llvmpipe: Put color/depth directly into the quad structure.

This commit is contained in:
José Fonseca 2009-08-19 09:24:20 +01:00
parent 4c6fd574b1
commit 39352b3443
3 changed files with 45 additions and 54 deletions

View File

@ -55,7 +55,6 @@ struct quad_shade_stage
union tgsi_exec_channel ALIGN16_ATTRIB pos[NUM_CHANNELS];
struct tgsi_exec_vector ALIGN16_ATTRIB outputs[PIPE_MAX_ATTRIBS];
uint32_t ALIGN16_ATTRIB mask[NUM_CHANNELS];
};
@ -111,7 +110,6 @@ shade_quad(struct quad_stage *qs, struct quad_header *quad)
void *constants;
struct tgsi_sampler **samplers;
unsigned chan_index;
boolean z_written;
/* Compute X, Y, Z, W vals for this quad */
setup_pos_vector(qss,
@ -131,8 +129,9 @@ shade_quad(struct quad_stage *qs, struct quad_header *quad)
quad->coef->dadx,
quad->coef->dady,
constants,
qss->outputs,
qss->mask,
quad->output.color,
quad->output.depth,
samplers);
for (chan_index = 0; chan_index < NUM_CHANNELS; ++chan_index)
@ -141,36 +140,6 @@ shade_quad(struct quad_stage *qs, struct quad_header *quad)
if (quad->inout.mask == 0)
return FALSE;
/* store outputs */
z_written = FALSE;
{
const ubyte *sem_name = llvmpipe->fs->info.output_semantic_name;
const ubyte *sem_index = llvmpipe->fs->info.output_semantic_index;
const uint n = qss->stage.llvmpipe->fs->info.num_outputs;
uint i;
for (i = 0; i < n; i++) {
switch (sem_name[i]) {
case TGSI_SEMANTIC_COLOR:
{
uint cbuf = sem_index[i];
memcpy(quad->output.color[cbuf],
&qss->outputs[i].xyzw[0].f[0],
sizeof(quad->output.color[0]) );
}
break;
case TGSI_SEMANTIC_POSITION:
{
uint j;
for (j = 0; j < 4; j++) {
quad->output.depth[j] = qss->outputs[0].xyzw[2].f[j];
}
z_written = TRUE;
}
break;
}
}
}
return TRUE;
}

View File

@ -64,8 +64,9 @@ typedef void
const void *dadx,
const void *dady,
const void *consts,
void *outputs,
uint32_t *mask,
void *color,
void *depth,
struct tgsi_sampler **samplers);
/**

