fix some minor glitches in glGetTexParameter code

This commit is contained in:
Brian Paul 2004-06-11 17:18:26 +00:00
parent 7cbc966324
commit 3f3d11d067
1 changed files with 7 additions and 7 deletions

View File

@ -1964,7 +1964,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
case GL_TEXTURE_LOD_BIAS:
if (ctx->Extensions.EXT_texture_lod_bias) {
*params = obj->LodBias;
break;
return;
}
break;
default:
@ -1993,12 +1993,6 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
*params = (GLint) obj->MagFilter;
case GL_TEXTURE_LOD_BIAS:
if (ctx->Extensions.EXT_texture_lod_bias) {
*params = (GLint) obj->LodBias;
break;
}
break;
return;
case GL_TEXTURE_MIN_FILTER:
*params = (GLint) obj->MinFilter;
@ -2098,6 +2092,12 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
return;
}
break;
case GL_TEXTURE_LOD_BIAS:
if (ctx->Extensions.EXT_texture_lod_bias) {
*params = (GLint) obj->LodBias;
return;
}
break;
default:
; /* silence warnings */
}