docs: update GL3 status

This commit is contained in:
Marek Olšák 2011-04-13 23:48:15 +02:00
parent 75fa5c99a8
commit 397e478683
1 changed files with 3 additions and 3 deletions

View File

@ -12,11 +12,11 @@ Feature Status
GL 3.0:
GLSL changes (GL_EXT_gpu_shader4, etc) not started
GLSL 1.30 (GL_EXT_gpu_shader4, etc.) not started
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
Clamping controls (GL_ARB_color_buffer_float) DONE
Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300)
GL_EXT_packed_float not started
GL_EXT_texture_shared_exponent not started
Float depth buffers (GL_ARB_depth_buffer_float) not started
@ -45,7 +45,7 @@ Depth format cube textures 0% done
GL 3.1:
GLSL 1.30 and 1.40 not started
GLSL 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE
Primitive restart (GL_NV_primitive_restart) DONE (gallium)