st/nine: Add secondary pipe for device

The secondary pipe will be used for operations
that don't need synchronization.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Axel Davy 2016-11-03 22:12:01 +01:00
parent 7a7eeefd7d
commit 3e8234fff4
2 changed files with 5 additions and 1 deletions

View File

@ -193,7 +193,8 @@ NineDevice9_ctor( struct NineDevice9 *This,
This->caps.MaxVertexShaderConst = NINE_MAX_CONST_F_SWVP;
This->context.pipe = This->screen->context_create(This->screen, NULL, 0);
if (!This->context.pipe) { return E_OUTOFMEMORY; } /* guess */
This->pipe_secondary = This->screen->context_create(This->screen, NULL, 0);
if (!This->context.pipe || !This->pipe_secondary) { return E_OUTOFMEMORY; } /* guess */
This->pipe_sw = This->screen_sw->context_create(This->screen_sw, NULL, 0);
if (!This->pipe_sw) { return E_OUTOFMEMORY; }
@ -574,6 +575,7 @@ NineDevice9_dtor( struct NineDevice9 *This )
if (This->context.cso) { cso_destroy_context(This->context.cso); }
if (This->cso_sw) { cso_destroy_context(This->cso_sw); }
if (This->context.pipe && This->context.pipe->destroy) { This->context.pipe->destroy(This->context.pipe); }
if (This->pipe_secondary && This->pipe_secondary->destroy) { This->pipe_secondary->destroy(This->pipe_secondary); }
if (This->pipe_sw && This->pipe_sw->destroy) { This->pipe_sw->destroy(This->pipe_sw); }
if (This->present) { ID3DPresentGroup_Release(This->present); }

View File

@ -53,6 +53,8 @@ struct NineDevice9
/* G3D context */
struct pipe_screen *screen;
/* For first time upload. No Sync with rendering thread */
struct pipe_context *pipe_secondary;
struct pipe_screen *screen_sw;
struct pipe_context *pipe_sw;
struct cso_context *cso_sw;