nir: Add 64-bit integer constant support

v2: Rebase on 19a541f (nir: Get rid of nir_constant_data)

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> [v1]
This commit is contained in:
Ian Romanick 2016-09-01 14:17:49 -07:00
parent 48e122244b
commit 3ca0029a0d
3 changed files with 29 additions and 0 deletions

View File

@ -254,6 +254,22 @@ constant_copy(ir_constant *ir, void *mem_ctx)
}
break;
case GLSL_TYPE_UINT64:
/* Only float base types can be matrices. */
assert(cols == 1);
for (unsigned r = 0; r < rows; r++)
ret->values[0].u64[r] = ir->value.u64[r];
break;
case GLSL_TYPE_INT64:
/* Only float base types can be matrices. */
assert(cols == 1);
for (unsigned r = 0; r < rows; r++)
ret->values[0].i64[r] = ir->value.i64[r];
break;
case GLSL_TYPE_BOOL:
/* Only float base types can be matrices. */
assert(cols == 1);

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@ -846,6 +846,8 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_BOOL:
load->value = constant->values[matrix_col];
break;

View File

@ -330,6 +330,17 @@ print_constant(nir_constant *c, const struct glsl_type *type, print_state *state
}
break;
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
/* Only float base types can be matrices. */
assert(cols == 1);
for (i = 0; i < cols; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "0x%08" PRIx64, c->values[0].u64[i]);
}
break;
case GLSL_TYPE_STRUCT:
for (i = 0; i < c->num_elements; i++) {
if (i > 0) fprintf(fp, ", ");