i965/drm: Make brw_bo_alloc_tiled flags parameter 32-bit.
unsigned long is a terrible type for a bitfield - if you need fewer than 32 bits, it wastes 4 bytes. If you need more, things break on 32-bit builds. Just use unsigned. Even that's a bit ridiculous as we only have one flag today. Still, it's at least somewhat better. Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -245,7 +245,7 @@ static struct brw_bo *
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bo_alloc_internal(struct brw_bufmgr *bufmgr,
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const char *name,
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uint64_t size,
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unsigned long flags,
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unsigned flags,
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uint32_t tiling_mode,
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uint32_t stride, uint64_t alignment)
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{
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@ -377,7 +377,7 @@ brw_bo_alloc(struct brw_bufmgr *bufmgr,
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struct brw_bo *
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brw_bo_alloc_tiled(struct brw_bufmgr *bufmgr, const char *name,
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int x, int y, int cpp, uint32_t tiling,
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uint32_t *pitch, unsigned long flags)
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uint32_t *pitch, unsigned flags)
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{
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uint64_t size;
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uint32_t stride;
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@ -162,7 +162,7 @@ struct brw_bo *brw_bo_alloc_tiled(struct brw_bufmgr *bufmgr,
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int x, int y, int cpp,
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uint32_t tiling_mode,
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uint32_t *pitch,
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unsigned long flags);
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unsigned flags);
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/** Takes a reference on a buffer object */
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void brw_bo_reference(struct brw_bo *bo);
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@ -1290,7 +1290,7 @@ static bool
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intel_detect_swizzling(struct intel_screen *screen)
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{
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struct brw_bo *buffer;
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unsigned long flags = 0;
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unsigned flags = 0;
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uint32_t aligned_pitch;
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uint32_t tiling = I915_TILING_X;
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uint32_t swizzle_mode = 0;
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