panfrost: Don't DIY point size/coord fields
Again, it's in shader_info for us! Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@ -92,8 +92,8 @@ panfrost_shader_compile(struct panfrost_context *ctx, struct mali_shader_meta *m
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meta->midgard1.work_count = program.work_register_count;
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state->can_discard = s->info.fs.uses_discard;
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state->writes_point_size = program.writes_point_size;
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state->reads_point_coord = false;
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state->writes_point_size = s->info.outputs_written & VARYING_SLOT_PSIZ;
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state->reads_point_coord = s->info.inputs_read & VARYING_SLOT_PNTC;
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state->helper_invocations = s->info.fs.needs_helper_invocations;
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/* Separate as primary uniform count is truncated */
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@ -125,14 +125,10 @@ panfrost_shader_compile(struct panfrost_context *ctx, struct mali_shader_meta *m
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v.index = 2;
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v.format = MALI_R16F;
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v.swizzle = default_vec1_swizzle;
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state->writes_point_size = true;
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} else if (location == VARYING_SLOT_PNTC) {
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v.index = 3;
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v.format = MALI_RG16F;
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v.swizzle = default_vec2_swizzle;
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state->reads_point_coord = true;
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} else {
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v.index = 0;
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}
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@ -88,9 +88,6 @@ typedef struct {
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unsigned varyings[32];
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/* Boolean properties of the program */
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bool writes_point_size;
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int first_tag;
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struct util_dynarray compiled;
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