r600g: remove unused struct r600_state
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@ -32,9 +32,6 @@
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#include "radeon.h"
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#include "r600_shader.h"
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struct r600_state;
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typedef void (*r600_state_destroy_t)(struct r600_state *rstate);
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/* XXX move this to a more appropriate place */
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struct r600_vertex_elements_state
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{
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@ -42,17 +39,6 @@ struct r600_vertex_elements_state
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struct pipe_vertex_element elements[32];
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};
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struct r600_state {
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unsigned type;
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struct r600_atom *atom;
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void *state;
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unsigned nbuffers;
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struct pipe_buffer *buffer[256];
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unsigned nsurfaces;
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struct pipe_surface *surface[256];
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r600_state_destroy_t destroy;
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};
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struct r600_pipe_shader {
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unsigned type;
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struct r600_shader shader;
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@ -91,10 +77,6 @@ void r600_draw_range_elements(struct pipe_context *ctx,
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unsigned max_index, unsigned mode,
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unsigned start, unsigned count);
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void r600_state_destroy_common(struct r600_state *state);
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struct r600_state *r600_state_new(r600_state_destroy_t destroy);
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struct r600_state *r600_state_destroy(struct r600_state *state);
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void r600_init_state_functions(struct r600_context *rctx);
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void r600_init_query_functions(struct r600_context* rctx);
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struct pipe_context *r600_create_context(struct pipe_screen *screen, void *priv);
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@ -26,8 +26,6 @@
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#include "r600_compiler.h"
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#include "radeon.h"
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struct r600_state;
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struct r600_shader_operand {
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struct c_vector *vector;
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unsigned sel;
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