nv50,nvc0: leave queries on during blit, turn them on for 2d engine

Fixes the new logic of the conditional rendering piglit test.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Ilia Mirkin 2014-05-03 03:00:07 -04:00
parent 64a7ddf40d
commit 4467c0c9fb
6 changed files with 35 additions and 6 deletions

View File

@ -332,7 +332,7 @@ nv50_render_condition(struct pipe_context *pipe,
nv50->cond_cond = condition;
nv50->cond_mode = mode;
PUSH_SPACE(push, 6);
PUSH_SPACE(push, 9);
if (!pq) {
BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
@ -351,6 +351,10 @@ nv50_render_condition(struct pipe_context *pipe,
PUSH_DATAh(push, q->bo->offset + q->offset);
PUSH_DATA (push, q->bo->offset + q->offset);
PUSH_DATA (push, NV50_3D_COND_MODE_RES_NON_ZERO);
BEGIN_NV04(push, NV50_2D(COND_ADDRESS_HIGH), 2);
PUSH_DATAh(push, q->bo->offset + q->offset);
PUSH_DATA (push, q->bo->offset + q->offset);
}
void

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@ -398,6 +398,8 @@ nv50_screen_init_hwctx(struct nv50_screen *screen)
PUSH_DATA (push, 0);
BEGIN_NV04(push, SUBC_2D(0x0888), 1);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
PUSH_DATA (push, screen->tesla->handle);

View File

@ -611,6 +611,7 @@ struct nv50_blitctx
uint8_t mode;
uint16_t color_mask;
uint8_t filter;
uint8_t render_condition_enable;
enum pipe_texture_target target;
struct {
struct pipe_framebuffer_state fb;
@ -933,7 +934,7 @@ nv50_blitctx_prepare_state(struct nv50_blitctx *blit)
{
struct nouveau_pushbuf *push = blit->nv50->base.pushbuf;
if (blit->nv50->cond_query) {
if (blit->nv50->cond_query && !blit->render_condition_enable) {
BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
}
@ -1071,7 +1072,7 @@ nv50_blitctx_post_blit(struct nv50_blitctx *blit)
nv50->samplers[2][0] = blit->saved.sampler[0];
nv50->samplers[2][1] = blit->saved.sampler[1];
if (nv50->cond_query)
if (nv50->cond_query && !blit->render_condition_enable)
nv50->base.pipe.render_condition(&nv50->base.pipe, nv50->cond_query,
nv50->cond_cond, nv50->cond_mode);
@ -1105,6 +1106,7 @@ nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info)
blit->mode = nv50_blit_select_mode(info);
blit->color_mask = nv50_blit_derive_color_mask(info);
blit->filter = nv50_blit_get_filter(info);
blit->render_condition_enable = info->render_condition_enable;
nv50_blit_select_fp(blit, info);
nv50_blitctx_pre_blit(blit);
@ -1262,6 +1264,11 @@ nv50_blit_eng2d(struct nv50_context *nv50, const struct pipe_blit_info *info)
PUSH_DATA (push, 1); /* enable */
}
if (nv50->cond_query && info->render_condition_enable) {
BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
PUSH_DATA (push, NV50_2D_COND_MODE_RES_NON_ZERO);
}
if (mask != 0xffffffff) {
BEGIN_NV04(push, NV50_2D(ROP), 1);
PUSH_DATA (push, 0xca); /* DPSDxax */
@ -1384,6 +1391,10 @@ nv50_blit_eng2d(struct nv50_context *nv50, const struct pipe_blit_info *info)
BEGIN_NV04(push, NV50_2D(OPERATION), 1);
PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
}
if (nv50->cond_query && info->render_condition_enable) {
BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
}
}
static void

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@ -585,12 +585,15 @@ nvc0_render_condition(struct pipe_context *pipe,
if (wait)
nvc0_query_fifo_wait(push, pq);
PUSH_SPACE(push, 4);
PUSH_SPACE(push, 7);
PUSH_REFN (push, q->bo, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
BEGIN_NVC0(push, NVC0_3D(COND_ADDRESS_HIGH), 3);
PUSH_DATAh(push, q->bo->offset + q->offset);
PUSH_DATA (push, q->bo->offset + q->offset);
PUSH_DATA (push, cond);
BEGIN_NVC0(push, NVC0_2D(COND_ADDRESS_HIGH), 2);
PUSH_DATAh(push, q->bo->offset + q->offset);
PUSH_DATA (push, q->bo->offset + q->offset);
}
void

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@ -677,6 +677,8 @@ nvc0_screen_create(struct nouveau_device *dev)
PUSH_DATA (push, 0x3f);
BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
PUSH_DATA (push, 1);
BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
PUSH_DATA (push, NVC0_2D_COND_MODE_ALWAYS);
BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
PUSH_DATAh(push, screen->fence.bo->offset + 16);

View File

@ -503,6 +503,7 @@ struct nvc0_blitctx
uint8_t mode;
uint16_t color_mask;
uint8_t filter;
uint8_t render_condition_enable;
enum pipe_texture_target target;
struct {
struct pipe_framebuffer_state fb;
@ -691,7 +692,7 @@ nvc0_blitctx_prepare_state(struct nvc0_blitctx *blit)
/* TODO: maybe make this a MACRO (if we need more logic) ? */
if (blit->nvc0->cond_query)
if (blit->nvc0->cond_query && !blit->render_condition_enable)
IMMED_NVC0(push, NVC0_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
/* blend state */
@ -833,7 +834,7 @@ nvc0_blitctx_post_blit(struct nvc0_blitctx *blit)
nvc0->textures_dirty[4] |= 3;
nvc0->samplers_dirty[4] |= 3;
if (nvc0->cond_query)
if (nvc0->cond_query && !blit->render_condition_enable)
nvc0->base.pipe.render_condition(&nvc0->base.pipe, nvc0->cond_query,
nvc0->cond_cond, nvc0->cond_mode);
@ -868,6 +869,7 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
blit->mode = nv50_blit_select_mode(info);
blit->color_mask = nv50_blit_derive_color_mask(info);
blit->filter = nv50_blit_get_filter(info);
blit->render_condition_enable = info->render_condition_enable;
nvc0_blit_select_fp(blit, info);
nvc0_blitctx_pre_blit(blit);
@ -1030,6 +1032,9 @@ nvc0_blit_eng2d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
PUSH_DATA (push, 1); /* enable */
}
if (nvc0->cond_query && info->render_condition_enable)
IMMED_NVC0(push, NVC0_2D(COND_MODE), NVC0_2D_COND_MODE_RES_NON_ZERO);
if (mask != 0xffffffff) {
IMMED_NVC0(push, NVC0_2D(ROP), 0xca); /* DPSDxax */
IMMED_NVC0(push, NVC0_2D(PATTERN_COLOR_FORMAT),
@ -1154,6 +1159,8 @@ nvc0_blit_eng2d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
IMMED_NVC0(push, NVC0_2D(CLIP_ENABLE), 0);
if (mask != 0xffffffff)
IMMED_NVC0(push, NVC0_2D(OPERATION), NVC0_2D_OPERATION_SRCCOPY);
if (nvc0->cond_query && info->render_condition_enable)
IMMED_NVC0(push, NVC0_2D(COND_MODE), NVC0_2D_COND_MODE_ALWAYS);
}
static void