radeonsi: pass TGSI processor type to si_compile_llvm for dumping

the parameter will be used later

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2015-12-27 22:22:24 +01:00
parent dd79034ca6
commit 3ce0a2fd7f
3 changed files with 5 additions and 5 deletions

View File

@ -123,7 +123,7 @@ static void *si_create_compute_state(
LLVMModuleRef mod = radeon_llvm_get_kernel_module(program->llvm_ctx, i,
code, header->num_bytes);
si_compile_llvm(sctx->screen, &program->kernels[i], sctx->tm,
mod, &sctx->b.debug);
mod, &sctx->b.debug, TGSI_PROCESSOR_COMPUTE);
LLVMDisposeModule(mod);
}
}

View File

@ -3921,7 +3921,7 @@ int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
LLVMTargetMachineRef tm, LLVMModuleRef mod,
struct pipe_debug_callback *debug)
struct pipe_debug_callback *debug, unsigned processor)
{
int r = 0;
bool dump_asm = r600_can_dump_shader(&sscreen->b,
@ -4026,7 +4026,7 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen,
r = si_compile_llvm(sscreen, si_shader_ctx->shader,
si_shader_ctx->tm, bld_base->base.gallivm->module,
debug);
debug, TGSI_PROCESSOR_GEOMETRY);
radeon_llvm_dispose(&si_shader_ctx->radeon_bld);
@ -4235,7 +4235,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
mod = bld_base->base.gallivm->module;
r = si_compile_llvm(sscreen, shader, tm, mod, debug);
r = si_compile_llvm(sscreen, shader, tm, mod, debug, si_shader_ctx.type);
if (r) {
fprintf(stderr, "LLVM failed to compile shader\n");
goto out;

View File

@ -332,7 +332,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
void si_dump_shader_key(unsigned shader, union si_shader_key *key, FILE *f);
int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
LLVMTargetMachineRef tm, LLVMModuleRef mod,
struct pipe_debug_callback *debug);
struct pipe_debug_callback *debug, unsigned processor);
void si_shader_destroy(struct si_shader *shader);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);