add mangling for new entry points
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/* $Id: glu_mangle.h,v 1.2 1999/09/10 02:08:19 gareth Exp $ */
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/* $Id: glu_mangle.h,v 1.3 2001/09/20 22:18:47 kschultz Exp $ */
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/*
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* Mesa 3-D graphics library
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/*
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* $Log: glu_mangle.h,v $
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* Revision 1.3 2001/09/20 22:18:47 kschultz
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* add mangling for new entry points
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*
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* Revision 1.2 1999/09/10 02:08:19 gareth
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* Added GLU 1.3 tessellation (except winding rule code).
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*
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@ -92,5 +95,11 @@
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#define gluNextContour mgluNextContour
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#define gluEndPolygon mgluEndPolygon
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#define gluGetString mgluGetString
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#define gluBuild1DMipmapLevels mgluBuild1DMipmapLevels
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#define gluBuild2DMipmapLevels mgluBuild2DMipmapLevels
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#define gluBuild3DMipmapLevels mgluBuild3DMipmapLevels
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#define gluBuild3DMipmaps mgluBuild3DMipmaps
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#define gluCheckExtension mgluCheckExtension
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#define gluUnProject4 mgluUnProject4
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#endif
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