mesa: rename texformat_tmp.h to texfetch_tmp.h
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@ -77,13 +77,13 @@ nonlinear_to_linear(GLubyte cs8)
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/* Texel fetch routines for all supported formats
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*/
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#define DIM 1
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#include "texformat_tmp.h"
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#include "texfetch_tmp.h"
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#define DIM 2
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#include "texformat_tmp.h"
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#include "texfetch_tmp.h"
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#define DIM 3
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#include "texformat_tmp.h"
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#include "texfetch_tmp.h"
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/**
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* Null texel fetch function.
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@ -1,9 +1,9 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.5.1
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* Version: 7.7
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*
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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* Copyright (c) 2008 VMware, Inc.
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (c) 2008-2009 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -25,18 +25,16 @@
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/**
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* \file texformat_tmp.h
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* \file texfetch_tmp.h
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* Texel fetch functions template.
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*
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* This template file is used by texformat.c to generate texel fetch functions
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* This template file is used by texfetch.c to generate texel fetch functions
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* for 1-D, 2-D and 3-D texture images.
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*
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* It should be expanded by defining \p DIM as the number texture dimensions
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* (1, 2 or 3). According to the value of \p DIM a series of macros is defined
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* for the texel lookup in the gl_texture_image::Data.
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*
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* \sa texformat.c and FetchTexel.
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*
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* \author Gareth Hughes
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* \author Brian Paul
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*/
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@ -1167,7 +1167,7 @@
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RelativePath="..\..\..\..\src\mesa\main\texformat.h">
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\texformat_tmp.h">
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RelativePath="..\..\..\..\src\mesa\main\texfetch_tmp.h">
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\teximage.h">
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@ -1888,7 +1888,7 @@
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>
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</File>
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<File
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RelativePath="..\..\..\..\src\mesa\main\texformat_tmp.h"
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RelativePath="..\..\..\..\src\mesa\main\texfetch_tmp.h"
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>
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</File>
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<File
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