glthread: only log glthread destroy reason when it's not NULL

Fixes: 670759a208 ("glthread: inline _mesa_glthread_restore_dispatch and merge disable & destroy")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14226>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2021-12-16 12:09:16 +01:00 committed by Marge Bot
parent c1860a6848
commit 41cc6a4c7f
1 changed files with 2 additions and 1 deletions

View File

@ -164,7 +164,8 @@ _mesa_glthread_destroy(struct gl_context *ctx, const char *reason)
if (!glthread->enabled)
return;
_mesa_debug(ctx, "glthread destroy reason: %s\n", reason);
if (reason)
_mesa_debug(ctx, "glthread destroy reason: %s\n", reason);
_mesa_glthread_finish(ctx);
util_queue_destroy(&glthread->queue);