docs: update GL3 status
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@ -12,11 +12,11 @@ Feature Status
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GL 3.0:
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GLSL changes (GL_EXT_gpu_shader4, etc) not started
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GLSL 1.30 (GL_EXT_gpu_shader4, etc.) not started
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Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
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Map buffer subranges (GL_ARB_map_buffer_range) DONE
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Clamping controls (GL_ARB_color_buffer_float) DONE
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Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
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Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300)
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GL_EXT_packed_float not started
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GL_EXT_texture_shared_exponent not started
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Float depth buffers (GL_ARB_depth_buffer_float) not started
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@ -45,7 +45,7 @@ Depth format cube textures 0% done
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GL 3.1:
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GLSL 1.30 and 1.40 not started
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GLSL 1.40 not started
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Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
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Buffer copying (GL_ARB_copy_buffer) DONE
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Primitive restart (GL_NV_primitive_restart) DONE (gallium)
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