glsl: add missing blend_support qualifier in validate_flags()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Andres Gomez <agomez@igalia.com>
This commit is contained in:
Samuel Pitoiset 2017-02-23 19:17:37 +01:00
parent 87ee1729d0
commit 46562a062b
1 changed files with 2 additions and 1 deletions

View File

@ -715,7 +715,7 @@ ast_type_qualifier::validate_flags(YYLTYPE *loc,
"%s '%s':"
"%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s"
"%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s"
"%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
"%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
message, name,
bad.flags.q.invariant ? " invariant" : "",
bad.flags.q.precise ? " precise" : "",
@ -773,6 +773,7 @@ ast_type_qualifier::validate_flags(YYLTYPE *loc,
bad.flags.q.vertices ? " vertices" : "",
bad.flags.q.subroutine ? " subroutine" : "",
bad.flags.q.subroutine_def ? " subroutine_def" : "",
bad.flags.q.blend_support ? " blend_support" : "",
bad.flags.q.inner_coverage ? " inner_coverage" : "",
bad.flags.q.post_depth_coverage ? " post_depth_coverage" : "");
return false;