gallium: rename dround shader-cap

This is no longer TGSI specific, so let's rename it to reflect
reality.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15922>
This commit is contained in:
Erik Faye-Lund 2022-04-13 12:46:55 +02:00 committed by Marge Bot
parent 9b545ea691
commit 3efd6d4bfe
23 changed files with 27 additions and 27 deletions

View File

@ -732,7 +732,7 @@ MOV OUT[0], CONST[0][3] # copy vector 3 of constbuf 0
program. It should be one of the ``pipe_shader_ir`` enum values.
* ``PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS``: The maximum number of texture
sampler views. Must not be lower than PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS.
* ``PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED``: Whether double precision rounding
* ``PIPE_SHADER_CAP_DROUND_SUPPORTED``: Whether double precision rounding
is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used.
* ``PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED``: Whether DFRACEXP and
DLDEXP are supported.

View File

@ -152,7 +152,7 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -484,7 +484,7 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 1;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:

View File

@ -945,7 +945,7 @@ agx_get_shader_param(struct pipe_screen* pscreen,
return !is_no16;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -520,7 +520,7 @@ crocus_get_shader_param(struct pipe_screen *pscreen,
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return 1 << PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:

View File

@ -457,7 +457,7 @@ d3d12_get_shader_param(struct pipe_screen *pscreen,
*/
return PIPE_MAX_SAMPLERS;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return 0; /* not implemented */

View File

@ -407,7 +407,7 @@ etna_screen_get_shader_param(struct pipe_screen *pscreen,
return shader == PIPE_SHADER_FRAGMENT
? screen->specs.max_ps_uniforms * sizeof(float[4])
: screen->specs.max_vs_uniforms * sizeof(float[4]);
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -644,7 +644,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen,
/* a2xx compiler doesn't handle indirect: */
return is_ir3(screen) ? 1 : 0;
case PIPE_SHADER_CAP_SUBROUTINES:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -359,7 +359,7 @@ i915_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader,
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return I915_TEX_UNITS;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -495,7 +495,7 @@ iris_get_shader_param(struct pipe_screen *pscreen,
irs |= 1 << PIPE_SHADER_IR_NIR_SERIALIZED;
return irs;
}
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:

View File

@ -367,7 +367,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
@ -425,7 +425,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -515,7 +515,7 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen,
return 32;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR);
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -541,7 +541,7 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen,
return 1;
case PIPE_SHADER_CAP_INTEGERS:
return 1;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return 1;

View File

@ -421,7 +421,7 @@ panfrost_get_shader_param(struct pipe_screen *screen,
return pan_is_bifrost(dev) && !is_nofp16 && is_deqp;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -311,7 +311,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
@ -407,7 +407,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -651,7 +651,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen,
rscreen->b.family == CHIP_HEMLOCK)
return 1;
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:

View File

@ -459,7 +459,7 @@ static int si_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_typ
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: /* lowered in finalize_nir */

View File

@ -540,7 +540,7 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return 1 << PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
@ -611,7 +611,7 @@ vgpu9_get_shader_param(struct pipe_screen *screen,
return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return 1 << PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
@ -727,7 +727,7 @@ vgpu10_get_shader_param(struct pipe_screen *screen,
return 1 << PIPE_SHADER_IR_TGSI;
else
return 0;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
/* For the above cases, we rely on the GLSL compiler to translate/lower

View File

@ -427,7 +427,7 @@ v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -300,7 +300,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:

View File

@ -975,7 +975,7 @@ zink_get_shader_param(struct pipe_screen *pscreen,
screen->info.props.limits.maxPerStageDescriptorSampledImages),
PIPE_MAX_SAMPLERS);
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
return 0; /* not implemented */

View File

@ -1098,7 +1098,7 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_PREFERRED_IR,
PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED,
PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS,
PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED, /* all rounding modes */
PIPE_SHADER_CAP_DROUND_SUPPORTED, /* all rounding modes */
PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED,
PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED,
PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE,

View File

@ -94,7 +94,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage);
bool have_dround = pscreen->get_shader_param(pscreen, ptarget,
PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED);
PIPE_SHADER_CAP_DROUND_SUPPORTED);
bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget,
PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED);
bool have_ldexp = pscreen->get_shader_param(pscreen, ptarget,