r600g: remove unused struct r600_state

What was the purpose of it?
This commit is contained in:
Marek Olšák 2010-05-29 15:40:51 +02:00
parent 33c2dbe5b0
commit 4182d3ea00
2 changed files with 0 additions and 20 deletions

View File

@ -32,9 +32,6 @@
#include "radeon.h"
#include "r600_shader.h"
struct r600_state;
typedef void (*r600_state_destroy_t)(struct r600_state *rstate);
/* XXX move this to a more appropriate place */
struct r600_vertex_elements_state
{
@ -42,17 +39,6 @@ struct r600_vertex_elements_state
struct pipe_vertex_element elements[32];
};
struct r600_state {
unsigned type;
struct r600_atom *atom;
void *state;
unsigned nbuffers;
struct pipe_buffer *buffer[256];
unsigned nsurfaces;
struct pipe_surface *surface[256];
r600_state_destroy_t destroy;
};
struct r600_pipe_shader {
unsigned type;
struct r600_shader shader;
@ -91,10 +77,6 @@ void r600_draw_range_elements(struct pipe_context *ctx,
unsigned max_index, unsigned mode,
unsigned start, unsigned count);
void r600_state_destroy_common(struct r600_state *state);
struct r600_state *r600_state_new(r600_state_destroy_t destroy);
struct r600_state *r600_state_destroy(struct r600_state *state);
void r600_init_state_functions(struct r600_context *rctx);
void r600_init_query_functions(struct r600_context* rctx);
struct pipe_context *r600_create_context(struct pipe_screen *screen, void *priv);

View File

@ -26,8 +26,6 @@
#include "r600_compiler.h"
#include "radeon.h"
struct r600_state;
struct r600_shader_operand {
struct c_vector *vector;
unsigned sel;