draw: allow pt paths to run without a vbuf render stage

This commit is contained in:
Keith Whitwell 2008-04-16 12:55:47 +01:00
parent d8c3891718
commit 3be453bf7f
2 changed files with 75 additions and 75 deletions

View File

@ -54,10 +54,9 @@ draw_pt_arrays(struct draw_context *draw,
struct draw_pt_middle_end *middle = NULL;
unsigned opt = 0;
if (!draw->render)
return FALSE;
/*debug_printf("XXXXXXXXXX needs_pipeline = %d\n", pipeline);*/
if (!draw->render) {
opt |= PT_PIPELINE;
}
if (draw_need_pipeline(draw, prim)) {
opt |= PT_PIPELINE;

View File

@ -61,87 +61,88 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
fpme->prim = prim;
fpme->opt = opt;
ok = draw->render->set_primitive(draw->render, prim);
if (!ok) {
assert(0);
return;
}
if (!(opt & PT_PIPELINE)) {
ok = draw->render->set_primitive(draw->render, prim);
if (!ok) {
assert(0);
return;
}
/* Must do this after set_primitive() above:
*/
vinfo = draw->render->get_vertex_info(draw->render);
/* Must do this after set_primitive() above:
*/
vinfo = draw->render->get_vertex_info(draw->render);
/* In passthrough mode, need to translate from vertex shader
* outputs to hw vertices.
*/
dst_offset = 0;
for (i = 0; i < vinfo->num_attribs; i++) {
unsigned emit_sz = 0;
unsigned src_buffer = 0;
unsigned output_format;
unsigned src_offset = (sizeof(struct vertex_header) +
vinfo->src_index[i] * 4 * sizeof(float) );
/* In passthrough mode, need to translate from vertex shader
* outputs to hw vertices.
*/
dst_offset = 0;
for (i = 0; i < vinfo->num_attribs; i++) {
unsigned emit_sz = 0;
unsigned src_buffer = 0;
unsigned output_format;
unsigned src_offset = (sizeof(struct vertex_header) +
vinfo->src_index[i] * 4 * sizeof(float) );
switch (vinfo->emit[i]) {
case EMIT_4F:
output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
emit_sz = 4 * sizeof(float);
break;
case EMIT_3F:
output_format = PIPE_FORMAT_R32G32B32_FLOAT;
emit_sz = 3 * sizeof(float);
break;
case EMIT_2F:
output_format = PIPE_FORMAT_R32G32_FLOAT;
emit_sz = 2 * sizeof(float);
break;
case EMIT_1F:
output_format = PIPE_FORMAT_R32_FLOAT;
emit_sz = 1 * sizeof(float);
break;
case EMIT_1F_PSIZE:
output_format = PIPE_FORMAT_R32_FLOAT;
emit_sz = 1 * sizeof(float);
src_buffer = 1;
src_offset = 0;
break;
case EMIT_4UB:
output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
emit_sz = 4 * sizeof(ubyte);
default:
assert(0);
output_format = PIPE_FORMAT_NONE;
emit_sz = 0;
break;
}
switch (vinfo->emit[i]) {
case EMIT_4F:
output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
emit_sz = 4 * sizeof(float);
break;
case EMIT_3F:
output_format = PIPE_FORMAT_R32G32B32_FLOAT;
emit_sz = 3 * sizeof(float);
break;
case EMIT_2F:
output_format = PIPE_FORMAT_R32G32_FLOAT;
emit_sz = 2 * sizeof(float);
break;
case EMIT_1F:
output_format = PIPE_FORMAT_R32_FLOAT;
emit_sz = 1 * sizeof(float);
break;
case EMIT_1F_PSIZE:
output_format = PIPE_FORMAT_R32_FLOAT;
emit_sz = 1 * sizeof(float);
src_buffer = 1;
src_offset = 0;
break;
case EMIT_4UB:
output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
emit_sz = 4 * sizeof(ubyte);
default:
assert(0);
output_format = PIPE_FORMAT_NONE;
emit_sz = 0;
break;
}
hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
hw_key.element[i].input_buffer = src_buffer;
hw_key.element[i].input_offset = src_offset;
hw_key.element[i].output_format = output_format;
hw_key.element[i].output_offset = dst_offset;
hw_key.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
hw_key.element[i].input_buffer = src_buffer;
hw_key.element[i].input_offset = src_offset;
hw_key.element[i].output_format = output_format;
hw_key.element[i].output_offset = dst_offset;
dst_offset += emit_sz;
dst_offset += emit_sz;
}
hw_key.nr_elements = vinfo->num_attribs;
hw_key.output_stride = vinfo->size * 4;
/* Don't bother with caching at this stage:
*/
if (!fpme->translate ||
memcmp(&fpme->translate->key, &hw_key, sizeof(hw_key)) != 0)
{
if (fpme->translate)
fpme->translate->release(fpme->translate);
fpme->translate = translate_generic_create( &hw_key );
}
}
hw_key.nr_elements = vinfo->num_attribs;
hw_key.output_stride = vinfo->size * 4;
/* Don't bother with caching at this stage:
*/
if (!fpme->translate ||
memcmp(&fpme->translate->key, &hw_key, sizeof(hw_key)) != 0)
{
if (fpme->translate)
fpme->translate->release(fpme->translate);
fpme->translate = translate_generic_create( &hw_key );
}
//fpme->pipeline_vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
fpme->pipeline_vertex_size = MAX_VERTEX_ALLOCATION;