View File

@ -52,22 +52,25 @@ shader_generate(struct llvmpipe_screen *screen,
LLVMTypeRef elem_type;
LLVMTypeRef vec_type;
LLVMTypeRef int_vec_type;
LLVMTypeRef arg_types[8];
LLVMTypeRef arg_types[9];
LLVMTypeRef func_type;
LLVMValueRef pos_ptr;
LLVMValueRef a0_ptr;
LLVMValueRef dadx_ptr;
LLVMValueRef dady_ptr;
LLVMValueRef consts_ptr;
LLVMValueRef outputs_ptr;
LLVMValueRef mask_ptr;
LLVMValueRef color_ptr;
LLVMValueRef depth_ptr;
LLVMValueRef samplers_ptr;
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
LLVMValueRef pos[NUM_CHANNELS];
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS];
LLVMValueRef mask;
unsigned i, j;
unsigned i;
unsigned attrib;
unsigned chan;
type.value = 0;
type.floating = TRUE;
@ -85,9 +88,10 @@ shader_generate(struct llvmpipe_screen *screen,
arg_types[2] = LLVMPointerType(elem_type, 0); /* dadx */
arg_types[3] = LLVMPointerType(elem_type, 0); /* dady */
arg_types[4] = LLVMPointerType(elem_type, 0); /* consts */
arg_types[5] = LLVMPointerType(vec_type, 0); /* outputs */
arg_types[6] = LLVMPointerType(int_vec_type, 0); /* mask */
arg_types[7] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
arg_types[5] = LLVMPointerType(int_vec_type, 0); /* mask */
arg_types[6] = LLVMPointerType(vec_type, 0); /* color */
arg_types[7] = LLVMPointerType(vec_type, 0); /* depth */
arg_types[8] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */
func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
@ -101,27 +105,29 @@ shader_generate(struct llvmpipe_screen *screen,
dadx_ptr = LLVMGetParam(shader->function, 2);
dady_ptr = LLVMGetParam(shader->function, 3);
consts_ptr = LLVMGetParam(shader->function, 4);
outputs_ptr = LLVMGetParam(shader->function, 5);
mask_ptr = LLVMGetParam(shader->function, 6);
samplers_ptr = LLVMGetParam(shader->function, 7);
mask_ptr = LLVMGetParam(shader->function, 5);
color_ptr = LLVMGetParam(shader->function, 6);
depth_ptr = LLVMGetParam(shader->function, 7);
samplers_ptr = LLVMGetParam(shader->function, 8);
lp_build_name(pos_ptr, "pos");
lp_build_name(a0_ptr, "a0");
lp_build_name(dadx_ptr, "dadx");
lp_build_name(dady_ptr, "dady");
lp_build_name(consts_ptr, "consts");
lp_build_name(outputs_ptr, "outputs");
lp_build_name(mask_ptr, "mask");
lp_build_name(color_ptr, "color");
lp_build_name(depth_ptr, "depth");
lp_build_name(samplers_ptr, "samplers");
block = LLVMAppendBasicBlock(shader->function, "entry");
builder = LLVMCreateBuilder();
LLVMPositionBuilderAtEnd(builder, block);
for(j = 0; j < NUM_CHANNELS; ++j) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), j, 0);
pos[j] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, pos_ptr, &index, 1, ""), "");
lp_build_name(pos[j], "pos.%c", "xyzw"[j]);
for(chan = 0; chan < NUM_CHANNELS; ++chan) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
pos[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, pos_ptr, &index, 1, ""), "");
lp_build_name(pos[chan], "pos.%c", "xyzw"[chan]);
}
memset(outputs, 0, sizeof outputs);
@ -130,12 +136,27 @@ shader_generate(struct llvmpipe_screen *screen,
pos, a0_ptr, dadx_ptr, dady_ptr,
consts_ptr, outputs, samplers_ptr);
for(i = 0; i < PIPE_MAX_SHADER_OUTPUTS; ++i) {
for(j = 0; j < NUM_CHANNELS; ++j) {
if(outputs[i][j]) {
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i*NUM_CHANNELS + j, 0);
LLVMBuildStore(builder, outputs[i][j], LLVMBuildGEP(builder, outputs_ptr, &index, 1, ""));
lp_build_name(pos[j], "output%u.%c", i, "xyzw"[j]);
for (attrib = 0; attrib < shader->info.num_outputs; ++attrib) {
for(chan = 0; chan < NUM_CHANNELS; ++chan) {
if(outputs[attrib][chan]) {
lp_build_name(outputs[attrib][chan], "output%u.%c", attrib, "xyzw"[chan]);
switch (shader->info.output_semantic_name[attrib]) {
case TGSI_SEMANTIC_COLOR:
{
unsigned cbuf = shader->info.output_semantic_index[attrib];
LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), cbuf*NUM_CHANNELS + chan, 0);
LLVMValueRef output_ptr = LLVMBuildGEP(builder, color_ptr, &index, 1, "");
lp_build_name(outputs[attrib][chan], "color%u.%c", attrib, "rgba"[chan]);
LLVMBuildStore(builder, outputs[attrib][chan], output_ptr);
break;
}
case TGSI_SEMANTIC_POSITION:
if(chan == 3)
LLVMBuildStore(builder, outputs[attrib][chan], depth_ptr);
break;
}
}
}
}