dri_util: Elminiate the bytes_per_pixel table
With fewer formats to support, it's kind of useless. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -227,13 +227,6 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type,
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{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
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};
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static const uint8_t bytes_per_pixel[6] = {
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2, /* 5_6_5 */
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2, /* 5_6_5_REV */
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4, /* 8_8_8_8 */
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4 /* 8_8_8_8_REV */
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};
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const uint8_t * bits;
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const uint32_t * masks;
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int index;
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@ -292,8 +285,9 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type,
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return NULL;
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}
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switch ( bytes_per_pixel[ index ] ) {
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case 2:
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switch ( index ) {
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case 0:
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case 1:
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bits = bits_table[0];
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break;
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default:
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