From 3f7e0d5302ed0fadd794a41af6e476d2c408adc7 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Thu, 16 Jul 2009 21:21:57 -0700 Subject: [PATCH] egl: Destroy display's resources upon termination. eglTerminate should destroy the contexts and surfaces of the display. Signed-off-by: Chia-I Wu --- src/egl/main/egldisplay.c | 32 ++++++++++++++++++++++++++++++++ src/egl/main/egldisplay.h | 4 ++++ src/egl/main/egldriver.c | 4 +--- 3 files changed, 37 insertions(+), 3 deletions(-) diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 1f1f41ea71f..89de609d0b4 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -120,6 +120,38 @@ _eglFindDisplay(NativeDisplayType nativeDisplay) } +/** + * Destroy the contexts and surfaces that are linked to the display. + */ +void +_eglReleaseDisplayResources(_EGLDriver *drv, EGLDisplay dpy) +{ + _EGLDisplay *display; + _EGLContext *contexts; + _EGLSurface *surfaces; + + display = _eglLookupDisplay(dpy); + if (!display) + return; + contexts = display->ContextList; + surfaces = display->SurfaceList; + + while (contexts) { + EGLContext handle = _eglGetContextHandle(contexts); + contexts = contexts->Next; + drv->API.DestroyContext(drv, dpy, handle); + } + assert(!display->ContextList); + + while (surfaces) { + EGLSurface handle = _eglGetSurfaceHandle(surfaces); + surfaces = surfaces->Next; + drv->API.DestroySurface(drv, dpy, handle); + } + assert(!display->SurfaceList); +} + + /** * Free all the data hanging of an _EGLDisplay object, but not * the object itself. diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index 0a6003f39ea..30b466cb4a0 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -56,6 +56,10 @@ extern _EGLDisplay * _eglFindDisplay(NativeDisplayType nativeDisplay); +extern void +_eglReleaseDisplayResources(_EGLDriver *drv, EGLDisplay dpy); + + extern void _eglCleanupDisplay(_EGLDisplay *disp); diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c index 43b1f519034..f2a864cd8a7 100644 --- a/src/egl/main/egldriver.c +++ b/src/egl/main/egldriver.c @@ -284,9 +284,7 @@ _eglCloseDriver(_EGLDriver *drv, EGLDisplay dpy) _eglLog(_EGL_DEBUG, "Closing %s", drv->Name); - /* - * XXX check for currently bound context/surfaces and delete them? - */ + _eglReleaseDisplayResources(drv, dpy); b = drv->API.Terminate(drv, dpy);