tgsi: get texturing working in vertex shader sse2 path

This commit is contained in:
Keith Whitwell 2009-07-20 19:29:22 +01:00
parent 27a19be8d1
commit 442101dad7
1 changed files with 6 additions and 6 deletions

View File

@ -2910,14 +2910,14 @@ tgsi_emit_sse2(
func,
get_coef_base(),
x86_fn_arg( func, 4 ) );
x86_mov(
func,
get_sampler_base(),
x86_make_disp( get_machine_base(),
Offset( struct tgsi_exec_machine, Samplers ) ) );
}
x86_mov(
func,
get_sampler_base(),
x86_make_disp( get_machine_base(),
Offset( struct tgsi_exec_machine, Samplers ) ) );
while( !tgsi_parse_end_of_tokens( &parse ) && ok ) {
tgsi_parse_token( &parse );