d3d12: Add a budget/usage callback to the screen
Reviewed-by: Bill Kristiansen <billkris@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14959>
This commit is contained in:
parent
671deb541e
commit
40dafd0094
|
@ -130,6 +130,19 @@ dxcore_get_name(struct pipe_screen *screen)
|
|||
return buf;
|
||||
}
|
||||
|
||||
static void
|
||||
dxcore_get_memory_info(struct d3d12_screen *screen, struct d3d12_memory_info *output)
|
||||
{
|
||||
struct d3d12_dxcore_screen *dxcore_screen = d3d12_dxcore_screen(screen);
|
||||
DXCoreAdapterMemoryBudget local_info, nonlocal_info;
|
||||
DXCoreAdapterMemoryBudgetNodeSegmentGroup local_node_segment = { 0, DXCoreSegmentGroup::Local };
|
||||
DXCoreAdapterMemoryBudgetNodeSegmentGroup nonlocal_node_segment = { 0, DXCoreSegmentGroup::NonLocal };
|
||||
dxcore_screen->adapter->QueryState(DXCoreAdapterState::AdapterMemoryBudget, &local_node_segment, &local_info);
|
||||
dxcore_screen->adapter->QueryState(DXCoreAdapterState::AdapterMemoryBudget, &nonlocal_node_segment, &nonlocal_info);
|
||||
output->budget = local_info.budget + nonlocal_info.budget;
|
||||
output->usage = local_info.currentUsage + nonlocal_info.currentUsage;
|
||||
}
|
||||
|
||||
struct pipe_screen *
|
||||
d3d12_create_dxcore_screen(struct sw_winsys *winsys, LUID *adapter_luid)
|
||||
{
|
||||
|
@ -168,6 +181,7 @@ d3d12_create_dxcore_screen(struct sw_winsys *winsys, LUID *adapter_luid)
|
|||
screen->base.vendor_id = hardware_ids.vendorID;
|
||||
screen->base.memory_size_megabytes = (dedicated_video_memory + dedicated_system_memory + shared_system_memory) >> 20;
|
||||
screen->base.base.get_name = dxcore_get_name;
|
||||
screen->base.get_memory_info = dxcore_get_memory_info;
|
||||
|
||||
if (!d3d12_init_screen(&screen->base, winsys, screen->adapter)) {
|
||||
debug_printf("D3D12: failed to initialize DXCore screen\n");
|
||||
|
|
|
@ -70,10 +70,10 @@ get_dxgi_factory()
|
|||
return factory;
|
||||
}
|
||||
|
||||
static IDXGIAdapter1 *
|
||||
static IDXGIAdapter3 *
|
||||
choose_dxgi_adapter(IDXGIFactory4 *factory, LUID *adapter)
|
||||
{
|
||||
IDXGIAdapter1 *ret;
|
||||
IDXGIAdapter3 *ret;
|
||||
if (adapter) {
|
||||
if (SUCCEEDED(factory->EnumAdapterByLuid(*adapter,
|
||||
IID_PPV_ARGS(&ret))))
|
||||
|
@ -90,8 +90,13 @@ choose_dxgi_adapter(IDXGIFactory4 *factory, LUID *adapter)
|
|||
}
|
||||
|
||||
// The first adapter is the default
|
||||
if (SUCCEEDED(factory->EnumAdapters1(0, &ret)))
|
||||
return ret;
|
||||
IDXGIAdapter1 *adapter1;
|
||||
if (SUCCEEDED(factory->EnumAdapters1(0, &adapter1))) {
|
||||
HRESULT hr = adapter1->QueryInterface(&ret);
|
||||
adapter1->Release();
|
||||
if (SUCCEEDED(hr))
|
||||
return ret;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
@ -108,6 +113,17 @@ dxgi_get_name(struct pipe_screen *screen)
|
|||
return buf;
|
||||
}
|
||||
|
||||
static void
|
||||
dxgi_get_memory_info(struct d3d12_screen *screen, struct d3d12_memory_info *output)
|
||||
{
|
||||
struct d3d12_dxgi_screen *dxgi_screen = d3d12_dxgi_screen(screen);
|
||||
DXGI_QUERY_VIDEO_MEMORY_INFO local_info, nonlocal_info;
|
||||
dxgi_screen->adapter->QueryVideoMemoryInfo(0, DXGI_MEMORY_SEGMENT_GROUP_LOCAL, &local_info);
|
||||
dxgi_screen->adapter->QueryVideoMemoryInfo(0, DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL, &nonlocal_info);
|
||||
output->budget = local_info.Budget + nonlocal_info.Budget;
|
||||
output->usage = local_info.CurrentUsage + nonlocal_info.CurrentUsage;
|
||||
}
|
||||
|
||||
struct pipe_screen *
|
||||
d3d12_create_dxgi_screen(struct sw_winsys *winsys, LUID *adapter_luid)
|
||||
{
|
||||
|
@ -147,6 +163,7 @@ d3d12_create_dxgi_screen(struct sw_winsys *winsys, LUID *adapter_luid)
|
|||
(adapter_desc.SharedSystemMemory >> 20);
|
||||
wcsncpy(screen->description, adapter_desc.Description, ARRAY_SIZE(screen->description));
|
||||
screen->base.base.get_name = dxgi_get_name;
|
||||
screen->base.get_memory_info = dxgi_get_memory_info;
|
||||
|
||||
if (!d3d12_init_screen(&screen->base, winsys, screen->adapter)) {
|
||||
debug_printf("D3D12: failed to initialize DXGI screen\n");
|
||||
|
|
|
@ -56,12 +56,18 @@ enum resource_dimension
|
|||
RESOURCE_DIMENSION_COUNT
|
||||
};
|
||||
|
||||
struct d3d12_memory_info {
|
||||
uint64_t usage;
|
||||
uint64_t budget;
|
||||
};
|
||||
|
||||
struct d3d12_screen {
|
||||
struct pipe_screen base;
|
||||
struct sw_winsys *winsys;
|
||||
|
||||
ID3D12Device *dev;
|
||||
ID3D12CommandQueue *cmdqueue;
|
||||
void (*get_memory_info)(struct d3d12_screen *screen, struct d3d12_memory_info *output);
|
||||
|
||||
mtx_t submit_mutex;
|
||||
ID3D12Fence *fence;
|
||||
|
@ -115,7 +121,7 @@ struct d3d12_dxgi_screen {
|
|||
struct d3d12_screen base;
|
||||
|
||||
struct IDXGIFactory4 *factory;
|
||||
struct IDXGIAdapter1 *adapter;
|
||||
struct IDXGIAdapter3 *adapter;
|
||||
wchar_t description[128];
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue