From 39608761cd20cbabb975a5d899dfe7c0dd3268b7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Sat, 29 Jul 2017 01:19:19 +0200 Subject: [PATCH] st/dri: don't set PIPE_BIND_SHARED for privately-allocated renderbuffers which are MSAA and depth/stencil buffers. Reviewed-by: Eric Anholt --- src/gallium/state_trackers/dri/dri2.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/gallium/state_trackers/dri/dri2.c b/src/gallium/state_trackers/dri/dri2.c index 0cbc76f7f8b..e4e2a534fd1 100644 --- a/src/gallium/state_trackers/dri/dri2.c +++ b/src/gallium/state_trackers/dri/dri2.c @@ -732,7 +732,8 @@ dri2_allocate_textures(struct dri_context *ctx, if (drawable->textures[statt]) { templ.format = drawable->textures[statt]->format; - templ.bind = drawable->textures[statt]->bind & ~PIPE_BIND_SCANOUT; + templ.bind = drawable->textures[statt]->bind & + ~(PIPE_BIND_SCANOUT | PIPE_BIND_SHARED); templ.nr_samples = drawable->stvis.samples; /* Try to reuse the resource. @@ -781,7 +782,7 @@ dri2_allocate_textures(struct dri_context *ctx, if (format) { templ.format = format; - templ.bind = bind; + templ.bind = bind & ~PIPE_BIND_SHARED; if (drawable->stvis.samples > 1) { templ.nr_samples = drawable->stvis.samples;