docs/relnotes-8.0.4: fix html markup

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Andreas Boll 2012-07-10 19:09:28 +02:00 committed by Ian Romanick
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<HTML>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<TITLE>Mesa Release Notes</TITLE>
<link rel="stylesheet" type="text/css" href="mesa.css">
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
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<body>
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<H1>Mesa 8.0.4 Release Notes / July 10, 2012</H1>
<h1>Mesa 8.0.4 Release Notes / July 10, 2012</h1>
<p>
Mesa 8.0.4 is a bug fix release which fixes bugs found since the 8.0.2 release.
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git log mesa-8.0.3..mesa-8.0.4
</pre>
<p>Andreas Betz (1):
<p>Andreas Betz (1):</p>
<ul>
<li>vega: fix 565 color unpacking bug</li>
</ul></p>
</ul>
<p>Antoine Labour (2):
<p>Antoine Labour (2):</p>
<ul>
<li>meta: Cleanup the resources we allocate.</li>
<li>mesa: Free uniforms correclty.</li>
</ul></p>
</ul>
<p>Brian Paul (22):
<p>Brian Paul (22):</p>
<ul>
<li>docs: add link to 8.0.3 release notes</li>
<li>mesa: fix Z32_FLOAT -&gt; uint conversion functions</li>
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<li>st/mesa: fix mipmap image size computation w.r.t. texture arrays</li>
<li>draw: fix missing immediates bug in polygon stipple code</li>
<li>st/mesa: fix max_offset computation for base vertex</li>
</ul></p>
</ul>
<p>Christoph Bumiller (1):
<p>Christoph Bumiller (1):</p>
<ul>
<li>nv50: handle NEG,ABS modifiers for short RCP encoding</li>
</ul></p>
</ul>
<p>Dylan Noblesmith (1):
<p>Dylan Noblesmith (1):</p>
<ul>
<li>mesa: require GL_MAX_SAMPLES &gt;= 4 for GL 3.0</li>
</ul></p>
</ul>
<p>Eric Anholt (1):
<p>Eric Anholt (1):</p>
<ul>
<li>i965/vs: Fix texelFetchOffset()</li>
</ul></p>
</ul>
<p>Ian Romanick (5):
<p>Ian Romanick (5):</p>
<ul>
<li>docs: Add 8.0.3 release md5sums</li>
<li>glx/tests: Fix off-by-one error in allocating extension string buffer</li>
<li>glsl: Remove spurious printf messages</li>
<li>glsl: Fix pi/2 constant in acos built-in function</li>
<li>mesa: Bump version number to 8.0.4</li>
</ul></p>
</ul>
<p>José Fonseca (2):
<p>José Fonseca (2):</p>
<ul>
<li>mesa: Avoid void acinclude.m4 Android.common.mk Android.mk autogen.sh bin common.py configs configure.ac docs doxygen include Makefile scons SConstruct src tests arithmetic.</li>
<li>draw: Ensure that prepare is always run after LLVM garbagge collection.</li>
</ul></p>
</ul>
<p>Kenneth Graunke (15):
<p>Kenneth Graunke (15):</p>
<ul>
<li>mesa: Check for a negative "size" parameter in glCopyBufferSubData().</li>
<li>i965: Fix brw_swap_cmod() for LE/GE comparisons.</li>
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<li>i965/fs: Fix user-defined FS outputs with less than four components.</li>
<li>glsl: Hook up loop_variable_state destructor to plug a memory leak.</li>
<li>glsl: Don't trust loop analysis in the presence of function calls.</li>
</ul></p>
</ul>
<p>Kurt Roeckx (1):
<p>Kurt Roeckx (1):</p>
<ul>
<li>i830: Fix crash for GL_STENCIL_TEST in i830Enable()</li>
</ul></p>
</ul>
<p>Lukas Rössler (1):
<p>Lukas Rössler (1):</p>
<ul>
<li>glu: fix two Clang warnings</li>
</ul></p>
</ul>
<p>Marek Olšák (2):
<p>Marek Olšák (2):</p>
<ul>
<li>mesa: allow exposing GL3 without EXT_texture_integer</li>
<li>st/mesa: don't do srgb-&gt;linear conversion in decompress_with_blit</li>
</ul></p>
</ul>
<p>Paul Seidler (1):
<p>Paul Seidler (1):</p>
<ul>
<li>tests: include mesa headers</li>
</ul></p>
</ul>
<p>Stéphane Marchesin (3):
<p>Stéphane Marchesin (3):</p>
<ul>
<li>glx: Handle a null reply in QueryVersion.</li>
<li>i915g: Don't invert signalled/unsignalled fences</li>
<li>i915g: Don't avoid flushing when we have a pending fence.</li>
</ul></p>
</ul>
<p>Thomas Gstädtner (1):
<p>Thomas Gstädtner (1):</p>
<ul>
<li>gallium/targets: pass ldflags parameter to MKLIB</li>
</ul></p>
</ul>
<p>Vadim Girlin (2):
<p>Vadim Girlin (2):</p>
<ul>
<li>st/mesa: set stObj-&gt;lastLevel in guess_and_alloc_texture</li>
<li>r600g: check gpr count limit</li>
</ul></p>
</ul>
<p>Vinson Lee (1):
<p>Vinson Lee (1):</p>
<ul>
<li>st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.</li>
</ul></p>
</ul>
</body>
</html>