llvmpipe: (trivial) remove confusing code in stencil test

This was meant to disable some code which isn't needed when depth/stencil
isn't written. However, there's more code which wouldn't be needed in that
case so having the condition there was just odd (llvm will drop all the code
anyway).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger 2013-05-21 23:10:53 +02:00
parent 5314f5d829
commit 3c91ef0f29
1 changed files with 11 additions and 16 deletions

View File

@ -1097,23 +1097,18 @@ lp_build_depth_stencil_test(struct gallivm_state *gallivm,
stencil_shift, "");
/* Finally, merge the z/stencil values */
if ((depth->enabled && depth->writemask) ||
(stencil[0].enabled && (stencil[0].writemask ||
(stencil[1].enabled && stencil[1].writemask)))) {
if (format_desc->block.bits <= 32) {
if (have_z && have_s)
*z_value = LLVMBuildOr(builder, z_dst, stencil_vals, "");
else if (have_z)
*z_value = z_dst;
else
*z_value = stencil_vals;
*s_value = *z_value;
}
else {
if (format_desc->block.bits <= 32) {
if (have_z && have_s)
*z_value = LLVMBuildOr(builder, z_dst, stencil_vals, "");
else if (have_z)
*z_value = z_dst;
*s_value = stencil_vals;
}
else
*z_value = stencil_vals;
*s_value = *z_value;
}
else {
*z_value = z_dst;
*s_value = stencil_vals;
}
if (s_pass_mask)