gallium/tests/trivial: fix viewport depth transform

These were getting mapped off into outer space, which would cause nv50
and nvc0 to clip the primitives (as depth_clip was enabled).

These drivers are configured to clip everything outside the [0, 1]
range, even though the hardware supports other view settings.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Ilia Mirkin 2018-02-28 19:40:48 -05:00
parent fe8b6d7e1f
commit 3f1cad48b8
2 changed files with 7 additions and 6 deletions

View File

@ -27,8 +27,8 @@
#define USE_TRACE 0
#define WIDTH 300
#define HEIGHT 300
#define NEAR 30
#define FAR 1000
#define NEAR 0
#define FAR 1
#define FLIP 0
/* pipe_*_state structs */
@ -174,6 +174,7 @@ static void init_prog(struct program *p)
memset(&box, 0, sizeof(box));
box.width = 2;
box.height = 2;
box.depth = 1;
ptr = p->pipe->transfer_map(p->pipe, p->tex, 0, PIPE_TRANSFER_WRITE, &box, &t);
ptr[0] = 0xffff0000;
@ -226,7 +227,7 @@ static void init_prog(struct program *p)
{
float x = 0;
float y = 0;
float z = FAR;
float z = NEAR;
float half_width = (float)WIDTH / 2.0f;
float half_height = (float)HEIGHT / 2.0f;
float half_depth = ((float)FAR - (float)NEAR) / 2.0f;

View File

@ -27,8 +27,8 @@
#define USE_TRACE 0
#define WIDTH 300
#define HEIGHT 300
#define NEAR 30
#define FAR 1000
#define NEAR 0
#define FAR 1
#define FLIP 0
/* pipe_*_state structs */
@ -171,7 +171,7 @@ static void init_prog(struct program *p)
{
float x = 0;
float y = 0;
float z = FAR;
float z = NEAR;
float half_width = (float)WIDTH / 2.0f;
float half_height = (float)HEIGHT / 2.0f;
float half_depth = ((float)FAR - (float)NEAR) / 2.0f;