r600g: add a debug flag for printing virtual addresses of resources
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@ -279,6 +279,13 @@ bool r600_init_resource(struct r600_screen *rscreen,
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res->cs_buf = rscreen->ws->buffer_get_cs_handle(res->buf);
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res->domains = domains;
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util_range_set_empty(&res->valid_buffer_range);
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if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
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fprintf(stderr, "VM start=0x%llX end=0x%llX | Buffer %u bytes\n",
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r600_resource_va(&rscreen->screen, &res->b.b),
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r600_resource_va(&rscreen->screen, &res->b.b) + res->buf->size,
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res->buf->size);
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}
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return true;
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}
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@ -44,6 +44,7 @@ static const struct debug_named_value debug_options[] = {
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/* logging */
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{ "texdepth", DBG_TEX_DEPTH, "Print texture depth info" },
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{ "compute", DBG_COMPUTE, "Print compute info" },
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{ "vm", DBG_VM, "Print virtual addresses when creating resources" },
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/* shaders */
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{ "fs", DBG_FS, "Print fetch shaders" },
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@ -245,6 +245,7 @@ typedef boolean (*r600g_dma_blit_t)(struct pipe_context *ctx,
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/* logging */
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#define DBG_TEX_DEPTH (1 << 0)
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#define DBG_COMPUTE (1 << 1)
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#define DBG_VM (1 << 2)
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/* shaders */
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#define DBG_FS (1 << 8)
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#define DBG_VS (1 << 9)
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@ -510,6 +510,14 @@ r600_texture_create_object(struct pipe_screen *screen,
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rscreen->ws->buffer_unmap(resource->cs_buf);
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}
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if (rscreen->debug_flags & DBG_VM) {
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fprintf(stderr, "VM start=0x%llX end=0x%llX | Texture %ix%ix%i, %i levels, %i samples, %s\n",
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r600_resource_va(screen, &rtex->resource.b.b),
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r600_resource_va(screen, &rtex->resource.b.b) + rtex->resource.buf->size,
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base->width0, base->height0, util_max_layer(base, 0)+1, base->last_level+1,
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base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
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}
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if (rscreen->debug_flags & DBG_TEX_DEPTH && rtex->is_depth && rtex->non_disp_tiling) {
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printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
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"blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
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