softpipe: Clamp border colors when needed

unorm and snorm require that the border color values are clamped, so when
picking the sampler view copy/clamp the border color from the sampler and
use these adjusted values.

Fixes:

  dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_compressed_color
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_snorm_color
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_srgb_color
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_unorm_color
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_compressed_color
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_snorm_color
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_srgb_color
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_unorm_color
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_unorm_depth
  dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_unorm_depth_uint_stencil_sample_depth

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Gert Wollny 2019-07-16 08:05:20 +02:00
parent 230b99ce2f
commit 45951452aa
2 changed files with 31 additions and 14 deletions

View File

@ -754,7 +754,7 @@ get_texel_2d(const struct sp_sampler_view *sp_sview,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level)) {
return sp_samp->base.border_color.f;
return sp_sview->border_color.f;
}
else {
return get_texel_2d_no_border( sp_sview, addr, x, y );
@ -981,7 +981,7 @@ get_texel_3d(const struct sp_sampler_view *sp_sview,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level) ||
z < 0 || z >= (int) u_minify(texture->depth0, level)) {
return sp_samp->base.border_color.f;
return sp_sview->border_color.f;
}
else {
return get_texel_3d_no_border( sp_sview, addr, x, y, z );
@ -999,7 +999,7 @@ get_texel_1d_array(const struct sp_sampler_view *sp_sview,
const unsigned level = addr.bits.level;
if (x < 0 || x >= (int) u_minify(texture->width0, level)) {
return sp_samp->base.border_color.f;
return sp_sview->border_color.f;
}
else {
return get_texel_2d_no_border(sp_sview, addr, x, y);
@ -1021,7 +1021,7 @@ get_texel_2d_array(const struct sp_sampler_view *sp_sview,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level)) {
return sp_samp->base.border_color.f;
return sp_sview->border_color.f;
}
else {
return get_texel_3d_no_border(sp_sview, addr, x, y, layer);
@ -1097,7 +1097,7 @@ get_texel_cube_array(const struct sp_sampler_view *sp_sview,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level)) {
return sp_samp->base.border_color.f;
return sp_sview->border_color.f;
}
else {
return get_texel_3d_no_border(sp_sview, addr, x, y, layer);
@ -3710,20 +3710,36 @@ sp_tgsi_get_samples(struct tgsi_sampler *tgsi_sampler,
{
const struct sp_tgsi_sampler *sp_tgsi_samp =
sp_tgsi_sampler_cast_c(tgsi_sampler);
const struct sp_sampler_view *sp_sview;
struct sp_sampler_view sp_sview;
const struct sp_sampler *sp_samp;
struct filter_args filt_args;
float compare_values[TGSI_QUAD_SIZE];
float lod[TGSI_QUAD_SIZE];
int c;
assert(sview_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
assert(sampler_index < PIPE_MAX_SAMPLERS);
assert(sp_tgsi_samp->sp_sampler[sampler_index]);
sp_sview = &sp_tgsi_samp->sp_sview[sview_index];
memcpy(&sp_sview, &sp_tgsi_samp->sp_sview[sview_index],
sizeof(struct sp_sampler_view));
sp_samp = sp_tgsi_samp->sp_sampler[sampler_index];
if (util_format_is_unorm(sp_sview.base.format)) {
for (c = 0; c < TGSI_NUM_CHANNELS; c++)
sp_sview.border_color.f[c] = CLAMP(sp_samp->base.border_color.f[c],
0.0f, 1.0f);
} else if (util_format_is_snorm(sp_sview.base.format)) {
for (c = 0; c < TGSI_NUM_CHANNELS; c++)
sp_sview.border_color.f[c] = CLAMP(sp_samp->base.border_color.f[c],
-1.0f, 1.0f);
} else {
memcpy(sp_sview.border_color.f, sp_samp->base.border_color.f,
TGSI_NUM_CHANNELS * sizeof(float));
}
/* always have a view here but texture is NULL if no sampler view was set. */
if (!sp_sview->base.texture) {
if (!sp_sview.base.texture) {
int i, j;
for (j = 0; j < TGSI_NUM_CHANNELS; j++) {
for (i = 0; i < TGSI_QUAD_SIZE; i++) {
@ -3734,29 +3750,29 @@ sp_tgsi_get_samples(struct tgsi_sampler *tgsi_sampler,
}
if (sp_samp->base.compare_mode != PIPE_TEX_COMPARE_NONE)
prepare_compare_values(sp_sview->base.target, p, c0, lod_in, compare_values);
prepare_compare_values(sp_sview.base.target, p, c0, lod_in, compare_values);
filt_args.control = control;
filt_args.offset = offset;
int gather_comp = get_gather_component(lod_in);
compute_lambda_lod(sp_sview,sp_samp, s, t, p, derivs, lod_in, control, lod);
compute_lambda_lod(&sp_sview, sp_samp, s, t, p, derivs, lod_in, control, lod);
if (sp_sview->need_cube_convert) {
if (sp_sview.need_cube_convert) {
float cs[TGSI_QUAD_SIZE];
float ct[TGSI_QUAD_SIZE];
float cp[TGSI_QUAD_SIZE];
uint faces[TGSI_QUAD_SIZE];
convert_cube(sp_sview, sp_samp, s, t, p, c0, cs, ct, cp, faces);
convert_cube(&sp_sview, sp_samp, s, t, p, c0, cs, ct, cp, faces);
filt_args.faces = faces;
sample_mip(sp_sview, sp_samp, cs, ct, cp, compare_values, gather_comp, lod, &filt_args, rgba);
sample_mip(&sp_sview, sp_samp, cs, ct, cp, compare_values, gather_comp, lod, &filt_args, rgba);
} else {
static const uint zero_faces[TGSI_QUAD_SIZE] = {0, 0, 0, 0};
filt_args.faces = zero_faces;
sample_mip(sp_sview, sp_samp, s, t, p, compare_values, gather_comp, lod, &filt_args, rgba);
sample_mip(&sp_sview, sp_samp, s, t, p, compare_values, gather_comp, lod, &filt_args, rgba);
}
}

View File

@ -121,6 +121,7 @@ struct sp_sampler_view
struct softpipe_tex_tile_cache *cache;
compute_lambda_func compute_lambda;
compute_lambda_from_grad_func compute_lambda_from_grad;
union pipe_color_union border_color;
};
struct sp_filter_funcs {