llvmpipe: don't crash/assert on out of memory

Check for null pointers and return early, etc.
This commit is contained in:
Brian Paul 2010-06-29 15:40:15 -06:00
parent 249c6735dd
commit 3d6101245b
3 changed files with 16 additions and 13 deletions

View File

@ -172,7 +172,8 @@ lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task,
assert((y % TILE_VECTOR_HEIGHT) == 0);
color = task->color_tiles[buf];
assert(color);
if (!color)
return NULL;
px = x % TILE_SIZE;
py = y % TILE_SIZE;

View File

@ -146,13 +146,15 @@ lp_resource_copy(struct pipe_context *pipe,
subdst.level,
LP_TEX_LAYOUT_LINEAR);
util_copy_rect(dst_linear_ptr, format,
llvmpipe_resource_stride(&dst_tex->base, subdst.level),
dstx, dsty,
width, height,
src_linear_ptr,
llvmpipe_resource_stride(&src_tex->base, subsrc.level),
srcx, srcy);
if (dst_linear_ptr && src_linear_ptr) {
util_copy_rect(dst_linear_ptr, format,
llvmpipe_resource_stride(&dst_tex->base, subdst.level),
dstx, dsty,
width, height,
src_linear_ptr,
llvmpipe_resource_stride(&src_tex->base, subsrc.level),
srcx, srcy);
}
}
}

View File

@ -389,7 +389,6 @@ llvmpipe_resource_map(struct pipe_resource *resource,
map = llvmpipe_get_texture_image(lpr, face + zslice, level,
tex_usage, layout);
assert(map);
return map;
}
else {
@ -1035,7 +1034,7 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
layout_logic(cur_layout, layout, usage, &new_layout, &convert);
if (convert) {
if (convert && other_data && target_data) {
if (layout == LP_TEX_LAYOUT_TILED) {
lp_linear_to_tiled(other_data, target_data,
x * TILE_SIZE, y * TILE_SIZE,
@ -1067,8 +1066,6 @@ llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
width_t, height_t, layout);
}
assert(target_data);
return target_data;
}
@ -1187,13 +1184,16 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
layout_logic(cur_layout, LP_TEX_LAYOUT_TILED, usage, &new_layout, &convert);
if (convert) {
if (convert && linear_image && tiled_image) {
lp_linear_to_tiled(linear_image, tiled_image,
x, y, TILE_SIZE, TILE_SIZE, lpr->base.format,
lpr->row_stride[level],
lpr->tiles_per_row[level]);
}
if (!tiled_image)
return NULL;
if (new_layout != cur_layout)
llvmpipe_set_texture_tile_layout(lpr, face_slice, level, tx, ty, new_layout);