nir: Add 64-bit integer constant support
v2: Rebase on 19a541f
(nir: Get rid of nir_constant_data)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> [v1]
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@ -254,6 +254,22 @@ constant_copy(ir_constant *ir, void *mem_ctx)
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}
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break;
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case GLSL_TYPE_UINT64:
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/* Only float base types can be matrices. */
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assert(cols == 1);
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for (unsigned r = 0; r < rows; r++)
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ret->values[0].u64[r] = ir->value.u64[r];
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break;
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case GLSL_TYPE_INT64:
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/* Only float base types can be matrices. */
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assert(cols == 1);
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for (unsigned r = 0; r < rows; r++)
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ret->values[0].i64[r] = ir->value.i64[r];
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break;
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case GLSL_TYPE_BOOL:
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/* Only float base types can be matrices. */
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assert(cols == 1);
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@ -846,6 +846,8 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
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case GLSL_TYPE_INT:
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_DOUBLE:
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_INT64:
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case GLSL_TYPE_BOOL:
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load->value = constant->values[matrix_col];
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break;
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@ -330,6 +330,17 @@ print_constant(nir_constant *c, const struct glsl_type *type, print_state *state
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}
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break;
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_INT64:
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/* Only float base types can be matrices. */
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assert(cols == 1);
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for (i = 0; i < cols; i++) {
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if (i > 0) fprintf(fp, ", ");
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fprintf(fp, "0x%08" PRIx64, c->values[0].u64[i]);
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}
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break;
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case GLSL_TYPE_STRUCT:
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for (i = 0; i < c->num_elements; i++) {
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if (i > 0) fprintf(fp, ", ");
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