i965/fs: Use UW types when using V immediates

Gen 10 has a strange hardware bug involving V immediates with W types.
It appears that a mov(8) g2<1>W 0x76543210V will actually result in g2
getting the value {3, 2, 1, 0, 3, 2, 1, 0}.  In particular, the bottom
four nibbles are repeated instead of the top four being taken.  (A mov
of 0x00003210V yields the same result.)  This bug does not appear in any
hardware documentation as far as we can tell and the simulator does not
implement the bug either.

Commit 6132992cdb was mostly a no-op
except that it changed the type of the subgroup invocation from UW to W
and caused us to tickle this bug with basically every compute shader
that uses any sort of invocation ID (which is most of them).  This is
also potentially an issue for geometry shader input pulls and SampleID
setup.  The easy solution is just to change the few places where we use
a vector integer immediate with a W type to use a UW type.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Fixes: 6132992cdb
This commit is contained in:
Jason Ekstrand 2018-01-05 18:26:58 -08:00
parent 30c1a93f6d
commit 3d2b157e23
2 changed files with 5 additions and 5 deletions

View File

@ -1256,16 +1256,16 @@ fs_visitor::emit_sampleid_setup()
* TODO: These payload bits exist on Gen7 too, but they appear to always
* be zero, so this code fails to work. We should find out why.
*/
fs_reg tmp(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_W);
fs_reg tmp(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_UW);
abld.SHR(tmp, fs_reg(stride(retype(brw_vec1_grf(1, 0),
BRW_REGISTER_TYPE_B), 1, 8, 0)),
BRW_REGISTER_TYPE_UB), 1, 8, 0)),
brw_imm_v(0x44440000));
abld.AND(*reg, tmp, brw_imm_w(0xf));
} else {
const fs_reg t1 = component(fs_reg(VGRF, alloc.allocate(1),
BRW_REGISTER_TYPE_D), 0);
const fs_reg t2(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_W);
const fs_reg t2(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_UW);
/* The PS will be run in MSDISPMODE_PERSAMPLE. For example with
* 8x multisampling, subspan 0 will represent sample N (where N

View File

@ -237,7 +237,7 @@ fs_visitor::nir_emit_system_values()
{
const fs_builder abld = bld.annotate("gl_SubgroupInvocation", NULL);
fs_reg &reg = nir_system_values[SYSTEM_VALUE_SUBGROUP_INVOCATION];
reg = abld.vgrf(BRW_REGISTER_TYPE_W);
reg = abld.vgrf(BRW_REGISTER_TYPE_UW);
const fs_builder allbld8 = abld.group(8, 0).exec_all();
allbld8.MOV(reg, brw_imm_v(0x76543210));
@ -2134,7 +2134,7 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
* by 32 (shifting by 5), and add the two together. This is
* the final indirect byte offset.
*/
fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_W, 1);
fs_reg sequence = bld.vgrf(BRW_REGISTER_TYPE_UW, 1);
fs_reg channel_offsets = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg vertex_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);
fs_reg icp_offset_bytes = bld.vgrf(BRW_REGISTER_TYPE_UD, 1);