From 3d528e7c476f25f24bca35d09d1f4c2b00123234 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Wed, 22 Apr 2015 23:05:34 +0200 Subject: [PATCH] mesa: handle tessellation shaders in use_shader_program Reviewed-by: Kenneth Graunke --- src/mesa/main/shaderapi.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 77b1430cee1..40b4d417c22 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1139,11 +1139,9 @@ use_shader_program(struct gl_context *ctx, gl_shader_stage stage, */ switch (stage) { case MESA_SHADER_VERTEX: - /* Empty for now. */ - break; + case MESA_SHADER_TESS_CTRL: + case MESA_SHADER_TESS_EVAL: case MESA_SHADER_GEOMETRY: - /* Empty for now. */ - break; case MESA_SHADER_COMPUTE: /* Empty for now. */ break;