ) { struct brw_surface_state surf; dri_bo *bo; @@ -287,8 +292,8 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel]; - struct brw_wm_surface_key key; - const GLuint j = MAX_DRAW_BUFFERS + unit; + struct brw_surface_key key; + const GLuint surf = SURF_INDEX_TEXTURE(unit); memset(&key, 0, sizeof(key)); @@ -315,25 +320,25 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.cpp = intelObj->mt->cpp; key.tiling = intelObj->mt->region->tiling; - dri_bo_unreference(brw->wm.surf_bo[j]); - brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + dri_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, &key, sizeof(key), &key.bo, key.bo ? 1 : 0, NULL); - if (brw->wm.surf_bo[j] == NULL) { - brw->wm.surf_bo[j] = brw_create_texture_surface(brw, &key); + if (brw->wm.surf_bo[surf] == NULL) { + brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key); } } /** - * Create the constant buffer surface. Fragment shader constanst will be + * Create the constant buffer surface. Vertex/fragment shader constants will be * read from this buffer with Data Port Read instructions/messages. */ static dri_bo * brw_create_constant_surface( struct brw_context *brw, - struct brw_wm_surface_key *key ) + struct brw_surface_key *key ) { const GLint w = key->width - 1; struct brw_surface_state surf; @@ -345,8 +350,6 @@ brw_create_constant_surface( struct brw_context *brw, surf.ss0.surface_type = BRW_SURFACE_BUFFER; surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; - /* This is ok for all textures with channel width 8bit or less: - */ assert(key->bo); if (key->bo) surf.ss1.base_addr = key->bo->offset; /* reloc */ @@ -356,8 +359,8 @@ brw_create_constant_surface( struct brw_context *brw, surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */ surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */ surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ - surf.ss3.pitch = (key->pitch * key->cpp) - 1; - brw_set_surface_tiling(&surf, key->tiling); + surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */ + brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */ bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, key, sizeof(*key), @@ -379,26 +382,40 @@ brw_create_constant_surface( struct brw_context *brw, /** - * Update the constant buffer surface. + * Update the surface state for a WM constant buffer. + * The constant buffer will be (re)allocated here if needed. */ -static void -brw_update_constant_surface( GLcontext *ctx, - const struct brw_fragment_program *fp ) +static dri_bo * +brw_update_wm_constant_surface( GLcontext *ctx, + GLuint surf, + dri_bo *const_buffer, + const struct gl_program_parameter_list *params) { struct brw_context *brw = brw_context(ctx); - struct brw_wm_surface_key key; - const GLuint j = BRW_WM_MAX_SURF - 1; - const GLuint numParams = fp->program.Base.Parameters->NumParameters; + struct brw_surface_key key; + struct intel_context *intel = &brw->intel; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + + /* free old const buffer if too small */ + if (const_buffer && const_buffer->size < size) { + dri_bo_unreference(const_buffer); + const_buffer = NULL; + } + + /* alloc new buffer if needed */ + if (!const_buffer) { + const_buffer = + drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", size, 64); + } memset(&key, 0, sizeof(key)); key.format = MESA_FORMAT_RGBA_FLOAT32; key.internal_format = GL_RGBA; - key.bo = fp->const_buffer; - + key.bo = const_buffer; key.depthmode = GL_NONE; - key.pitch = numParams; - key.width = numParams; + key.pitch = params->NumParameters; + key.width = params->NumParameters; key.height = 1; key.depth = 1; key.cpp = 16; @@ -409,14 +426,76 @@ brw_update_constant_surface( GLcontext *ctx, key.width, key.height, key.depth, key.cpp, key.pitch); */ - dri_bo_unreference(brw->wm.surf_bo[j]); - brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, - NULL); - if (brw->wm.surf_bo[j] == NULL) { - brw->wm.surf_bo[j] = brw_create_constant_surface(brw, &key); + dri_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); + if (brw->wm.surf_bo[surf] == NULL) { + brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key); } + + return const_buffer; +} + + +/** + * Update the surface state for a VS constant buffer. + * The constant buffer will be (re)allocated here if needed. + */ +static dri_bo * +brw_update_vs_constant_surface( GLcontext *ctx, + GLuint surf, + dri_bo *const_buffer, + const struct gl_program_parameter_list *params) +{ + struct brw_context *brw = brw_context(ctx); + struct brw_surface_key key; + struct intel_context *intel = &brw->intel; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + + assert(surf == 0); + + /* free old const buffer if too small */ + if (const_buffer && const_buffer->size < size) { + dri_bo_unreference(const_buffer); + const_buffer = NULL; + } + + /* alloc new buffer if needed */ + if (!const_buffer) { + const_buffer = + drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64); + } + + memset(&key, 0, sizeof(key)); + + key.format = MESA_FORMAT_RGBA_FLOAT32; + key.internal_format = GL_RGBA; + key.bo = const_buffer; + key.depthmode = GL_NONE; + key.pitch = params->NumParameters; + key.width = params->NumParameters; + key.height = 1; + key.depth = 1; + key.cpp = 16; + + /* + printf("%s:\n", __FUNCTION__); + printf(" width %d height %d depth %d cpp %d pitch %d\n", + key.width, key.height, key.depth, key.cpp, key.pitch); + */ + + dri_bo_unreference(brw->vs.surf_bo[surf]); + brw->vs.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL); + if (brw->vs.surf_bo[surf] == NULL) { + brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key); + } + + return const_buffer; } @@ -426,15 +505,18 @@ brw_update_constant_surface( GLcontext *ctx, * usable for further buffers when doing ARB_draw_buffer support. */ static void -brw_update_region_surface(struct brw_context *brw, struct intel_region *region, - unsigned int unit, GLboolean cached) +brw_update_renderbuffer_surface(struct brw_context *brw, + struct gl_renderbuffer *rb, + unsigned int unit, GLboolean cached) { GLcontext *ctx = &brw->intel.ctx; dri_bo *region_bo = NULL; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct intel_region *region = irb ? irb->region : NULL; struct { unsigned int surface_type; unsigned int surface_format; - unsigned int width, height, cpp; + unsigned int width, height, pitch, cpp; GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; @@ -446,13 +528,27 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, region_bo = region->buffer; key.surface_type = BRW_SURFACE_2D; - if (region->cpp == 4) + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - else + break; + case MESA_FORMAT_RGB565: key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; + break; + case MESA_FORMAT_ARGB1555: + key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM; + break; + case MESA_FORMAT_ARGB4444: + key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM; + break; + default: + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", + irb->texformat->MesaFormat); + } key.tiling = region->tiling; - key.width = region->pitch; /* XXX: not really! */ + key.width = region->width; key.height = region->height; + key.pitch = region->pitch; key.cpp = region->cpp; } else { key.surface_type = BRW_SURFACE_NULL; @@ -488,7 +584,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, surf.ss2.width = key.width - 1; surf.ss2.height = key.height - 1; brw_set_surface_tiling(&surf, key.tiling); - surf.ss3.pitch = (key.width * key.cpp) - 1; + surf.ss3.pitch = (key.pitch * key.cpp) - 1; /* _NEW_COLOR */ surf.ss0.color_blend = key.color_blend; @@ -499,7 +595,7 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region, /* Key size will never match key size for textures, so we're safe. */ brw->wm.surf_bo[unit] = brw_upload_cache(&brw->cache, BRW_SS_SURFACE, - &key, sizeof(key), + &key, sizeof(key), ®ion_bo, 1, &surf, sizeof(surf), NULL, NULL); @@ -528,6 +624,8 @@ brw_wm_get_binding_table(struct brw_context *brw) { dri_bo *bind_bo; + assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF); + bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND, NULL, 0, brw->wm.surf_bo, brw->wm.nr_surfaces, @@ -574,69 +672,159 @@ static void prepare_wm_surfaces(struct brw_context *brw ) GLuint i; int old_nr_surfaces; + /* _NEW_BUFFERS */ /* Update surfaces for drawing buffers */ - if (brw->state.nr_color_regions > 1) { - for (i = 0; i < brw->state.nr_color_regions; i++) { - brw_update_region_surface(brw, brw->state.color_regions[i], i, - GL_FALSE); + if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { + for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { + brw_update_renderbuffer_surface(brw, + ctx->DrawBuffer->_ColorDrawBuffers[i], + i, + GL_FALSE); } } else { - brw_update_region_surface(brw, brw->state.color_regions[0], 0, GL_TRUE); + brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE); } old_nr_surfaces = brw->wm.nr_surfaces; brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; + /* Update surface / buffer for fragment shader constant buffer */ + { + const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + fp->const_buffer = + brw_update_wm_constant_surface(ctx, surf, fp->const_buffer, + fp->program.Base.Parameters); + + brw->wm.nr_surfaces = surf + 1; + } + /* Update surfaces for textures */ for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; - const GLuint j = MAX_DRAW_BUFFERS + i; + const GLuint surf = SURF_INDEX_TEXTURE(i); /* _NEW_TEXTURE, BRW_NEW_TEXDATA */ if (texUnit->_ReallyEnabled) { if (texUnit->_Current == intel->frame_buffer_texobj) { /* render to texture */ - dri_bo_unreference(brw->wm.surf_bo[j]); - brw->wm.surf_bo[j] = brw->wm.surf_bo[0]; - dri_bo_reference(brw->wm.surf_bo[j]); - brw->wm.nr_surfaces = j + 1; + dri_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = brw->wm.surf_bo[0]; + dri_bo_reference(brw->wm.surf_bo[surf]); + brw->wm.nr_surfaces = surf + 1; } else { /* regular texture */ brw_update_texture_surface(ctx, i); - brw->wm.nr_surfaces = j + 1; + brw->wm.nr_surfaces = surf + 1; } } else { - dri_bo_unreference(brw->wm.surf_bo[j]); - brw->wm.surf_bo[j] = NULL; + dri_bo_unreference(brw->wm.surf_bo[surf]); + brw->wm.surf_bo[surf] = NULL; } } - /* Update surface for fragment shader constant buffer */ - { - const GLuint j = BRW_WM_MAX_SURF - 1; - const struct brw_fragment_program *fp = - brw_fragment_program_const(brw->fragment_program); - - brw_update_constant_surface(ctx, fp); - brw->wm.nr_surfaces = j + 1; - } - - dri_bo_unreference(brw->wm.bind_bo); brw->wm.bind_bo = brw_wm_get_binding_table(brw); if (brw->wm.nr_surfaces != old_nr_surfaces) - brw->state.dirty.brw |= BRW_NEW_NR_SURFACES; + brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; +} + + +/** + * Constructs the binding table for the VS surface state. + */ +static dri_bo * +brw_vs_get_binding_table(struct brw_context *brw) +{ + dri_bo *bind_bo; + + assert(brw->vs.nr_surfaces <= BRW_VS_MAX_SURF); + + bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND, + NULL, 0, + brw->vs.surf_bo, brw->vs.nr_surfaces, + NULL); + + if (bind_bo == NULL) { + GLuint data_size = brw->vs.nr_surfaces * sizeof(GLuint); + uint32_t *data = malloc(data_size); + int i; + + for (i = 0; i < brw->vs.nr_surfaces; i++) + if (brw->vs.surf_bo[i]) + data[i] = brw->vs.surf_bo[i]->offset; + else + data[i] = 0; + + bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND, + NULL, 0, + brw->vs.surf_bo, brw->vs.nr_surfaces, + data, data_size, + NULL, NULL); + + /* Emit binding table relocations to surface state */ + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + if (brw->vs.surf_bo[i] != NULL) { + dri_bo_emit_reloc(bind_bo, + I915_GEM_DOMAIN_INSTRUCTION, 0, + 0, + i * sizeof(GLuint), + brw->vs.surf_bo[i]); + } + } + + free(data); + } + + return bind_bo; +} + + +/** + * Vertex shader surfaces. Just constant buffer for now. Could add vertex + * shader textures in the future. + */ +static void prepare_vs_surfaces(struct brw_context *brw ) +{ + GLcontext *ctx = &brw->intel.ctx; + + /* Update surface / buffer for vertex shader constant buffer */ + { + const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER; + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + vp->const_buffer = + brw_update_vs_constant_surface(ctx, surf, vp->const_buffer, + vp->program.Base.Parameters); + + brw->vs.nr_surfaces = 1; + } + + dri_bo_unreference(brw->vs.bind_bo); + brw->vs.bind_bo = brw_vs_get_binding_table(brw); + + if (1) + brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; +} + + +static void +prepare_surfaces(struct brw_context *brw) +{ + prepare_wm_surfaces(brw); + prepare_vs_surfaces(brw); } const struct brw_tracked_state brw_wm_surfaces = { .dirty = { - .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS, + .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | _NEW_PROGRAM, .brw = BRW_NEW_CONTEXT, .cache = 0 }, - .prepare = prepare_wm_surfaces, + .prepare = prepare_surfaces, }; diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 4ae9b118a3d..49198281316 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -32,6 +32,8 @@ #include "main/mtypes.h" #include "main/context.h" #include "main/enums.h" +#include "main/texformat.h" +#include "main/colormac.h" #include "intel_blit.h" #include "intel_buffers.h" @@ -484,10 +486,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) const GLbitfield bufBit = 1 << buf; if ((clearMask & bufBit) && !(bufBit & skipBuffers)) { /* OK, clear this renderbuffer */ - struct intel_region *irb_region = - intel_get_rb_region(fb, buf); + struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf); dri_bo *write_buffer = - intel_region_buffer(intel, irb_region, + intel_region_buffer(intel, irb->region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); @@ -495,15 +496,13 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) GLint pitch, cpp; GLuint BR13, CMD; - ASSERT(irb_region); - - pitch = irb_region->pitch; - cpp = irb_region->cpp; + pitch = irb->region->pitch; + cpp = irb->region->cpp; DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, - irb_region->buffer, (pitch * cpp), - irb_region->draw_offset, + irb->region->buffer, (pitch * cpp), + irb->region->draw_offset, b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); BR13 = 0xf0 << 16; @@ -529,7 +528,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } #ifndef I915 - if (irb_region->tiling != I915_TILING_NONE) { + if (irb->region->tiling != I915_TILING_NONE) { CMD |= XY_DST_TILED; pitch /= 4; } @@ -540,9 +539,36 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) clearVal = clear_depth; } else { - clearVal = (cpp == 4) - ? intel->ClearColor8888 : intel->ClearColor565; - } + uint8_t clear[4]; + GLclampf *color = ctx->Color.ClearColor; + + CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); + + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + clearVal = intel->ClearColor8888; + break; + case MESA_FORMAT_RGB565: + clearVal = intel->ClearColor565; + break; + case MESA_FORMAT_ARGB4444: + clearVal = PACK_COLOR_4444(clear[3], clear[0], + clear[1], clear[2]); + break; + case MESA_FORMAT_ARGB1555: + clearVal = PACK_COLOR_1555(clear[3], clear[0], + clear[1], clear[2]); + break; + default: + _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n", + irb->texformat->MesaFormat); + clearVal = 0; + } + } + /* _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n", buf, irb->Base.Name); @@ -558,7 +584,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) OUT_BATCH((b.y2 << 16) | b.x2); OUT_RELOC(write_buffer, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - irb_region->draw_offset); + irb->region->draw_offset); OUT_BATCH(clearVal); ADVANCE_BATCH(); clearMask &= ~bufBit; /* turn off bit, for faster loop exit */ diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 0929a2c223c..90964df3553 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -202,6 +202,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_TRUE; colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); + + intel->front_buffer_dirty = GL_TRUE; } else { if (!intel->constant_cliprect && intel->front_cliprects) @@ -319,6 +321,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) static void intelDrawBuffer(GLcontext * ctx, GLenum mode) { + if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) { + struct intel_context *const intel = intel_context(ctx); + + intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); + } + intel_draw_buffer(ctx, ctx->DrawBuffer); } diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 28281b38615..aed95c7c561 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -38,6 +38,7 @@ #include "main/enable.h" #include "main/macros.h" #include "main/matrix.h" +#include "main/polygon.h" #include "main/texstate.h" #include "main/shaders.h" #include "main/stencil.h" @@ -93,6 +94,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) GL_CURRENT_BIT | GL_DEPTH_BUFFER_BIT | GL_ENABLE_BIT | + GL_POLYGON_BIT | GL_STENCIL_BUFFER_BIT | GL_TRANSFORM_BIT | GL_CURRENT_BIT); @@ -114,6 +116,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) _mesa_Disable(GL_CLIP_PLANE3); _mesa_Disable(GL_CLIP_PLANE4); _mesa_Disable(GL_CLIP_PLANE5); + _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL); if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) { saved_fp_enable = GL_TRUE; _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB); @@ -146,6 +149,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) } } +#if FEATURE_ARB_vertex_buffer_object + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0); + _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0); +#endif + intel_meta_set_passthrough_transform(intel); for (i = 0; i < 4; i++) { diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index a664e749360..3436b8ecd30 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -235,6 +235,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) region_name = "dri2 front buffer"; break; + case __DRI_BUFFER_FAKE_FRONT_LEFT: + rb = intel_fb->color_rb[0]; + region_name = "dri2 fake front buffer"; + break; + case __DRI_BUFFER_BACK_LEFT: rb = intel_fb->color_rb[1]; region_name = "dri2 back buffer"; @@ -391,6 +396,27 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); + + if ((ctx->DrawBuffer->Name == 0) && intel->front_buffer_dirty) { + __DRIscreen *const screen = intel->intelScreen->driScrnPriv; + + if (screen->dri2.loader && + (screen->dri2.loader->base.version >= 2) + && (screen->dri2.loader->flushFrontBuffer != NULL)) { + (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable, + intel->driDrawable->loaderPrivate); + + /* Only clear the dirty bit if front-buffer rendering is no longer + * enabled. This is done so that the dirty bit can only be set in + * glDrawBuffer. Otherwise the dirty bit would have to be set at + * each of N places that do rendering. This has worse performances, + * but it is much easier to get correct. + */ + if (intel->is_front_buffer_rendering) { + intel->front_buffer_dirty = GL_FALSE; + } + } + } } void diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index d635f3f50dc..d798225ddd9 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -48,6 +48,8 @@ #define DV_PF_555 (1<<8) #define DV_PF_565 (2<<8) #define DV_PF_8888 (3<<8) +#define DV_PF_4444 (8<<8) +#define DV_PF_1555 (9<<8) struct intel_region; struct intel_context; @@ -262,11 +264,29 @@ struct intel_context * flush time while the lock is held. */ GLboolean constant_cliprect; + /** * In !constant_cliprect mode, set to true if the front cliprects should be * used instead of back. */ GLboolean front_cliprects; + + /** + * Set if rendering has occured to the drawable's front buffer. + * + * This is used in the DRI2 case to detect that glFlush should also copy + * the contents of the fake front buffer to the real front buffer. + */ + GLboolean front_buffer_dirty; + + /** + * Track whether front-buffer rendering is currently enabled + * + * A separate flag is used to track this in order to support MRT more + * easily. + */ + GLboolean is_front_buffer_rendering; + drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ int perf_boxes; @@ -319,6 +339,7 @@ extern char *__progname; #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) +#define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) #define INTEL_FIREVERTICES(intel) \ do { \ diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index f04638206d5..a9dfe281cbd 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -800,6 +800,7 @@ static int decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830) { unsigned int len, i, c, opcode, word, map, sampler, instr; + char *format; struct { uint32_t opcode; @@ -1001,6 +1002,35 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i (*failures)++; } return len; + case 0x85: + len = (data[0] & 0x0000000f) + 2; + + if (len != 2) + fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n"); + if (count < 2) + BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEST_BUFFER_VARIABLES\n"); + + switch ((data[1] >> 8) & 0xf) { + case 0x0: format = "g8"; break; + case 0x1: format = "x1r5g5b5"; break; + case 0x2: format = "r5g6b5"; break; + case 0x3: format = "a8r8g8b8"; break; + case 0x4: format = "ycrcb_swapy"; break; + case 0x5: format = "ycrcb_normal"; break; + case 0x6: format = "ycrcb_swapuv"; break; + case 0x7: format = "ycrcb_swapuvy"; break; + case 0x8: format = "a4r4g4b4"; break; + case 0x9: format = "a1r5g5b5"; break; + case 0xa: format = "a2r10g10b10"; break; + default: format = "BAD"; break; + } + instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n", + format, + (data[1] & (1 << 31)) ? "en" : "dis"); + return len; } for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]); diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index a401f730ba2..52647ddf8b2 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -119,6 +119,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->RedBits = 5; rb->GreenBits = 6; rb->BlueBits = 5; + irb->texformat = &_mesa_texformat_rgb565; cpp = 2; break; case GL_RGB: @@ -132,6 +133,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->GreenBits = 8; rb->BlueBits = 8; rb->AlphaBits = 0; + irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ cpp = 4; break; case GL_RGBA: @@ -148,6 +150,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->GreenBits = 8; rb->BlueBits = 8; rb->AlphaBits = 8; + irb->texformat = &_mesa_texformat_argb8888; cpp = 4; break; case GL_STENCIL_INDEX: @@ -160,12 +163,14 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->StencilBits = 8; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_COMPONENT16: rb->_ActualFormat = GL_DEPTH_COMPONENT16; rb->DataType = GL_UNSIGNED_SHORT; rb->DepthBits = 16; cpp = 2; + irb->texformat = &_mesa_texformat_z16; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: @@ -174,6 +179,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->DepthBits = 24; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: @@ -182,6 +188,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->DepthBits = 24; rb->StencilBits = 8; cpp = 4; + irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(ctx, @@ -322,6 +329,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.GreenBits = 6; irb->Base.BlueBits = 5; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_rgb565; break; case GL_RGB8: irb->Base._ActualFormat = GL_RGB8; @@ -331,6 +339,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 8; irb->Base.AlphaBits = 0; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ break; case GL_RGBA8: irb->Base._ActualFormat = GL_RGBA8; @@ -340,24 +349,28 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.BlueBits = 8; irb->Base.AlphaBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_argb8888; break; case GL_STENCIL_INDEX8_EXT: irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; irb->Base._BaseFormat = GL_STENCIL_INDEX; irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_COMPONENT16: irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DepthBits = 16; irb->Base.DataType = GL_UNSIGNED_SHORT; + irb->texformat = &_mesa_texformat_z16; break; case GL_DEPTH_COMPONENT24: irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; irb->Base.DepthBits = 24; irb->Base.DataType = GL_UNSIGNED_INT; + irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH24_STENCIL8_EXT: irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; @@ -365,6 +378,7 @@ intel_create_renderbuffer(GLenum intFormat) irb->Base.DepthBits = 24; irb->Base.StencilBits = 8; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(NULL, @@ -449,6 +463,8 @@ static GLboolean intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) { + irb->texformat = texImage->TexFormat; + if (texImage->TexFormat == &_mesa_texformat_argb8888) { irb->Base._ActualFormat = GL_RGBA8; irb->Base._BaseFormat = GL_RGBA; @@ -458,9 +474,21 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, else if (texImage->TexFormat == &_mesa_texformat_rgb565) { irb->Base._ActualFormat = GL_RGB5; irb->Base._BaseFormat = GL_RGB; - irb->Base.DataType = GL_UNSIGNED_SHORT; + irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } + else if (texImage->TexFormat == &_mesa_texformat_argb1555) { + irb->Base._ActualFormat = GL_RGB5_A1; + irb->Base._BaseFormat = GL_RGBA; + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to ARGB1555 texture OK\n"); + } + else if (texImage->TexFormat == &_mesa_texformat_argb4444) { + irb->Base._ActualFormat = GL_RGBA4; + irb->Base._BaseFormat = GL_RGBA; + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to ARGB4444 texture OK\n"); + } else if (texImage->TexFormat == &_mesa_texformat_z16) { irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; irb->Base._BaseFormat = GL_DEPTH_COMPONENT; @@ -631,11 +659,11 @@ intel_finish_render_texture(GLcontext * ctx, static void intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) { - struct intel_context *intel = intel_context(ctx); const struct intel_renderbuffer *depthRb = intel_get_renderbuffer(fb, BUFFER_DEPTH); const struct intel_renderbuffer *stencilRb = intel_get_renderbuffer(fb, BUFFER_STENCIL); + int i; if (stencilRb && stencilRb != depthRb) { /* we only support combined depth/stencil buffers, not separate @@ -644,32 +672,21 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; } - /* check that texture color buffers are a format we can render into */ - { - const struct gl_texture_format *supportedFormat; - GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); - /* The texture format we can render into seems to depend on the - * screen depth. There currently seems to be a problem when - * rendering into a rgb565 texture when the screen is abgr8888. - */ + if (rb == NULL) + continue; - if (intel->ctx.Visual.rgbBits >= 24) - supportedFormat = &_mesa_texformat_argb8888; - else - supportedFormat = &_mesa_texformat_rgb565; - - for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { - const struct gl_texture_object *texObj = - fb->Attachment[BUFFER_COLOR0 + i].Texture; - if (texObj) { - const struct gl_texture_image *texImg = - texObj->Image[0][texObj->BaseLevel]; - if (texImg && texImg->TexFormat != supportedFormat) { - fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; - break; - } - } + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_RGB565: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB4444: + break; + default: + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; } } } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index 7226ee026f6..f0665af482e 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -61,6 +61,8 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; + const struct gl_texture_format *texformat; + GLuint vbl_pending; /**< vblank sequence number of pending flip */ uint8_t *span_cache; diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index c3a873f1abd..34b78ebc1ab 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -29,6 +29,7 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" +#include "main/texformat.h" #include "intel_buffers.h" #include "intel_fbo.h" @@ -313,6 +314,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define INTEL_TAG(x) x##_RGB565 #include "intel_spantmp.h" +/* a4r4g4b4 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV +#define INTEL_READ_VALUE(offset) pread_16(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) +#define INTEL_TAG(x) x##_ARGB4444 +#include "intel_spantmp.h" + +/* a1r5g5b5 color span and pixel functions */ +#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV +#define INTEL_READ_VALUE(offset) pread_16(irb, offset) +#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) +#define INTEL_TAG(x) x##_ARGB1555 +#include "intel_spantmp.h" + /* a8r8g8b8 color span and pixel functions */ #define INTEL_PIXEL_FMT GL_BGRA #define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV @@ -561,8 +578,8 @@ intel_set_span_functions(struct intel_context *intel, else tiling = I915_TILING_NONE; - if (rb->_ActualFormat == GL_RGB5) { - /* 565 RGB */ + switch (irb->texformat->MesaFormat) { + case MESA_FORMAT_RGB565: switch (tiling) { case I915_TILING_NONE: default: @@ -575,38 +592,67 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitPointers_RGB565(rb); break; } - } - else if (rb->_ActualFormat == GL_RGB8) { - /* 8888 RGBx */ + break; + case MESA_FORMAT_ARGB4444: switch (tiling) { case I915_TILING_NONE: default: - intelInitPointers_xRGB8888(rb); + intelInitPointers_ARGB4444(rb); break; case I915_TILING_X: - intel_XTile_InitPointers_xRGB8888(rb); + intel_XTile_InitPointers_ARGB4444(rb); break; case I915_TILING_Y: - intel_YTile_InitPointers_xRGB8888(rb); + intel_YTile_InitPointers_ARGB4444(rb); break; } - } - else if (rb->_ActualFormat == GL_RGBA8) { - /* 8888 RGBA */ + break; + case MESA_FORMAT_ARGB1555: switch (tiling) { case I915_TILING_NONE: default: - intelInitPointers_ARGB8888(rb); + intelInitPointers_ARGB1555(rb); break; case I915_TILING_X: - intel_XTile_InitPointers_ARGB8888(rb); + intel_XTile_InitPointers_ARGB1555(rb); break; case I915_TILING_Y: - intel_YTile_InitPointers_ARGB8888(rb); + intel_YTile_InitPointers_ARGB1555(rb); break; } - } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT16) { + break; + case MESA_FORMAT_ARGB8888: + if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */ + /* 8888 RGBx */ + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_xRGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_xRGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_xRGB8888(rb); + break; + } + } else { + /* 8888 RGBA */ + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_ARGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_ARGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_ARGB8888(rb); + break; + } + } + break; + case MESA_FORMAT_Z16: switch (tiling) { case I915_TILING_NONE: default: @@ -619,51 +665,57 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitDepthPointers_z16(rb); break; } - } - else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24(rb); - break; + break; + case MESA_FORMAT_S8_Z24: + /* There are a few different ways SW asks us to access the S8Z24 data: + * Z24 depth-only depth reads + * S8Z24 depth reads + * S8Z24 stencil reads. + */ + if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitDepthPointers_z24(rb); + break; + case I915_TILING_X: + intel_XTile_InitDepthPointers_z24(rb); + break; + case I915_TILING_Y: + intel_YTile_InitDepthPointers_z24(rb); + break; + } + } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitDepthPointers_z24_s8(rb); + break; + case I915_TILING_X: + intel_XTile_InitDepthPointers_z24_s8(rb); + break; + case I915_TILING_Y: + intel_YTile_InitDepthPointers_z24_s8(rb); + break; + } + } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitStencilPointers_z24_s8(rb); + break; + case I915_TILING_X: + intel_XTile_InitStencilPointers_z24_s8(rb); + break; + case I915_TILING_Y: + intel_YTile_InitStencilPointers_z24_s8(rb); + break; + } } - } - else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24_s8(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24_s8(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24_s8(rb); - break; - } - } - else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitStencilPointers_z24_s8(rb); - break; - case I915_TILING_X: - intel_XTile_InitStencilPointers_z24_s8(rb); - break; - case I915_TILING_Y: - intel_YTile_InitStencilPointers_z24_s8(rb); - break; - } - } - else { + break; + default: _mesa_problem(NULL, - "Unexpected _ActualFormat in intelSetSpanFunctions"); + "Unexpected MesaFormat in intelSetSpanFunctions"); + break; } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 71561cf85cd..1f192dafbe1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -315,8 +315,8 @@ intelTexImage(GLcontext * ctx, GLint postConvWidth = width; GLint postConvHeight = height; GLint texelBytes, sizeInBytes; - GLuint dstRowStride, srcRowStride = texImage->RowStride; - + GLuint dstRowStride = 0, srcRowStride = texImage->RowStride; + GLboolean needs_map; DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); @@ -482,8 +482,15 @@ intelTexImage(GLcontext * ctx, LOCK_HARDWARE(intel); + /* Two cases where we need a mapping of the miptree: when the user supplied + * data is mapped as well (non-PBO, memcpy upload) or when we're going to do + * (software) mipmap generation. + */ + needs_map = (pixels != NULL) || (level == texObj->BaseLevel && + texObj->GenerateMipmap); + if (intelImage->mt) { - if (pixels) + if (needs_map) texImage->Data = intel_miptree_image_map(intel, intelImage->mt, intelImage->face, @@ -509,8 +516,9 @@ intelTexImage(GLcontext * ctx, } DBG("Upload image %dx%dx%d row_len %d " - "pitch %d\n", - width, height, depth, width * texelBytes, dstRowStride); + "pitch %d pixels %d compressed %d\n", + width, height, depth, width * texelBytes, dstRowStride, + pixels ? 1 : 0, compressed); /* Copy data. Would like to know when it's ok for us to eg. use * the blitter to copy. Or, use the hardware to do the format @@ -523,7 +531,7 @@ intelTexImage(GLcontext * ctx, _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch, 0, 0, intelImage->mt->level[level].width, - intelImage->mt->level[level].height/4, + (intelImage->mt->level[level].height+3)/4, pixels, srcRowStride, 0, 0); @@ -549,7 +557,7 @@ intelTexImage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, unpack); if (intelImage->mt) { - if (pixels) + if (needs_map) intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index aadd1443ad9..620f29b5c6e 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -290,7 +290,7 @@ static unsigned long t_src(struct r200_vertex_program *vp, struct prog_src_regis t_swizzle(GET_SWZ(src->Swizzle, 2)), t_swizzle(GET_SWZ(src->Swizzle, 3)), t_src_class(src->File), - src->NegateBase) | (src->RelAddr << 4); + src->Negate) | (src->RelAddr << 4); } static unsigned long t_src_scalar(struct r200_vertex_program *vp, struct prog_src_register *src) @@ -302,7 +302,7 @@ static unsigned long t_src_scalar(struct r200_vertex_program *vp, struct prog_sr t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_src_class(src->File), - src->NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4); + src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4); } static unsigned long t_opcode(enum prog_opcode opcode) @@ -700,7 +700,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte t_swizzle(GET_SWZ(src[1].Swizzle, 0)), SWIZZLE_ZERO, t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src1 = UNUSED_SRC_0; o_inst->src2 = UNUSED_SRC_0; } @@ -712,12 +712,12 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte t_swizzle(GET_SWZ(src[0].Swizzle, 0)), SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, t_src_class(src[0].File), - src[0].NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), SWIZZLE_ZERO, SWIZZLE_ZERO, t_swizzle(GET_SWZ(src[1].Swizzle, 0)), SWIZZLE_ZERO, t_src_class(src[1].File), - src[1].NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); + src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; o_inst++; @@ -766,11 +766,11 @@ if ((o_inst - vp->instr) == 31) { o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, t_src_class(src[1].File), - src[1].NegateBase) | (src[1].RelAddr << 4); + src[1].Negate) | (src[1].RelAddr << 4); o_inst->src2 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, t_src_class(src[1].File), - src[1].NegateBase) | (src[1].RelAddr << 4); + src[1].Negate) | (src[1].RelAddr << 4); } else { o_inst->src1 = t_src(vp, &src[1]); @@ -792,7 +792,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 2)), SWIZZLE_ZERO, t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 0)), @@ -800,7 +800,7 @@ else { t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO, t_src_class(src[1].File), - src[1].NegateBase) | (src[1].RelAddr << 4); + src[1].Negate) | (src[1].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; goto next; @@ -815,7 +815,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 2)), VSF_IN_COMPONENT_ONE, t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src1 = t_src(vp, &src[1]); o_inst->src2 = UNUSED_SRC_1; goto next; @@ -831,7 +831,7 @@ else { t_swizzle(GET_SWZ(src[1].Swizzle, 2)), t_swizzle(GET_SWZ(src[1].Swizzle, 3)), t_src_class(src[1].File), - (!src[1].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); + (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; goto next; @@ -846,7 +846,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 2)), t_swizzle(GET_SWZ(src[0].Swizzle, 3)), t_src_class(src[0].File), - (!src[0].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); + (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; goto next; @@ -874,7 +874,7 @@ else { VSF_IN_COMPONENT_W, VSF_IN_CLASS_TMP, /* Not 100% sure about this */ - (!src[0].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/); + (!src[0].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE/*VSF_FLAG_ALL*/); o_inst->src2 = UNUSED_SRC_0; u_temp_i--; @@ -899,7 +899,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // x t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // z @@ -907,7 +907,7 @@ else { t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // y t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w t_src_class(src[1].File), - src[1].NegateBase) | (src[1].RelAddr << 4); + src[1].Negate) | (src[1].RelAddr << 4); o_inst->src2 = UNUSED_SRC_1; o_inst++; @@ -922,7 +922,7 @@ else { t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // x t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // w t_src_class(src[1].File), - (!src[1].NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); + (!src[1].Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); o_inst->src1 = MAKE_VSF_SOURCE(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // z @@ -930,7 +930,7 @@ else { t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // y t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // w t_src_class(src[0].File), - src[0].NegateBase) | (src[0].RelAddr << 4); + src[0].Negate) | (src[0].RelAddr << 4); o_inst->src2 = MAKE_VSF_SOURCE(u_temp_i+1, VSF_IN_COMPONENT_X, diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c index 921ca33c750..ea530fd00e7 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog.c @@ -194,9 +194,9 @@ GLboolean r300_transform_TEX( * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW; + tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW; else - tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW; + tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW; tgt[2].Opcode = OPCODE_CMP; tgt[2].DstReg = orig_inst->DstReg; diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c index a86d2bd4712..fc9d855bce6 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_swizzle.c @@ -92,7 +92,7 @@ static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle) GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) { if (reg.Abs) - reg.NegateBase = 0; + reg.Negate = NEGATE_NONE; if (opcode == OPCODE_KIL || opcode == OPCODE_TEX || @@ -100,7 +100,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) opcode == OPCODE_TXP) { int j; - if (reg.Abs || reg.NegateBase != (15*reg.NegateAbs)) + if (reg.Abs || reg.Negate) return GL_FALSE; for(j = 0; j < 4; ++j) { @@ -121,7 +121,7 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL) relevant |= 1 << j; - if ((reg.NegateBase & relevant) && (reg.NegateBase & relevant) != relevant) + if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) return GL_FALSE; if (!lookup_native_swizzle(reg.Swizzle)) @@ -137,13 +137,12 @@ GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) { if (src.Abs) - src.NegateBase = 0; + src.Negate = NEGATE_NONE; while(dst.WriteMask) { const struct swizzle_data *best_swizzle = 0; GLuint best_matchcount = 0; GLuint best_matchmask = 0; - GLboolean rgbnegate; int i, comp; for(i = 0; i < num_native_swizzles; ++i) { @@ -157,6 +156,11 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, if (swz == SWIZZLE_NIL) continue; if (swz == GET_SWZ(sd->hash, comp)) { + /* check if the negate bit of current component + * is the same for already matched components */ + if (matchmask && (!!(src.Negate & matchmask) != !!