zink: add synchronization for conditional render buffer
doesn't seem to do anything on any drivers I've tested, but maybe it's needed somewhere Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14853>
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@ -967,6 +967,7 @@ zink_render_condition(struct pipe_context *pctx,
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/* these need special handling */
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force_cpu_read(ctx, pquery, PIPE_QUERY_TYPE_U32, &res->base.b, 0);
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}
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zink_resource_buffer_barrier(ctx, res, VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT, VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT);
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query->predicate_dirty = false;
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}
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ctx->render_condition.inverted = condition;
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