mesa/glthread: add async support to ARB_gpu_shader_int64 uniform functions
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@ -34,25 +34,25 @@
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<function name="Uniform1i64vARB">
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLint64 *"/>
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<param name="value" type="const GLint64 *" count="count"/>
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</function>
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<function name="Uniform2i64vARB">
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLint64 *"/>
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<param name="value" type="const GLint64 *" count="count" count_scale="2"/>
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</function>
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<function name="Uniform3i64vARB">
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLint64 *"/>
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<param name="value" type="const GLint64 *" count="count" count_scale="3"/>
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</function>
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<function name="Uniform4i64vARB">
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLint64 *"/>
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<param name="value" type="const GLint64 *" count="count" count_scale="4"/>
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</function>
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<function name="Uniform1ui64ARB">
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@ -84,25 +84,25 @@
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<function name="Uniform1ui64vARB">
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLuint64 *"/>
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<param name="value" type="const GLuint64 *" count="count"/>
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</function>
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<function name="Uniform2ui64vARB">
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLuint64 *"/>
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<param name="value" type="const GLuint64 *" count="count" count_scale="2"/>
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</function>
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<function name="Uniform3ui64vARB">
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLuint64 *"/>
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<param name="value" type="const GLuint64 *" count="count" count_scale="3"/>
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</function>
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<function name="Uniform4ui64vARB">
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLuint64 *"/>
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<param name="value" type="const GLuint64 *" count="count" count_scale="4"/>
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</function>
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<function name="GetUniformi64vARB">
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@ -165,28 +165,28 @@
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<param name="program" type="GLuint"/>
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLint64 *"/>
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<param name="value" type="const GLint64 *" count="count"/>
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</function>
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<function name="ProgramUniform2i64vARB">
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<param name="program" type="GLuint"/>
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLint64 *"/>
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<param name="value" type="const GLint64 *" count="count" count_scale="2"/>
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</function>
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<function name="ProgramUniform3i64vARB">
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<param name="program" type="GLuint"/>
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLint64 *"/>
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<param name="value" type="const GLint64 *" count="count" count_scale="3"/>
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</function>
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<function name="ProgramUniform4i64vARB">
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<param name="program" type="GLuint"/>
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLint64 *"/>
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<param name="value" type="const GLint64 *" count="count" count_scale="4"/>
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</function>
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<function name="ProgramUniform1ui64ARB">
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@ -223,28 +223,28 @@
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<param name="program" type="GLuint"/>
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLuint64 *"/>
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<param name="value" type="const GLuint64 *" count="count"/>
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</function>
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<function name="ProgramUniform2ui64vARB">
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<param name="program" type="GLuint"/>
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLuint64 *"/>
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<param name="value" type="const GLuint64 *" count="count" count_scale="2"/>
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</function>
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<function name="ProgramUniform3ui64vARB">
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<param name="program" type="GLuint"/>
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLuint64 *"/>
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<param name="value" type="const GLuint64 *" count="count" count_scale="3"/>
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</function>
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<function name="ProgramUniform4ui64vARB">
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<param name="program" type="GLuint"/>
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<param name="location" type="GLint"/>
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<param name="count" type="GLsizei"/>
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<param name="value" type="const GLuint64 *"/>
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<param name="value" type="const GLuint64 *" count="count" count_scale="4"/>
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</function>
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<enum name="INT64_ARB" value="0x140E"/>
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