broadcom/vc5: Move the body of CLIF dumping to a per-version file.

I want the library's entrypoints to still be unversioned, but the actual
packet dumping needs to be per-version.
This commit is contained in:
Eric Anholt 2018-01-09 15:13:27 -08:00
parent 90269ba353
commit 409696b76e
6 changed files with 255 additions and 155 deletions

View File

@ -39,6 +39,10 @@ BROADCOM_FILES = \
qpu/qpu_pack.c \
$()
BROADCOM_PER_VERSION_SOURCES = \
clif/v3dx_dump.c \
$()
BROADCOM_DECODER_FILES = \
cle/v3d_decoder.c \
cle/v3d_decoder.h \

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@ -1,10 +1,14 @@
noinst_LTLIBRARIES += libbroadcom.la
noinst_LTLIBRARIES += libbroadcom_v33.la
if USE_VC5_SIMULATOR
AM_CFLAGS += $(VC5_SIMULATOR_CFLAGS)
libbroadcom_la_LDFLAGS = $(VC5_SIMULATOR_LIBS)
endif
libbroadcom_v33_la_SOURCES = $(BROADCOM_PER_VERSION_SOURCES)
libbroadcom_v33_la_CFLAGS = -DV3D_VERSION=33
libbroadcom_la_SOURCES = $(BROADCOM_FILES)
check_PROGRAMS += \

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@ -25,64 +25,13 @@
#include <stdlib.h>
#include <string.h>
#include "clif_dump.h"
#include "clif_private.h"
#include "util/list.h"
#include "util/ralloc.h"
#include "broadcom/cle/v3d_decoder.h"
#define __gen_user_data void
#define __gen_address_type uint32_t
#define __gen_address_offset(reloc) (*reloc)
#define __gen_emit_reloc(cl, reloc)
#define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s)))
enum reloc_worklist_type {
reloc_gl_shader_state,
reloc_generic_tile_list,
};
struct reloc_worklist_entry {
struct list_head link;
enum reloc_worklist_type type;
uint32_t addr;
union {
struct {
uint32_t num_attrs;
} shader_state;
struct {
uint32_t end;
} generic_tile_list;
};
};
struct clif_dump {
const struct v3d_device_info *devinfo;
bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr);
FILE *out;
/* Opaque data from the caller that is passed to the callbacks. */
void *data;
struct v3d_spec *spec;
/* List of struct reloc_worklist_entry */
struct list_head worklist;
};
static void
out(struct clif_dump *clif, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
vfprintf(clif->out, fmt, args);
va_end(args);
}
#include "broadcom/cle/v3d_packet_v33_pack.h"
static struct reloc_worklist_entry *
struct reloc_worklist_entry *
clif_dump_add_address_to_worklist(struct clif_dump *clif,
enum reloc_worklist_type type,
uint32_t addr)
@ -132,106 +81,7 @@ static bool
clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl,
uint32_t *size)
{
struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
if (!inst) {
out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl);
return false;
}
*size = v3d_group_get_length(inst);
out(clif, "%s\n", v3d_group_get_name(inst));
v3d_print_group(clif->out, inst, 0, cl, "");
switch (*cl) {
case V3D33_GL_SHADER_STATE_opcode: {
struct V3D33_GL_SHADER_STATE values;
V3D33_GL_SHADER_STATE_unpack(cl, &values);
struct reloc_worklist_entry *reloc =
clif_dump_add_address_to_worklist(clif,
reloc_gl_shader_state,
values.address);
if (reloc) {
reloc->shader_state.num_attrs =
values.number_of_attribute_arrays;
}
return true;
}
case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: {
struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values;
V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values);
if (values.last_tile_of_frame)
return false;
break;
}
case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: {
struct V3D33_TRANSFORM_FEEDBACK_ENABLE values;
V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values);
struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
"Transform Feedback Output Data Spec");
struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
"Transform Feedback Output Address");
assert(spec);
assert(addr);
cl += *size;
for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
v3d_print_group(clif->out, spec, 0, cl, "");
cl += v3d_group_get_length(spec);
*size += v3d_group_get_length(spec);
}
for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
v3d_print_group(clif->out, addr, 0, cl, "");
cl += v3d_group_get_length(addr);
*size += v3d_group_get_length(addr);
}
break;
}
case V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_opcode: {
struct V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST values;
V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_unpack(cl, &values);
struct reloc_worklist_entry *reloc =
clif_dump_add_address_to_worklist(clif,
reloc_generic_tile_list,
values.start);
reloc->generic_tile_list.end = values.end;
break;
}
case V3D33_HALT_opcode:
return false;
}
return true;
}
static void
clif_dump_gl_shader_state_record(struct clif_dump *clif,
struct reloc_worklist_entry *reloc, void *vaddr)
{
struct v3d_group *state = v3d_spec_find_struct(clif->spec,
"GL Shader State Record");
struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
"GL Shader State Attribute Record");
assert(state);
assert(attr);
out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
v3d_print_group(clif->out, state, 0, vaddr, "");
vaddr += v3d_group_get_length(state);
for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
out(clif, " Attribute %d\n", i);
v3d_print_group(clif->out, attr, 0, vaddr, "");
vaddr += v3d_group_get_length(attr);
}
return v3d33_clif_dump_packet(clif, offset, cl, size);
}
static void
@ -283,7 +133,8 @@ clif_process_worklist(struct clif_dump *clif)
switch (reloc->type) {
case reloc_gl_shader_state:
clif_dump_gl_shader_state_record(clif, reloc, vaddr);
v3d33_clif_dump_gl_shader_state_record(clif, reloc,
vaddr);
break;
case reloc_generic_tile_list:
clif_dump_cl(clif, reloc->addr,