(src.Negate & (1 << comp)))) + continue; + matchcount++; matchmask |= 1 << comp; } @@ -170,13 +174,6 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, } } - if ((src.NegateBase & best_matchmask) != 0) { - best_matchmask &= src.NegateBase; - rgbnegate = !src.NegateAbs; - } else { - rgbnegate = src.NegateAbs; - } - struct prog_instruction *inst; _mesa_insert_instructions(s->Program, s->IP, 1); @@ -185,6 +182,7 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, inst->DstReg = dst; inst->DstReg.WriteMask &= (best_matchmask | WRITEMASK_W); inst->SrcReg[0] = src; + inst->SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE; /* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */ dst.WriteMask &= ~inst->DstReg.WriteMask; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 50806575ced..146daa367cd 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -245,7 +245,7 @@ static unsigned long t_src_index(struct r300_vertex_program *vp, static unsigned long t_src(struct r300_vertex_program *vp, struct prog_src_register *src) { - /* src->NegateBase uses the NEGATE_ flags from program_instruction.h, + /* src->Negate uses the NEGATE_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ return PVS_SRC_OPERAND(t_src_index(vp, src), @@ -254,13 +254,13 @@ static unsigned long t_src(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src->Swizzle, 2)), t_swizzle(GET_SWZ(src->Swizzle, 3)), t_src_class(src->File), - src->NegateBase) | (src->RelAddr << 4); + src->Negate) | (src->RelAddr << 4); } static unsigned long t_src_scalar(struct r300_vertex_program *vp, struct prog_src_register *src) { - /* src->NegateBase uses the NEGATE_ flags from program_instruction.h, + /* src->Negate uses the NEGATE_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ return PVS_SRC_OPERAND(t_src_index(vp, src), @@ -269,8 +269,7 @@ static unsigned long t_src_scalar(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_src_class(src->File), - src-> - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src->Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src->RelAddr << 4); } @@ -307,7 +306,7 @@ static GLuint *r300TranslateOpcodeABS(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 3)), t_src_class(src[0].File), (!src[0]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[3] = 0; @@ -369,8 +368,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 2)), SWIZZLE_ZERO, t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), @@ -378,8 +376,7 @@ static GLuint *r300TranslateOpcodeDP3(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[1].Swizzle, 1)), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), SWIZZLE_ZERO, t_src_class(src[1].File), - src[1]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + src[1].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[1].RelAddr << 4); inst[3] = __CONST(1, SWIZZLE_ZERO); @@ -422,8 +419,7 @@ static GLuint *r300TranslateOpcodeDPH(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 2)), PVS_SRC_SELECT_FORCE_1, t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_XYZ : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = t_src(vp, &src[1]); inst[3] = __CONST(1, SWIZZLE_ZERO); @@ -519,7 +515,7 @@ static GLuint *r300TranslateOpcodeFLR(struct r300_vertex_program *vp, PVS_SRC_SELECT_W, PVS_SRC_REG_TEMPORARY, /* Not 100% sure about this */ (!src[0]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE /*VSF_FLAG_ALL */ ); inst[3] = __CONST(0, SWIZZLE_ZERO); (*u_temp_i)--; @@ -564,8 +560,7 @@ static GLuint *r300TranslateOpcodeLG2(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_swizzle(GET_SWZ(src[0].Swizzle, 0)), t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = __CONST(0, SWIZZLE_ZERO); inst[3] = __CONST(0, SWIZZLE_ZERO); @@ -592,24 +587,21 @@ static GLuint *r300TranslateOpcodeLIT(struct r300_vertex_program *vp, PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); return inst; @@ -837,7 +829,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[1].Swizzle, 3)), t_src_class(src[1].File), (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); inst[3] = 0; #else @@ -857,7 +849,7 @@ static GLuint *r300TranslateOpcodeSUB(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[1].Swizzle, 3)), t_src_class(src[1].File), (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); #endif @@ -905,16 +897,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[1]), t_swizzle(GET_SWZ(src[1].Swizzle, 2)), // Z t_swizzle(GET_SWZ(src[1].Swizzle, 0)), // X t_swizzle(GET_SWZ(src[1].Swizzle, 1)), // Y t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W t_src_class(src[1].File), - src[1]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[1].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); inst[3] = __CONST(1, SWIZZLE_ZERO); inst += 4; @@ -931,15 +921,14 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp, t_swizzle(GET_SWZ(src[1].Swizzle, 3)), // W t_src_class(src[1].File), (!src[1]. - NegateBase) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + Negate) ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[1].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &src[0]), t_swizzle(GET_SWZ(src[0].Swizzle, 2)), // Z t_swizzle(GET_SWZ(src[0].Swizzle, 0)), // X t_swizzle(GET_SWZ(src[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(src[0].Swizzle, 3)), // W t_src_class(src[0].File), - src[0]. - NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE) | + src[0].Negate ? VSF_FLAG_ALL : VSF_FLAG_NONE) | (src[0].RelAddr << 4); inst[3] = PVS_SRC_OPERAND(*u_temp_i, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c index e9c0d89dd43..8f0b70ad3a3 100644 --- a/src/mesa/drivers/dri/r300/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/r500_fragprog.c @@ -152,9 +152,9 @@ GLboolean r500_transform_TEX( * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - tgt[1].SrcReg[2].NegateBase = tgt[0].SrcReg[2].NegateBase ^ NEGATE_XYZW; + tgt[1].SrcReg[2].Negate = tgt[0].SrcReg[2].Negate ^ NEGATE_XYZW; else - tgt[1].SrcReg[0].NegateBase = tgt[0].SrcReg[0].NegateBase ^ NEGATE_XYZW; + tgt[1].SrcReg[0].Negate = tgt[0].SrcReg[0].Negate ^ NEGATE_XYZW; tgt[2].Opcode = OPCODE_CMP; tgt[2].DstReg = orig_inst->DstReg; @@ -196,8 +196,8 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) if (reg.Abs) return GL_FALSE; - if (reg.NegateAbs) - reg.NegateBase ^= 15; + if (reg.Negate) + reg.Negate ^= NEGATE_XYZW; if (opcode == OPCODE_KIL) { if (reg.Swizzle != SWIZZLE_NOOP) @@ -206,7 +206,7 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) for(i = 0; i < 4; ++i) { GLuint swz = GET_SWZ(reg.Swizzle, i); if (swz == SWIZZLE_NIL) { - reg.NegateBase &= ~(1 << i); + reg.Negate &= ~(1 << i); continue; } if (swz >= 4) @@ -214,15 +214,14 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) } } - if (reg.NegateBase) + if (reg.Negate) return GL_FALSE; return GL_TRUE; } else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) { /* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles; * if it doesn't fit perfectly into a .xyzw case... */ - if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs - && !reg.NegateBase && !reg.NegateAbs) + if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate) return GL_TRUE; return GL_FALSE; @@ -237,7 +236,7 @@ GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO) relevant |= 1 << i; } - if ((reg.NegateBase & relevant) && ((reg.NegateBase & relevant) != relevant)) + if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) return GL_FALSE; return GL_TRUE; @@ -260,7 +259,7 @@ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, GLuint swz = GET_SWZ(src.Swizzle, i); if (swz == SWIZZLE_NIL) continue; - negatebase[GET_BIT(src.NegateBase, i)] |= 1 << i; + negatebase[GET_BIT(src.Negate, i)] |= 1 << i; } _mesa_insert_instructions(s->Program, s->IP, (negatebase[0] ? 1 : 0) + (negatebase[1] ? 1 : 0)); diff --git a/src/mesa/drivers/dri/r300/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/radeon_nqssadce.c index a083c3d2436..4a2e1cba402 100644 --- a/src/mesa/drivers/dri/r300/radeon_nqssadce.c +++ b/src/mesa/drivers/dri/r300/radeon_nqssadce.c @@ -61,12 +61,12 @@ static struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_reg struct prog_src_register tmp = srcreg; int i; tmp.Swizzle = 0; - tmp.NegateBase = 0; + tmp.Negate = NEGATE_NONE; for(i = 0; i < 4; ++i) { GLuint swz = GET_SWZ(swizzle, i); if (swz < 4) { tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3); - tmp.NegateBase |= GET_BIT(srcreg.NegateBase, swz) << i; + tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i; } else { tmp.Swizzle |= swz << (i*3); } @@ -103,9 +103,8 @@ static struct prog_instruction* track_used_srcreg(struct nqssadce_state* s, inst->SrcReg[src].File = PROGRAM_TEMPORARY; inst->SrcReg[src].Index = dstreg.Index; inst->SrcReg[src].Swizzle = 0; - inst->SrcReg[src].NegateBase = 0; + inst->SrcReg[src].Negate = NEGATE_NONE; inst->SrcReg[src].Abs = 0; - inst->SrcReg[src].NegateAbs = 0; for(i = 0; i < 4; ++i) { if (GET_BIT(sourced, i)) inst->SrcReg[src].Swizzle |= i << (3*i); diff --git a/src/mesa/drivers/dri/r300/radeon_program_alu.c b/src/mesa/drivers/dri/r300/radeon_program_alu.c index 1ef71e74dcf..8283723bad7 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/radeon_program_alu.c @@ -81,18 +81,6 @@ static struct prog_instruction *emit3(struct gl_program* p, return fpi; } -static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int swz) -{ - SrcReg->Swizzle &= ~(7 << (3*coordinate)); - SrcReg->Swizzle |= swz << (3*coordinate); -} - -static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate) -{ - SrcReg->NegateBase &= ~(1 << coordinate); - SrcReg->NegateBase |= (negate << coordinate); -} - static struct prog_dst_register dstreg(int file, int index) { struct prog_dst_register dst; @@ -156,15 +144,14 @@ static struct prog_src_register absolute(struct prog_src_register reg) { struct prog_src_register newreg = reg; newreg.Abs = 1; - newreg.NegateBase = 0; - newreg.NegateAbs = 0; + newreg.Negate = NEGATE_NONE; return newreg; } static struct prog_src_register negate(struct prog_src_register reg) { struct prog_src_register newreg = reg; - newreg.NegateAbs = !newreg.NegateAbs; + newreg.Negate = newreg.Negate ^ NEGATE_XYZW; return newreg; } @@ -189,8 +176,7 @@ static void transform_ABS(struct radeon_transform_context* t, { struct prog_src_register src = inst->SrcReg[0]; src.Abs = 1; - src.NegateBase = 0; - src.NegateAbs = 0; + src.Negate = NEGATE_NONE; emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src); } @@ -198,18 +184,9 @@ static void transform_DPH(struct radeon_transform_context* t, struct prog_instruction* inst) { struct prog_src_register src0 = inst->SrcReg[0]; - if (src0.NegateAbs) { - if (src0.Abs) { - int tempreg = radeonFindFreeTemporary(t); - emit1(t->Program, OPCODE_MOV, 0, dstreg(PROGRAM_TEMPORARY, tempreg), src0); - src0 = srcreg(src0.File, src0.Index); - } else { - src0.NegateAbs = 0; - src0.NegateBase ^= NEGATE_XYZW; - } - } - set_swizzle(&src0, 3, SWIZZLE_ONE); - set_negate_base(&src0, 3, 0); + src0.Negate &= ~NEGATE_W; + src0.Swizzle &= ~(7 << (3 * 3)); + src0.Swizzle |= SWIZZLE_ONE << (3 * 3); emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]); } @@ -649,7 +626,7 @@ GLboolean radeonTransformDeriv(struct radeon_transform_context* t, B.Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE); - B.NegateBase = NEGATE_XYZW; + B.Negate = NEGATE_XYZW; emit2(t->Program, inst->Opcode, inst->SaturateMode, inst->DstReg, inst->SrcReg[0], B); diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c index 49aa90dd94a..5c6594bc2e1 100644 --- a/src/mesa/drivers/dri/r300/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c @@ -255,8 +255,7 @@ static void final_rewrite(struct pair_state *s, struct prog_instruction *inst) inst->SrcReg[2] = inst->SrcReg[1]; inst->SrcReg[1].File = PROGRAM_BUILTIN; inst->SrcReg[1].Swizzle = SWIZZLE_1111; - inst->SrcReg[1].NegateBase = 0; - inst->SrcReg[1].NegateAbs = 0; + inst->SrcReg[1].Negate = NEGATE_NONE; inst->Opcode = OPCODE_MAD; break; case OPCODE_CMP: @@ -722,7 +721,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ if (pairinst->NeedRGB && !pairinst->IsTranscendent) { GLboolean srcrgb = GL_FALSE; GLboolean srcalpha = GL_FALSE; - GLuint negatebase = 0; int j; for(j = 0; j < 3; ++j) { GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); @@ -730,8 +728,6 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ srcrgb = GL_TRUE; else if (swz < 4) srcalpha = GL_TRUE; - if (swz != SWIZZLE_NIL && GET_BIT(inst->SrcReg[i].NegateBase, j)) - negatebase = 1; } source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha); if (source < 0) @@ -739,12 +735,11 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ pair->RGB.Arg[i].Source = source; pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff; pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->RGB.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs; + pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (NEGATE_X | NEGATE_Y | NEGATE_Z)); } if (pairinst->NeedAlpha) { GLboolean srcrgb = GL_FALSE; GLboolean srcalpha = GL_FALSE; - GLuint negatebase = GET_BIT(inst->SrcReg[i].NegateBase, pairinst->IsTranscendent ? 0 : 3); GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3); if (swz < 3) srcrgb = GL_TRUE; @@ -756,7 +751,7 @@ static GLboolean fill_instruction_into_pair(struct pair_state *s, struct radeon_ pair->Alpha.Arg[i].Source = source; pair->Alpha.Arg[i].Swizzle = swz; pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->Alpha.Arg[i].Negate = (negatebase & ~pair->RGB.Arg[i].Abs) ^ inst->SrcReg[i].NegateAbs; + pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & NEGATE_W); } } diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index d1103f31670..e1971db6933 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -1679,80 +1679,3 @@ void WMesaShareLists(WMesaContext ctx_to_share, WMesaContext ctx) _mesa_share_state(&ctx->gl_ctx, &ctx_to_share->gl_ctx); } -/* This is hopefully a temporary hack to define some needed dispatch - * table entries. Hopefully, I'll find a better solution. The - * dispatch table generation scripts ought to be making these dummy - * stubs as well. */ -#if !defined(__MINGW32__) || !defined(GL_NO_STDCALL) -void gl_dispatch_stub_543(void){} -void gl_dispatch_stub_544(void){} -void gl_dispatch_stub_545(void){} -void gl_dispatch_stub_546(void){} -void gl_dispatch_stub_547(void){} -void gl_dispatch_stub_548(void){} -void gl_dispatch_stub_549(void){} -void gl_dispatch_stub_550(void){} -void gl_dispatch_stub_551(void){} -void gl_dispatch_stub_552(void){} -void gl_dispatch_stub_553(void){} -void gl_dispatch_stub_554(void){} -void gl_dispatch_stub_555(void){} -void gl_dispatch_stub_556(void){} -void gl_dispatch_stub_557(void){} -void gl_dispatch_stub_558(void){} -void gl_dispatch_stub_559(void){} -void gl_dispatch_stub_560(void){} -void gl_dispatch_stub_561(void){} -void gl_dispatch_stub_565(void){} -void gl_dispatch_stub_566(void){} -void gl_dispatch_stub_577(void){} -void gl_dispatch_stub_578(void){} -void gl_dispatch_stub_603(void){} -void gl_dispatch_stub_645(void){} -void gl_dispatch_stub_646(void){} -void gl_dispatch_stub_647(void){} -void gl_dispatch_stub_648(void){} -void gl_dispatch_stub_649(void){} -void gl_dispatch_stub_650(void){} -void gl_dispatch_stub_651(void){} -void gl_dispatch_stub_652(void){} -void gl_dispatch_stub_653(void){} -void gl_dispatch_stub_733(void){} -void gl_dispatch_stub_734(void){} -void gl_dispatch_stub_735(void){} -void gl_dispatch_stub_736(void){} -void gl_dispatch_stub_737(void){} -void gl_dispatch_stub_738(void){} -void gl_dispatch_stub_744(void){} -void gl_dispatch_stub_745(void){} -void gl_dispatch_stub_746(void){} -void gl_dispatch_stub_760(void){} -void gl_dispatch_stub_761(void){} -void gl_dispatch_stub_763(void){} -void gl_dispatch_stub_765(void){} -void gl_dispatch_stub_766(void){} -void gl_dispatch_stub_767(void){} -void gl_dispatch_stub_768(void){} - -void gl_dispatch_stub_562(void){} -void gl_dispatch_stub_563(void){} -void gl_dispatch_stub_564(void){} -void gl_dispatch_stub_567(void){} -void gl_dispatch_stub_568(void){} -void gl_dispatch_stub_569(void){} -void gl_dispatch_stub_580(void){} -void gl_dispatch_stub_581(void){} -void gl_dispatch_stub_606(void){} -void gl_dispatch_stub_654(void){} -void gl_dispatch_stub_655(void){} -void gl_dispatch_stub_656(void){} -void gl_dispatch_stub_739(void){} -void gl_dispatch_stub_740(void){} -void gl_dispatch_stub_741(void){} -void gl_dispatch_stub_748(void){} -void gl_dispatch_stub_749(void){} -void gl_dispatch_stub_769(void){} -void gl_dispatch_stub_770(void){} -void gl_dispatch_stub_771(void){} - -#endif diff --git a/src/mesa/glapi/gl_procs.py b/src/mesa/glapi/gl_procs.py index 96e59a58ca1..cd1a68cee17 100644 --- a/src/mesa/glapi/gl_procs.py +++ b/src/mesa/glapi/gl_procs.py @@ -134,12 +134,11 @@ typedef struct { print "#endif /* USE_MGL_NAMESPACE */" print '' print '' - print '/* FIXME: Having these (incorrect) prototypes here is ugly. */' print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)' for func in api.functionIterateByOffset(): for n in func.entry_points: if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): - print 'extern void gl_dispatch_stub_%u(void);' % (func.offset) + print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string()) break print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */' diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 021a64efcd9..680893cfc4e 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -1178,54 +1178,53 @@ static const char gl_string_table[] = #endif /* USE_MGL_NAMESPACE */ -/* FIXME: Having these (incorrect) prototypes here is ugly. */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -extern void gl_dispatch_stub_343(void); -extern void gl_dispatch_stub_344(void); -extern void gl_dispatch_stub_345(void); -extern void gl_dispatch_stub_356(void); -extern void gl_dispatch_stub_357(void); -extern void gl_dispatch_stub_358(void); -extern void gl_dispatch_stub_359(void); -extern void gl_dispatch_stub_361(void); -extern void gl_dispatch_stub_362(void); -extern void gl_dispatch_stub_363(void); -extern void gl_dispatch_stub_364(void); -extern void gl_dispatch_stub_365(void); -extern void gl_dispatch_stub_366(void); -extern void gl_dispatch_stub_563(void); -extern void gl_dispatch_stub_564(void); -extern void gl_dispatch_stub_565(void); -extern void gl_dispatch_stub_566(void); -extern void gl_dispatch_stub_567(void); -extern void gl_dispatch_stub_568(void); -extern void gl_dispatch_stub_569(void); -extern void gl_dispatch_stub_570(void); -extern void gl_dispatch_stub_581(void); -extern void gl_dispatch_stub_582(void); -extern void gl_dispatch_stub_607(void); -extern void gl_dispatch_stub_649(void); -extern void gl_dispatch_stub_650(void); -extern void gl_dispatch_stub_651(void); -extern void gl_dispatch_stub_652(void); -extern void gl_dispatch_stub_653(void); -extern void gl_dispatch_stub_654(void); -extern void gl_dispatch_stub_655(void); -extern void gl_dispatch_stub_656(void); -extern void gl_dispatch_stub_657(void); -extern void gl_dispatch_stub_738(void); -extern void gl_dispatch_stub_739(void); -extern void gl_dispatch_stub_740(void); -extern void gl_dispatch_stub_741(void); -extern void gl_dispatch_stub_742(void); -extern void gl_dispatch_stub_749(void); -extern void gl_dispatch_stub_750(void); -extern void gl_dispatch_stub_768(void); -extern void gl_dispatch_stub_770(void); -extern void gl_dispatch_stub_771(void); -extern void gl_dispatch_stub_772(void); -extern void gl_dispatch_stub_773(void); -extern void gl_dispatch_stub_774(void); +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_607(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_652(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_738(GLenum face); +void GLAPIENTRY gl_dispatch_stub_739(GLuint array); +void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array); +void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index d5d0a552dbf..e43fa96dd31 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1265,7 +1265,7 @@ _mesa_PopAttrib(void) /* restore clip planes */ for (i = 0; i < MAX_CLIP_PLANES; i++) { - const GLuint mask = 1 << 1; + const GLuint mask = 1 << i; const GLfloat *eyePlane = xform->EyeUserPlane[i]; COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane); if (xform->ClipPlanesEnabled & mask) { diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b24a3b4409b..5726dbd983e 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -187,7 +187,7 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; void _mesa_notifySwapBuffers(__GLcontext *ctx) { - FLUSH_VERTICES( ctx, 0 ); + FLUSH_CURRENT( ctx, 0 ); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); } @@ -434,7 +434,7 @@ one_time_init( GLcontext *ctx ) } #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", + _mesa_debug(ctx, "Mesa %s DEBUG build %s %s", MESA_VERSION_STRING, __DATE__, __TIME__); #endif @@ -1514,6 +1514,7 @@ _mesa_Flush(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT( ctx, 0 ); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); } diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index d994401e55f..32b1d4e9faf 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -911,7 +911,7 @@ struct dd_function_table { void (*Uniform)(GLcontext *ctx, GLint location, GLsizei count, const GLvoid *values, GLenum type); void (*UniformMatrix)(GLcontext *ctx, GLint cols, GLint rows, - GLenum matrixType, GLint location, GLsizei count, + GLint location, GLsizei count, GLboolean transpose, const GLfloat *values); void (*UseProgram)(GLcontext *ctx, GLuint program); void (*ValidateProgram)(GLcontext *ctx, GLuint program); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 147d923e64f..5c4bea9cf62 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -31,7 +31,7 @@ #include "mtypes.h" -#define F(x) (int)(uintptr_t)&(((struct gl_extensions *)0)->x) +#define F(x) offsetof(struct gl_extensions, x) #define ON GL_TRUE #define OFF GL_FALSE diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 151e29053ab..9c5a5908a22 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -692,7 +692,7 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) return; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ @@ -1187,8 +1187,7 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) return; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - + FLUSH_CURRENT(ctx, _NEW_BUFFERS); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); } @@ -1269,7 +1268,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ @@ -1507,7 +1506,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, } } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ @@ -1688,7 +1687,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ @@ -1769,7 +1768,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + FLUSH_CURRENT(ctx, _NEW_BUFFERS); /* The above doesn't fully flush the drivers in the way that a * glFlush does, but that is required here: */ diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 03f42704a7d..1ce5685af45 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -570,9 +570,8 @@ static void emit_arg( struct prog_src_register *src, src->File = reg.file; src->Index = reg.idx; src->Swizzle = reg.swz; - src->NegateBase = reg.negate ? NEGATE_XYZW : 0; + src->Negate = reg.negate ? NEGATE_XYZW : NEGATE_NONE; src->Abs = 0; - src->NegateAbs = 0; src->RelAddr = 0; /* Check that bitfield sizes aren't exceeded */ ASSERT(src->Index == reg.idx); diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index ad095321e39..81d4ccf919f 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -74,6 +74,11 @@ #endif +#ifndef GL_PROGRAM_BINARY_LENGTH_OES +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#endif + + /** * Special, internal token */ diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index 976f9d999b7..08c64568c83 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -63,6 +63,7 @@ struct _mesa_HashTable { struct HashEntry *Table[TABLE_SIZE]; /**< the lookup table */ GLuint MaxKey; /**< highest key inserted so far */ _glthread_Mutex Mutex; /**< mutual exclusion lock */ + _glthread_Mutex WalkMutex; /**< for _mesa_HashWalk() */ GLboolean InDeleteAll; /**< Debug check */ }; @@ -79,6 +80,7 @@ _mesa_NewHashTable(void) struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable); if (table) { _glthread_INIT_MUTEX(table->Mutex); + _glthread_INIT_MUTEX(table->WalkMutex); } return table; } @@ -111,6 +113,7 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table) } } _glthread_DESTROY_MUTEX(table->Mutex); + _glthread_DESTROY_MUTEX(table->WalkMutex); _mesa_free(table); } @@ -285,6 +288,11 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table, /** * Walk over all entries in a hash table, calling callback function for each. + * Note: we use a separate mutex in this function to avoid a recursive + * locking deadlock (in case the callback calls _mesa_HashRemove()) and to + * prevent multiple threads/contexts from getting tangled up. + * A lock-less version of this function could be used when the table will + * not be modified. * \param table the hash table to walk * \param callback the callback function * \param userData arbitrary pointer to pass along to the callback @@ -300,14 +308,16 @@ _mesa_HashWalk(const struct _mesa_HashTable *table, GLuint pos; ASSERT(table); ASSERT(callback); - _glthread_LOCK_MUTEX(table2->Mutex); + _glthread_LOCK_MUTEX(table2->WalkMutex); for (pos = 0; pos < TABLE_SIZE; pos++) { - struct HashEntry *entry; - for (entry = table->Table[pos]; entry; entry = entry->Next) { + struct HashEntry *entry, *next; + for (entry = table->Table[pos]; entry; entry = next) { + /* save 'next' pointer now in case the callback deletes the entry */ + next = entry->Next; callback(entry->Key, entry->Data, userData); } } - _glthread_UNLOCK_MUTEX(table2->Mutex); + _glthread_UNLOCK_MUTEX(table2->WalkMutex); } diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 7388276c458..39b4967a58e 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -161,7 +161,7 @@ _mesa_MatrixMode( GLenum mode ) break; case GL_TEXTURE: if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid unit %d)", + _mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid tex unit %d)", ctx->Texture.CurrentUnit); return; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 3f315900000..30c7cca3b5a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2615,6 +2615,7 @@ struct gl_matrix_stack #define _NEW_TRACK_MATRIX 0x4000000 /**< __GLcontextRec::VertexProgram */ #define _NEW_PROGRAM 0x8000000 /**< __GLcontextRec::VertexProgram */ #define _NEW_CURRENT_ATTRIB 0x10000000 /**< __GLcontextRec::Current */ +#define _NEW_PROGRAM_CONSTANTS 0x20000000 #define _NEW_ALL ~0 /*@}*/ diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index be93b45a7da..bc76b912913 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -638,8 +638,7 @@ _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 2, GL_FLOAT_MAT2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 2, location, count, transpose, value); } void GLAPIENTRY @@ -647,8 +646,7 @@ _mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 3, GL_FLOAT_MAT3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 3, location, count, transpose, value); } void GLAPIENTRY @@ -656,8 +654,7 @@ _mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 4, GL_FLOAT_MAT4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 4, location, count, transpose, value); } @@ -669,8 +666,7 @@ _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 3, GL_FLOAT_MAT2x3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 3, location, count, transpose, value); } void GLAPIENTRY @@ -678,8 +674,7 @@ _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 2, GL_FLOAT_MAT3x2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 2, location, count, transpose, value); } void GLAPIENTRY @@ -687,8 +682,7 @@ _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 2, 4, GL_FLOAT_MAT2x4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 2, 4, location, count, transpose, value); } void GLAPIENTRY @@ -696,8 +690,7 @@ _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 2, GL_FLOAT_MAT4x2, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 2, location, count, transpose, value); } void GLAPIENTRY @@ -705,8 +698,7 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 3, 4, GL_FLOAT_MAT3x4, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 3, 4, location, count, transpose, value); } void GLAPIENTRY @@ -714,8 +706,7 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - ctx->Driver.UniformMatrix(ctx, 4, 3, GL_FLOAT_MAT4x3, - location, count, transpose, value); + ctx->Driver.UniformMatrix(ctx, 4, 3, location, count, transpose, value); } diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index cc37d636369..f18fc8f6837 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -44,6 +44,7 @@ #include "pixel.h" #endif #include "shader/program.h" +#include "shader/prog_parameter.h" #include "state.h" #include "stencil.h" #include "texenvprogram.h" @@ -303,6 +304,36 @@ update_program(GLcontext *ctx) } +/** + * Examine shader constants and return either _NEW_PROGRAM_CONSTANTS or 0. + */ +static GLbitfield +update_program_constants(GLcontext *ctx) +{ + GLbitfield new_state = 0x0; + + if (ctx->FragmentProgram._Current) { + const struct gl_program_parameter_list *params = + ctx->FragmentProgram._Current->Base.Parameters; + if (params && params->StateFlags & ctx->NewState) { + new_state |= _NEW_PROGRAM_CONSTANTS; + } + } + + if (ctx->VertexProgram._Current) { + const struct gl_program_parameter_list *params = + ctx->VertexProgram._Current->Base.Parameters; + if (params && params->StateFlags & ctx->NewState) { + new_state |= _NEW_PROGRAM_CONSTANTS; + } + } + + return new_state; +} + + + + static void update_viewport_matrix(GLcontext *ctx) { @@ -470,7 +501,8 @@ _mesa_update_state_locked( GLcontext *ctx ) /* Determine which state flags effect vertex/fragment program state */ if (ctx->FragmentProgram._MaintainTexEnvProgram) { - prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR); + prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR | + _NEW_ARRAY); } if (ctx->VertexProgram._MaintainTnlProgram) { prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX | @@ -553,6 +585,10 @@ _mesa_update_state_locked( GLcontext *ctx ) new_prog_state |= update_program( ctx ); } + + out: + new_prog_state |= update_program_constants(ctx); + /* * Give the driver a chance to act upon the new_state flags. * The driver might plug in different span functions, for example. @@ -562,7 +598,6 @@ _mesa_update_state_locked( GLcontext *ctx ) * Set ctx->NewState to zero to avoid recursion if * Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?) */ - out: new_state = ctx->NewState | new_prog_state; ctx->NewState = 0; ctx->Driver.UpdateState(ctx, new_state); diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index d17e18da6b5..a1c0f18f36f 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -205,7 +205,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_warning(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1"); } if (tempImage) @@ -267,7 +267,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_warning(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1"); } if (tempImage) @@ -328,7 +328,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_warning(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3"); } if (tempImage) @@ -389,7 +389,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_warning(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5"); } if (tempImage) @@ -410,7 +410,7 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage, (GLubyte *)(texImage)->Data, i, j, texel); } else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); + _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1"); } @@ -438,7 +438,7 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage, (GLubyte *)(texImage)->Data, i, j, texel); } else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); + _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n"); } @@ -467,7 +467,7 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage, i, j, texel); } else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); + _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n"); } @@ -495,7 +495,7 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage, i, j, texel); } else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); + _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n"); } diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 4a124bf27e2..a70d069bd9c 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -663,9 +663,8 @@ static void emit_arg( struct prog_src_register *reg, reg->File = ureg.file; reg->Index = ureg.idx; reg->Swizzle = ureg.swz; - reg->NegateBase = ureg.negatebase ? 0xf : 0x0; + reg->Negate = ureg.negatebase ? NEGATE_XYZW : NEGATE_NONE; reg->Abs = ureg.abs; - reg->NegateAbs = ureg.negateabs; } static void emit_dst( struct prog_dst_register *dst, diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 35253daa2e6..b47bf360cf5 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -2669,7 +2669,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, reg->File = file; reg->Index = index; reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); - reg->NegateBase = negateMask; + reg->Negate = negateMask; reg->RelAddr = isRelOffset; return 0; } @@ -2703,7 +2703,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, reg->File = file; reg->Index = index; reg->Swizzle = (swizzle[0] << 0); - reg->NegateBase = negateMask; + reg->Negate = negateMask; reg->RelAddr = isRelOffset; return 0; } @@ -3019,7 +3019,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, parse_extended_swizzle_mask(inst, swizzle, &negateMask); fp->SrcReg[0].File = file; fp->SrcReg[0].Index = index; - fp->SrcReg[0].NegateBase = negateMask; + fp->SrcReg[0].Negate = negateMask; fp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], @@ -3363,7 +3363,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, parse_extended_swizzle_mask (inst, swizzle, &negateMask); vp->SrcReg[0].File = file; vp->SrcReg[0].Index = index; - vp->SrcReg[0].NegateBase = negateMask; + vp->SrcReg[0].Negate = negateMask; vp->SrcReg[0].Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 329c0ea0b03..981565ab8f1 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -489,7 +489,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { @@ -537,7 +537,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, GLfloat * dest; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (count <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)"); @@ -595,8 +595,6 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, { GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_FRAGMENT_PROGRAM_ARB @@ -633,7 +631,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, struct gl_program *prog; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if ((target == GL_FRAGMENT_PROGRAM_NV && ctx->Extensions.NV_fragment_program) || @@ -687,7 +685,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, GLint i; ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); if (count <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)"); diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index b935cb562a6..0fd55524abf 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -43,6 +43,7 @@ #include "main/macros.h" #include "program.h" #include "prog_parameter.h" +#include "prog_print.h" #include "prog_instruction.h" #include "nvfragparse.h" @@ -385,10 +386,6 @@ static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = { }; -static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = { - "DEPR", "COLR", "DATA0", NULL -}; - /**********************************************************************/ @@ -960,6 +957,7 @@ Parse_VectorSrc(struct parse_state *parseState, GLfloat sign = 1.0F; GLubyte token[100]; GLint idx; + GLuint negateBase, negateAbs; /* * First, take care of +/- and absolute value stuff. @@ -971,21 +969,23 @@ Parse_VectorSrc(struct parse_state *parseState, if (Parse_String(parseState, "|")) { srcReg->Abs = GL_TRUE; - srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE; + negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; if (Parse_String(parseState, "-")) - srcReg->NegateBase = NEGATE_XYZW; + negateBase = NEGATE_XYZW; else if (Parse_String(parseState, "+")) - srcReg->NegateBase = NEGATE_NONE; + negateBase = NEGATE_NONE; else - srcReg->NegateBase = NEGATE_NONE; + negateBase = NEGATE_NONE; } else { srcReg->Abs = GL_FALSE; - srcReg->NegateAbs = GL_FALSE; - srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; + negateAbs = NEGATE_NONE; + negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; } + srcReg->Negate = srcReg->Abs ? negateAbs : negateBase; + /* This should be the real src vector/register name */ if (!Peek_Token(parseState, token)) RETURN_ERROR; @@ -1086,6 +1086,7 @@ Parse_ScalarSrcReg(struct parse_state *parseState, GLfloat sign = 1.0F; GLboolean needSuffix = GL_TRUE; GLint idx; + GLuint negateBase, negateAbs; /* * First, take care of +/- and absolute value stuff. @@ -1097,21 +1098,23 @@ Parse_ScalarSrcReg(struct parse_state *parseState, if (Parse_String(parseState, "|")) { srcReg->Abs = GL_TRUE; - srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE; + negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; if (Parse_String(parseState, "-")) - srcReg->NegateBase = NEGATE_XYZW; + negateBase = NEGATE_XYZW; else if (Parse_String(parseState, "+")) - srcReg->NegateBase = NEGATE_NONE; + negateBase = NEGATE_NONE; else - srcReg->NegateBase = NEGATE_NONE; + negateBase = NEGATE_NONE; } else { srcReg->Abs = GL_FALSE; - srcReg->NegateAbs = GL_FALSE; - srcReg->NegateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; + negateAbs = NEGATE_NONE; + negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; } + srcReg->Negate = srcReg->Abs ? negateAbs : negateBase; + if (!Peek_Token(parseState, token)) RETURN_ERROR; @@ -1250,9 +1253,8 @@ Parse_PrintInstruction(struct parse_state *parseState, } inst->SrcReg[0].Swizzle = SWIZZLE_NOOP; - inst->SrcReg[0].NegateBase = NEGATE_NONE; inst->SrcReg[0].Abs = GL_FALSE; - inst->SrcReg[0].NegateAbs = GL_FALSE; + inst->SrcReg[0].Negate = NEGATE_NONE; return GL_TRUE; } @@ -1559,7 +1561,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, #ifdef DEBUG_foo _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); - _mesa_print_nv_fragment_program(program); + _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); _mesa_printf("----------------------------------\n"); #endif } @@ -1571,243 +1573,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, } -static void -PrintSrcReg(const struct gl_fragment_program *program, - const struct prog_src_register *src) -{ - static const char comps[5] = "xyzw"; - - if (src->NegateAbs) { - _mesa_printf("-"); - } - if (src->Abs) { - _mesa_printf("|"); - } - if (src->NegateBase) { - _mesa_printf("-"); - } - if (src->File == PROGRAM_NAMED_PARAM) { - if (program->Base.Parameters->Parameters[src->Index].Type - == PROGRAM_CONSTANT) { - const GLfloat *v; - v = program->Base.Parameters->ParameterValues[src->Index]; - _mesa_printf("{%g, %g, %g, %g}", v[0], v[1], v[2], v[3]); - } - else { - ASSERT(program->Base.Parameters->Parameters[src->Index].Type - == PROGRAM_NAMED_PARAM); - _mesa_printf("%s", program->Base.Parameters->Parameters[src->Index].Name); - } - } - else if (src->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[src->Index]); - } - else if (src->File == PROGRAM_INPUT) { - _mesa_printf("f[%s]", InputRegisters[src->Index]); - } - else if (src->File == PROGRAM_LOCAL_PARAM) { - _mesa_printf("p[%d]", src->Index); - } - else if (src->File == PROGRAM_TEMPORARY) { - if (src->Index >= 32) - _mesa_printf("H%d", src->Index); - else - _mesa_printf("R%d", src->Index); - } - else if (src->File == PROGRAM_WRITE_ONLY) { - _mesa_printf("%cC", "HR"[src->Index]); - } - else { - _mesa_problem(NULL, "Invalid fragment register %d", src->Index); - return; - } - if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]); - } - else if (src->Swizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(src->Swizzle, 0)], - comps[GET_SWZ(src->Swizzle, 1)], - comps[GET_SWZ(src->Swizzle, 2)], - comps[GET_SWZ(src->Swizzle, 3)]); - } - if (src->Abs) { - _mesa_printf("|"); - } -} - -static void -PrintTextureSrc(const struct prog_instruction *inst) -{ - _mesa_printf("TEX%d, ", inst->TexSrcUnit); - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - _mesa_printf("1D"); - break; - case TEXTURE_2D_INDEX: - _mesa_printf("2D"); - break; - case TEXTURE_3D_INDEX: - _mesa_printf("3D"); - break; - case TEXTURE_RECT_INDEX: - _mesa_printf("RECT"); - break; - case TEXTURE_CUBE_INDEX: - _mesa_printf("CUBE"); - break; - default: - _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc"); - } -} - -static void -PrintCondCode(const struct prog_dst_register *dst) -{ - static const char *comps = "xyzw"; - static const char *ccString[] = { - "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??" - }; - - _mesa_printf("%s", ccString[dst->CondMask]); - if (GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 1) && - GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 2) && - GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(dst->CondSwizzle, 0)]); - } - else if (dst->CondSwizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(dst->CondSwizzle, 0)], - comps[GET_SWZ(dst->CondSwizzle, 1)], - comps[GET_SWZ(dst->CondSwizzle, 2)], - comps[GET_SWZ(dst->CondSwizzle, 3)]); - } -} - - -static void -PrintDstReg(const struct prog_dst_register *dst) -{ - if (dst->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_TEMPORARY) { - if (dst->Index >= 32) - _mesa_printf("H%d", dst->Index); - else - _mesa_printf("R%d", dst->Index); - } - else if (dst->File == PROGRAM_LOCAL_PARAM) { - _mesa_printf("p[%d]", dst->Index); - } - else if (dst->File == PROGRAM_WRITE_ONLY) { - _mesa_printf("%cC", "HR"[dst->Index]); - } - else { - _mesa_printf("???"); - } - - if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) { - _mesa_printf("."); - if (dst->WriteMask & WRITEMASK_X) - _mesa_printf("x"); - if (dst->WriteMask & WRITEMASK_Y) - _mesa_printf("y"); - if (dst->WriteMask & WRITEMASK_Z) - _mesa_printf("z"); - if (dst->WriteMask & WRITEMASK_W) - _mesa_printf("w"); - } - - if (dst->CondMask != COND_TR || - dst->CondSwizzle != SWIZZLE_NOOP) { - _mesa_printf(" ("); - PrintCondCode(dst); - _mesa_printf(")"); - } -} - - -/** - * Print (unparse) the given vertex program. Just for debugging. - */ -void -_mesa_print_nv_fragment_program(const struct gl_fragment_program *program) -{ - const struct prog_instruction *inst; - - for (inst = program->Base.Instructions; inst->Opcode != OPCODE_END; inst++) { - int i; - for (i = 0; Instructions[i].name; i++) { - if (inst->Opcode == Instructions[i].opcode) { - /* print instruction name */ - _mesa_printf("%s", Instructions[i].name); - if (inst->Precision == FLOAT16) - _mesa_printf("H"); - else if (inst->Precision == FIXED12) - _mesa_printf("X"); - if (inst->CondUpdate) - _mesa_printf("C"); - if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_printf("_SAT"); - _mesa_printf(" "); - - if (Instructions[i].inputs == INPUT_CC) { - PrintCondCode(&inst->DstReg); - } - else if (Instructions[i].outputs == OUTPUT_V || - Instructions[i].outputs == OUTPUT_S) { - /* print dest register */ - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - } - - /* print source register(s) */ - if (Instructions[i].inputs == INPUT_1V || - Instructions[i].inputs == INPUT_1S) { - PrintSrcReg(program, &inst->SrcReg[0]); - } - else if (Instructions[i].inputs == INPUT_2V || - Instructions[i].inputs == INPUT_2S) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - } - else if (Instructions[i].inputs == INPUT_3V) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[2]); - } - else if (Instructions[i].inputs == INPUT_1V_T) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintTextureSrc(inst); - } - else if (Instructions[i].inputs == INPUT_3V_T) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[2]); - _mesa_printf(", "); - PrintTextureSrc(inst); - } - _mesa_printf(";\n"); - break; - } - } - if (!Instructions[i].name) { - _mesa_printf("Invalid opcode %d\n", inst->Opcode); - } - } - _mesa_printf("END\n"); -} - - const char * _mesa_nv_fragment_input_register_name(GLuint i) { diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h index ac97921080c..544ab80c56c 100644 --- a/src/mesa/shader/nvfragparse.h +++ b/src/mesa/shader/nvfragparse.h @@ -37,10 +37,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target, struct gl_fragment_program *program); -extern void -_mesa_print_nv_fragment_program(const struct gl_fragment_program *program); - - extern const char * _mesa_nv_fragment_input_register_name(GLuint i); diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index 50358cf1076..5142c2a4a59 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -706,7 +706,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); prog = _mesa_lookup_program(ctx, id); if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c index 268b577aec9..f5e2df26708 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/shader/nvvertparse.c @@ -44,6 +44,7 @@ #include "nvprogram.h" #include "nvvertparse.h" #include "prog_instruction.h" +#include "prog_print.h" #include "program.h" @@ -640,12 +641,12 @@ Parse_SwizzleSrcReg(struct parse_state *parseState, struct prog_src_register *sr RETURN_ERROR; if (token[0] == '-') { (void) Parse_String(parseState, "-"); - srcReg->NegateBase = NEGATE_XYZW; + srcReg->Negate = NEGATE_XYZW; if (!Peek_Token(parseState, token)) RETURN_ERROR; } else { - srcReg->NegateBase = NEGATE_NONE; + srcReg->Negate = NEGATE_NONE; } /* Src reg can be R, c[n], c[n +/- offset], or a named vertex attrib */ @@ -733,13 +734,13 @@ Parse_ScalarSrcReg(struct parse_state *parseState, struct prog_src_register *src if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '-') { - srcReg->NegateBase = NEGATE_XYZW; + srcReg->Negate = NEGATE_XYZW; (void) Parse_String(parseState, "-"); /* consume '-' */ if (!Peek_Token(parseState, token)) RETURN_ERROR; } else { - srcReg->NegateBase = NEGATE_NONE; + srcReg->Negate = NEGATE_NONE; } /* Src reg can be R, c[n], c[n +/- offset], or a named vertex attrib */ @@ -1061,7 +1062,7 @@ Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction * RETURN_ERROR; srcReg->RelAddr = GL_FALSE; - srcReg->NegateBase = NEGATE_NONE; + srcReg->Negate = NEGATE_NONE; srcReg->Swizzle = SWIZZLE_NOOP; /* Register can be R, c[n], c[n +/- offset], a named vertex attrib, @@ -1394,7 +1395,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, #ifdef DEBUG_foo _mesa_printf("--- glLoadProgramNV result ---\n"); - _mesa_print_nv_vertex_program(program); + _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); _mesa_printf("------------------------------\n"); #endif } @@ -1410,161 +1411,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, } -static void -PrintSrcReg(const struct prog_src_register *src) -{ - static const char comps[5] = "xyzw"; - if (src->NegateBase) - _mesa_printf("-"); - if (src->RelAddr) { - if (src->Index > 0) - _mesa_printf("c[A0.x + %d]", src->Index); - else if (src->Index < 0) - _mesa_printf("c[A0.x - %d]", -src->Index); - else - _mesa_printf("c[A0.x]"); - } - else if (src->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[src->Index]); - } - else if (src->File == PROGRAM_INPUT) { - _mesa_printf("v[%s]", InputRegisters[src->Index]); - } - else if (src->File == PROGRAM_ENV_PARAM) { - _mesa_printf("c[%d]", src->Index); - } - else { - ASSERT(src->File == PROGRAM_TEMPORARY); - _mesa_printf("R%d", src->Index); - } - - if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]); - } - else if (src->Swizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(src->Swizzle, 0)], - comps[GET_SWZ(src->Swizzle, 1)], - comps[GET_SWZ(src->Swizzle, 2)], - comps[GET_SWZ(src->Swizzle, 3)]); - } -} - - -static void -PrintDstReg(const struct prog_dst_register *dst) -{ - if (dst->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_INPUT) { - _mesa_printf("v[%s]", InputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_ENV_PARAM) { - _mesa_printf("c[%d]", dst->Index); - } - else { - ASSERT(dst->File == PROGRAM_TEMPORARY); - _mesa_printf("R%d", dst->Index); - } - - if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) { - _mesa_printf("."); - if (dst->WriteMask & WRITEMASK_X) - _mesa_printf("x"); - if (dst->WriteMask & WRITEMASK_Y) - _mesa_printf("y"); - if (dst->WriteMask & WRITEMASK_Z) - _mesa_printf("z"); - if (dst->WriteMask & WRITEMASK_W) - _mesa_printf("w"); - } -} - - -/** - * Print a single NVIDIA vertex program instruction. - */ -void -_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst) -{ - GLuint i, n; - - switch (inst->Opcode) { - case OPCODE_MOV: - case OPCODE_LIT: - case OPCODE_RCP: - case OPCODE_RSQ: - case OPCODE_EXP: - case OPCODE_LOG: - case OPCODE_RCC: - case OPCODE_ABS: - case OPCODE_MUL: - case OPCODE_ADD: - case OPCODE_DP3: - case OPCODE_DP4: - case OPCODE_DST: - case OPCODE_MIN: - case OPCODE_MAX: - case OPCODE_SLT: - case OPCODE_SGE: - case OPCODE_DPH: - case OPCODE_SUB: - case OPCODE_MAD: - _mesa_printf("%s ", _mesa_opcode_string(inst->Opcode)); - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - n = _mesa_num_inst_src_regs(inst->Opcode); - for (i = 0; i < n; i++) { - PrintSrcReg(&inst->SrcReg[i]); - if (i + 1 < n) - _mesa_printf(", "); - } - _mesa_printf(";\n"); - break; - case OPCODE_ARL: - _mesa_printf("ARL A0.x, "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(";\n"); - break; - case OPCODE_PRINT: - _mesa_printf("PRINT '%s'", inst->Data); - if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(";\n"); - } - else { - _mesa_printf("\n"); - } - break; - case OPCODE_END: - _mesa_printf("END\n"); - break; - default: - _mesa_printf("BAD INSTRUCTION\n"); - } -} - - -/** - * Print (unparse) the given vertex program. Just for debugging. - */ -void -_mesa_print_nv_vertex_program(const struct gl_vertex_program *program) -{ - const struct prog_instruction *inst; - - for (inst = program->Base.Instructions; ; inst++) { - _mesa_print_nv_vertex_instruction(inst); - if (inst->Opcode == OPCODE_END) - return; - } -} - - const char * _mesa_nv_vertex_input_register_name(GLuint i) { diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h index 15fb03cd4e4..9919e22388d 100644 --- a/src/mesa/shader/nvvertparse.h +++ b/src/mesa/shader/nvvertparse.h @@ -35,11 +35,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target, const GLubyte *str, GLsizei len, struct gl_vertex_program *program); -extern void -_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst); - -extern void -_mesa_print_nv_vertex_program(const struct gl_vertex_program *program); extern const char * _mesa_nv_vertex_input_register_name(GLuint i); diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index bdac1d4f8a6..68a59350a13 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -212,19 +212,14 @@ fetch_vector4(const struct prog_src_register *source, result[3] = src[GET_SWZ(source->Swizzle, 3)]; } - if (source->NegateBase) { - result[0] = -result[0]; - result[1] = -result[1]; - result[2] = -result[2]; - result[3] = -result[3]; - } if (source->Abs) { result[0] = FABSF(result[0]); result[1] = FABSF(result[1]); result[2] = FABSF(result[2]); result[3] = FABSF(result[3]); } - if (source->NegateAbs) { + if (source->Negate) { + ASSERT(source->Negate == NEGATE_XYZW); result[0] = -result[0]; result[1] = -result[1]; result[2] = -result[2]; @@ -259,7 +254,7 @@ fetch_vector4ui(const struct prog_src_register *source, result[3] = src[GET_SWZ(source->Swizzle, 3)]; } - /* Note: no NegateBase, Abs, NegateAbs here */ + /* Note: no Negate or Abs here */ } @@ -299,19 +294,14 @@ fetch_vector4_deriv(GLcontext * ctx, result[2] = deriv[GET_SWZ(source->Swizzle, 2)]; result[3] = deriv[GET_SWZ(source->Swizzle, 3)]; - if (source->NegateBase) { - result[0] = -result[0]; - result[1] = -result[1]; - result[2] = -result[2]; - result[3] = -result[3]; - } if (source->Abs) { result[0] = FABSF(result[0]); result[1] = FABSF(result[1]); result[2] = FABSF(result[2]); result[3] = FABSF(result[3]); } - if (source->NegateAbs) { + if (source->Negate) { + ASSERT(source->Negate == NEGATE_XYZW); result[0] = -result[0]; result[1] = -result[1]; result[2] = -result[2]; @@ -336,13 +326,10 @@ fetch_vector1(const struct prog_src_register *source, result[0] = src[GET_SWZ(source->Swizzle, 0)]; - if (source->NegateBase) { - result[0] = -result[0]; - } if (source->Abs) { result[0] = FABSF(result[0]); } - if (source->NegateAbs) { + if (source->Negate) { result[0] = -result[0]; } } @@ -1514,7 +1501,7 @@ _mesa_execute_program(GLcontext * ctx, ASSERT(swz <= 3); result[i] = src[swz]; } - if (source->NegateBase & (1 << i)) + if (source->Negate & (1 << i)) result[i] = -result[i]; } store_vector4(inst, machine, result); diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 4adce11f957..3109f6cbae5 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -261,37 +261,15 @@ struct prog_src_register GLuint Swizzle:12; GLuint RelAddr:1; - /** - * \name Source register "sign" control. - * - * The ARB and NV extensions allow varrying degrees of control over the - * sign of the source vector components. These values allow enough control - * for all flavors of the extensions. - */ - /*@{*/ - /** - * Per-component negation for the SWZ instruction. For non-SWZ - * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE. - * - * \since - * ARB_vertex_program, ARB_fragment_program - */ - GLuint NegateBase:4; - - /** - * Take the component-wise absolute value. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ + /** Take the component-wise absolute value */ GLuint Abs:1; /** - * Post-absolute value negation (all components). + * Post-Abs negation. + * This will either be NEGATE_NONE or NEGATE_XYZW, except for the SWZ + * instruction which allows per-component negation. */ - GLuint NegateAbs:1; - /*@}*/ + GLuint Negate:4; }; diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 5f35dbf1289..6ba2e76ff96 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -660,7 +660,8 @@ find_live_intervals(struct gl_program *prog, } -static GLuint +/** Scan the array of used register flags to find free entry */ +static GLint alloc_register(GLboolean usedRegs[MAX_PROGRAM_TEMPS]) { GLuint k; @@ -670,7 +671,7 @@ alloc_register(GLboolean usedRegs[MAX_PROGRAM_TEMPS]) return k; } } - return MAX_PROGRAM_TEMPS; + return -1; } @@ -689,7 +690,7 @@ _mesa_reallocate_registers(struct gl_program *prog) GLint registerMap[MAX_PROGRAM_TEMPS]; GLboolean usedRegs[MAX_PROGRAM_TEMPS]; GLuint i; - GLuint maxTemp = 0; + GLint maxTemp = -1; if (dbg) { _mesa_printf("Optimize: Begin live-interval register reallocation\n"); @@ -754,15 +755,15 @@ _mesa_reallocate_registers(struct gl_program *prog) /* find a free register for this live interval */ { - const GLuint k = alloc_register(usedRegs); - if (k == MAX_PROGRAM_TEMPS) { + const GLint k = alloc_register(usedRegs); + if (k < 0) { /* out of registers, give up */ return; } registerMap[live->Reg] = k; maxTemp = MAX2(maxTemp, k); if (dbg) - _mesa_printf(" remap register %d -> %d\n", live->Reg, k); + _mesa_printf(" remap register %u -> %d\n", live->Reg, k); } /* Insert this live interval into the active list which is sorted diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index e9ed3985ee2..bcd8c5d9dc0 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -327,15 +327,16 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList, else { GLuint i; const GLint size = 1; /* a sampler is basically a texture unit number */ - GLfloat value; + GLfloat value[4]; GLint numSamplers = 0; for (i = 0; i < paramList->NumParameters; i++) { if (paramList->Parameters[i].Type == PROGRAM_SAMPLER) numSamplers++; } - value = (GLfloat) numSamplers; + value[0] = (GLfloat) numSamplers; + value[1] = value[2] = value[3] = 0.0F; (void) _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name, - size, datatype, &value, NULL, 0x0); + size, datatype, value, NULL, 0x0); return numSamplers; } } diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index b832ddb4774..9967f2978de 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -325,19 +325,19 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, * \param extended if true, also allow 0, 1 values */ const char * -_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) +_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended) { static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */ static char s[20]; GLuint i = 0; - if (!extended && swizzle == SWIZZLE_NOOP && negateBase == 0) + if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0) return ""; /* no swizzle/negation */ if (!extended) s[i++] = '.'; - if (negateBase & NEGATE_X) + if (negateMask & NEGATE_X) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 0)]; @@ -345,7 +345,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) s[i++] = ','; } - if (negateBase & NEGATE_Y) + if (negateMask & NEGATE_Y) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 1)]; @@ -353,7 +353,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) s[i++] = ','; } - if (negateBase & NEGATE_Z) + if (negateMask & NEGATE_Z) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 2)]; @@ -361,7 +361,7 @@ _mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) s[i++] = ','; } - if (negateBase & NEGATE_W) + if (negateMask & NEGATE_W) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 3)]; @@ -465,14 +465,14 @@ fprint_src_reg(FILE *f, reg_string((gl_register_file) srcReg->File, srcReg->Index, mode, srcReg->RelAddr, prog), _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE), + srcReg->Negate, GL_FALSE), abs); #if 0 _mesa_fprintf(f, "%s[%d]%s", file_string((gl_register_file) srcReg->File, mode), srcReg->Index, _mesa_swizzle_string(srcReg->Swizzle, - srcReg->NegateBase, GL_FALSE)); + srcReg->Negate, GL_FALSE)); #endif } @@ -566,7 +566,7 @@ _mesa_fprint_instruction_opt(FILE *f, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, - inst->SrcReg[0].NegateBase, GL_FALSE)); + inst->SrcReg[0].Negate, GL_FALSE)); } if (inst->Comment) _mesa_fprintf(f, " # %s", inst->Comment); @@ -583,7 +583,7 @@ _mesa_fprint_instruction_opt(FILE *f, mode), inst->SrcReg[0].Index, _mesa_swizzle_string(inst->SrcReg[0].Swizzle, - inst->SrcReg[0].NegateBase, GL_TRUE)); + inst->SrcReg[0].Negate, GL_TRUE)); fprint_comment(f, inst); break; case OPCODE_TEX: @@ -873,6 +873,7 @@ _mesa_fprint_parameter_list(FILE *f, return; _mesa_fprintf(f, "param list %p\n", (void *) list); + _mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); for (i = 0; i < list->NumParameters; i++){ struct gl_program_parameter *param = list->Parameters + i; const GLfloat *v = list->ParameterValues[i]; diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 37a3f1fc8ca..058d4bbafb7 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -816,7 +816,10 @@ append_token(char *dst, gl_state_index k) break; /* BEGIN internal state vars */ case STATE_INTERNAL: - append(dst, "(internal)"); + append(dst, ".internal."); + break; + case STATE_CURRENT_ATTRIB: + append(dst, "current"); break; case STATE_NORMAL_SCALE: append(dst, "normalScale"); @@ -986,7 +989,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]) break; case STATE_INTERNAL: append_token(str, state[1]); - break; + if (state[1] == STATE_CURRENT_ATTRIB) + append_index(str, state[2]); + break; default: _mesa_problem(NULL, "Invalid state in _mesa_program_state_string"); break; diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 2e5632710e4..d270bf9e1c3 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -296,6 +296,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id) struct gl_program *prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ + case GL_VERTEX_STATE_PROGRAM_NV: prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), target, id ); break; diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index e283f8933b2..ecd98dc85c5 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -241,7 +241,7 @@ _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) inst->DstReg.WriteMask = WRITEMASK_X; inst->SrcReg[0].File = PROGRAM_TEMPORARY; inst->SrcReg[0].Index = fogFactorTemp; - inst->SrcReg[0].NegateBase = NEGATE_XYZW; + inst->SrcReg[0].Negate = NEGATE_XYZW; inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; inst->SaturateMode = SATURATE_ZERO_ONE; inst++; diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 61289db2d2e..644cd39185c 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -51,11 +51,6 @@ #include "glapi/dispatch.h" -#ifndef GL_PROGRAM_BINARY_LENGTH_OES -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 -#endif - - /** * Allocate a new gl_shader_program object, initialize it. */ @@ -1794,7 +1789,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); uniform = &shProg->Uniforms->Uniforms[location]; @@ -1902,7 +1897,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program, */ static void _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, - GLenum matrixType, GLint location, GLsizei count, + GLint location, GLsizei count, GLboolean transpose, const GLfloat *values) { struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; @@ -1934,7 +1929,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows, return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); uniform = &shProg->Uniforms->Uniforms[location]; diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 8493c490fbc..3f455e0640b 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -1135,7 +1135,7 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n) n->Children[0]->Store, NULL, NULL); - inst->SrcReg[0].NegateBase = NEGATE_XYZW; + inst->SrcReg[0].Negate = NEGATE_XYZW; return inst; } diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index f79092291b0..ca15ce1b474 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -37,11 +37,8 @@ -/* This is used to initialize st->atoms[]. We could use this list - * directly except for a single atom, st_update_constants, which has a - * .dirty value which changes according to the parameters of the - * current fragment and vertex programs, and so cannot be a static - * value. +/** + * This is used to initialize st->atoms[]. */ static const struct st_tracked_state *atoms[] = { @@ -67,34 +64,13 @@ static const struct st_tracked_state *atoms[] = void st_init_atoms( struct st_context *st ) { - GLuint i; - - st->atoms = _mesa_malloc(sizeof(atoms)); - st->nr_atoms = sizeof(atoms)/sizeof(*atoms); - memcpy(st->atoms, atoms, sizeof(atoms)); - - /* Patch in a pointer to the dynamic state atom: - */ - for (i = 0; i < st->nr_atoms; i++) { - if (st->atoms[i] == &st_update_vs_constants) { - st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_VERTEX]; - st->atoms[i][0] = st_update_vs_constants; - } - - if (st->atoms[i] == &st_update_fs_constants) { - st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_FRAGMENT]; - st->atoms[i][0] = st_update_fs_constants; - } - } + /* no-op */ } void st_destroy_atoms( struct st_context *st ) { - if (st->atoms) { - _mesa_free(st->atoms); - st->atoms = NULL; - } + /* no-op */ } @@ -172,8 +148,8 @@ void st_validate_state( struct st_context *st ) memset(&examined, 0, sizeof(examined)); prev = *state; - for (i = 0; i < st->nr_atoms; i++) { - const struct st_tracked_state *atom = st->atoms[i]; + for (i = 0; i < Elements(atoms); i++) { + const struct st_tracked_state *atom = atoms[i]; struct st_state_flags generated; // _mesa_printf("atom %s %x/%x\n", atom->name, atom->dirty.mesa, atom->dirty.st); @@ -185,7 +161,7 @@ void st_validate_state( struct st_context *st ) } if (check_state(state, &atom->dirty)) { - st->atoms[i]->update( st ); + atoms[i]->update( st ); // _mesa_printf("after: %x\n", atom->dirty.mesa); } @@ -203,11 +179,9 @@ void st_validate_state( struct st_context *st ) } else { - const GLuint nr = st->nr_atoms; - - for (i = 0; i < nr; i++) { - if (check_state(state, &st->atoms[i]->dirty)) - st->atoms[i]->update( st ); + for (i = 0; i < Elements(atoms); i++) { + if (check_state(state, &atoms[i]->dirty)) + atoms[i]->update( st ); } } diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index fd81ac36d2c..77ecd0719e6 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -42,7 +42,7 @@ #include "st_atom.h" #include "st_atom_constbuf.h" #include "st_program.h" - +#include "st_inlines.h" /** * Pass the given program parameters to the graphics pipe as a @@ -62,12 +62,6 @@ void st_upload_constants( struct st_context *st, if (params && params->NumParameters) { const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; - /* Update our own dependency flags. This works because this - * function will also be called whenever the program changes. - */ - st->constants.tracked_state[id].dirty.mesa = - (params->StateFlags | _NEW_PROGRAM); - _mesa_load_state_parameters(st->ctx, params); /* We always need to get a new buffer, to keep the drivers simple and @@ -86,9 +80,9 @@ void st_upload_constants( struct st_context *st, /* load Mesa constants into the constant buffer */ if (cbuf->buffer) - pipe_buffer_write(pipe->screen, cbuf->buffer, - 0, paramBytes, - params->ParameterValues); + st_no_flush_pipe_buffer_write(st, cbuf->buffer, + 0, paramBytes, + params->ParameterValues); st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf); } @@ -111,7 +105,7 @@ static void update_vs_constants(struct st_context *st ) const struct st_tracked_state st_update_vs_constants = { "st_update_vs_constants", /* name */ { /* dirty */ - 0, /* set dynamically above */ /* mesa */ + _NEW_PROGRAM_CONSTANTS, ST_NEW_VERTEX_PROGRAM, /* st */ }, update_vs_constants /* update */ @@ -130,7 +124,7 @@ static void update_fs_constants(struct st_context *st ) const struct st_tracked_state st_update_fs_constants = { "st_update_fs_constants", /* name */ { /* dirty */ - 0, /* set dynamically above */ /* mesa */ + (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */ ST_NEW_FRAGMENT_PROGRAM, /* st */ }, update_fs_constants /* update */ diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index 8d0029dde5f..eff3666ca88 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -45,6 +45,7 @@ #include "st_format.h" #include "st_program.h" #include "st_texture.h" +#include "st_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" @@ -125,8 +126,7 @@ create_color_map_texture(GLcontext *ctx) /* create texture for color map/table */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, - texSize, texSize, 1, 0, - PIPE_TEXTURE_USAGE_SAMPLER); + texSize, texSize, 1, PIPE_TEXTURE_USAGE_SAMPLER); return pt; } @@ -148,8 +148,9 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) uint *dest; uint i, j; - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, texSize, texSize); + transfer = st_cond_flush_get_tex_transfer(st_context(ctx), + pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, texSize, texSize); dest = (uint *) screen->transfer_map(screen, transfer); /* Pack four 1D maps into a 2D texture: diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 3f9a825a153..7f793cf08db 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -40,6 +40,8 @@ #include "st_draw.h" #include "st_public.h" #include "st_format.h" +#include "st_texture.h" +#include "st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -118,9 +120,10 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) const GLint height = ctx->DrawBuffer->_Ymax - ypos; GLubyte *map; - acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); + acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); map = screen->transfer_map(screen, acc_pt); /* note acc_strb->format might not equal acc_pt->format */ @@ -163,9 +166,11 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, struct pipe_transfer *acc_pt; GLubyte *map; - acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ_WRITE, xpos, ypos, - width, height); + acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + xpos, ypos, + width, height); map = screen->transfer_map(screen, acc_pt); /* note acc_strb->format might not equal acc_pt->format */ @@ -192,23 +197,25 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias, static void -accum_accum(struct pipe_context *pipe, GLfloat value, +accum_accum(struct st_context *st, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb, struct st_renderbuffer *color_strb) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_transfer *acc_trans, *color_trans; GLfloat *colorBuf, *accBuf; GLint i; - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); @@ -221,9 +228,9 @@ accum_accum(struct pipe_context *pipe, GLfloat value, } screen->tex_transfer_destroy(acc_trans); - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); + acc_trans = st_no_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf); @@ -235,23 +242,25 @@ accum_accum(struct pipe_context *pipe, GLfloat value, static void -accum_load(struct pipe_context *pipe, GLfloat value, +accum_load(struct st_context *st, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height, struct st_renderbuffer *acc_strb, struct st_renderbuffer *color_strb) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_transfer *acc_trans, *color_trans; GLfloat *buf; GLint i; - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, xpos, ypos, - width, height); + acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, xpos, ypos, + width, height); - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); @@ -284,13 +293,16 @@ accum_return(GLcontext *ctx, GLfloat value, abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); - acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, xpos, ypos, - width, height); + acc_trans = st_cond_flush_get_tex_transfer(st_context(ctx), + acc_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ, xpos, ypos, + width, height); - color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ_WRITE, xpos, ypos, - width, height); + color_trans = st_cond_flush_get_tex_transfer(st_context(ctx), + color_strb->texture, 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + xpos, ypos, + width, height); acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf); @@ -325,7 +337,6 @@ static void st_Accum(GLcontext *ctx, GLenum op, GLfloat value) { struct st_context *st = ctx->st; - struct pipe_context *pipe = st->pipe; struct st_renderbuffer *acc_strb = st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer); struct st_renderbuffer *color_strb @@ -352,11 +363,11 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) break; case GL_ACCUM: if (value != 0.0F) { - accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); + accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb); } break; case GL_LOAD: - accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb); + accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb); break; case GL_RETURN: accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb); diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 2d547dd0722..8709633557c 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -47,6 +47,8 @@ #include "st_cb_program.h" #include "st_mesa_to_tgsi.h" #include "st_texture.h" +#include "st_inlines.h" + #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -147,7 +149,7 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex) p->Instructions[ic].SrcReg[0].Swizzle = SWIZZLE_XXXX; p->Instructions[ic].SrcReg[0].Index = 0; - p->Instructions[ic].SrcReg[0].NegateBase = NEGATE_XYZW; + p->Instructions[ic].SrcReg[0].Negate = NEGATE_XYZW; ic++; /* END; */ @@ -330,15 +332,16 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height, * Create texture to hold bitmap pattern. */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format, - 0, width, height, 1, 0, + 0, width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_bitmap_pbo(ctx, unpack); return NULL; } - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, width, height); + transfer = st_no_flush_get_tex_transfer(st_context(ctx), pt, 0, 0, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height); dest = screen->transfer_map(screen, transfer); @@ -425,11 +428,11 @@ setup_bitmap_vertex_data(struct st_context *st, } /* put vertex data into vbuf */ - pipe_buffer_write(pipe->screen, - st->bitmap.vbuf, - st->bitmap.vbuf_slot * sizeof st->bitmap.vertices, - sizeof st->bitmap.vertices, - st->bitmap.vertices); + st_no_flush_pipe_buffer_write(st, + st->bitmap.vbuf, + st->bitmap.vbuf_slot * sizeof st->bitmap.vertices, + sizeof st->bitmap.vertices, + st->bitmap.vertices); return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices; } @@ -570,8 +573,10 @@ reset_cache(struct st_context *st) cache->ymin = 1000000; cache->ymax = -1000000; - if (cache->trans) + if (cache->trans) { screen->tex_transfer_destroy(cache->trans); + cache->trans = NULL; + } assert(!cache->texture); @@ -579,16 +584,27 @@ reset_cache(struct st_context *st) cache->texture = st_texture_create(st, PIPE_TEXTURE_2D, st->bitmap.tex_format, 0, BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, - 1, 0, - PIPE_TEXTURE_USAGE_SAMPLER); + 1, PIPE_TEXTURE_USAGE_SAMPLER); + +} + +static void +create_cache_trans(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + struct bitmap_cache *cache = st->bitmap.cache; + + if (cache->trans) + return; /* Map the texture transfer. * Subsequent glBitmap calls will write into the texture image. */ - cache->trans = screen->get_tex_transfer(screen, cache->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, - BITMAP_CACHE_WIDTH, - BITMAP_CACHE_HEIGHT); + cache->trans = st_no_flush_get_tex_transfer(st, cache->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + BITMAP_CACHE_WIDTH, + BITMAP_CACHE_HEIGHT); cache->buffer = screen->transfer_map(screen, cache->trans); /* init image to all 0xff */ @@ -620,11 +636,13 @@ st_flush_bitmap_cache(struct st_context *st) /* The texture transfer has been mapped until now. * So unmap and release the texture transfer before drawing. */ - screen->transfer_unmap(screen, cache->trans); - cache->buffer = NULL; + if (cache->trans) { + screen->transfer_unmap(screen, cache->trans); + cache->buffer = NULL; - screen->tex_transfer_destroy(cache->trans); - cache->trans = NULL; + screen->tex_transfer_destroy(cache->trans); + cache->trans = NULL; + } draw_bitmap_quad(st->ctx, cache->xpos, @@ -709,6 +727,9 @@ accum_bitmap(struct st_context *st, if (y + height > cache->ymax) cache->ymax = y + height; + /* create the transfer if needed */ + create_cache_trans(st); + unpack_bitmap(st, px, py, width, height, unpack, bitmap, cache->buffer, BITMAP_CACHE_WIDTH); @@ -821,8 +842,7 @@ st_destroy_bitmap(struct st_context *st) struct pipe_screen *screen = pipe->screen; struct bitmap_cache *cache = st->bitmap.cache; - screen->transfer_unmap(screen, cache->trans); - screen->tex_transfer_destroy(cache->trans); + if (st->bitmap.vs) { cso_delete_vertex_shader(st->cso_context, st->bitmap.vs); @@ -834,7 +854,11 @@ st_destroy_bitmap(struct st_context *st) st->bitmap.vbuf = NULL; } - if (st->bitmap.cache) { + if (cache) { + if (cache->trans) { + screen->transfer_unmap(screen, cache->trans); + screen->tex_transfer_destroy(cache->trans); + } pipe_texture_reference(&st->bitmap.cache->texture, NULL); _mesa_free(st->bitmap.cache); st->bitmap.cache = NULL; diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 3651e4ae7dc..a94e11fff12 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -30,6 +30,7 @@ #include "main/mtypes.h" #include "main/bufferobj.h" +#include "st_inlines.h" #include "st_context.h" #include "st_cb_bufferobjects.h" @@ -97,13 +98,13 @@ st_bufferobj_subdata(GLcontext *ctx, GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data); + st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, + offset, size, data); } @@ -117,13 +118,13 @@ st_bufferobj_get_subdata(GLcontext *ctx, GLsizeiptrARB size, GLvoid * data, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data); + st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer, + offset, size, data); } @@ -168,10 +169,16 @@ st_bufferobj_data(GLcontext *ctx, st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); + if (!st_obj->buffer) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB"); + return; + } + st_obj->size = size; if (data) - st_bufferobj_subdata(ctx, target, 0, size, data, obj); + st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0, + size, data); } @@ -182,7 +189,6 @@ static void * st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, struct gl_buffer_object *obj) { - struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); GLuint flags; @@ -200,7 +206,9 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, break; } - obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags); + obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx), + st_obj->buffer, + flags); if(obj->Pointer) { obj->Offset = 0; obj->Length = obj->Size; diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 5bdc6a13309..880e83108c1 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -45,6 +45,7 @@ #include "st_program.h" #include "st_public.h" #include "st_mesa_to_tgsi.h" +#include "st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_inlines.h" @@ -166,10 +167,10 @@ draw_quad(GLcontext *ctx, } /* put vertex data into vbuf */ - pipe_buffer_write(pipe->screen, st->clear.vbuf, - st->clear.vbuf_slot * sizeof(st->clear.vertices), - sizeof(st->clear.vertices), - st->clear.vertices); + st_no_flush_pipe_buffer_write(st, st->clear.vbuf, + st->clear.vbuf_slot * sizeof(st->clear.vertices), + sizeof(st->clear.vertices), + st->clear.vertices); /* draw */ util_draw_vertex_buffer(pipe, diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index ebb1d1142aa..08dc7c930e2 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -53,6 +53,8 @@ #include "st_format.h" #include "st_mesa_to_tgsi.h" #include "st_texture.h" +#include "st_inlines.h" + #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" @@ -144,6 +146,8 @@ combined_drawpix_fragment_program(GLcontext *ctx) st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo; st->pixel_xfer.user_prog_sn = st->fp->serialNo; st->pixel_xfer.combined_prog_sn = stfp->serialNo; + /* can't reference new program directly, already have a reference on it */ + st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL); st->pixel_xfer.combined_prog = stfp; } @@ -351,8 +355,7 @@ make_texture(struct st_context *st, if (!pixels) return NULL; - pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, - 1, 0, + pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) { _mesa_unmap_drawpix_pbo(ctx, unpack); @@ -369,9 +372,9 @@ make_texture(struct st_context *st, /* we'll do pixel transfer in a fragment shader */ ctx->_ImageTransferState = 0x0; - transfer = screen->get_tex_transfer(screen, pt, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, - width, height); + transfer = st_no_flush_get_tex_transfer(st, pt, 0, 0, 0, + PIPE_TRANSFER_WRITE, 0, 0, + width, height); /* map texture transfer */ dest = screen->transfer_map(screen, transfer); @@ -491,7 +494,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, /* allocate/load buffer object with vertex data */ buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, sizeof(verts)); - pipe_buffer_write(pipe->screen, buf, 0, sizeof(verts), verts); + st_no_flush_pipe_buffer_write(st, buf, 0, sizeof(verts), verts); util_draw_vertex_buffer(pipe, buf, 0, PIPE_PRIM_QUADS, @@ -632,8 +635,6 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLint skipPixels; ubyte *stmap; - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - strb = st_renderbuffer(ctx->DrawBuffer-> Attachment[BUFFER_STENCIL].Renderbuffer); @@ -641,9 +642,9 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, y = ctx->DrawBuffer->Height - y - height; } - pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, x, y, - width, height); + pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, x, y, + width, height); stmap = screen->transfer_map(screen, pt); @@ -826,9 +827,10 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); - ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, dstx, dsty, - width, height); + ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx), + rbDraw->texture, 0, 0, 0, + PIPE_TRANSFER_WRITE, dstx, dsty, + width, height); assert(ptDraw->block.width == 1); assert(ptDraw->block.height == 1); @@ -904,7 +906,6 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, GLfloat *color; enum pipe_format srcFormat, texFormat; - /* make sure rendering has completed */ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); st_validate_state(st); @@ -951,7 +952,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, } pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, - width, height, 1, 0, + width, height, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) return; @@ -978,13 +979,13 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, else { /* CPU-based fallback/conversion */ struct pipe_transfer *ptRead = - screen->get_tex_transfer(screen, rbRead->texture, 0, 0, 0, - PIPE_TRANSFER_READ, srcx, srcy, width, - height); + st_cond_flush_get_tex_transfer(st, rbRead->texture, 0, 0, 0, + PIPE_TRANSFER_READ, srcx, srcy, width, + height); struct pipe_transfer *ptTex = - screen->get_tex_transfer(screen, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, - 0, 0, width, height); + st_cond_flush_get_tex_transfer(st, pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, width, height); if (type == GL_COLOR) { /* alternate path using get/put_tile() */ diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index f74d0d46d01..1590f275e2a 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -96,29 +96,22 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, pipe_surface_reference( &strb->surface, NULL ); pipe_texture_reference( &strb->texture, NULL ); - + /* Setup new texture template. + */ memset(&template, 0, sizeof(template)); - + template.target = PIPE_TEXTURE_2D; if (strb->format != PIPE_FORMAT_NONE) { template.format = strb->format; } else { template.format = st_choose_renderbuffer_format(pipe, internalFormat); } - - strb->Base.Width = width; - strb->Base.Height = height; - init_renderbuffer_bits(strb, template.format); - - template.target = PIPE_TEXTURE_2D; - template.compressed = 0; pf_get_block(template.format, &template.block); template.width[0] = width; template.height[0] = height; template.depth[0] = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; - if (pf_is_depth_stencil(template.format)) { template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; } @@ -127,6 +120,10 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, PIPE_TEXTURE_USAGE_RENDER_TARGET); } + /* init renderbuffer fields */ + strb->Base.Width = width; + strb->Base.Height = height; + init_renderbuffer_bits(strb, template.format); /* Probably need dedicated flags for surface usage too: */ diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 9ce5f3fe84c..7a4bbf5ce3a 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -42,13 +42,15 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_tile.h" + #include "st_context.h" #include "st_cb_bitmap.h" #include "st_cb_readpixels.h" #include "st_cb_fbo.h" #include "st_format.h" #include "st_public.h" - +#include "st_texture.h" +#include "st_inlines.h" /** * Special case for reading stencil buffer. @@ -73,8 +75,11 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, } /* Create a read transfer from the renderbuffer's texture */ - pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + + pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); /* map the stencil buffer */ stmap = screen->transfer_map(screen, pt); @@ -240,8 +245,10 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb, y = strb->texture->height[0] - y - height; } - trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); if (!trans) { return GL_FALSE; } @@ -350,7 +357,6 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (!dest) return; - /* make sure rendering has completed */ st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); if (format == GL_STENCIL_INDEX || @@ -395,8 +401,10 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } /* Create a read transfer from the renderbuffer's texture */ - trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0, - PIPE_TRANSFER_READ, x, y, width, height); + trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, x, y, + width, height); /* determine bottom-to-top vs. top-to-bottom order */ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 8013e69e8e1..c3e990e0775 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -26,6 +26,7 @@ **************************************************************************/ #include "main/mfeatures.h" +#include "main/bufferobj.h" #if FEATURE_convolve #include "main/convolve.h" #endif @@ -49,12 +50,14 @@ #include "state_tracker/st_public.h" #include "state_tracker/st_texture.h" #include "state_tracker/st_gen_mipmap.h" +#include "state_tracker/st_inlines.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "util/u_tile.h" #include "util/u_blit.h" +#include "util/u_surface.h" #define DBG if (0) printf @@ -88,7 +91,7 @@ gl_target_to_pipe(GLenum target) * Return nominal bytes per texel for a compressed format, 0 for non-compressed * format. */ -static int +static GLuint compressed_num_bytes(GLuint mesaFormat) { switch(mesaFormat) { @@ -110,6 +113,25 @@ compressed_num_bytes(GLuint mesaFormat) } +static GLboolean +is_compressed_mesa_format(const struct gl_texture_format *format) +{ + switch (format->MesaFormat) { + case MESA_FORMAT_RGB_DXT1: + case MESA_FORMAT_RGBA_DXT1: + case MESA_FORMAT_RGBA_DXT3: + case MESA_FORMAT_RGBA_DXT5: + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + /** called via ctx->Driver.NewTextureImage() */ static struct gl_texture_image * st_NewTextureImage(GLcontext * ctx) @@ -169,7 +191,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) * than COPY_DWORDS would: * XXX Put this in src/mesa/main/imports.h ??? */ -#if defined(i386) || defined(__i386__) +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86) static INLINE void * __memcpy(void *to, const void *from, size_t n) { @@ -226,6 +248,21 @@ logbase2(int n) } +/** + * Return default texture usage bitmask for the given texture format. + */ +static GLuint +default_usage(enum pipe_format fmt) +{ + GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER; + if (pf_is_depth_stencil(fmt)) + usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + else + usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; + return usage; +} + + /** * Allocate a pipe_texture object for the given st_texture_object using * the given st_texture_image to guess the mipmap size/levels. @@ -250,7 +287,7 @@ guess_and_alloc_texture(struct st_context *st, GLuint width = stImage->base.Width2; /* size w/out border */ GLuint height = stImage->base.Height2; GLuint depth = stImage->base.Depth2; - GLuint i, comp_byte = 0; + GLuint i, usage; enum pipe_format fmt; DBG("%s\n", __FUNCTION__); @@ -308,10 +345,10 @@ guess_and_alloc_texture(struct st_context *st, lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); } - if (stImage->base.IsCompressed) - comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat); - fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); + + usage = default_usage(fmt); + stObj->pt = st_texture_create(st, gl_target_to_pipe(stObj->base.Target), fmt, @@ -319,11 +356,7 @@ guess_and_alloc_texture(struct st_context *st, width, height, depth, - comp_byte, - ( (pf_is_depth_stencil(fmt) ? - PIPE_TEXTURE_USAGE_DEPTH_STENCIL : - PIPE_TEXTURE_USAGE_RENDER_TARGET) | - PIPE_TEXTURE_USAGE_SAMPLER )); + usage); DBG("%s - success\n", __FUNCTION__); } @@ -367,6 +400,110 @@ strip_texture_border(GLint border, } +/** + * Try to do texture compression via rendering. If the Gallium driver + * can render into a compressed surface this will allow us to do texture + * compression. + * \return GL_TRUE for success, GL_FALSE for failure + */ +static GLboolean +compress_with_blit(GLcontext * ctx, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_image *texImage) +{ + const GLuint dstImageOffsets[1] = {0}; + struct st_texture_image *stImage = st_texture_image(texImage); + struct pipe_screen *screen = ctx->st->pipe->screen; + const GLuint face = _mesa_tex_target_to_face(target); + const struct gl_texture_format *mesa_format; + struct pipe_texture templ; + struct pipe_texture *src_tex; + struct pipe_surface *dst_surface; + struct pipe_transfer *tex_xfer; + void *map; + + + if (!stImage->pt) { + /* XXX: Can this happen? Should we assert? */ + return GL_FALSE; + } + + /* get destination surface (in the compressed texture) */ + dst_surface = screen->get_tex_surface(screen, stImage->pt, + stImage->face, stImage->level, 0, + PIPE_BUFFER_USAGE_GPU_WRITE); + if (!dst_surface) { + /* can't render into this format (or other problem) */ + return GL_FALSE; + } + + /* Choose format for the temporary RGBA texture image. + */ + mesa_format = st_ChooseTextureFormat(ctx, GL_RGBA, format, type); + assert(mesa_format); + if (!mesa_format) + return GL_FALSE; + + /* Create the temporary source texture + */ + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.format = st_mesa_format_to_pipe_format(mesa_format->MesaFormat); + pf_get_block(templ.format, &templ.block); + templ.width[0] = width; + templ.height[0] = height; + templ.depth[0] = 1; + templ.last_level = 0; + templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; + src_tex = screen->texture_create(screen, &templ); + + if (!src_tex) + return GL_FALSE; + + /* Put user's tex data into the temporary texture + */ + tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), src_tex, + face, level, 0, + PIPE_TRANSFER_WRITE, + 0, 0, width, height); /* x, y, w, h */ + map = screen->transfer_map(screen, tex_xfer); + + mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format, + map, /* dest ptr */ + 0, 0, 0, /* dest x/y/z offset */ + tex_xfer->stride, /* dest row stride (bytes) */ + dstImageOffsets, /* image offsets (for 3D only) */ + width, height, 1, /* size */ + format, type, /* source format/type */ + pixels, /* source data */ + unpack); /* source data packing */ + + screen->transfer_unmap(screen, tex_xfer); + screen->tex_transfer_destroy(tex_xfer); + + /* copy / compress image */ + util_blit_pixels_tex(ctx->st->blit, + src_tex, /* pipe_texture (src) */ + 0, 0, /* src x0, y0 */ + width, height, /* src x1, y1 */ + dst_surface, /* pipe_surface (dst) */ + xoffset, yoffset, /* dst x0, y0 */ + xoffset + width, /* dst x1 */ + yoffset + height, /* dst y1 */ + 0.0, /* z */ + PIPE_TEX_MIPFILTER_NEAREST); + + pipe_surface_reference(&dst_surface, NULL); + pipe_texture_reference(&src_tex, NULL); + + return GL_TRUE; +} + + /** * Do glTexImage1/2/3D(). */ @@ -381,8 +518,9 @@ st_TexImage(GLcontext * ctx, const struct gl_pixelstore_attrib *unpack, struct gl_texture_object *texObj, struct gl_texture_image *texImage, - GLsizei imageSize, int compressed) + GLsizei imageSize, GLboolean compressed_src) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_texture_object *stObj = st_texture_object(texObj); struct st_texture_image *stImage = st_texture_image(texImage); GLint postConvWidth, postConvHeight; @@ -395,8 +533,7 @@ st_TexImage(GLcontext * ctx, /* gallium does not support texture borders, strip it off */ if (border) { - strip_texture_border(border, &width, &height, &depth, - unpack, &unpackNB); + strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB); unpack = &unpackNB; texImage->Width = width; texImage->Height = height; @@ -512,11 +649,12 @@ st_TexImage(GLcontext * ctx, * the expectation that the texture will be set up but nothing * more will be done. This is where those calls return: */ - if (compressed) { + if (compressed_src) { pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, unpack, "glCompressedTexImage"); - } else { + } + else { pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, format, type, pixels, unpack, "glTexImage"); @@ -524,12 +662,28 @@ st_TexImage(GLcontext * ctx, if (!pixels) return; + /* See if we can do texture compression with a blit/render. + */ + if (!compressed_src && + !ctx->Mesa_DXTn && + is_compressed_mesa_format(texImage->TexFormat) && + screen->is_format_supported(screen, + stImage->pt->format, + stImage->pt->target, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + if (compress_with_blit(ctx, target, level, 0, 0, 0, width, height, depth, + format, type, pixels, unpack, texImage)) { + return; + } + } + if (stImage->pt) { texImage->Data = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE, 0, 0, stImage->base.Width, stImage->base.Height); - dstRowStride = stImage->transfer->stride; + if(stImage->transfer) + dstRowStride = stImage->transfer->stride; } else { /* Allocate regular memory and store the image there temporarily. */ @@ -559,16 +713,16 @@ st_TexImage(GLcontext * ctx, * the blitter to copy. Or, use the hardware to do the format * conversion and copy: */ - if (compressed) { + if (compressed_src) { memcpy(texImage->Data, pixels, imageSize); } else { - GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height, - format, type); - int i; + const GLuint srcImageStride = + _mesa_image_image_stride(unpack, width, height, format, type); + GLint i; const GLubyte *src = (const GLubyte *) pixels; - for (i = 0; i++ < depth;) { + for (i = 0; i < depth; i++) { if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, @@ -581,9 +735,11 @@ st_TexImage(GLcontext * ctx, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } - if (stImage->pt && i < depth) { + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ st_texture_image_unmap(ctx->st, stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, i, + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1, PIPE_TRANSFER_WRITE, 0, 0, stImage->base.Width, stImage->base.Height); @@ -594,7 +750,7 @@ st_TexImage(GLcontext * ctx, _mesa_unmap_teximage_pbo(ctx, unpack); - if (stImage->pt) { + if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } @@ -616,9 +772,9 @@ st_TexImage3D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_TexImage(ctx, 3, target, level, - internalFormat, width, height, depth, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + st_TexImage(ctx, 3, target, level, internalFormat, width, height, depth, + border, format, type, pixels, unpack, texObj, texImage, + 0, GL_FALSE); } @@ -632,9 +788,8 @@ st_TexImage2D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_TexImage(ctx, 2, target, level, - internalFormat, width, height, 1, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); } @@ -648,9 +803,8 @@ st_TexImage1D(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_TexImage(ctx, 1, target, level, - internalFormat, width, 1, 1, border, - format, type, pixels, unpack, texObj, texImage, 0, 0); + st_TexImage(ctx, 1, target, level, internalFormat, width, 1, 1, border, + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); } @@ -662,12 +816,96 @@ st_CompressedTexImage2D(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_TexImage(ctx, 2, target, level, - internalFormat, width, height, 1, border, - 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); + st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, + 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE); } + +/** + * glGetTexImage() helper: decompress a compressed texture by rendering + * a textured quad. Store the results in the user's buffer. + */ +static void +decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct pipe_screen *screen = ctx->st->pipe->screen; + struct st_texture_image *stImage = st_texture_image(texImage); + const GLuint width = texImage->Width; + const GLuint height = texImage->Height; + struct pipe_surface *dst_surface; + struct pipe_texture *dst_texture; + struct pipe_transfer *tex_xfer; + + /* create temp / dest surface */ + if (!util_create_rgba_surface(screen, width, height, + &dst_texture, &dst_surface)) { + _mesa_problem(ctx, "util_create_rgba_surface() failed " + "in decompress_with_blit()"); + return; + } + + /* blit/render/decompress */ + util_blit_pixels_tex(ctx->st->blit, + stImage->pt, /* pipe_texture (src) */ + 0, 0, /* src x0, y0 */ + width, height, /* src x1, y1 */ + dst_surface, /* pipe_surface (dst) */ + 0, 0, /* dst x0, y0 */ + width, height, /* dst x1, y1 */ + 0.0, /* z */ + PIPE_TEX_MIPFILTER_NEAREST); + + /* map the dst_surface so we can read from it */ + tex_xfer = st_cond_flush_get_tex_transfer(st_context(ctx), + dst_texture, 0, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, width, height); + + pixels = _mesa_map_readpix_pbo(ctx, &ctx->Pack, pixels); + + /* copy/pack data into user buffer */ + if (st_equal_formats(stImage->pt->format, format, type)) { + /* memcpy */ + const uint bytesPerRow = width * pf_get_size(stImage->pt->format); + ubyte *map = screen->transfer_map(screen, tex_xfer); + GLuint row; + for (row = 0; row < height; row++) { + GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, + height, format, type, row, 0); + memcpy(dest, map, bytesPerRow); + map += tex_xfer->stride; + } + screen->transfer_unmap(screen, tex_xfer); + } + else { + /* format translation via floats */ + GLuint row; + for (row = 0; row < height; row++) { + const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */ + GLfloat rgba[4 * MAX_WIDTH]; + GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, + height, format, type, row, 0); + + /* get float[4] rgba row from surface */ + pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba); + + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format, + type, dest, &ctx->Pack, transferOps); + } + } + + _mesa_unmap_readpix_pbo(ctx, &ctx->Pack); + + /* destroy the temp / dest surface */ + util_destroy_rgba_surface(dst_texture, dst_surface); +} + + + /** * Need to map texture image into memory before copying image data, * then unmap it. @@ -676,22 +914,36 @@ static void st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels, struct gl_texture_object *texObj, - struct gl_texture_image *texImage, int compressed) + struct gl_texture_image *texImage, GLboolean compressed_dst) { struct st_texture_image *stImage = st_texture_image(texImage); - GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack, - texImage->Width, - texImage->Height, - format, type); - GLuint depth; - GLuint i; + const GLuint dstImageStride = + _mesa_image_image_stride(&ctx->Pack, texImage->Width, texImage->Height, + format, type); + GLuint depth, i; GLubyte *dest; + if (stImage->pt && + pf_is_compressed(stImage->pt->format) && + !compressed_dst) { + /* Need to decompress the texture. + * We'll do this by rendering a textured quad. + * Note that we only expect RGBA formats (no Z/depth formats). + */ + decompress_with_blit(ctx, target, level, format, type, pixels, + texObj, texImage); + return; + } + /* Map */ if (stImage->pt) { /* Image is stored in hardware format in a buffer managed by the * kernel. Need to explicitly map and unmap it. */ + + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level, + PIPE_TRANSFER_READ); + texImage->Data = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_READ, 0, 0, stImage->base.Width, @@ -715,18 +967,21 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, dest = (GLubyte *) pixels; - for (i = 0; i++ < depth;) { - if (compressed) { + for (i = 0; i < depth; i++) { + if (compressed_dst) { _mesa_get_compressed_teximage(ctx, target, level, dest, texObj, texImage); - } else { + } + else { _mesa_get_teximage(ctx, target, level, format, type, dest, texObj, texImage); } - if (stImage->pt && i < depth) { + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ st_texture_image_unmap(ctx->st, stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, i, + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(ctx->st, stImage, i + 1, PIPE_TRANSFER_READ, 0, 0, stImage->base.Width, stImage->base.Height); @@ -750,8 +1005,8 @@ st_GetTexImage(GLcontext * ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_get_tex_image(ctx, target, level, format, type, pixels, - texObj, texImage, 0); + st_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage, + GL_FALSE); } @@ -761,17 +1016,14 @@ st_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - st_get_tex_image(ctx, target, level, 0, 0, pixels, - (struct gl_texture_object *) texObj, - (struct gl_texture_image *) texImage, 1); + st_get_tex_image(ctx, target, level, 0, 0, pixels, texObj, texImage, + GL_TRUE); } static void -st_TexSubimage(GLcontext * ctx, - GLint dims, - GLenum target, GLint level, +st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const void *pixels, @@ -779,11 +1031,12 @@ st_TexSubimage(GLcontext * ctx, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_texture_image *stImage = st_texture_image(texImage); GLuint dstRowStride; - GLuint srcImageStride = _mesa_image_image_stride(packing, width, height, - format, type); - int i; + const GLuint srcImageStride = + _mesa_image_image_stride(packing, width, height, format, type); + GLint i; const GLubyte *src; DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, @@ -796,10 +1049,28 @@ st_TexSubimage(GLcontext * ctx, if (!pixels) return; + /* See if we can do texture compression with a blit/render. + */ + if (!ctx->Mesa_DXTn && + is_compressed_mesa_format(texImage->TexFormat) && + screen->is_format_supported(screen, + stImage->pt->format, + stImage->pt->target, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { + if (compress_with_blit(ctx, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, pixels, packing, texImage)) { + return; + } + } + /* Map buffer if necessary. Need to lock to prevent other contexts * from uploading the buffer under us. */ if (stImage->pt) { + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level, + PIPE_TRANSFER_WRITE); texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset, PIPE_TRANSFER_WRITE, xoffset, yoffset, @@ -814,7 +1085,7 @@ st_TexSubimage(GLcontext * ctx, src = (const GLubyte *) pixels; dstRowStride = stImage->transfer->stride; - for (i = 0; i++ < depth;) { + for (i = 0; i < depth; i++) { if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, texImage->TexFormat, texImage->Data, @@ -826,10 +1097,12 @@ st_TexSubimage(GLcontext * ctx, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } - if (stImage->pt && i < depth) { - /* map next slice of 3D texture */ + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ st_texture_image_unmap(ctx->st, stImage); - texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i, + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(ctx->st, stImage, + zoffset + i + 1, PIPE_TRANSFER_WRITE, xoffset, yoffset, width, height); @@ -852,73 +1125,58 @@ st_TexSubimage(GLcontext * ctx, static void -st_TexSubImage3D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) +st_TexSubImage3D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { - st_TexSubimage(ctx, 3, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, packing, texObj, texImage); + st_TexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, type, + pixels, packing, texObj, texImage); } static void -st_TexSubImage2D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) +st_TexSubImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { - st_TexSubimage(ctx, 2, target, level, - xoffset, yoffset, 0, - width, height, 1, - format, type, pixels, packing, texObj, texImage); + st_TexSubimage(ctx, 2, target, level, xoffset, yoffset, 0, + width, height, 1, format, type, + pixels, packing, texObj, texImage); } static void -st_TexSubImage1D(GLcontext * ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) +st_TexSubImage1D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLsizei width, GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) { - st_TexSubimage(ctx, 1, target, level, - xoffset, 0, 0, - width, 1, 1, + st_TexSubimage(ctx, 1, target, level, xoffset, 0, 0, width, 1, 1, format, type, pixels, packing, texObj, texImage); } /** - * Do a CopyTexSubImage operation using a read transfer from the source, a write - * transfer to the destination and get_tile()/put_tile() to access the pixels/texels. + * Do a CopyTexSubImage operation using a read transfer from the source, + * a write transfer to the destination and get_tile()/put_tile() to access + * the pixels/texels. * * Note: srcY=0=TOP of renderbuffer */ static void -fallback_copy_texsubimage(GLcontext *ctx, - GLenum target, - GLint level, +fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, struct st_renderbuffer *strb, struct st_texture_image *stImage, GLenum baseFormat, @@ -937,12 +1195,15 @@ fallback_copy_texsubimage(GLcontext *ctx, srcY = strb->Base.Height - srcY - height; } - src_trans = screen->get_tex_transfer( screen, - strb->texture, - 0, 0, 0, - PIPE_TRANSFER_READ, - srcX, srcY, - width, height); + src_trans = st_cond_flush_get_tex_transfer( st_context(ctx), + strb->texture, + 0, 0, 0, + PIPE_TRANSFER_READ, + srcX, srcY, + width, height); + + st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0, + PIPE_TRANSFER_WRITE); texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE, destX, destY, width, height); @@ -980,8 +1241,8 @@ fallback_copy_texsubimage(GLcontext *ctx, if (tempSrc && texDest) { const GLint dims = 2; + const GLint dstRowStride = stImage->transfer->stride; struct gl_texture_image *texImage = &stImage->base; - GLint dstRowStride = stImage->transfer->stride; struct gl_pixelstore_attrib unpack = ctx->DefaultPacking; if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { @@ -1095,7 +1356,6 @@ st_copy_texsubimage(GLcontext *ctx, if (src_format == dest_format && !do_flip) { /* use surface_copy() / blit */ - dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, stImage->level, destZ, @@ -1122,7 +1382,7 @@ st_copy_texsubimage(GLcontext *ctx, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { /* draw textured quad to do the copy */ - int srcY0, srcY1; + GLint srcY0, srcY1; dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, stImage->level, @@ -1179,11 +1439,6 @@ st_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); -#if 0 - if (border) - goto fail; -#endif - /* Setup or redefine the texture object, texture and texture * image. Don't populate yet. */ @@ -1274,8 +1529,8 @@ calculate_first_last_level(struct st_texture_object *stObj) * and having firstLevel and lastLevel as signed prevents the need for * extra sign checks. */ - int firstLevel; - int lastLevel; + GLint firstLevel; + GLint lastLevel; /* Yes, this looks overly complicated, but it's all needed. */ @@ -1329,16 +1584,21 @@ copy_image_data_to_texture(struct st_context *st, /* More straightforward upload. */ - st_texture_image_data(st->pipe, - stObj->pt, - stImage->face, - dstLevel, - stImage->base.Data, - stImage->base.RowStride * - stObj->pt->block.size, - stImage->base.RowStride * - stImage->base.Height * - stObj->pt->block.size); + + st_teximage_flush_before_map(st, stObj->pt, stImage->face, dstLevel, + PIPE_TRANSFER_WRITE); + + + st_texture_image_data(st, + stObj->pt, + stImage->face, + dstLevel, + stImage->base.Data, + stImage->base.RowStride * + stObj->pt->block.size, + stImage->base.RowStride * + stImage->base.Height * + stObj->pt->block.size); _mesa_align_free(stImage->base.Data); stImage->base.Data = NULL; } @@ -1360,9 +1620,7 @@ st_finalize_texture(GLcontext *ctx, { struct st_texture_object *stObj = st_texture_object(tObj); const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - int comp_byte = 0; - int cpp; - GLuint face; + GLuint cpp, face; struct st_texture_image *firstImage; *needFlush = GL_FALSE; @@ -1384,14 +1642,12 @@ st_finalize_texture(GLcontext *ctx, if (firstImage->pt && firstImage->pt != stObj->pt && firstImage->pt->last_level >= stObj->lastLevel) { - pipe_texture_reference(&stObj->pt, firstImage->pt); } /* FIXME: determine format block instead of cpp */ if (firstImage->base.IsCompressed) { - comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); - cpp = comp_byte; + cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); } else { cpp = firstImage->base.TexFormat->TexelBytes; @@ -1409,8 +1665,9 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->width[0] != firstImage->base.Width2 || stObj->pt->height[0] != firstImage->base.Height2 || stObj->pt->depth[0] != firstImage->base.Depth2 || - stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */ - stObj->pt->compressed != firstImage->base.IsCompressed) { + /* Nominal bytes per pixel: */ + stObj->pt->block.size / stObj->pt->block.width != cpp) + { pipe_texture_reference(&stObj->pt, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; } @@ -1421,6 +1678,8 @@ st_finalize_texture(GLcontext *ctx, if (!stObj->pt) { const enum pipe_format fmt = st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + GLuint usage = default_usage(fmt); + stObj->pt = st_texture_create(ctx->st, gl_target_to_pipe(stObj->base.Target), fmt, @@ -1428,11 +1687,7 @@ st_finalize_texture(GLcontext *ctx, firstImage->base.Width2, firstImage->base.Height2, firstImage->base.Depth2, - comp_byte, - ( (pf_is_depth_stencil(fmt) ? - PIPE_TEXTURE_USAGE_DEPTH_STENCIL : - PIPE_TEXTURE_USAGE_RENDER_TARGET) | - PIPE_TEXTURE_USAGE_SAMPLER )); + usage); if (!stObj->pt) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index ae8c2978bf8..f840579a404 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -116,11 +116,6 @@ struct st_context char vendor[100]; char renderer[100]; - /* State to be validated: - */ - struct st_tracked_state **atoms; - GLuint nr_atoms; - struct st_state_flags dirty; GLboolean missing_textures; diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 9e2d60c9269..d507e3e58dd 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -716,3 +716,23 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, return translate_gallium_format_to_mesa_format(pFormat); } + + +/** + * Test if a gallium format is equivalent to a GL format/type. + */ +GLboolean +st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type) +{ + switch (pFormat) { + case PIPE_FORMAT_R8G8B8A8_UNORM: + return format == GL_RGBA && type == GL_UNSIGNED_BYTE; + case PIPE_FORMAT_B8G8R8A8_UNORM: + return format == GL_BGRA && type == GL_UNSIGNED_BYTE; + case PIPE_FORMAT_R5G6B5_UNORM: + return format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5; + /* XXX more combos... */ + default: + return GL_FALSE; + } +} diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 3f5ac3201b1..7bbbe2d5704 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -76,4 +76,8 @@ st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type); +extern GLboolean +st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type); + + #endif /* ST_CB_TEXIMAGE_H */ diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 9cc2176d5e4..e159b4c9db5 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -47,6 +47,7 @@ #include "st_program.h" #include "st_texture.h" #include "st_cb_texture.h" +#include "st_inlines.h" /** @@ -123,14 +124,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, const ubyte *srcData; ubyte *dstData; - srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice, - PIPE_TRANSFER_READ, 0, 0, - pt->width[srcLevel], - pt->height[srcLevel]); - dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice, - PIPE_TRANSFER_WRITE, 0, 0, - pt->width[dstLevel], - pt->height[dstLevel]); + srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, + srcLevel, zslice, + PIPE_TRANSFER_READ, 0, 0, + pt->width[srcLevel], + pt->height[srcLevel]); + + dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face, + dstLevel, zslice, + PIPE_TRANSFER_WRITE, 0, 0, + pt->width[dstLevel], + pt->height[dstLevel]); srcData = (ubyte *) screen->transfer_map(screen, srcTrans); dstData = (ubyte *) screen->transfer_map(screen, dstTrans); diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h new file mode 100644 index 00000000000..0322d5dfa6e --- /dev/null +++ b/src/mesa/state_tracker/st_inlines.h @@ -0,0 +1,122 @@ +#ifndef ST_INLINES_H +#define ST_INLINES_H + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/p_state.h" + +#include "st_context.h" +#include "st_texture.h" +#include "st_public.h" + +static INLINE struct pipe_transfer * +st_cond_flush_get_tex_transfer(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + unsigned int zslice, + enum pipe_transfer_usage usage, + unsigned int x, unsigned int y, + unsigned int w, unsigned int h) +{ + struct pipe_screen *screen = st->pipe->screen; + + st_teximage_flush_before_map(st, pt, face, level, usage); + return screen->get_tex_transfer(screen, pt, face, level, zslice, usage, + x, y, w, h); +} + +static INLINE struct pipe_transfer * +st_no_flush_get_tex_transfer(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + unsigned int zslice, + enum pipe_transfer_usage usage, + unsigned int x, unsigned int y, + unsigned int w, unsigned int h) +{ + struct pipe_screen *screen = st->pipe->screen; + + return screen->get_tex_transfer(screen, pt, face, level, + zslice, usage, x, y, w, h); +} + +static INLINE void * +st_cond_flush_pipe_buffer_map(struct st_context *st, + struct pipe_buffer *buf, + unsigned int map_flags) +{ + struct pipe_context *pipe = st->pipe; + unsigned int referenced = pipe->is_buffer_referenced(pipe, buf); + + if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || + (map_flags & PIPE_BUFFER_USAGE_CPU_WRITE))) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + return pipe_buffer_map(pipe->screen, buf, map_flags); +} + +static INLINE void * +st_no_flush_pipe_buffer_map(struct st_context *st, + struct pipe_buffer *buf, + unsigned int map_flags) +{ + return pipe_buffer_map(st->pipe->screen, buf, map_flags); +} + + +static INLINE void +st_cond_flush_pipe_buffer_write(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + const void * data) +{ + struct pipe_context *pipe = st->pipe; + + if (pipe->is_buffer_referenced(pipe, buf)) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + pipe_buffer_write(pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_no_flush_pipe_buffer_write(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + const void * data) +{ + pipe_buffer_write(st->pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_cond_flush_pipe_buffer_read(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + void * data) +{ + struct pipe_context *pipe = st->pipe; + + if (pipe->is_buffer_referenced(pipe, buf) & PIPE_REFERENCED_FOR_WRITE) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + + pipe_buffer_read(pipe->screen, buf, offset, size, data); +} + +static INLINE void +st_no_flush_pipe_buffer_read(struct st_context *st, + struct pipe_buffer *buf, + unsigned int offset, + unsigned int size, + void * data) +{ + pipe_buffer_read(st->pipe->screen, buf, offset, size, data); +} + +#endif + diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index ffa607dd87c..43c9afccc3b 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -275,8 +275,8 @@ compile_instruction( /* swizzle (ext swizzle also depends on negation) */ { GLuint swz[4]; - GLboolean extended = (inst->SrcReg[i].NegateBase != NEGATE_NONE && - inst->SrcReg[i].NegateBase != NEGATE_XYZW); + GLboolean extended = (inst->SrcReg[i].Negate != NEGATE_NONE && + inst->SrcReg[i].Negate != NEGATE_XYZW); for( j = 0; j < 4; j++ ) { swz[j] = GET_SWZ( inst->SrcReg[i].Swizzle, j ); if (swz[j] > SWIZZLE_W) @@ -296,20 +296,20 @@ compile_instruction( } } - if( inst->SrcReg[i].NegateBase == NEGATE_XYZW ) { + if( inst->SrcReg[i].Negate == NEGATE_XYZW ) { fullsrc->SrcRegister.Negate = 1; } - else if( inst->SrcReg[i].NegateBase != NEGATE_NONE ) { - if( inst->SrcReg[i].NegateBase & NEGATE_X ) { + else if( inst->SrcReg[i].Negate != NEGATE_NONE ) { + if( inst->SrcReg[i].Negate & NEGATE_X ) { fullsrc->SrcRegisterExtSwz.NegateX = 1; } - if( inst->SrcReg[i].NegateBase & NEGATE_Y ) { + if( inst->SrcReg[i].Negate & NEGATE_Y ) { fullsrc->SrcRegisterExtSwz.NegateY = 1; } - if( inst->SrcReg[i].NegateBase & NEGATE_Z ) { + if( inst->SrcReg[i].Negate & NEGATE_Z ) { fullsrc->SrcRegisterExtSwz.NegateZ = 1; } - if( inst->SrcReg[i].NegateBase & NEGATE_W ) { + if( inst->SrcReg[i].Negate & NEGATE_W ) { fullsrc->SrcRegisterExtSwz.NegateW = 1; } } @@ -318,10 +318,6 @@ compile_instruction( fullsrc->SrcRegisterExtMod.Absolute = 1; } - if( inst->SrcReg[i].NegateAbs ) { - fullsrc->SrcRegisterExtMod.Negate = 1; - } - if( inst->SrcReg[i].RelAddr ) { fullsrc->SrcRegister.Indirect = 1; diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 6348e83d8ae..2795570cf10 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -484,14 +484,14 @@ st_translate_fragment_program(struct st_context *st, /* handled above */ assert(0); break; - case FRAG_RESULT_COLOR: + default: + assert(attr == FRAG_RESULT_COLOR || + (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX)); fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR; fs_output_semantic_index[fs_num_outputs] = numColors; outputMapping[attr] = fs_num_outputs; numColors++; break; - default: - assert(0); } output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr]; diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 3f90ad502c2..10faa633ea8 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -30,6 +30,7 @@ #include "st_public.h" #include "st_texture.h" #include "st_cb_fbo.h" +#include "st_inlines.h" #include "main/enums.h" #include "main/teximage.h" #include "main/texstore.h" @@ -78,7 +79,6 @@ st_texture_create(struct st_context *st, GLuint width0, GLuint height0, GLuint depth0, - GLuint compress_byte, GLuint usage ) { struct pipe_texture pt, *newtex; @@ -101,7 +101,6 @@ st_texture_create(struct st_context *st, pt.width[0] = width0; pt.height[0] = height0; pt.depth[0] = depth0; - pt.compressed = compress_byte ? 1 : 0; pf_get_block(format, &pt.block); pt.tex_usage = usage; @@ -128,8 +127,7 @@ st_texture_match_image(const struct pipe_texture *pt, /* Check if this image's format matches the established texture's format. */ - if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format || - image->IsCompressed != pt->compressed) + if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format) return GL_FALSE; /* Test if this image's size matches what's expected in the @@ -191,13 +189,15 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, GLuint zoffset, enum pipe_transfer_usage usage, GLuint x, GLuint y, GLuint w, GLuint h) { - struct pipe_screen *screen = st->pipe->screen; + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; struct pipe_texture *pt = stImage->pt; + DBG("%s \n", __FUNCTION__); - stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face, - stImage->level, zoffset, - usage, x, y, w, h); + stImage->transfer = st_no_flush_get_tex_transfer(st, pt, stImage->face, + stImage->level, zoffset, + usage, x, y, w, h); if (stImage->transfer) return screen->transfer_map(screen, stImage->transfer); @@ -254,13 +254,14 @@ st_surface_data(struct pipe_context *pipe, /* Upload data for a particular image. */ void -st_texture_image_data(struct pipe_context *pipe, +st_texture_image_data(struct st_context *st, struct pipe_texture *dst, GLuint face, GLuint level, void *src, GLuint src_row_stride, GLuint src_image_stride) { + struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; GLuint depth = dst->depth[level]; GLuint i; @@ -268,11 +269,12 @@ st_texture_image_data(struct pipe_context *pipe, struct pipe_transfer *dst_transfer; DBG("%s\n", __FUNCTION__); + for (i = 0; i < depth; i++) { - dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i, - PIPE_TRANSFER_WRITE, 0, 0, - dst->width[level], - dst->height[level]); + dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i, + PIPE_TRANSFER_WRITE, 0, 0, + dst->width[level], + dst->height[level]); st_surface_data(pipe, dst_transfer, 0, 0, /* dstx, dsty */ @@ -484,3 +486,20 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, return 1; } + +void +st_teximage_flush_before_map(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + enum pipe_transfer_usage usage) +{ + struct pipe_context *pipe = st->pipe; + unsigned referenced = + pipe->is_texture_referenced(pipe, pt, face, level); + + if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || + usage == PIPE_TRANSFER_WRITE || + usage == PIPE_TRANSFER_READ_WRITE)) + st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); +} diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 28c2f580f68..b9d447cb56e 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -108,7 +108,6 @@ st_texture_create(struct st_context *st, GLuint width0, GLuint height0, GLuint depth0, - GLuint compress_byte, GLuint tex_usage ); @@ -157,7 +156,7 @@ st_texture_texel_offset(const struct pipe_texture * pt, /* Upload an image into a texture */ extern void -st_texture_image_data(struct pipe_context *pipe, +st_texture_image_data(struct st_context *st, struct pipe_texture *dst, GLuint face, GLuint level, void *src, GLuint src_row_pitch, GLuint src_image_pitch); @@ -171,5 +170,10 @@ st_texture_image_copy(struct pipe_context *pipe, struct pipe_texture *src, GLuint face); - +extern void +st_teximage_flush_before_map(struct st_context *st, + struct pipe_texture *pt, + unsigned int face, + unsigned int level, + enum pipe_transfer_usage usage); #endif diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index a7eaf76a0ad..f24f4fc59b2 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -264,13 +264,7 @@ _swrast_update_fragment_program(GLcontext *ctx, GLbitfield newState) { const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; if (fp) { -#if 0 - /* XXX Need a way to trigger the initial loading of parameters - * even when there's no recent state changes. - */ - if (fp->Base.Parameters->StateFlags & newState) -#endif - _mesa_load_state_parameters(ctx, fp->Base.Parameters); + _mesa_load_state_parameters(ctx, fp->Base.Parameters); } } @@ -524,13 +518,6 @@ _swrast_invalidate_state( GLcontext *ctx, GLbitfield new_state ) new_state = ~0; } - { - const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - if (fp && (fp->Base.Parameters->StateFlags & new_state)) { - _mesa_load_state_parameters(ctx, fp->Base.Parameters); - } - } - if (new_state & swrast->InvalidateTriangleMask) swrast->Triangle = _swrast_validate_triangle; @@ -647,17 +634,7 @@ _swrast_validate_derived( GLcontext *ctx ) if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM)) _swrast_update_fog_state( ctx ); - if (swrast->NewState & (_NEW_MODELVIEW | - _NEW_PROJECTION | - _NEW_TEXTURE_MATRIX | - _NEW_FOG | - _NEW_LIGHT | - _NEW_LINE | - _NEW_TEXTURE | - _NEW_TRANSFORM | - _NEW_POINT | - _NEW_VIEWPORT | - _NEW_PROGRAM)) + if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM)) _swrast_update_fragment_program( ctx, swrast->NewState ); if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) { diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index fae7280efb4..889164b9861 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -49,8 +49,7 @@ typedef float (*float4_array)[4]; static INLINE float4_array get_texel_array(SWcontext *swrast, GLuint unit) { - return (float4_array) - (swrast->TexelBuffer + unit * MAX_WIDTH * 4 * sizeof(GLfloat)); + return (float4_array) (swrast->TexelBuffer + unit * MAX_WIDTH * 4); } @@ -408,17 +407,10 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n, /* this produces a fixed rgba color, and the coord calc is done elsewhere */ for (i = 0; i < n; i++) { /* rgba result is 0,0,0,1 */ -#if CHAN_TYPE == GL_FLOAT rgba[i][RCOMP] = 0.0; rgba[i][GCOMP] = 0.0; rgba[i][BCOMP] = 0.0; rgba[i][ACOMP] = 1.0; -#else - rgba[i][RCOMP] = 0; - rgba[i][GCOMP] = 0; - rgba[i][BCOMP] = 0; - rgba[i][ACOMP] = CHAN_MAX; -#endif } return; /* no alpha processing */ default: diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h index 9558f838837..86bbd24f7b1 100644 --- a/src/mesa/vbo/vbo_save.h +++ b/src/mesa/vbo/vbo_save.h @@ -64,6 +64,13 @@ struct vbo_save_vertex_list { GLubyte attrsz[VBO_ATTRIB_MAX]; GLuint vertex_size; + /* Copy of the final vertex from node->vertex_store->bufferobj. + * Keep this in regular (non-VBO) memory to avoid repeated + * map/unmap of the VBO when updating GL current data. + */ + GLfloat *current_data; + GLuint current_size; + GLuint buffer_offset; GLuint count; GLuint wrap_count; /* number of copied vertices at start */ diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 52b6f1884ee..868226075ac 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -289,6 +289,31 @@ static void _save_compile_vertex_list( GLcontext *ctx ) node->vertex_store->refcount++; node->prim_store->refcount++; + + node->current_size = node->vertex_size - node->attrsz[0]; + node->current_data = NULL; + + if (node->current_size) { + /* If the malloc fails, we just pull the data out of the VBO + * later instead. + */ + node->current_data = MALLOC( node->current_size * sizeof(GLfloat) ); + if (node->current_data) { + const char *buffer = (const char *)save->vertex_store->buffer; + unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat); + unsigned vertex_offset = 0; + + if (node->count) + vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat); + + memcpy( node->current_data, + buffer + node->buffer_offset + vertex_offset + attr_offset, + node->current_size * sizeof(GLfloat) ); + } + } + + + assert(node->attrsz[VBO_ATTRIB_POS] != 0 || node->count == 0); diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index f59e1036d01..5110648c282 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -46,20 +46,31 @@ static void _playback_copy_to_current( GLcontext *ctx, const struct vbo_save_vertex_list *node ) { struct vbo_context *vbo = vbo_context(ctx); - GLfloat vertex[VBO_ATTRIB_MAX * 4], *data = vertex; + GLfloat vertex[VBO_ATTRIB_MAX * 4]; + GLfloat *data; GLuint i, offset; - if (node->count) - offset = (node->buffer_offset + - (node->count-1) * node->vertex_size * sizeof(GLfloat)); - else - offset = node->buffer_offset; + if (node->current_size == 0) + return; - ctx->Driver.GetBufferSubData( ctx, 0, offset, - node->vertex_size * sizeof(GLfloat), - data, node->vertex_store->bufferobj ); + if (node->current_data) { + data = node->current_data; + } + else { + data = vertex; - data += node->attrsz[0]; /* skip vertex position */ + if (node->count) + offset = (node->buffer_offset + + (node->count-1) * node->vertex_size * sizeof(GLfloat)); + else + offset = node->buffer_offset; + + ctx->Driver.GetBufferSubData( ctx, 0, offset, + node->vertex_size * sizeof(GLfloat), + data, node->vertex_store->bufferobj ); + + data += node->attrsz[0]; /* skip vertex position */ + } for (i = VBO_ATTRIB_POS+1 ; i < VBO_ATTRIB_MAX ; i++) { if (node->attrsz[i]) {