mesa: fix baseLevel >= MAX_TEXTURE_LEVELS test

This fixes invalid array indexing when baseLevel == MAX_TEXTURE_LEVELS.
See bug 25528.
This commit is contained in:
Brian Paul 2009-12-09 08:30:01 -07:00
parent 33a120e476
commit 3de8fff45d
1 changed files with 1 additions and 1 deletions

View File

@ -418,7 +418,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
/* Detect cases where the application set the base level to an invalid
* value.
*/
if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) {
if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
char s[100];
_mesa_sprintf(s, "base level = %d is invalid", baseLevel);
incomplete(t, s);