panfrost: Expose NIR as our PIPE_SHADER_CAP_SUPPORTED_IRS

We *could* expose TGSI as well -- we pipe it through tgsi_to_nir for
Gallium-internal shaders anyway -- but we'd rather not.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-07-23 16:40:42 -07:00
parent 1697760e05
commit 39fe9f5e2f
1 changed files with 1 additions and 1 deletions

View File

@ -320,7 +320,7 @@ panfrost_get_shader_param(struct pipe_screen *screen,
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return 0;
return (1 << PIPE_SHADER_IR_NIR);
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;