v3d: Fix assertion failures in debug builds.

nir_lower_io leaves around deref_var instructions after lowering away
deref intrinsics.  This ends up breaking validation after v3d_nir_lower_io
removes variables not actually being stored by the shader's
store_output()s.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Eric Anholt 2019-07-16 11:59:35 -07:00
parent 1bced0fad2
commit 40e7609603
1 changed files with 2 additions and 0 deletions

View File

@ -761,6 +761,8 @@ v3d_nir_lower_vs_early(struct v3d_compile *c)
NIR_PASS_V(c->s, nir_lower_io, nir_var_shader_in | nir_var_shader_out,
type_size_vec4,
(nir_lower_io_options)0);
/* clean up nir_lower_io's deref_var remains */
NIR_PASS_V(c->s, nir_opt_dce);
}
static void