r600: don't set EOP on pop or loop end
This appears to bad, compute shaders hang without it. Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -3839,7 +3839,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
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last = r600_isa_cf(ctx.bc->cf_last->op);
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/* alu clause instructions don't have EOP bit, so add NOP */
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if (!last || last->flags & CF_ALU)
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if (!last || last->flags & CF_ALU || ctx.bc->cf_last->op == CF_OP_LOOP_END || ctx.bc->cf_last->op == CF_OP_POP)
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r600_bytecode_add_cfinst(ctx.bc, CF_OP_NOP);
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ctx.bc->cf_last->end_of_program = 1;
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