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@ -0,0 +1,86 @@
/*
* Copyright © 2016-2018 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef CLIF_PRIVATE_H
#define CLIF_PRIVATE_H
#include <stdint.h>
#include <stdarg.h>
#include "util/list.h"
struct clif_dump {
const struct v3d_device_info *devinfo;
bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr);
FILE *out;
/* Opaque data from the caller that is passed to the callbacks. */
void *data;
struct v3d_spec *spec;
/* List of struct reloc_worklist_entry */
struct list_head worklist;
};
enum reloc_worklist_type {
reloc_gl_shader_state,
reloc_generic_tile_list,
};
struct reloc_worklist_entry {
struct list_head link;
enum reloc_worklist_type type;
uint32_t addr;
union {
struct {
uint32_t num_attrs;
} shader_state;
struct {
uint32_t end;
} generic_tile_list;
};
};
struct reloc_worklist_entry *
clif_dump_add_address_to_worklist(struct clif_dump *clif,
enum reloc_worklist_type type,
uint32_t addr);
bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
const uint8_t *cl, uint32_t *size);
void v3d33_clif_dump_gl_shader_state_record(struct clif_dump *clif,
struct reloc_worklist_entry *reloc,
void *vaddr);
static inline void
out(struct clif_dump *clif, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
vfprintf(clif->out, fmt, args);
va_end(args);
}
#endif /* CLIF_PRIVATE_H */

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@ -0,0 +1,142 @@
/*
* Copyright © 2016-2018 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <string.h>
#include "broadcom/cle/v3d_decoder.h"
#include "clif_dump.h"
#include "clif_private.h"
#define __gen_user_data void
#define __gen_address_type uint32_t
#define __gen_address_offset(reloc) (*reloc)
#define __gen_emit_reloc(cl, reloc)
#define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s)))
#include "broadcom/cle/v3dx_pack.h"
#include "broadcom/common/v3d_macros.h"
bool
v3dX(clif_dump_packet)(struct clif_dump *clif, uint32_t offset,
const uint8_t *cl, uint32_t *size)
{
struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
if (!inst) {
out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl);
return false;
}
*size = v3d_group_get_length(inst);
out(clif, "%s\n", v3d_group_get_name(inst));
v3d_print_group(clif->out, inst, 0, cl, "");
switch (*cl) {
case V3D33_GL_SHADER_STATE_opcode: {
struct V3D33_GL_SHADER_STATE values;
V3D33_GL_SHADER_STATE_unpack(cl, &values);
struct reloc_worklist_entry *reloc =
clif_dump_add_address_to_worklist(clif,
reloc_gl_shader_state,
values.address);
if (reloc) {
reloc->shader_state.num_attrs =
values.number_of_attribute_arrays;
}
return true;
}
case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: {
struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values;
V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values);
if (values.last_tile_of_frame)
return false;
break;
}
case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: {
struct V3D33_TRANSFORM_FEEDBACK_ENABLE values;
V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values);
struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
"Transform Feedback Output Data Spec");
struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
"Transform Feedback Output Address");
assert(spec);
assert(addr);
cl += *size;
for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
v3d_print_group(clif->out, spec, 0, cl, "");
cl += v3d_group_get_length(spec);
*size += v3d_group_get_length(spec);
}
for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
v3d_print_group(clif->out, addr, 0, cl, "");
cl += v3d_group_get_length(addr);
*size += v3d_group_get_length(addr);
}
break;
}
case V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_opcode: {
struct V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST values;
V3D33_START_ADDRESS_OF_GENERIC_TILE_LIST_unpack(cl, &values);
struct reloc_worklist_entry *reloc =
clif_dump_add_address_to_worklist(clif,
reloc_generic_tile_list,
values.start);
reloc->generic_tile_list.end = values.end;
break;
}
case V3D33_HALT_opcode:
return false;
}
return true;
}
void
v3dX(clif_dump_gl_shader_state_record)(struct clif_dump *clif,
struct reloc_worklist_entry *reloc,
void *vaddr)
{
struct v3d_group *state = v3d_spec_find_struct(clif->spec,
"GL Shader State Record");
struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
"GL Shader State Attribute Record");
assert(state);
assert(attr);
out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
v3d_print_group(clif->out, state, 0, vaddr, "");
vaddr += v3d_group_get_length(state);
for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
out(clif, " Attribute %d\n", i);
v3d_print_group(clif->out, attr, 0, vaddr, "");
vaddr += v3d_group_get_length(attr);
}
}

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@ -22,10 +22,23 @@ inc_broadcom = include_directories('.', 'cle')
subdir('cle')
vc5_versions = ['33']
if with_gallium_vc5
subdir('compiler')
subdir('qpu')
per_version_libs = []
foreach ver : vc5_versions
per_version_libs += static_library(
'libbroadcom-v' + ver,
files('clif/v3dx_dump.c'),
include_directories : [inc_common, inc_broadcom, inc_src],
c_args : [c_vis_args, no_override_init_args, '-DV3D_VERSION=' + ver],
dependencies: [dep_valgrind, dep_thread],
)
endforeach
libbroadcom_vc5 = static_library(
'libbroadcom_vc5',
[
@ -34,7 +47,7 @@ if with_gallium_vc5
],
include_directories : [inc_common, inc_broadcom, inc_src],
c_args : [c_vis_args, no_override_init_args],
link_whole : [libbroadcom_compiler, libbroadcom_qpu],
link_whole : [libbroadcom_compiler, libbroadcom_qpu] + per_version_libs,
build_by_default : false,
dependencies: [dep_valgrind, dep_thread],
)