gettextsubimage: verify zoffset and depth are correct

According to OpenGL 4.6 spec, section 8.11.4 ("Texture Image Queries"),
relative to errors for GetTextureSubImage() function:

  "An INVALID_VALUE error is generated if the effective target is
   TEXTURE_1D and either yoffset is not zero, or height is not one.

   An INVALID_VALUE error is generated if the effective target is
   TEXTURE_1D, TEXTURE_1D_ARRAY, TEXTURE_2D or TEXTURE_RECTANGLE, and
   either zoffset is not zero, or depth is not one."

The commit fixes the check for height and depth.

This fixes arb_get_texture_sub_image piglit tests.

Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Juan A. Suarez Romero 2018-04-05 08:48:26 +00:00
parent a63e69f5f0
commit 42891dbaa1
1 changed files with 2 additions and 2 deletions

View File

@ -953,7 +953,7 @@ dimensions_error_check(struct gl_context *ctx,
"%s(1D, yoffset = %d)", caller, yoffset);
return true;
}
if (height > 1) {
if (height != 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(1D, height = %d)", caller, height);
return true;
@ -967,7 +967,7 @@ dimensions_error_check(struct gl_context *ctx,
"%s(zoffset = %d)", caller, zoffset);
return true;
}
if (depth > 1) {
if (depth != 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(depth = %d)", caller, depth);
return true;