radv: Fix lowering ignore_ray_intersection

Fixes dEQP-VK.ray_tracing_pipeline.misc.report_intersection_result

Fixes: c3d82a9 ("radv: Add pass to lower anyhit shader into an intersection shader.")
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16056>
This commit is contained in:
Konstantin Seurer 2022-04-20 14:39:14 +02:00 committed by Marge Bot
parent b7828f56ba
commit 4080f18163
1 changed files with 1 additions and 1 deletions

View File

@ -862,7 +862,7 @@ lower_any_hit_for_intersection(nir_shader *any_hit)
*/
nir_store_deref(b, commit, nir_imm_false(b), 0x1);
nir_push_if(b, nir_imm_true(b));
nir_jump(b, nir_jump_halt);
nir_jump(b, nir_jump_return);
nir_pop_if(b, NULL);
break;